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Minecraft:Instant Damage: Difference between revisions

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Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
 
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  | {{hp|4}} per second<br>{{hp|20}} total
  | {{hp|4}} per second<br>{{hp|20}} total
  | 0:05
  | 0:05
  | [[Minecraft:Dragon fireball]]s cause this much harm.
  | [[Minecraft:Dragon fireball]]s do the same amount of damage.
  |-
  |-
  | {{ItemLink|Arrow of Harming}}
  | {{ItemLink|Arrow of Harming}}
Line 94: Line 94:
{{ID table
{{ID table
|edition=java
|edition=java
|shownumericids=y
|generatetranslationkeys=y
|generatetranslationkeys=y
|displayname=Instant Damage
|displayname=Instant Damage
|spritetype=effect
|spritetype=effect
|nameid=instant_damage
|nameid=instant_damage
|id=7
|foot=1}}
|foot=1}}


Line 121: Line 119:
|{{HistoryLine||1.15|dev=19w41a|[[File:Instant Damage JE1.png|18px]] Added effect icon texture.}}
|{{HistoryLine||1.15|dev=19w41a|[[File:Instant Damage JE1.png|18px]] Added effect icon texture.}}
|{{HistoryLine||1.19.4|dev=Pre-release 3|The potion & effect color have been changed from {{color|#430A09}} to {{color|#A9656A}}.}}
|{{HistoryLine||1.19.4|dev=Pre-release 3|The potion & effect color have been changed from {{color|#430A09}} to {{color|#A9656A}}.}}
|{{HistoryLine||1.20.2|dev=23w32a|The game no longer uses numeric values when storing mob effects to world. Prior to the removal of numeric IDs, this effect's numeral ID was 7.}}
}}
}}



Latest revision as of 11:07, 24 August 2026

Template:Infobox effect Instant Damage is an instant Minecraft:status effect that decreases Minecraft:health for players and living Minecraft:mobs and heals the Minecraft:undead.

Effect

Instant Damage inflicts magic Minecraft:damage of Template:Hp × 2level. Minecraft:Undead mobs are healed as if with Minecraft:Instant Health instead. Minecraft:Death is reported as "<player> was killed by magic". When applied using a Minecraft:lingering potion, damage is inflicted every second. As this is magic damage, it can be decreased only via Minecraft:Resistance and Minecraft:Protection.

Instant Damage has its duration set in game ticks (instead of seconds) with the Template:Cmd command.

Causes

Cause Potency Damage Heals undead Length Notes
Template:ItemLink I Template:Hp Instant
Template:ItemLink II II Template:Hp Instant
Template:ItemLink I Template:Hp Template:Hp Instant Template:EntityLink throw this potion at their target.
Template:ItemLink II II Template:Hp Template:Hp Instant
Template:ItemLink I Template:Hp per second
Template:Hp total
Template:Hp per second
Template:Hp total
0:05
Template:ItemLink II II Template:Hp per second
Template:Hp total
Template:Hp per second
Template:Hp total
0:05 Minecraft:Dragon fireballs do the same amount of damage.
Template:ItemLink I Template:Hp Template:Hp Instant
Template:ItemLink II II Template:Hp Template:Hp Instant

Immune mobs

Data values

ID

Template:EffectIDLink Template:Edition: Template:ID table

Template:Edition: Template:ID table

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Java Edition Combat Tests

Template:HistoryTable

Issues

Template:Issue list

Navigation

Template:Navbox effects

Minecraft:de:Direktschaden Minecraft:es:Daño instantáneo Minecraft:fr:Dégâts instantanés Minecraft:ja:即時ダメージ Minecraft:pt:Dano Instantâneo Minecraft:ru:Моментальный урон Minecraft:zh:瞬间伤害