Minecraft:Commands/controlscheme: Difference between revisions
More actions
Remove broken links to missing pages |
Fix template calls: add MC/ prefix |
||
| Line 1: | Line 1: | ||
{{ | {{MC/Exclusive|bedrock|edu}} | ||
{{Infobox command | {{Infobox command | ||
|name=controlscheme | |name=controlscheme | ||
| Line 8: | Line 8: | ||
Modifies player's control scheme of camera presets. | Modifies player's control scheme of camera presets. | ||
This command needs to be used together with {{ | This command needs to be used together with {{MC/Cmd|camera}} command. | ||
== Syntax == | == Syntax == | ||
| Line 17: | Line 17: | ||
== Arguments == | == Arguments == | ||
{{ | {{MC/Argument|be=1|players: target|CommandSelector<Player>}} | ||
: Specifies the player that the control scheme will be modified. | : Specifies the player that the control scheme will be modified. | ||
: {{ | : {{MC/Arg desc|be=CommandSelector<Player>}} | ||
{{ | {{MC/Argument|be=1|control scheme: controlscheme|Enum}} | ||
: Specifies the control scheme. | : Specifies the control scheme. | ||
: {{ | : {{MC/Arg desc|be=enum}} | ||
: Must be one of the following: | : Must be one of the following: | ||
:* {{ | :* {{MC/Cd|camera_relative}} — Move relative to the camera, keep the viewing angle horizontal and follow the direction of movement. | ||
:* {{ | :* {{MC/Cd|camera_relative_strafe}} — Move relative to the camera, keep the viewing angle horizontal and follow the facing. | ||
:* {{ | :* {{MC/Cd|locked_player_relative_strafe}} — Move relative to the player and follow the facing. | ||
:* {{ | :* {{MC/Cd|player_relative}} — Move relative to the player, keep the viewing angle horizontal and follow the direction of movement. | ||
:* {{ | :* {{MC/Cd|player_relative_strafe}} — Move relative to the player, keep the viewing angle horizontal and follow the facing. | ||
== Result == | == Result == | ||
{{Result table|onlybe=1}} | {{Result table|onlybe=1}} | ||
{{Result table|The command is incomplete, or any argument is not specified correctly.||unparseable}} | {{Result table|The command is incomplete, or any argument is not specified correctly.||unparseable}} | ||
{{Result table|{{ | {{Result table|{{MC/Cd|players: target}} fails to resolve to one or more online players.||fail}} | ||
{{Result table|succeed}} | {{Result table|succeed}} | ||
{{Result table}} | {{Result table}} | ||
== Output == | == Output == | ||
{{Output table|onlybe=1}} | {{MC/Output table|onlybe=1}} | ||
{{Output table|On fail|0}} | {{MC/Output table|On fail|0}} | ||
{{Output table|On success|The number of targeted players}} | {{MC/Output table|On success|The number of targeted players}} | ||
{{Output table}} | {{MC/Output table}} | ||
== History == | == History == | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|bedrock}} | |{{MC/HistoryLine|bedrock}} | ||
|{{HistoryLine||1.21.80|exp=Experimental Creator Camera Features|dev=Preview 1.21.80.27|Added {{ | |{{HistoryLine||1.21.80|exp=Experimental Creator Camera Features|dev=Preview 1.21.80.27|Added {{MC/Cmd|controlscheme|link=none}} behind the "Experimental Creator Camera Features" experimental toggle.}} | ||
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.23|{{ | |{{HistoryLine||1.21.90|dev=Preview 1.21.90.23|{{MC/Cmd|controlscheme|link=none}} is now available without using the "Experimental Creator Camera Features" experimental toggle.}} | ||
|{{HistoryLine|||dev=Preview 1.21.90.26|Control scheme {{ | |{{HistoryLine|||dev=Preview 1.21.90.26|Control scheme {{MC/Cd|camera_relative_strafe}} is now available without using the "Experimental Creator Camera Features" experimental toggle.}} | ||
}} | }} | ||
| Line 57: | Line 57: | ||
== Navigation == | == Navigation == | ||
{{Navbox commands}} | {{MC/Navbox commands}} | ||
de:Befehl/controlscheme | de:Befehl/controlscheme | ||
pt:Comandos/controlscheme | pt:Comandos/controlscheme | ||
zh:命令/controlscheme | zh:命令/controlscheme | ||
Latest revision as of 20:08, 9 April 2026
Script error: No such module "Exclusive". Template:Infobox command
Modifies player's control scheme of camera presets.
This command needs to be used together with
- REDIRECT Template:Command
Template:Redr command.
Syntax
controlscheme <players: target> clear- Clears the control scheme.
controlscheme <players: target> set <control scheme: controlscheme>- Sets the control scheme.
Arguments
players: target: CommandSelector<Player>
- Specifies the player that the control scheme will be modified.
- {{#vardefine:onlyje|Template:IN,}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|inapplicability}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}}
control scheme: controlscheme: Enum
- Specifies the control scheme.
- {{#vardefine:onlyje|Template:IN,}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|{{#var:je-arg}}}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}}
- Must be one of the following:
- REDIRECT Template:Code
Template:Redr — Move relative to the camera, keep the viewing angle horizontal and follow the direction of movement.
- REDIRECT Template:Code
Template:Redr — Move relative to the camera, keep the viewing angle horizontal and follow the facing.
- REDIRECT Template:Code
Template:Redr — Move relative to the player and follow the facing.
- REDIRECT Template:Code
Template:Redr — Move relative to the player, keep the viewing angle horizontal and follow the direction of movement.
- REDIRECT Template:Code
Template:Redr — Move relative to the player, keep the viewing angle horizontal and follow the facing.
Result
Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table
Output
{{#vardefine:output-table-lines|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:output-table-lines|-2}}{{#vardefine:output-table-lines-now|}}{{#vardefine:command-num-now|}}{{#vardefine:command-line-now|}}{{#vardefine:commands-num|}}{{#vardefine:output-edition-num-now|}}{{#vardefine:output-edition-line-now|}}{{#vardefine:output-editions-num|}}{{#vardefine:je-outputs-dis|}}
{{#vardefine:output-table-lines|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:situation-{{#var:output-table-lines}}|On fail}}{{#vardefine:output1-{{#var:output-table-lines}}|0}}{{#vardefine:output2-{{#var:output-table-lines}}|N/A}}{{#vardefine:output3-{{#var:output-table-lines}}|N/A}}{{#vardefine:command-row-{{#var:commands-num}}|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:output-edition-row-{{#var:output-editions-num}}|Expression error: Unrecognized punctuation character "{".}} {{#vardefine:output-table-lines|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:situation-{{#var:output-table-lines}}|On success}}{{#vardefine:output1-{{#var:output-table-lines}}|The number of targeted players}}{{#vardefine:output2-{{#var:output-table-lines}}|N/A}}{{#vardefine:output3-{{#var:output-table-lines}}|N/A}}{{#vardefine:command-row-{{#var:commands-num}}|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:output-edition-row-{{#var:output-editions-num}}|Expression error: Unrecognized punctuation character "{".}}
{{#vardefine:output-table-lines|Expression error: Unrecognized punctuation character "{".}}{{#vardefine:output-table-lines|-2}}{{#vardefine:output-table-lines-now|}}{{#vardefine:command-num-now|}}{{#vardefine:command-line-now|}}{{#vardefine:commands-num|}}{{#vardefine:output-edition-num-now|}}{{#vardefine:output-edition-line-now|}}{{#vardefine:output-editions-num|}}{{#vardefine:je-outputs-dis|}}
History
External links
de:Befehl/controlscheme pt:Comandos/controlscheme zh:命令/controlscheme