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ProjectGorgon:Elven Judgement: Difference between revisions

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The dungeon typically requires a full, experienced team (tank, healer, dps) with good gear and modding at level 90+. In the first stretches of the area good mitigation of one's own damage is especially important. In later parts the team profits from nature mitigation.
The dungeon typically requires a full, experienced team (tank, healer, dps) with good gear and modding at level 90+. In the first stretches of the area good mitigation of one's own damage is especially important. In later parts the team profits from nature mitigation.


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== {{FULLPAGENAME}} Inhabitants ==
====Friends====
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Latest revision as of 06:26, 8 April 2026

Elven Judgement
File:Elven Judgement (map).png
Map of Elven Judgement (click for larger size)
Connects to
Area Level
95
File:Elven JudgementPlayerMap.png
Portal or entrance caption.

Elven Judgement is a dungeon that can be reached by traversing deep into Nightmare Caves.

Points of Interest

Elven Judgment or Dragon Run: Overview

Starting just past the trainer section in nightmare caves, a long and dangerous dungeon with spiders, mummies and bandits and elves leads to a beautiful series of gardens inhabited by wondrous plants and strangely named flowers as well as sages and their students. The dungeon typically requires a full, experienced team (tank, healer, dps) with good gear and modding at level 90+. In the first stretches of the area good mitigation of one's own damage is especially important. In later parts the team profits from nature mitigation.

ProjectGorgon:Elven Judgement Inhabitants

Friends

Foes

Bosses

- Spiderlaird