Minecraft:Tall Birch Hills: Difference between revisions
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{{ | {{Unobtainable|edition=BE}}{{Removed feature|edition=JE}} | ||
{{Infobox biome | {{Infobox biome | ||
| | | group = Old | ||
| | | 1-1 = Tall Birch Hills.png | ||
| | | 1-1size = 500px | ||
| | | group2 = Vibrant Visuals | ||
| | | 2-1 = Tall Birch Hills Vibrant Visuals.png | ||
| 2-1size = 500px | |||
| temperature = 0.6{{only|java|short=1}}<br>0.7{{only|bedrock|short=1}} | | temperature = 0.6{{only|java|short=1}}<br>0.7{{only|bedrock|short=1}} | ||
| downfall = 0.8 | | downfall = 0.8 | ||
| Line 14: | Line 15: | ||
| dryfoliagecolor = #A36D46 | | dryfoliagecolor = #A36D46 | ||
| structures = | | structures = | ||
| | | features = {{EnvLink|Birch}}<br>{{EnvLink|Super Birch}}<br>{{EnvLink|id=Birch Bees|Birch|Birch with Bee Nest}}<br>{{EnvLink|id=Super Birch Bees|Birch|Super Birch with Bee Nest}} | ||
|atmospherics = Default | | blocks = {{BlockLink|Grass Block}}<br>{{BlockLink|Bush}}<br>{{BlockLink|Rose Bush}}<br>{{BlockLink|Lilac}}<br>{{BlockLink|Peony}}<br>{{BlockLink|Lily of the Valley}} | ||
|lighting = Default | | atmospherics = Default | ||
|volumetric = Default | | lighting = Default | ||
|colorgrading = Default | | volumetric = Default | ||
| colorgrading = Default | |||
}} | }} | ||
The '''tall birch hills''' or '''birch forest hills mutated''' | The '''tall birch hills''' or '''birch forest hills mutated''' biome is a rare variant of the [[Minecraft:birch forest]] that no longer generates since [[Minecraft:Caves & Cliffs: Part II]], and was removed in ''Java Edition.'' | ||
== Description == | == Description == | ||
Like the other hills biomes, the tall birch hills biome had hillier, rougher terrain, along with the taller birch trees of the [[Minecraft: | === Old === | ||
Like the other hills biomes, the tall birch hills biome had hillier, rougher terrain, along with the taller birch trees of the [[Minecraft:tall birch forest]] variant. The hills were steep in this biome, comparable to the [[Minecraft:windswept hills]] biome. | |||
Unlike most hills biomes, this biome used to generate as a | Unlike most hills biomes, this biome used to generate as a "modified hills" biome, making it much rarer but also bigger in size. | ||
=== Current === | |||
{{IN|be}}, tall birch hills in older worlds still received updates. When generated through [[Minecraft:single biome]] or [[Minecraft:behavior pack]]s, they can also generate new blocks. | |||
They appear similarly to the old tall birch hills. Unlike regular old growth birch forests, [[Minecraft:wildflowers]] do not generate here, although [[Minecraft:bush]]es do. [[Minecraft:Trail ruins]] do not generate either, and no birch forest [[Minecraft:music]] tracks play. | |||
== Mobs == | == Mobs == | ||
Tall birch hills | Tall birch hills use the same mob spawning chances as birch forests. | ||
The following mobs | The following mobs spawn naturally here: | ||
{{Spawn table | {{Spawn table | ||
| Line 53: | Line 62: | ||
{{Spawn table | {{Spawn table | ||
|edition=bedrock | |edition=bedrock | ||
| | |monster= | ||
{{Spawn row|Creeper|weight=100|size=1}} | {{Spawn row|Creeper|weight=100|size=1}} | ||
{{Spawn row|Slime|weight=100|size=1|note=Spawn attempt succeeds only in slime chunks.}} | {{Spawn row|Slime|weight=100|size=1|note=Spawn attempt succeeds only in slime chunks.}} | ||
{{Spawn row|Spider|weight=100|size=1}} | |||
{{Spawn row|Zombie|weight=95|size=2-4}} | |||
{{Spawn row|Skeleton|weight=80|size=1-2}} | |||
{{Spawn row|Enderman|weight=10|size=1-2}} | {{Spawn row|Enderman|weight=10|size=1-2}} | ||
{{Spawn row|Witch|weight=5|size=1}} | {{Spawn row|Witch|weight=5|size=1}} | ||
{{Spawn row|Zombie Villager|weight=5|size=2-4}} | |||
|creature= | |||
{{Spawn row|Sheep|weight=12|size=2-3}} | |||
{{Spawn row|Chicken|weight=10|size=2-4}} | |||
{{Spawn row|Glow Squid|weight=10|size=2-4}} | |||
{{Spawn row|Pig|weight=10|size=1-3}} | |||
{{Spawn row|Cow|weight=8|size=2-3}} | |||
|ambient= | |ambient= | ||
{{Spawn row|Bat|weight=10|size=2}} | {{Spawn row|Bat|weight=10|size=2}} | ||
| Line 98: | Line 108: | ||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|[[Minecraft:Bee nest]]s now have a small chance to generate in tall birch hills.}} | |{{HistoryLine||1.16.0|dev=beta 1.16.0.57|[[Minecraft:Bee nest]]s now have a small chance to generate in tall birch hills.}} | ||
|{{HistoryLine||1.17.30|exp=Caves and Cliffs|dev=beta 1.17.30.23|The tall birch hills biome no longer generates naturally.}} | |{{HistoryLine||1.17.30|exp=Caves and Cliffs|dev=beta 1.17.30.23|The tall birch hills biome no longer generates naturally.}} | ||
|{{HistoryLine||?|dev=?|Changed the water color from {{color|#0A74C4}} to the default.}} | |||
|{{HistoryLine||1.21.70|exp=Drop 1 2025|dev=Preview 1.21.70.20|Added [[Minecraft:bush]]es, which can generate in tall birch hills.}} | |||
}} | }} | ||
| Line 112: | Line 124: | ||
|{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 156.}} | |{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 156.}} | ||
}} | }} | ||
== Issues == | |||
{{Issue list|Birch Forest Hills Mutated|projects=MCPE}} | |||
== Gallery == | == Gallery == | ||
| Line 124: | Line 139: | ||
== See also == | == See also == | ||
* {{BiomeLink|Old Growth Birch Forest}} | * {{BiomeLink|Old Growth Birch Forest}} | ||
* {{BiomeLink|Birch Forest}} | * {{BiomeLink|Birch Forest}} | ||
| Line 133: | Line 147: | ||
{{Navbox biomes|other}} | {{Navbox biomes|other}} | ||
{{Navbox unused features}} | {{Navbox unused features}} | ||
[[Category:Unused biomes]] | [[Category:Unused biomes]] | ||
[[Minecraft:pt:Colinas de bétulas altas]] | [[Minecraft:pt:Colinas de bétulas altas]] | ||
[[Minecraft:zh:高大桦木丘陵]] | [[Minecraft:zh:高大桦木丘陵]] | ||
Latest revision as of 11:10, 5 June 2026
Template:UnobtainableTemplate:Removed feature Template:Infobox biome The tall birch hills or birch forest hills mutated biome is a rare variant of the Minecraft:birch forest that no longer generates since Minecraft:Caves & Cliffs: Part II, and was removed in Java Edition.
Description
Old
Like the other hills biomes, the tall birch hills biome had hillier, rougher terrain, along with the taller birch trees of the Minecraft:tall birch forest variant. The hills were steep in this biome, comparable to the Minecraft:windswept hills biome.
Unlike most hills biomes, this biome used to generate as a "modified hills" biome, making it much rarer but also bigger in size.
Current
Template:IN, tall birch hills in older worlds still received updates. When generated through Minecraft:single biome or Minecraft:behavior packs, they can also generate new blocks.
They appear similarly to the old tall birch hills. Unlike regular old growth birch forests, Minecraft:wildflowers do not generate here, although Minecraft:bushes do. Minecraft:Trail ruins do not generate either, and no birch forest Minecraft:music tracks play.
Mobs
Tall birch hills use the same mob spawning chances as birch forests.
The following mobs spawn naturally here:
Data values
ID
History
Java Edition
Bedrock Edition
Legacy Console Edition
Data history
Issues
Gallery
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Terrain in tall birch hills can be very rough.
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A sunset in a tall birch hills biome in Bedrock Edition.
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A comparison of the grass colors in a tall birch hills biome (left), and a regular birch forest (right) in Bedrock Edition.
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A very long fallen tree in a tall birch hills biome.
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A tall birch hills Minecraft:single biome world.
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Tall birch hills with Minecraft:ray tracing.