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Minecraft:Saturation (effect): Difference between revisions

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{{Infobox effect
{{Infobox effect
|title = Saturation
|image = Saturation.png
|image = Saturation.png
|sources=See {{section link||Causes}}
|sources = See {{section link||Causes}}
|particle={{EffectSprite|particle-saturation}} #F82421 (red)
|particle = {{EffectSprite|particle-saturation}} #F82421 (red)
|type=Positive
|type = Positive
}}
}}


'''Saturation''' is a [[Minecraft:status effect]] that restores [[Minecraft:hunger]] and [[Minecraft:saturation]]{{only|java|short=1}}.
'''Saturation''' is a [[Minecraft:status effect]] that restores [[Minecraft:hunger]] and [[Minecraft:saturation]].{{only|java|short=1}}


== Effect ==
== Effect ==
The Saturation effect instantly replenishes {{hunger|1}} × level and 2 × level points of saturation{{only|java}}<ref>{{bug|MCPE-52353||Saturation status effect does not restore saturation points}}</ref>.
The Saturation effect instantly replenishes {{hunger|1}} × level and 2 × level points of saturation.{{only|java}}<ref>{{bug|MCPE-52353||Saturation status effect does not restore saturation points}}</ref>


If the effect lasts longer than one tick, the player continues gaining 1 hunger point and 2 saturation points on each tick, with 20 ticks (1 second) completely replenishing the player's hunger bar and saturation. Negative levels decrease [[Minecraft:hunger]] and saturation.
If the effect lasts longer than one tick, the player continues gaining 1 hunger point and 2 saturation points on each tick, with 20 ticks (1 second) completely replenishing the player's hunger bar and saturation. Negative levels decrease [[Minecraft:hunger]] and saturation.
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| I
| I
| 0.30 seconds (6 ticks){{only|bedrock}}<br>0.35 seconds (7 ticks){{only|java}}
| 0.30 seconds (6 ticks){{only|bedrock}}<br>0.35 seconds (7 ticks){{only|java}}
| Must be crafted with {{BlockLink|Blue Orchid}} , {{BlockLink|Dandelion}} or {{BlockLink|Golden dandelion}}
| Must be crafted with {{BlockLink|Blue Orchid}}, {{BlockLink|Dandelion}}, or {{BlockLink|Golden dandelion}}
|}
|}


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{{ID table
{{ID table
|edition=java
|edition=java
|shownumericids=1
|generatetranslationkeys=y
|generatetranslationkeys=y
|nameid=saturation
|nameid=saturation
|displayname=Saturation
|displayname=Saturation
|spritetype=effect
|spritetype=effect
|id=23
|foot=1}}
|foot=1}}


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{{ID table
{{ID table
|edition=bedrock
|edition=bedrock
|shownumericids=1
|shownumericids=y
|generatetranslationkeys=y
|generatetranslationkeys=y
|nameid=saturation
|nameid=saturation
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|{{HistoryLine||1.14.3|dev=Pre-Release 2|Saturation is no longer required for the "How Did We Get Here?" advancement.}}
|{{HistoryLine||1.14.3|dev=Pre-Release 2|Saturation is no longer required for the "How Did We Get Here?" advancement.}}
|{{HistoryLine||1.15|dev=19w41a|[[File:Saturation JE1.png|18px]] Saturation now has an icon.}}
|{{HistoryLine||1.15|dev=19w41a|[[File:Saturation JE1.png|18px]] Saturation now has an icon.}}
|{{HistoryLine||1.20.2|dev=23w32a|The game no longer uses numeric values when storing mob effects to world. Prior to the removal of numeric IDs, this effect's numeral ID was 23.}}
}}
}}


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|{{HistoryLine|pocket alpha}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.11.0|dev=build 1|Added Saturation.}}
|{{HistoryLine||v0.11.0|dev=build 1|Added Saturation.}}
}}
|{{HistoryLine|bedrock}}|{{HistoryLine||1.13.0|dev=beta 1.13.0.9|Saturation is now caused by [[Minecraft:suspicious stew]].}}}}


=== Legacy Console Edition ===
=== Legacy Console Edition ===
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== Trivia ==
== Trivia ==
*{{IN|java}}, Saturation is the only obtainable non-instant effect that is not required for the "[[Minecraft:How Did We Get Here?]]" advancement.
* {{IN|java}}, Saturation is the only obtainable non-instant effect that is not required for the "[[Minecraft:How Did We Get Here?]]" advancement.


== References ==
== References ==

Latest revision as of 11:21, 28 September 2026

Template:Infobox effect

Saturation is a Minecraft:status effect that restores Minecraft:hunger and Minecraft:saturation.Template:Only

Effect

The Saturation effect instantly replenishes Template:Hunger × level and 2 × level points of saturation.Template:Only<ref>Template:Bug</ref>

If the effect lasts longer than one tick, the player continues gaining 1 hunger point and 2 saturation points on each tick, with 20 ticks (1 second) completely replenishing the player's hunger bar and saturation. Negative levels decrease Minecraft:hunger and saturation.

Saturation had its duration set in game ticks (instead of seconds) with the Template:Cmd command.

Causes

Cause Potency Length Notes
Template:ItemLink I 0.30 seconds (6 ticks)Template:Only
0.35 seconds (7 ticks)Template:Only
Must be crafted with Template:BlockLink, Template:BlockLink, or Template:BlockLink

Immune mobs

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

History

Template:Missing information

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Issues

Template:Issue list

Trivia

References

Template:Reflist

Navigation

Template:Navbox effects Template:Navbox combat

Minecraft:de:Sättigung (Statuseffekt) Minecraft:es:Saturación Minecraft:fr:Saturation Minecraft:ja:満腹度回復 Minecraft:ko:포화 Minecraft:pt:Saturação (efeito) Minecraft:ru:Насыщенность Minecraft:zh:饱和