Minecraft:Isotropic: Difference between revisions
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Blocks whose textures are {{w|pseudorandom}}ly rotated based on their position in the world are known as '''isotropic'''. The rotation of a block depends solely on its coordinates, and not the [[Minecraft:world seed]]. This means that, for example, grass blocks in a 5×5 area will always have the same rotation at the same coordinates in different worlds, and this will not be changed by a [[Minecraft:player]] breaking or replacing them. | Blocks whose textures are {{w|pseudorandom}}ly rotated around the Z-axis or mirrored along the ZY- or ZX-plane | ||
based on their position in the world are known as '''isotropic'''. The rotation or mirroring of a block depends solely on its coordinates, and not the [[Minecraft:world seed]]. This means that, for example, grass blocks in a 5×5 area will always have the same rotation at the same coordinates in different worlds, and this will not be changed by a [[Minecraft:player]] breaking or replacing them. The term isotrpic refers to the fact that a surface covered with these blocks will lock uniformly random in all directions. Since mirroring also affects the side of the block this is used on blocks that make up walls like stone. While rotation is used on blocks that make up the floor like dirt. | |||
== List of isotropic blocks == | == List of rotational isotropic blocks == | ||
{{ | {{JE}}: | ||
{{Columns-list|width=15em| | {{Columns-list|width=15em| | ||
* {{BlockLink|Grass Block}} | * {{BlockLink|Grass Block}} | ||
* {{BlockLink|Podzol}} | |||
* {{BlockLink|Mycelium}} | |||
* {{BlockLink|Dirt Path}} | |||
* {{BlockLink|Dirt}} | |||
* {{BlockLink|Rooted Dirt}} | |||
* {{BlockLink|Sand}} | |||
* {{BlockLink|Red Sand}} | |||
* {{BlockLink|Concrete Powder}} | |||
* {{BlockLink|Netherrack}} | |||
* {{BlockLink|Lily pad}} | |||
* {{BlockLink|Sea pickle}} | |||
* {{BlockLink|Turtle Egg}} | |||
}} | |||
{{Comment| Unlike the other blocks {{BlockLink|Netherrack}} also attains rotations around the x-axis in combination with the y-axis.}} | |||
{{BE}}:<br> | |||
Blocks with isotropy on top and bottom: | |||
{{Columns-list|width=15em| | |||
* {{BlockLink|Acacia Leaves}} | |||
* {{BlockLink|Azalea Leaves}} | |||
* {{BlockLink|Birch Leaves}} | |||
* {{BlockLink|Dark Oak Leaves}} | |||
* {{BlockLink|Flowering Azalea Leaves}} | |||
* {{BlockLink|Jungle Leaves}} | |||
* {{BlockLink|Oak Leaves}} | |||
* {{BlockLink|Spruce Leaves}} | |||
* {{BlockLink|Sandstone}} | |||
* {{BlockLink|Smooth Sandstone}} | |||
* {{BlockLink|Cut Sandstone}} | |||
* {{BlockLink|Chiseled Sandstone}} | |||
* {{BlockLink|Sandstone Stairs}} | |||
* {{BlockLink|Red Sandstone}} | |||
* {{BlockLink|Smooth Red Sandstone}} | |||
* {{BlockLink|Cut Red Sandstone}} | |||
* {{BlockLink|Chiseled Red Sandstone}} | |||
* {{BlockLink|Red Sandstone Stairs}} | |||
* {{BlockLink|Grass Block}} | |||
* {{BlockLink|Dirt Path}} | |||
* {{BlockLink|Mycelium}} | |||
* {{BlockLink|Podzol}} | |||
* {{BlockLink|Crimson Nylium}} | |||
* {{BlockLink|Warped Nylium}} | |||
* {{BlockLink|Deepslate}} | |||
* {{BlockLink|Infested Deepslate}} | |||
}} | |||
Blocks with isotropy on all faces: | |||
{{Columns-list|width=15em| | |||
* {{BlockLink|Dirt}} | |||
* {{BlockLink|Coarse Dirt}} | |||
* {{BlockLink|Rooted Dirt}} | |||
* {{BlockLink|Sand}} | |||
* {{BlockLink|Red Sand}} | |||
* {{BlockLink|Terracotta}} | |||
* {{BlockLink|Clay}} | |||
* {{BlockLink|Snow}} | |||
* {{BlockLink|Snow Block}} | |||
* {{BlockLink|Sponge}} | |||
* {{BlockLink|Wet Sponge}} | |||
* {{BlockLink|Sculk}} | |||
* {{BlockLink|Obsidian}} | |||
* {{BlockLink|Crying Obsidian}} | |||
* {{BlockLink|Netherrack}} | |||
* {{BlockLink|Magma Block}} | |||
* {{BlockLink|Glowstone}} | |||
}} | |||
== List of mirror isotropic blocks == | |||
Mirror isotropy is a feature limited to '''{{JE}}'''. | |||
{{Columns-list|width=15em| | |||
* {{BlockLink|Stone}} | |||
* {{BlockLink|Deepslate}} | |||
* {{BlockLink|Infested Stone}} | |||
* {{BlockLink|Infested Deepslate}} | |||
* {{BlockLink|Bedrock}} | |||
* {{BlockLink|Sculk}} | |||
}} | }} | ||
== Calculation of rotation == | == Calculation of rotation == | ||
{{Exclusive|java|section=yes|customtext=These calculations are exclusively for {{JE}}. The algorithm used in {{BE}} is unknown.}} | {{Exclusive|java|section=yes|customtext=These calculations are exclusively for {{JE}}. The algorithm used in {{BE}} is unknown.}} | ||
{{ | {{Incomplete section|Calculation missing}} | ||
Lily pads can be used to quickly verify the rotation of a given coordinate, as their texture locks like an arrow. | |||
== Navigation == | == Navigation == | ||
{{Navbox textures}} | {{Navbox textures}} | ||
Latest revision as of 11:08, 27 October 2026
Template:WIP Blocks whose textures are Template:Wly rotated around the Z-axis or mirrored along the ZY- or ZX-plane based on their position in the world are known as isotropic. The rotation or mirroring of a block depends solely on its coordinates, and not the Minecraft:world seed. This means that, for example, grass blocks in a 5×5 area will always have the same rotation at the same coordinates in different worlds, and this will not be changed by a Minecraft:player breaking or replacing them. The term isotrpic refers to the fact that a surface covered with these blocks will lock uniformly random in all directions. Since mirroring also affects the side of the block this is used on blocks that make up walls like stone. While rotation is used on blocks that make up the floor like dirt.
List of rotational isotropic blocks
Template:JE: Template:Columns-list
Template:BE:
Blocks with isotropy on top and bottom:
Template:Columns-list
Blocks with isotropy on all faces: Template:Columns-list
List of mirror isotropic blocks
Mirror isotropy is a feature limited to Template:JE. Template:Columns-list
Calculation of rotation
Template:Exclusive Template:Incomplete section Lily pads can be used to quickly verify the rotation of a given coordinate, as their texture locks like an arrow.