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Minecraft:Living Mice: Difference between revisions

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Sync: updated from Minecraft
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The piece later intensifies, with a harp, grand string chords, a piano, and a glockenspiel playing a more emotional section before the track ends by fading out with the same 4-note pattern, but with the addition of the harp and the glockenspiel.
The piece later intensifies, with a harp, grand string chords, a piano, and a glockenspiel playing a more emotional section before the track ends by fading out with the same 4-note pattern, but with the addition of the harp and the glockenspiel.
At the 2:56 mark, two seconds before the end of the track, the intro to [[Minecraft:Moog City]] can be heard.


== Data values ==
== Data values ==
Line 70: Line 72:
|{{HistoryLine||v1.2.1|"hal2" now plays in multiplayer.}}
|{{HistoryLine||v1.2.1|"hal2" now plays in multiplayer.}}
|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||1.6.1|dev=June 13, 2013|slink=13w24a|"hal2" is now stored in <code>assets/music</code>.}}
|{{HistoryLine||1.6.1|dev=June 13, 2013|slink=Java Edition 13w24a|"hal2" is now stored in <code>assets/music</code>.}}
|{{HistoryLine||1.7.2|dev=October 17, 2013|slink=13w42a|"hal2" is now stored in <code>assets/sounds/music</code>.}}
|{{HistoryLine||1.7.2|dev=October 17, 2013|slink=Java Edition 13w42a|"hal2" is now stored in <code>assets/sounds/music</code>.}}
|{{HistoryLine||1.7.4|dev=December 5, 2013|slink=13w49a|"hal2" is now stored in an indexed hash, rather than stored directly in the <code>.minecraft</code> folder.}}
|{{HistoryLine||1.7.4|dev=December 5, 2013|slink=Java Edition 13w49a|"hal2" is now stored in an indexed hash, rather than stored directly in the <code>.minecraft</code> folder.}}
|{{HistoryLine||1.18|dev=October 20, 2021|slink=21w42a|"hal2" can now play in [[Minecraft:frozen peaks]], [[Minecraft:jagged peaks]], [[Minecraft:meadow]]s, [[Minecraft:snowy slopes]], and [[Minecraft:stony peaks]] biomes.}}
|{{HistoryLine||1.18|dev=October 20, 2021|slink=Java Edition 21w42a|"hal2" can now play in [[Minecraft:frozen peaks]], [[Minecraft:jagged peaks]], [[Minecraft:meadow]]s, [[Minecraft:snowy slopes]], and [[Minecraft:stony peaks]] biomes.}}
|{{HistoryLine||1.19|dev=April 27, 2022|slink=22w17a|"hal2" can now play in [[Minecraft:forest]]s, [[Minecraft:flower forest]]s, [[Minecraft:jungle]]s, and [[Minecraft:old growth taiga]] biomes.}}
|{{HistoryLine||1.19|dev=April 27, 2022|slink=Java Edition 22w17a|"hal2" can now play in [[Minecraft:forest]]s, [[Minecraft:flower forest]]s, [[Minecraft:jungle]]s, and [[Minecraft:old growth taiga]] biomes.}}
|{{HistoryLine||1.20|dev=April 26, 2023|slink=23w17a|"hal2" can now play in [[Minecraft:badlands]] and [[Minecraft:desert]] biomes.}}
|{{HistoryLine||1.20|dev=April 26, 2023|slink=Java Edition 23w17a|"hal2" can now play in [[Minecraft:badlands]] and [[Minecraft:desert]] biomes.}}
|{{HistoryLine||1.20.3|dev=November 8, 2023|slink=23w45a|"hal2.ogg" was renamed to "living_mice.ogg".}}
|{{HistoryLine||1.20.3|dev=November 8, 2023|slink=Java Edition 23w45a|"hal2.ogg" was renamed to "living_mice.ogg".}}
}}
}}



Latest revision as of 11:16, 17 August 2026

Template:Infobox music "Living Mice" is a song composed by Minecraft:C418 that plays in the Minecraft:Overworld and when the player is in Minecraft:Creative mode Template:In.

Locations

Template:MusicLocation

Track description

Template:C418 agreement File:Living mice.ogg

"Living Mice" is an inquisitive tune that begins with a looping 4-note pattern being played on an electric piano that can be heard throughout the track. The electric piano and some warm synths play a melody over this pattern.

The piece later intensifies, with a harp, grand string chords, a piano, and a glockenspiel playing a more emotional section before the track ends by fading out with the same 4-note pattern, but with the addition of the harp and the glockenspiel.

At the 2:56 mark, two seconds before the end of the track, the intro to Minecraft:Moog City can be heard.

Data values

ID

Template:JE:

Soundtrack Title File name Sound events
"Living Mice" living_mice.ogg music.game,
music.overworld.badlands,
music.overworld.bamboo_jungle,
music.overworld.desert,
music.overworld.flower_forest,
music.overworld.forest,
music.overworld.frozen_peaks,
music.overworld.jagged_peaks,
music.overworld.jungle,
music.overworld.meadow,
music.overworld.old_growth_taiga,
music.overworld.snowy_slopes,
music.overworld.sparse_jungle,
music.overworld.stony_peaks,
music.creative<ref group=dv>Included in music.creative via event-type sound music.game</ref>

Template:BE:

Soundtrack Title File name Sound events
"Living Mice" hal2.ogg music.game,
music.game.jagged_peaks,
music.game.meadow,
music.game.frozen_peaks,
music.game.snowy_slopes,
music.game.stony_peaks,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game,
music.overworld.desert,
music.overworld.mesa,
music.overworld.bamboo_jungle,
music.overworld.flower_forest,
music.overworld.jungle,
music.overworld.jungle_edge

<references group=dv/>

Raw music files

Template:IN, the music files can be found in Template:Code.Template:Fn

Template:IN and Template:EE, it can be found in:

All music files are in Template:W.

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Quotes

Template:Q Template:Q

Trivia

Issues

Template:Issue list

References

Template:Reflist <references group="fn"/>

Navigation

Template:Navbox soundtrack

Minecraft:ja:Living Mice Minecraft:ko:Living Mice Minecraft:pt:Living Mice Minecraft:zh:Living Mice