Minecraft:Instant Health: Difference between revisions
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{{Infobox effect | {{Infobox effect | ||
|image = Instant Health.png | |image = Instant Health.png | ||
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== Effect == | == Effect == | ||
Instant Health instantly heals {{hp|2}} × 2<sup>''level''</sup> or {{hp|3}} × 2<sup>''level''</sup>.{{upcoming|java Combat Tests|nocat=1}} [[Minecraft:Undead]] mobs (including the [[Minecraft:wither]]) are [[Minecraft:damage]]d as if with [[Minecraft:Instant Damage]] instead (however the base value in the preceding formula is {{hp|2}} instead of {{hp|3}}).{{Needs testing|Is this also true in java edition}} When applied using a [[Minecraft:lingering potion]], the entity is healed every second. | |||
[[Minecraft:Undead]] mobs (including the [[Minecraft:wither]]) are [[Minecraft:damage]]d as if with [[Minecraft:Instant Damage]] | |||
When applied via potion, level 30 (amplifier 29) heals -2<sup>31</sup>, enabling the killing of all mobs including players in [[Minecraft:Creative]]<!-- HealOrHarmMobEffect has two functions. "applyInstantenousEffect"[sic] is invoked when initially thrown at/dranken by an entity and uses a left shift to compute the healing level, which eventually wraps around to -2^31. The heal function is then invoked which lacks a validation check in vanilla and sets the entity's health to 0. Meanwhile, "applyEffectTick" is invoked when the effect is on a mob during potion tick has a similar error, but additionally has the foresight to wrap it in Math.max(..., 0), preventing the negative damage. -->. When applied via other means such as {{cmd|effect}}, level 30 provides no healing. Regardless of means, levels 31–32 (amplifiers 30–31) also provide no healing<!-- due to overflow in the calculation-->. Levels outside the range 1–32 (corresponding to amplifiers 0–31) are used [[Minecraft:wikipedia:Modulo operation|modulo]] 32, making level 33 the same as level 1, et cetera. | When applied via potion, level 30 (amplifier 29) heals -2<sup>31</sup>, enabling the killing of all mobs including players in [[Minecraft:Creative]]<!-- HealOrHarmMobEffect has two functions. "applyInstantenousEffect"[sic] is invoked when initially thrown at/dranken by an entity and uses a left shift to compute the healing level, which eventually wraps around to -2^31. The heal function is then invoked which lacks a validation check in vanilla and sets the entity's health to 0. Meanwhile, "applyEffectTick" is invoked when the effect is on a mob during potion tick has a similar error, but additionally has the foresight to wrap it in Math.max(..., 0), preventing the negative damage. -->. When applied via other means such as {{cmd|effect}}, level 30 provides no healing. Regardless of means, levels 31–32 (amplifiers 30–31) also provide no healing<!-- due to overflow in the calculation-->. Levels outside the range 1–32 (corresponding to amplifiers 0–31) are used [[Minecraft:wikipedia:Modulo operation|modulo]] 32, making level 33 the same as level 1, et cetera. | ||
Instant Health has its duration set in game ticks (instead of seconds) with the {{cmd|effect | Instant Health has its duration set in game ticks (instead of seconds) with the {{cmd|effect}} command. | ||
== Causes == | == Causes == | ||
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| I | | I | ||
| {{hp|4}} | | {{hp|4}} | ||
| {{hp| | | {{hp|4}} {{Verify|JE}} | ||
| Instant | | Instant | ||
| rowspan="2" | {{EntityLink|Witch}}es throw one of these two during [[Minecraft:raid]]s. | | rowspan="2" | {{EntityLink|Witch}}es throw one of these two during [[Minecraft:raid]]s. | ||
| Line 53: | Line 51: | ||
| II | | II | ||
| {{hp|8}} | | {{hp|8}} | ||
| {{hp| | | {{hp|8}} {{Verify|JE}} | ||
| Instant | | Instant | ||
|- | |- | ||
| Line 59: | Line 57: | ||
| I | | I | ||
| {{hp|2}} per second<br>{{hp|10}} total | | {{hp|2}} per second<br>{{hp|10}} total | ||
| {{hp| | | {{hp|2}} per second<br>{{hp|10}} total {{Verify|JE}} | ||
| 0:05 | | 0:05 | ||
| | | | ||
| Line 66: | Line 64: | ||
| II | | II | ||
| {{hp|4}} per second<br>{{hp|20}} total | | {{hp|4}} per second<br>{{hp|20}} total | ||
| {{hp| | | {{hp|4}} per second<br>{{hp|20}} total {{Verify|JE}} | ||
| 0:05 | | 0:05 | ||
| | | | ||
| Line 73: | Line 71: | ||
| I | | I | ||
| {{hp|4}} | | {{hp|4}} | ||
| {{hp| | | {{hp|4}} {{Verify|JE}} | ||
| Instant | | Instant | ||
| | | | ||
| Line 80: | Line 78: | ||
| II | | II | ||
| {{hp|8}} | | {{hp|8}} | ||
| {{hp| | | {{hp|8}} {{Verify|JE}} | ||
| Instant | | Instant | ||
| | | | ||
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== Immune mobs == | == Immune mobs == | ||
* | * [[Minecraft:Ender dragon]]s are immune to Instant Health. | ||
* [[Minecraft: | * Living [[Minecraft:mob]]s or [[Minecraft:player]]s with full [[Minecraft:health]] are unaffected by Instant Health. | ||
== Data values == | == Data values == | ||
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{{ID table | {{ID table | ||
|edition=java | |edition=java | ||
|generatetranslationkeys=y | |generatetranslationkeys=y | ||
|displayname=Instant Health | |displayname=Instant Health | ||
|spritetype=effect | |spritetype=effect | ||
|nameid=instant_health | |nameid=instant_health | ||
|foot=1}} | |foot=1}} | ||
| Line 129: | Line 125: | ||
|{{HistoryLine||1.14|dev=18w47a|[[Minecraft:Witch]]es may now throw splash potions of Healing at [[Minecraft:illager]]s during [[Minecraft:raid]]s.}} | |{{HistoryLine||1.14|dev=18w47a|[[Minecraft:Witch]]es may now throw splash potions of Healing at [[Minecraft:illager]]s during [[Minecraft:raid]]s.}} | ||
|{{HistoryLine||1.15|dev=19w41a|[[File:Instant Health JE1.png|18px]] Added an effect icon texture for Instant Health.}} | |{{HistoryLine||1.15|dev=19w41a|[[File:Instant Health JE1.png|18px]] Added an effect icon texture for Instant Health.}} | ||
|{{HistoryLine||1.20.2|dev=23w32a|The game no longer uses numeric values when storing mob effects to world. Prior to the removal of numeric IDs, this effect's numeral ID was 6.}} | |||
}} | }} | ||
Latest revision as of 12:06, 3 November 2026
Template:Infobox effect Instant Health is a Minecraft:status effect that instantly increases Minecraft:health for players and living Minecraft:mobs and damages the Minecraft:undead.
Effect
Instant Health instantly heals Template:Hp × 2level or Template:Hp × 2level.Template:Upcoming Minecraft:Undead mobs (including the Minecraft:wither) are Minecraft:damaged as if with Minecraft:Instant Damage instead (however the base value in the preceding formula is Template:Hp instead of Template:Hp).Template:Needs testing When applied using a Minecraft:lingering potion, the entity is healed every second.
When applied via potion, level 30 (amplifier 29) heals -231, enabling the killing of all mobs including players in Minecraft:Creative. When applied via other means such as Template:Cmd, level 30 provides no healing. Regardless of means, levels 31–32 (amplifiers 30–31) also provide no healing. Levels outside the range 1–32 (corresponding to amplifiers 0–31) are used modulo 32, making level 33 the same as level 1, et cetera.
Instant Health has its duration set in game ticks (instead of seconds) with the Template:Cmd command.
Causes
| Cause | Potency | Heals | Harms undead | Length | Notes |
|---|---|---|---|---|---|
| Template:ItemLink | I | Template:Hp | Instant | Template:EntityLinkes drink this potion when damaged. | |
| Template:ItemLink II | II | Template:Hp | Instant | Two of these potions can be found on a brewing stand in Minecraft:end ships. | |
| Template:ItemLink | I | Template:Hp | Template:Hp Template:Verify | Instant | Template:EntityLinkes throw one of these two during Minecraft:raids. |
| Template:ItemLink II | II | Template:Hp | Template:Hp Template:Verify | Instant | |
| Template:ItemLink | I | Template:Hp per second Template:Hp total |
Template:Hp per second Template:Hp total Template:Verify |
0:05 | |
| Template:ItemLink II | II | Template:Hp per second Template:Hp total |
Template:Hp per second Template:Hp total Template:Verify |
0:05 | |
| Template:ItemLink | I | Template:Hp | Template:Hp Template:Verify | Instant | |
| Template:ItemLink II | II | Template:Hp | Template:Hp Template:Verify | Instant |
Immune mobs
- Minecraft:Ender dragons are immune to Instant Health.
- Living Minecraft:mobs or Minecraft:players with full Minecraft:health are unaffected by Instant Health.
Data values
ID
History
Java Edition
Bedrock Edition
Legacy Console Edition
Java Edition Combat Tests
Issues
Minecraft:de:Direktheilung Minecraft:es:Curación instantánea Minecraft:fr:Soin instantané Minecraft:ja:即時回復 Minecraft:ko:즉시 치유 Minecraft:pt:Vida Instantânea Minecraft:ru:Исцеление Minecraft:zh:瞬间治疗