Minecraft:Saturation (effect): Difference between revisions
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Sync: updated from Minecraft Tag: Manual revert |
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{{Infobox effect | {{Infobox effect | ||
|title = Saturation | |||
|image = Saturation.png | |image = Saturation.png | ||
|sources=See {{section link||Causes}} | |sources = See {{section link||Causes}} | ||
|particle={{EffectSprite|particle-saturation}} #F82421 (red) | |particle = {{EffectSprite|particle-saturation}} #F82421 (red) | ||
|type=Positive | |type = Positive | ||
}} | }} | ||
| Line 25: | Line 26: | ||
| I | | I | ||
| 0.30 seconds (6 ticks){{only|bedrock}}<br>0.35 seconds (7 ticks){{only|java}} | | 0.30 seconds (6 ticks){{only|bedrock}}<br>0.35 seconds (7 ticks){{only|java}} | ||
| Must be crafted with {{BlockLink|Blue Orchid}} , {{BlockLink|Dandelion}} or {{BlockLink|Golden dandelion}} | | Must be crafted with {{BlockLink|Blue Orchid}}, {{BlockLink|Dandelion}}, or {{BlockLink|Golden dandelion}} | ||
|} | |} | ||
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{{ID table | {{ID table | ||
|edition=java | |edition=java | ||
|generatetranslationkeys=y | |generatetranslationkeys=y | ||
|nameid=saturation | |nameid=saturation | ||
|displayname=Saturation | |displayname=Saturation | ||
|spritetype=effect | |spritetype=effect | ||
|foot=1}} | |foot=1}} | ||
| Line 48: | Line 47: | ||
{{ID table | {{ID table | ||
|edition=bedrock | |edition=bedrock | ||
|shownumericids= | |shownumericids=y | ||
|generatetranslationkeys=y | |generatetranslationkeys=y | ||
|nameid=saturation | |nameid=saturation | ||
| Line 67: | Line 66: | ||
|{{HistoryLine||1.14.3|dev=Pre-Release 2|Saturation is no longer required for the "How Did We Get Here?" advancement.}} | |{{HistoryLine||1.14.3|dev=Pre-Release 2|Saturation is no longer required for the "How Did We Get Here?" advancement.}} | ||
|{{HistoryLine||1.15|dev=19w41a|[[File:Saturation JE1.png|18px]] Saturation now has an icon.}} | |{{HistoryLine||1.15|dev=19w41a|[[File:Saturation JE1.png|18px]] Saturation now has an icon.}} | ||
|{{HistoryLine||1.20.2|dev=23w32a|The game no longer uses numeric values when storing mob effects to world. Prior to the removal of numeric IDs, this effect's numeral ID was 23.}} | |||
}} | }} | ||
Latest revision as of 11:21, 28 September 2026
Saturation is a Minecraft:status effect that restores Minecraft:hunger and Minecraft:saturation.Template:Only
Effect
The Saturation effect instantly replenishes Template:Hunger × level and 2 × level points of saturation.Template:Only<ref>Template:Bug</ref>
If the effect lasts longer than one tick, the player continues gaining 1 hunger point and 2 saturation points on each tick, with 20 ticks (1 second) completely replenishing the player's hunger bar and saturation. Negative levels decrease Minecraft:hunger and saturation.
Saturation had its duration set in game ticks (instead of seconds) with the Template:Cmd command.
Causes
| Cause | Potency | Length | Notes |
|---|---|---|---|
| Template:ItemLink | I | 0.30 seconds (6 ticks)Template:Only 0.35 seconds (7 ticks)Template:Only |
Must be crafted with Template:BlockLink, Template:BlockLink, or Template:BlockLink |
Immune mobs
- Minecraft:Withers and Minecraft:ender dragons are immune to Saturation.
- All Minecraft:mobs are unaffected by Saturation as they do not have hunger.
Data values
ID
History
Java Edition
Bedrock Edition
Legacy Console Edition
Issues
Trivia
- Template:IN, Saturation is the only obtainable non-instant effect that is not required for the "Minecraft:How Did We Get Here?" advancement.
References
Template:Navbox effects Template:Navbox combat
Minecraft:de:Sättigung (Statuseffekt) Minecraft:es:Saturación Minecraft:fr:Saturation Minecraft:ja:満腹度回復 Minecraft:ko:포화 Minecraft:pt:Saturação (efeito) Minecraft:ru:Насыщенность Minecraft:zh:饱和