Dragonwilds:Armour Mannequin: Difference between revisions
From SAS Gaming Wiki
More actions
Sync: updated from Dragonwilds |
Sync: updated from Dragonwilds |
||
| Line 8: | Line 8: | ||
|description = A mannequin on which you can mount armour on. | |description = A mannequin on which you can mount armour on. | ||
}} | }} | ||
An ''' | An '''armour mannequin''' is a [[Dragonwilds:Construction|buildable]] object at level 40 [[Dragonwilds:Artisan]], which players can mount up to five pieces of [[Dragonwilds:armour]]. Players can quickly swap armours at mannequins and can even store some capes on them ([[Dragonwilds:Pioneer's cape]] the [[Dragonwilds:dragonbane cape]] and [[Dragonwilds:Fellhollow cape]]). If a certain piece of equipment is already on a mannequin, players can add another piece of the same type. For example, if the [[Dragonwilds:reinforced helmet]] is on the mannequin, players can also add a [[Dragonwilds:Dragonkin mage hood]]. This results in only the latter being shown. | ||
[[File:Armour Mannequin (non)equipped.jpg|thumb|right|2 Armour Mannequins, 1 with armour, and 1 without]] | [[File:Armour Mannequin (non)equipped.jpg|thumb|right|2 Armour Mannequins, 1 with armour, and 1 without]] | ||
| Line 48: | Line 48: | ||
{{Recipe | {{Recipe | ||
|facility = Build Menu | |facility = Build Menu | ||
|skill = | |skill = Artisan | ||
|skillxp = 40 | |skillxp = 40 | ||
|mat1 = Ash Logs | |mat1 = Ash Logs | ||
Latest revision as of 11:04, 8 August 2026
Template:Infobox Build An armour mannequin is a buildable object at level 40 Dragonwilds:Artisan, which players can mount up to five pieces of Dragonwilds:armour. Players can quickly swap armours at mannequins and can even store some capes on them (Dragonwilds:Pioneer's cape the Dragonwilds:dragonbane cape and Dragonwilds:Fellhollow cape). If a certain piece of equipment is already on a mannequin, players can add another piece of the same type. For example, if the Dragonwilds:reinforced helmet is on the mannequin, players can also add a Dragonwilds:Dragonkin mage hood. This results in only the latter being shown.
In addition, players cannot store the following:
Recipe
Recipe: {{{1}}}