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StarCitizen:Siege of Orison: Difference between revisions

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{{EventPanel
{{EventPanel
| image = Sales Banner Comm Link 4k 07 2022.jpg
| image = meet-the-gang.webp
| name = Siege of Orison
| name = Siege of Orison
| page type = Dynamic event
| page type = Instanced activity
| status = Discontinued
| status = Active
| start = 2951-04-22
| factions = [[StarCitizen:Nine Tails]], [[StarCitizen:Northrock Service Group]], [[StarCitizen:Crusader Security]]
| end = 2954-01-28
| characters = [[StarCitizen:Mendo Ren]], [[StarCitizen:Adrienne Du-Buisson]], [[StarCitizen:Cpt. Reynolds]]
| factions = [[StarCitizen:Nine Tails]], [[StarCitizen:Civilian Defense Force]], [[StarCitizen:Crusader Security]]
| takes place = [[StarCitizen:Stanton system]], [[StarCitizen:Crusader]]
| characters = [[StarCitizen:Mendo Ren]], [[StarCitizen:Rowena Dulli]]
| takes place = [[StarCitizen:Stanton system]]
| types = Mercenary
| types = Mercenary
}}
}}
{{Stub}}
{{For|the old implementation of Siege of Orison|Siege of Orison (Legacy)}}
'''Siege of Orison''' is a co-operative encounter where players are tasked with liberating [[StarCitizen:Orison]] floating platforms from occupation by members of the [[StarCitizen:Nine Tails]] gang and their commander [[StarCitizen:Mendo Ren]].


The '''Siege of Orison''' (mission name "End Nine Tails' Occupation at Orison") is a dynamic event debuting in [[StarCitizen:Star Citizen Alpha 3.17.2|Alpha 3.17.2]] in which players join the [[StarCitizen:Civilian Defense Force]] on foot to aid [[StarCitizen:Crusader Security]] with clearing the various districts of [[StarCitizen:Inspiration Park]] on the outskirts of [[StarCitizen:Orison]] from occupying [[StarCitizen:Nine Tails]] forces under the command of [[StarCitizen:Mendo Ren]]. The area is protected by [[StarCitizen:IFFI]]s and only by bringing these offline can allied ships join the fray.
== Stages ==
Players must travel to three separate floating platforms sequentially and disable IFF inverter devices installed by the Nine Tails.


==Mission Brief ==
=== Stage 0: Arriving On-site ===
{{Spoiler box
Players reach the staging area by boarding a shuttle at Inspiration Station on the rooftop of the [[StarCitizen:Crusader Industries Showroom]] building. The Mercenary contract "Orison Platforms Under Attack" can direct players there, but is optional and does not affect the progress of the main contract.
| content = {{Quote|*FOR IMMEDIATE SYSTEM-WIDE RELEASE*


Attention, Nine Tails forces have seized control of several commercial platforms near Orison. Using an Identify Friend or Foe Inverter (IFFI), they have taken over the restricted air space surrounding the platforms and only Nine Tails affiliated ships can gain access to the area. This has severely hampered Crusader Security's initial attempts at retaking the platforms. As such, [[StarCitizen:Crusader Industries|Crusader]] has requested that CDF forces assist in shutting down the inverter and eliminating all hostile presence. Any available CDF volunteers are encouraged to provide support.
Once players pass the instancing gate and walk down the stairs to the Solanki Platform shuttle they will automatically receive the "Retake Platforms From Nine Tails" contract and a mission introduction from Northrock Rep. Du-Buisson. After the intro, players may board the shuttle and travel to Solanki Platform.


Additional Intel:
=== Stage 1: Solanki Platform ===
* While the inverter is active and the airspace inaccessible, CDF has managed to gain control of a local shuttle system and route it to access Solanki Platform without the Nine Tails knowledge. Volunteers will need to head to the Crusader Industries Showroom on the Commercial Platform and get to the rooftop to find the shuttle that will travel to the occupied platforms.
While on the shuttle to Solanki Platform, players will be briefed by Rep. Du-Buisson and Crusader Security's Cpt. Reynolds.  
* The IFFI is believed to be located in a locked storage container on a cargo barge docked at the central Admin Center.
* Access codes for the IFFI container are in the possession of the leader of the Nine Tails forces, Mendo Ren.
* Past experience with Mendo Ren indicates that he is unlikely to show his face and risk capture. However, if all his lieutenants are neutralized, we believe he will have no choice but to take command of the forces in person and provide us the opportunity to retrieve the codes from him.
* In addition to the shuttle system, Crusader Security has informed us that there are several vehicles on the platforms available for CDF to commandeer. These vehicles will be the only way of reaching the Admin Center. NOTE- If all of the vehicles within the restricted air space are destroyed before the inverter can be shut down, then there will be no way of reaching the cargo barge and the CDF will be forced to retreat.
* The platforms are protected by Nine Tails controlled [[StarCitizen:Anti-Air]] weapons.


Please be aware that SAIC Rowena Dulli from the [[StarCitizen:UEE Advocacy|Advocacy]] is the official attaché to the CDF and will be running the operation.
}}
}}
==Gameplay Overview ==
{{Spoiler box
| content = Walkthrough of mission:
=== 1. Reaching the combat area ===
To reach the mission area, players must go to the [[StarCitizen:Cloudview Center]] in Orison. From there, head to the Crusader Industries Showroom, located on the same "island" as [[StarCitizen:Greencircle Habitation|Greencircle]] and take the elevator to the rooftop. Once there, turn right and you'll find a small medical forward operating area that has been set up by Crusader Security along with a frequent shuttle service to Inspiration Park. Your objective on the following platforms in steps 2-4 will be to take out each platform's Nine Tails Lieutenant and commandeer ships from rooftop pads. These do not respawn during the event, so the distance you need to travel to find one may vary.
NOTE - As soon as you board you will locked into a trip out of Orison's [[StarCitizen:Armistice Zone]], so prepare accordingly. There is [[StarCitizen:ECN]] coverage however, so any PVP will count as criminal activity.
NOTE - All platforms have AA defenses. If all of the commandeer-able ships are destroyed, the mission will not be completable:
* [[StarCitizen:Hercules]] x6
* [[StarCitizen:Ares]] x5
* [[StarCitizen:Mercury]] x4
* [[StarCitizen:Pisces]] x12
=== 2. [[StarCitizen:Solanki Platform]] ===
Solanki Platform presents a fairly easy short-medium range FPS challenge and doesn't give the player much to think about navigationally. There is plenty of cover in the form of barricades, cargo containers and overturned vehicles. The initial direct route sees the player travel in a straight line up a slight hill towards a tower building. Using the elevator to reach the upper level, the player can then turn 90 degrees to the right and continue onwards across an area of slightly sparser cover towards a crashed [[StarCitizen:Cutlass Black]]. Near the crash site  on the right are steps down to reach the next shuttle, which will take the player to Brushwood Platform.
NOTE - Players that have already reached Hartmoore Platform can send a shuttle to Solanki that can be accessed near the beginning of the platform, on the right.
=== 3. [[StarCitizen:Brushwood Platform]] ===
Brushwood Platform ramps up the difficulty both in terms of gunplay and navigation. Engagement ranges on this platform are much larger, suiting some of the game's rarer weapons like sniper rifles and LMGs. This platform also gives limited access to [[StarCitizen:PTV]]s that can be used for quick traversal, handy considering the size of the location.  The direct route sees the player travel in a clockwise horseshoe shape - first descending from a rooftop to an upper level with lots of vegetation, rocks and an elevated dining location. From the other end of the upper level, take the elevator down to the lower level. This section requires crossing two bridges to reach two other islands. While there is some cover on the islands themselves, the bridges are shooting galleries that may be best tackled with the use of sniper cover from a tower or the upper level. On the far side of the third island you will find the next shuttle, which will take the player to Hartmoore Platform.
=== 4. [[StarCitizen:Hartmoore Platform]] ===
Hartmoore Platform adds even further to the difficulty by opening up the engagement ranges entirely, making heavy use of PTV buggies across a golf course spanning multiple islands, with essentially no cover at all. A shortcut shuttle between Solanki and Hartmoore can be unlocked by visiting the other shuttle stop visible on maps of Hartmoore. You can either send it back on its own or travel back with it.
=== 5. [[StarCitizen:Admin Center (orison)|Admin Center]] ===
The ultimate goal of the event is to reach the Admin Center, the circular Magna-class platform that can be seen in the skies when venturing between the preceding platforms. This is no easy feat though, as it is heavily defended by Anti Air batteries, able to easily take out an unsuspecting [[StarCitizen:Pisces]]. There are also Nine Tails fighters and a [[StarCitizen:Hammerhead]] that patrol the area. It's not a good idea to take on this platform until at least one rooftop [[StarCitizen:Hercules]] has been unlocked, which can use its tanky shields to hot-drop troops on the deck. Those troops can then get to work taking out the air defenses. Once a critical mass of players have made it onto the Admin Center, they must fight their way to a docked [[StarCitizen:Atlas-Class Cargo Ferry]] which is host to some traversal challenges and a final showdown against Mendo Ren. If players haven't taken out the Lieutenants on each platform, Ren will not appear.
}}


==Loot==
== Quotes ==
{{Spoiler box
{{Quote|Hello, Adrienne Du-Buisson with Northrock here. To catch you up, it seems Crusader Security's attempts to take back their platforms from the Nine Tails gang members have been impressively unsuccessful so far. I'm still collating the final details of the situation and will have a full debrief ready for you once you are underway. The shuttle that will take you to the platforms should be just ahead.|Adreinne Du-Buisson|before players board Solanki Platform shuttle}}
| content = Nine Tails Forces:
{{Quote|As you make your way to the next platform, understand that by shutting down an inverter the Nine Tails may be adjusting their offensive strategy, so be careful.|Adrienne Du-Buisson|while players are en-route to Solanki Platform}}
=== Solanki Lieutenant ===
{{Quote|This is Captain Reynolds with Crusader Security. My ATLS team have been trying to make headway, but we're pinned down on the second platform. We'll try to hold out as long as we can until you get here.|Cpt. Reynolds|while players are en-route to Solanki Platform}}
* [[StarCitizen:FS-9 LMG]]
{{Quote|I had been trying to re-establish contact with the team on the first platform to no avail. They were under heavy Nine Tail mortar fire so until we hear otherwise, best to consider them a total loss. Those mortars will be your first obstacle to clear once you've touched down.|Adrienne Du-Buisson|while players are en-route to Solanki Platform}}
* [[StarCitizen:FS-9 Magazine (120 cap)|FS-9 Magazine]]
* [[StarCitizen:MedPen (Hemozal)]]
* [[StarCitizen:Mandible Helmet#Special editions|Mandible Helmet (Modified)]]
* [[StarCitizen:Novikov Armor#Modified-0|Novikov Armor (Modified)]]
* [[StarCitizen:Datapad]] with container code
* [[StarCitizen:CorticoPen (Sterogen)]]
* [[StarCitizen:OxyPen]]
* [[StarCitizen:BR-2 Shotgun Magazine (12 cap)|BR-2 Magazine]]
* [[StarCitizen:Yubarev Pistol Magazine (10 cap)|Yubarev Magazine]]
 
=== Admin Lieutenant ===
* [[StarCitizen:FS-9 LMG]]
* [[StarCitizen:Sangar Helmet (modified)]]
* [[StarCitizen:Citadel Core (modified)]]
* [[StarCitizen:ADP Arms (modified)]]
* [[StarCitizen:PAB-1 Legs (modified)]]
* TBC
 
=== Mendo Ren ===
* [[StarCitizen:FS-9 LMG]]
* [[StarCitizen:Caudillo Helmet (modified)]]
* [[StarCitizen:Morozov Core (modified)]]
* [[StarCitizen:Morozov Arms (modified)]]
* [[StarCitizen:Morozov Legs (modified)]]
* TBC
}}


==Trailer==
== Development ==
{{#ev:YouTube|https://youtu.be/C15alYGFjto}}
Siege of Orison is introduced in [[StarCitizen:Update:Star Citizen Alpha 4.10.0|Star Citizen Alpha 4.10.0]], it is the first activity to implement [[StarCitizen:Instancing|instancing technology]] in the [[StarCitizen:Persistent Universe]] and is a comprehensive rework of the [[StarCitizen:Siege of Orison (Legacy)|dynamic event of the same name]].<ref name="410-patch">{{Cite RSI|url=https://robertsspaceindustries.com/en/comm-link/transmission/21242-Alpha-410-Siege-Of-Orison|text=Star Citizen Alpha 4.10 - patch notes|accessdate=2026-09-03}}</ref>


==References==
== References ==
<references />
<references/>
[[Category:Operations]]

Latest revision as of 11:14, 4 September 2026

Template:EventPanel Template:Stub Template:For Siege of Orison is a co-operative encounter where players are tasked with liberating StarCitizen:Orison floating platforms from occupation by members of the StarCitizen:Nine Tails gang and their commander StarCitizen:Mendo Ren.

Stages

Players must travel to three separate floating platforms sequentially and disable IFF inverter devices installed by the Nine Tails.

Stage 0: Arriving On-site

Players reach the staging area by boarding a shuttle at Inspiration Station on the rooftop of the StarCitizen:Crusader Industries Showroom building. The Mercenary contract "Orison Platforms Under Attack" can direct players there, but is optional and does not affect the progress of the main contract.

Once players pass the instancing gate and walk down the stairs to the Solanki Platform shuttle they will automatically receive the "Retake Platforms From Nine Tails" contract and a mission introduction from Northrock Rep. Du-Buisson. After the intro, players may board the shuttle and travel to Solanki Platform.

Stage 1: Solanki Platform

While on the shuttle to Solanki Platform, players will be briefed by Rep. Du-Buisson and Crusader Security's Cpt. Reynolds.


Quotes

"

Hello, Adrienne Du-Buisson with Northrock here. To catch you up, it seems Crusader Security's attempts to take back their platforms from the Nine Tails gang members have been impressively unsuccessful so far. I'm still collating the final details of the situation and will have a full debrief ready for you once you are underway. The shuttle that will take you to the platforms should be just ahead.

"

As you make your way to the next platform, understand that by shutting down an inverter the Nine Tails may be adjusting their offensive strategy, so be careful.

"

This is Captain Reynolds with Crusader Security. My ATLS team have been trying to make headway, but we're pinned down on the second platform. We'll try to hold out as long as we can until you get here.

"

I had been trying to re-establish contact with the team on the first platform to no avail. They were under heavy Nine Tail mortar fire so until we hear otherwise, best to consider them a total loss. Those mortars will be your first obstacle to clear once you've touched down.

Development

Siege of Orison is introduced in Star Citizen Alpha 4.10.0, it is the first activity to implement instancing technology in the StarCitizen:Persistent Universe and is a comprehensive rework of the dynamic event of the same name.<ref name="410-patch">Template:Cite RSI</ref>

References

<references/>