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StarCitizen:Renovar XTR Salvage Beam: Difference between revisions

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Sync: updated from Star Citizen
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Sync: updated from Star Citizen
 
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<blockquote>Designed to easily break down debris and vehicles  into material composite, the Renovar XTR Salvage Beam has become the industry-standard for structural salvage. It alternates between two field modes: Fracture, which uses high-frequency vibrations to break objects apart, and Disintegration, which reduces the pieces into a usable resource.</blockquote>
<blockquote>Designed to easily break down debris and vehicles  into material composite, the Renovar XTR Salvage Beam has become the industry-standard for structural salvage. It alternates between two field modes: Fracture, which uses high-frequency vibrations to break objects apart, and Disintegration, which reduces the pieces into a usable resource.</blockquote>


==Item ports==
== Ports ==
{{Item ports}}
{{Entity/Ports}}


==Acquisition==
==Acquisition==
{{Item availability}}
{{Entity/Availability}}


== Related ==
== Related ==

Latest revision as of 13:15, 23 May 2026

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The Renovar XTR Salvage Beam is an industrial StarCitizen:field emitter manufactured by StarCitizen:Greycat Industrial. It is the default salvage beam that comes with the StarCitizen:Vulture.<ref name="ig3220">Template:Cite game</ref>

Description

Designed to easily break down debris and vehicles into material composite, the Renovar XTR Salvage Beam has become the industry-standard for structural salvage. It alternates between two field modes: Fracture, which uses high-frequency vibrations to break objects apart, and Disintegration, which reduces the pieces into a usable resource.

Ports

Template:Entity/Ports

Acquisition

Template:Entity/Availability

Related

Template:Entity/Related

Used by

Template:Entity/UsedBy

Gallery

Template:Gallery

References

<references/>

Template:Navplate manufacturer Template:Short description