Minecraft:Beds.png-atlas: Difference between revisions
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{{about||a comprehensive history of block texture changes|Java Edition history of textures}} | {{about||a comprehensive history of block texture changes|Java Edition history of textures}} | ||
{{exclusive|java}} | {{exclusive|java}} | ||
{{In development|je||26.2|removed=1}} | |||
[[File:1.19.4 Pre-release 3 beds.png-atlas.png|thumb|<samp>beds.png-atlas</samp> in [[Java Edition 1.21.6]].]] | [[File:1.19.4 Pre-release 3 beds.png-atlas.png|thumb|<samp>beds.png-atlas</samp> in [[Java Edition 1.21.6]].]] | ||
<samp>'''beds.png-atlas'''</samp> | <samp>'''beds.png-atlas'''</samp> is a procedurally-generated [[Minecraft:texture atlas]] used to store textures for [[Minecraft:bed]]s. | ||
== Format == | == Format == | ||
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|{{HistoryLine||1.21.11|dev=25w44a|All textures now have an extra pixel of padding in all four directions.}} | |{{HistoryLine||1.21.11|dev=25w44a|All textures now have an extra pixel of padding in all four directions.}} | ||
|{{HistoryLine|Java upcoming}} | |{{HistoryLine|Java upcoming}} | ||
|{{HistoryLine||26.2|dev= | |{{HistoryLine||26.2|dev=snap4|Removed <samp>beds.png-atlas</samp>, as beds no longer use block entity rendering.<ref name="26.2-snap3">{{bug|MC-307549}}</ref>}} | ||
}} | }} | ||
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| All textures now have an extra pixel of padding in all four directions. This negatively impacts tiling efficiency.<ref>{{bug|MC-303675}}</ref> | | All textures now have an extra pixel of padding in all four directions. This negatively impacts tiling efficiency.<ref>{{bug|MC-303675}}</ref> | ||
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! [[Minecraft:Java Edition 26.2|26.2]] | |||
! [[Minecraft:Java Edition 26.2 Snapshot 3|Snapshot 3]] | |||
| [[File:26.2 Snapshot 3 beds.png-atlas.png|32px]] | |||
| Beds have been changed to use normal block rendering, and thus their textures have been moved to [[Minecraft:blocks.png-atlas]]. However, beds.png-atlas is still generated in this version, albeit with only the missing texture present.<ref name="26.2-snap3" /> | |||
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Latest revision as of 11:10, 23 April 2026
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Exclusive Template:In development
beds.png-atlas is a procedurally-generated Minecraft:texture atlas used to store textures for Minecraft:beds.
Format
beds.png-atlas is a fixed-width 512×256-pixel file that stores textures for all of the bed block entities.
History
Versions of the atlas
| Game version | Atlas | Changes | Notes | |
|---|---|---|---|---|
| Main | Development | |||
| 1.15 | Pre-release 1 | File:1.15 Pre-release 1 beds.png-atlas.png | Introduction | |
| 1.19.4 | Pre-release 3 | File:1.19.4 Pre-release 3 beds.png-atlas.png | Rearranged due to packing optimization | |
| 1.21.11 | 25w44a | File:25w44a beds.png-atlas.png | All textures now have an extra pixel of padding in all four directions. This negatively impacts tiling efficiency.<ref>Template:Bug</ref> | |
| 26.2 | Snapshot 3 | File:26.2 Snapshot 3 beds.png-atlas.png | Beds have been changed to use normal block rendering, and thus their textures have been moved to Minecraft:blocks.png-atlas. However, beds.png-atlas is still generated in this version, albeit with only the missing texture present.<ref name="26.2-snap3" /> | |
Mipmapped versions
Minecraft (until version Minecraft:1.21.9) used to also generates mipmapped versions of this atlas, for unknown reasons. They are not used by the game at all - only blocks placed in the world which use the json model system use mipmapped textures.<ref>Template:Bug</ref>