Minecraft:Lure: Difference between revisions
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| weight = 2 | | weight = 2 | ||
| id = lure | | id = lure | ||
| overleveling = Fish cannot be caught above level V | |||
}} | }} | ||
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== Obtaining == | == Obtaining == | ||
Lure can be obtained from [[Minecraft:enchanting tables]], drops from mobs that have spawned in a [[Minecraft:raid]]{{only|bedrock}} | Lure can be obtained from [[Minecraft:enchanting tables]], drops from mobs that have spawned in a [[Minecraft:raid]],{{only|bedrock}} books obtained by [[Minecraft:fishing]], [[Minecraft:monster room]] chests, [[Minecraft:librarian]] [[Minecraft:villager]]s, and non-village [[Minecraft:structure]] loot. | ||
== Usage == | == Usage == | ||
Lure increases the rate of something biting the [[Minecraft:player]]'s hook while [[Minecraft:fishing]]. Specifically, it decreases the wait time for something to appear by 5 seconds per level. See [[Minecraft:Fishing]] for more information. | |||
If [[Minecraft:commands]] are used to increase the enchantment level beyond 5, the wait timer does not start and fish do not bite. | If [[Minecraft:commands]] are used to increase the enchantment level beyond 5, the wait timer does not start and fish do not bite. | ||
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|translationkey=enchantment.fishingSpeed | |translationkey=enchantment.fishingSpeed | ||
|foot=1}} | |foot=1}} | ||
=== Enchantment definition === | |||
{{wip|section=1|To be converted to standard JSON tree view - see [[Minecraft:Forum:Include enchantment, biome and dimension definitions in the Data values section]] for project info}} | |||
{{collapse|title=Press "show" to display json contents|content= | |||
<syntaxhighlight lang="json"> | |||
{ | |||
"anvil_cost": 4, | |||
"description": { | |||
"translate": "enchantment.minecraft.lure" | |||
}, | |||
"effects": { | |||
"minecraft:fishing_time_reduction": [ | |||
{ | |||
"effect": { | |||
"type": "minecraft:add", | |||
"value": { | |||
"type": "minecraft:linear", | |||
"base": 5.0, | |||
"per_level_above_first": 5.0 | |||
} | |||
} | |||
} | |||
] | |||
}, | |||
"max_cost": { | |||
"base": 65, | |||
"per_level_above_first": 9 | |||
}, | |||
"max_level": 3, | |||
"min_cost": { | |||
"base": 15, | |||
"per_level_above_first": 9 | |||
}, | |||
"slots": [ | |||
"mainhand" | |||
], | |||
"supported_items": "#minecraft:enchantable/fishing", | |||
"weight": 2 | |||
} | |||
</syntaxhighlight> | |||
}} | |||
== History == | == History == | ||
Latest revision as of 11:15, 20 September 2026
Lure is an Minecraft:enchantment applied to Minecraft:fishing rods that decreases the wait time for bites when fishing.
Obtaining
Lure can be obtained from Minecraft:enchanting tables, drops from mobs that have spawned in a Minecraft:raid,Template:Only books obtained by Minecraft:fishing, Minecraft:monster room chests, Minecraft:librarian Minecraft:villagers, and non-village Minecraft:structure loot.
Usage
Lure increases the rate of something biting the Minecraft:player's hook while Minecraft:fishing. Specifically, it decreases the wait time for something to appear by 5 seconds per level. See Minecraft:Fishing for more information.
If Minecraft:commands are used to increase the enchantment level beyond 5, the wait timer does not start and fish do not bite.
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Enchantment definition
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Issues
Minecraft:de:Köder Minecraft:es:Atracción Minecraft:fr:Appât Minecraft:it:Esca Minecraft:ja:入れ食い Minecraft:pt:Isca Minecraft:th:เหยื่อล่อ Minecraft:zh:饵钓