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StarCitizen:Admiral Cool versus the Karate Dogs from Mars: Difference between revisions

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'''Admiral Cool versus the karate Dogs from Mars''' is the first of the [[StarCitizen:Admiral Cool (series)|Admiral Cool games]], co-authored by [[StarCitizen:James Romanov]] and [[StarCitizen:James Vandyke]], released by [[StarCitizen:Perigree Press]] under a 'try before you buy' license, that helped make the pair household names.<ref name=":0">{{Cite RSI|url=https://robertsspaceindustries.com/en/comm-link/spectrum-dispatch/15032-Portfolio-InterDimension-Software|text=Portfolio: InterDimension Software|accessdate=2015-10-27}}</ref>
'''Admiral Cool versus the karate Dogs from Mars''' is the first of the [[StarCitizen:Admiral Cool (series)|Admiral Cool games]], co-authored by [[StarCitizen:James Romanov]] and [[StarCitizen:James Vandyke]], released by [[StarCitizen:Perigree Press]] under a 'try before you buy' license, that helped make the pair household names.<ref name=":0">{{SC/Cite RSI|url=https://robertsspaceindustries.com/en/comm-link/spectrum-dispatch/15032-Portfolio-InterDimension-Software|text=Portfolio: InterDimension Software|accessdate=2015-10-27}}</ref>


Bright, colorful and fun, Admiral Cool's kid-friendly outlook belied outstanding technical achievements under the hood. As he has done with all projects since, Vandyke viewed the project as a technical challenge: how could he recreate the experience found in arcade machines and dedicated gaming rigs on the common [[StarCitizen:mobiGlas]]? Turning to an encyclopedic knowledge of assembly language and machine logic, he created a stunning interface unlike anything else available for wearable systems at the time.<ref name=":0" />
Bright, colorful and fun, Admiral Cool's kid-friendly outlook belied outstanding technical achievements under the hood. As he has done with all projects since, Vandyke viewed the project as a technical challenge: how could he recreate the experience found in arcade machines and dedicated gaming rigs on the common [[StarCitizen:mobiGlas]]? Turning to an encyclopedic knowledge of assembly language and machine logic, he created a stunning interface unlike anything else available for wearable systems at the time.<ref name=":0" />

Latest revision as of 21:14, 9 April 2026

Template:InfoboxNeue Admiral Cool versus the karate Dogs from Mars is the first of the Admiral Cool games, co-authored by StarCitizen:James Romanov and StarCitizen:James Vandyke, released by StarCitizen:Perigree Press under a 'try before you buy' license, that helped make the pair household names.<ref name=":0">Script error: No such module "Cite RSI".</ref>

Bright, colorful and fun, Admiral Cool's kid-friendly outlook belied outstanding technical achievements under the hood. As he has done with all projects since, Vandyke viewed the project as a technical challenge: how could he recreate the experience found in arcade machines and dedicated gaming rigs on the common StarCitizen:mobiGlas? Turning to an encyclopedic knowledge of assembly language and machine logic, he created a stunning interface unlike anything else available for wearable systems at the time.<ref name=":0" />

Two additional Admiral Cool games followed, including a final title, StarCitizen:Admiral Cool in Vegetable Panic, created solely to fulfill a publishing contract. Romanov built the levels for each game, turning colorful blocks, cartoon dogs, hamburgers, StarCitizen:Opi-Ola bottles and glittering candies into an immersive, fast-paced world.<ref name=":0" />

Trivia

  • It's based on Commander Keen in Invasion of the Vorticons by ID Software.

References