Minecraft:End sky: Difference between revisions
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== Description == | == Description == | ||
The End sky is rendered exclusively in the End dimension. Much like the [[Minecraft:panorama]], six texture planes are rendered in a cube surrounding the camera. The texture is repeated 16 times to an edge, for a total of 256 instances of the texture per face (1536 for the entire cube). It is also rotated when facing east, south and west, and mirrored when facing up, north, and west.<ref>{{bug|MC-308695|||WF}}</ref> | |||
The End sky is rendered exclusively in the End dimension. Much like the [[Minecraft:panorama]], six texture planes are rendered in a cube surrounding the camera. The texture is repeated 16 times to an edge, for a total of 256 instances of the texture per face (1536 for the entire cube). | |||
{| class="wikitable" style="margin-left:auto; margin-right:auto; text-align:center" | {| class="wikitable" style="margin-left:auto; margin-right:auto; text-align:center" | ||
|{{Calculator|panoramaRenderer | |{{Calculator|panoramaRenderer | ||
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The texture file will always point to {{code|environment/end_sky}}, | The texture file will always point to {{code|environment/end_sky}}, a pixelated noise similar to {{W|Noise (video)|TV snow}}, grayscale in {{BE}} or tinted purple in {{JE}}. | ||
<div class="text-align: center> | |||
<gallery> | |||
File:End Sky (texture) JE2.png|The End sky texture in ''Java Edition'' | |||
File:End sky BE1.png|The End sky texture in ''Bedrock Edition'' | |||
</gallery> | |||
</div> | |||
This texture is then [[Minecraft:tint]]ed {{color|#282828}} in ''Java Edition'', or purple{{info needed|With an End sky texture of #FFFFFF, the final color is #161018, but that is also after multiplication with fog #0B080C}} in ''Bedrock Edition''. | |||
In ''Bedrock Edition'', this is also multiplied with the sky [[Minecraft:fog]] color ({{color|#0B080C}}), although fog does not obstruct the End sky. The [[Minecraft:Night Vision]] effect brightens the fog and therefore colors it very bright purple. | |||
With [[Minecraft:Vibrant Visuals]], the End sky is colored dark purple around and below the horizon, and black at zenith. This color is rendered as [[Minecraft:Atmospherics|atmospheric]] fog behind the transparent End sky texture. See [[Minecraft:Vibrant Visuals/Configurations#End|here]] for details. | With [[Minecraft:Vibrant Visuals]], the End sky is colored dark purple around and below the horizon, and black at zenith. This color is rendered as [[Minecraft:Atmospherics|atmospheric]] fog behind the transparent End sky texture. See [[Minecraft:Vibrant Visuals/Configurations#End|here]] for details. | ||
The | The texture itself is unaffected by air, [[Minecraft:water]], and [[Minecraft:lava]]{{Only|be|short=1}} fog, but not [[Minecraft:Fog#Ender dragon|ender dragon fog]] in ''Java Edition''. The End sky texture is not rendered with "Beautiful Skies" disabled. | ||
== End flash == | == End flash == | ||
Latest revision as of 11:07, 23 June 2026
The End sky is an inverted cube rendered in Minecraft:the End dimension.
Description
The End sky is rendered exclusively in the End dimension. Much like the Minecraft:panorama, six texture planes are rendered in a cube surrounding the camera. The texture is repeated 16 times to an edge, for a total of 256 instances of the texture per face (1536 for the entire cube). It is also rotated when facing east, south and west, and mirrored when facing up, north, and west.<ref>Template:Bug</ref>
| Template:Calculator |
The texture file will always point to Template:Code, a pixelated noise similar to Template:W, grayscale in Template:BE or tinted purple in Template:JE.
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The End sky texture in Java Edition
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The End sky texture in Bedrock Edition
This texture is then Minecraft:tinted Template:Color in Java Edition, or purpleTemplate:Info needed in Bedrock Edition.
In Bedrock Edition, this is also multiplied with the sky Minecraft:fog color (Template:Color), although fog does not obstruct the End sky. The Minecraft:Night Vision effect brightens the fog and therefore colors it very bright purple.
With Minecraft:Vibrant Visuals, the End sky is colored dark purple around and below the horizon, and black at zenith. This color is rendered as atmospheric fog behind the transparent End sky texture. See here for details.
The texture itself is unaffected by air, Minecraft:water, and Minecraft:lavaTemplate:Only fog, but not ender dragon fog in Java Edition. The End sky texture is not rendered with "Beautiful Skies" disabled.
End flash
The End flash is a Minecraft:weather-like event that occurs at random spots in the sky, at differing heights above the horizon, while a rumbling sound effect plays. There is a 30 second delay between flashes, and each flash lasts between 5 and 19 seconds, with some fading.
With Vibrant Visuals, End flashes are purple colored global directional light sources, which can produce purple illumination and reflections on objects and cast shadows in the opposite direction of the flash. Specifically, the light is colored Template:Color, and its intensity is 3 lux. During an End flash, dense and purple volumetric fog becomes visible.
On classic graphics, End flashes use a purple "flash" texture, and block Minecraft:lighting becomes purple tinted during the flash.Template:Only The texture is obstructed by ender dragon Minecraft:fog, leaving only the tinting and sound as tangible effects.
End flashes can be disabled in the accessibility Minecraft:settings. Furthermore, the flash's graphics are not visible with "Beautiful Skies" disabled, but this does not disable the sound effects.
Sounds
History
Java Edition
Bedrock Edition
Legacy Console Edition
Template:Info needed section Template:HistoryTable
New Nintendo 3DS Edition
Old iteration
| Template:Calculator |
Issues
Gallery
Textures
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The old End sky texture in Java Edition, used before 12w25a
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The current End sky texture in Java Edition
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The End sky texture in Bedrock Edition
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The End flash texture without Vibrant Visuals in Bedrock Edition
Screenshots
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An End sky screenshot with the Night Vision effect.
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Fog during an End flash.
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An End flash with ray tracing. It is not a directional light source and rendered as a plain texture, but without the graphics from Fancy.
Minecraft:de:Endhimmel Minecraft:es:Cielo del End Minecraft:fr:Ciel de l'End Minecraft:it:Cielo dell'End Minecraft:pt:Céu do End Minecraft:ru:Небо Края Minecraft:uk:Небо Енду