ProjectGorgon:Necromancy/Recipes: Difference between revisions
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<!-- Updated on December 28, 2024 from v418 --> | <!-- Updated on December 28, 2024 from v418 --> | ||
Click "Expand" on the box below to view a complete list of Recipes for the {{ | Click "Expand" on the box below to view a complete list of Recipes for the {{FULLPAGENAME}} skill. | ||
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! Lvl !! style="width: 11%" | Name !! style="width: 5%" | First-Time XP !! XP !! style="width: 20%" | Ingredients !! style="width: 20%" | Results !! style="width: 30%" | Description !! Source | ! Lvl !! style="width: 11%" | Name !! style="width: 5%" | First-Time XP !! XP !! style="width: 20%" | Ingredients !! style="width: 20%" | Results !! style="width: 30%" | Description !! Source | ||
Latest revision as of 06:32, 8 April 2026
Necromancy Complete Recipe List
</includeonly> Click "Expand" on the box below to view a complete list of Recipes for the ProjectGorgon:Necromancy/Recipes skill.
| Lvl | Name | First-Time XP | XP | Ingredients | Results | Description | Source |
|---|---|---|---|---|---|---|---|
| 2 | Necromancy Dust | 40 | 10 | For summoning undead skeleton minions. You must be in a graveyard late at night to perform this ritual. | Leveling: Necromancy | ||
| 22 | Necromancy Dust (from Stack) | 352 | 88 | For summoning undead skeleton minions. You must be in a graveyard late at night to perform this ritual. | Training: Daniel Murderdark | ||
| 40 | Simple Skull Ritual-Powder | 640 | 0 | For creating equipment that enables Necromancy. | Training: Daniel Murderdark | ||
| 50 | Basic Skull Ritual-Powder | 800 | 0 | For creating equipment that enables Necromancy. | Training: Daniel Murderdark | ||
| 60 | Good Skull Ritual-Powder | 960 | 0 | For creating equipment that enables Necromancy. | Training: Daniel Murderdark | ||
| 70 | Perceive Undead Spawn Premonitions (10 secs) | 500 | 50 | Perceive Undead Spawn Premonitions (10 secs) | Perform a mind-altering ritual so that you can perceive newly-spawned corporeal undead 10 seconds before they actually appear. The effect does not wear off, but whenever you die there's a 5% chance that it will end. |
Hang Out: Daniel Murderdark |