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Dragonwilds:Agility: Difference between revisions

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{{External|rs|os|rsc}}
{{External|rs|os|rsc}}
{{Future content}}
{{Otheruses|def=no|the Agility training guide|Agility training}}
{{Otheruses|def=no|the Agility training guide|Agility training}}
{{Infobox Skill
{{Infobox Skill
|name = Agility
|name = Agility
|image = Agility.png
|image = Agility.png
|release =  
|release = 29 July 2026
|update = 0.12.1
|update = 0.12.1
|description = Allows players to build up stamina, navigate terrain faster, and unlock active traversal abilities and skill spells across Ashenfall.
|description = Allows players to build up stamina, navigate terrain faster, and unlock active traversal abilities and skill spells across Ashenfall.
}}
}}
[[File:Agility.png|left|70x70px]]
[[File:Agility.png|left|70x70px]]
'''Agility''' is an upcoming [[Dragonwilds:Skills|skill]] that is scheduled to release in the 0.12.1 update set to come out in July 2026. It will be the ''first'' [[Dragonwilds:Support|support skill]] of ''RuneScape: Dragonwilds'' and the game's twelfth skill overall.
'''Agility''' is a support [[Dragonwilds:Skills|skill]] that allows players to build [[Dragonwilds:stamina]], improve mobility, and navigate [[Dragonwilds:Ashenfall]] more efficiently through passive world benefits, active traversal mechanics, and skill [[Dragonwilds:spells]].


This skill will allow players to build stamina, improve mobility, and navigate Ashenfall more efficiently through passive world benefits, active traversal mechanics, and skill spells.
==Mechanics==
 
== Mechanics ==
There are several ways to level this skill. Aside from walking or sprinting, players can gain Agility experience by completing '''Agility Courses'''. There are also shortcuts unlocked and greater fall break distance by leveling Agility.
There are several ways to level this skill. Aside from walking or sprinting, players can gain Agility experience by completing '''Agility Courses'''. There are also shortcuts unlocked and greater fall break distance by leveling Agility.


=== Agility Courses ===
===Agility courses===
Across Ashenfall, players will find '''six Agility stations''' marked by flags. Interacting with a station initiates a course featuring a fixed trail of orbs to collect and a timed leaderboard. Courses can be run repeatedly to earn Agility XP, completion rewards, and course mastery.
Across [[Dragonwilds:Ashenfall]], players will find '''six Agility stations''' marked by flags. Interacting with a station initiates a course featuring a fixed trail of orbs to collect and a timed leaderboard. Courses can be run repeatedly to earn Agility XP, completion rewards, and course mastery.


Mastering an Agility course rewards a '''Gold Medal'''—a wall-mountable trophy displayed similarly to Pristine Fish from [[Dragonwilds:Fishing]]—as well as a gilded, trimmed variant of the region's cape.
Mastering an Agility course rewards a '''Gold Medal'''—a wall-mountable trophy displayed similarly to Pristine Fish from [[Dragonwilds:Fishing]]—as well as a gilded, trimmed variant of the region's cape.




=== Shortcuts ===
Agility Course 1 is outside the entrance to Thishepan Kara vault entrance.
 
===Shortcuts===
* '''[[Dragonwilds:Kebbit Burrows]]''' – Tunnels scattered across the map that players can excavate to open up shortcuts across side routes.
* '''[[Dragonwilds:Kebbit Burrows]]''' – Tunnels scattered across the map that players can excavate to open up shortcuts across side routes.


=== Passive XP & Stamina ===
===Passive XP & stamina===
* '''Foot Travel:''' Players will gain Agility XP passively simply by running on foot across the world. Passive XP generation is strictly disabled while riding mounts.
* '''Foot Travel:''' Players will gain Agility XP passively simply by running on foot across the world. Passive XP generation is strictly disabled while riding mounts.
* '''Stamina Reduction:''' Higher Agility levels will passively reduce the stamina cost of sprinting.
* '''Stamina Reduction:''' Higher Agility levels will passively reduce the stamina cost of sprinting.


=== Environmental Traversal ===
===Environments===
* '''Kebbit Shortcuts:''' Players will be able to dig up Kebbit Burrows on the map to open up side paths. Failing to navigate these safely at low Agility levels will inflict damage.
* '''Kebbit Shortcuts:''' Players will be able to dig up Kebbit Burrows on the map to open up side paths. Failing to navigate these safely at low Agility levels will inflict damage.
* '''Fall Break:''' Higher levels will automatically trigger a roll when landing from high drops to reduce fall damage. ''Fatal drop heights will still cause death.''
* '''Fall Break:''' Higher levels will automatically trigger a roll when landing from high drops to reduce fall damage. ''Fatal drop heights will still cause death.''


== Spells ==
==Spells==
* '''[[Dragonwilds:Windstep]]''': Reclassified from Runecrafting to Agility. At higher levels, landing from Windstep creates an air blast that knocks down nearby enemies.
* '''[[Dragonwilds:Windstep]]''': Reclassified from Runecrafting to Agility. At higher levels, landing from Windstep creates an air blast that knocks down nearby enemies.
* '''[[Dragonwilds:Recall]]''': Leaves a runic marker on the ground; recasting teleports the player back to its location. If a player suffers a fatal fall while tethered, they are automatically teleported back safely and the tether is consumed.
* '''[[Dragonwilds:Recall]]''': Leaves a runic marker on the ground; recasting teleports the player back to its location. If a player suffers a fatal fall while tethered, they are automatically teleported back safely and the tether is consumed.


== Boosts ==
==Boosts==
All of the following [[Dragonwilds:Armour]] and [[Dragonwilds:Food]] [[Dragonwilds:Perks]]:
All of the following [[Dragonwilds:Armour]] and [[Dragonwilds:Food]] [[Dragonwilds:Perks]]:
* [[Dragonwilds:Knowledgable Nourishment]] - Provides an additional 10% experience gain while active.
* [[Dragonwilds:Knowledgable Nourishment]] - Provides an additional 10% experience gain while active.


One of the following [[Dragonwilds:Potion]] [[Dragonwilds:Perks]]:
One of the following [[Dragonwilds:Potion]] [[Dragonwilds:Perks]]:
* ''Nothing discovered yet...''
* ''Nothing discovered yet...''


== Levelling ==
==Levelling==
''See [[Dragonwilds:experience]] for a table of the experience required to reach each level.''
''See [[Dragonwilds:experience]] for a table of the experience required to reach each level.''


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|}
|}


== Trivia ==
==Gallery==
<gallery mode="packed" heights="200" style="text-align:left">
File:Eye on Ashenfall - 0.12.1 (1).mp4|Rolling down after jumping from unsafe heights to prevent damage.
File:Eye on Ashenfall - 0.12.1 (2).mp4|Casting [[Dragonwilds:Windstep]] and stunning nearby players after landing.
File:Eye on Ashenfall - 0.12.1 (3).mp4|Double-jumping to reach the next obstacle.
</gallery>


==Trivia==
* Unlike other skills in the game, Agility is the first skill that does not fit into combat, gathering, or Artisan type skills exclusively.
* Unlike other skills in the game, Agility is the first skill that does not fit into combat, gathering, or Artisan type skills exclusively.
* In ''{{RSL|RuneScape}}'' and ''{{OSL|Old School RuneScape}}'', Agility reduces the drain on run energy and gives the player access to higher-tiered shortcuts.
* In ''{{RSL|RuneScape}}'' and ''{{OSL|Old School RuneScape}}'', Agility reduces the drain on run energy and gives the player access to higher-tiered shortcuts.
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** This was announced on 15 May 2026.
** This was announced on 15 May 2026.


== References ==
==References==
<references />
{{Reflist}}
 
{{Skills}}
{{Skills}}
{{Skill training guides}}
{{Skill training guides}}

Latest revision as of 11:00, 29 July 2026

Template:External Template:Otheruses Template:Infobox Skill

File:Agility.png

Agility is a support skill that allows players to build Dragonwilds:stamina, improve mobility, and navigate Dragonwilds:Ashenfall more efficiently through passive world benefits, active traversal mechanics, and skill Dragonwilds:spells.

Mechanics

There are several ways to level this skill. Aside from walking or sprinting, players can gain Agility experience by completing Agility Courses. There are also shortcuts unlocked and greater fall break distance by leveling Agility.

Agility courses

Across Dragonwilds:Ashenfall, players will find six Agility stations marked by flags. Interacting with a station initiates a course featuring a fixed trail of orbs to collect and a timed leaderboard. Courses can be run repeatedly to earn Agility XP, completion rewards, and course mastery.

Mastering an Agility course rewards a Gold Medal—a wall-mountable trophy displayed similarly to Pristine Fish from Dragonwilds:Fishing—as well as a gilded, trimmed variant of the region's cape.


Agility Course 1 is outside the entrance to Thishepan Kara vault entrance.

Shortcuts

  • Dragonwilds:Kebbit Burrows – Tunnels scattered across the map that players can excavate to open up shortcuts across side routes.

Passive XP & stamina

  • Foot Travel: Players will gain Agility XP passively simply by running on foot across the world. Passive XP generation is strictly disabled while riding mounts.
  • Stamina Reduction: Higher Agility levels will passively reduce the stamina cost of sprinting.

Environments

  • Kebbit Shortcuts: Players will be able to dig up Kebbit Burrows on the map to open up side paths. Failing to navigate these safely at low Agility levels will inflict damage.
  • Fall Break: Higher levels will automatically trigger a roll when landing from high drops to reduce fall damage. Fatal drop heights will still cause death.

Spells

  • Dragonwilds:Windstep: Reclassified from Runecrafting to Agility. At higher levels, landing from Windstep creates an air blast that knocks down nearby enemies.
  • Dragonwilds:Recall: Leaves a runic marker on the ground; recasting teleports the player back to its location. If a player suffers a fatal fall while tethered, they are automatically teleported back safely and the tether is consumed.

Boosts

All of the following Dragonwilds:Armour and Dragonwilds:Food Dragonwilds:Perks:

One of the following Dragonwilds:Potion Dragonwilds:Perks:

  • Nothing discovered yet...

Levelling

See Dragonwilds:experience for a table of the experience required to reach each level.

Levelling up Agility grants access to passive benefits, shortcuts, new movement abilities, and skill spells.

Level Ability Type Description
All Passive Sprinting consumes progressively less stamina as your skill level increases.
50 Passive Maximum carry weight increases.
75 Passive Maximum carry weight increases.
Fall Break Passive Automatically roll out of high falls to reduce landing damage.
Dragonwilds:Windstep Spell Reclassified from Runecrafting to Agility. At higher levels, landing creates an air blast that knocks down nearby enemies.
Mid-Air Dash Ability Execute a short, horizontal aerial dash to cross gaps and evade attacks in combat.
Double Jump Ability Perform a second jump mid-air. Can be chained directly into a Mid-Air Dash.
Dragonwilds:Recall Spell Leaves a runic marker on the ground; recasting teleports you back to it. Taking a fatal fall while tethered teleports you back safely and consumes the tether.
99 Agility Skillcape Passive Unlocks the ability to craft and wear the Agility Skillcape and its trimmed variant.

Gallery

Trivia

  • Unlike other skills in the game, Agility is the first skill that does not fit into combat, gathering, or Artisan type skills exclusively.
  • In Template:RSL and Template:OSL, Agility reduces the drain on run energy and gives the player access to higher-tiered shortcuts.
  • While originally meant to be coupled with the release of Scorned Wilderness, Jagex moved it up to July 2026 due to needing to rework movement mechanics.Template:CiteGeneral
    • This was announced on 15 May 2026.

References

Template:Reflist

Template:Skills Template:Skill training guides