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Minecraft:Block state provider: Difference between revisions

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<div class="treeview">
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* {{nbt|compound}}: A block state provider
* {{nbt|compound}}: A block state provider
** {{nbt|string|type}}: <code>dual_noise_provider</code>
** {{nbt|string|type}}: <code>dual_noise_provider</code>{{until|JE 26.3}} / <code>dual_noise</code>{{upcoming|JE 26.3}}
** {{Nbt|long|seed}}: The seed of the noise.
** {{Nbt|long|seed}}: The seed of the noise.
** {{Nbt|compound|noise}}: A noise.
** {{Nbt|compound|noise}}: A noise.
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* {{nbt|compound}}: A block state provider
* {{nbt|compound}}: A block state provider
** {{nbt|string|type}}: <code>noise_provider</code>
** {{nbt|string|type}}: <code>noise_provider</code>{{until|JE 26.3}} / <code>noise</code>{{upcoming|JE 26.3}}
** {{Nbt|long|seed}}: The seed of the noise.
** {{Nbt|long|seed}}: The seed of the noise.
** {{Nbt|compound|noise}}: A noise.
** {{Nbt|compound|noise}}: A noise.
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* {{nbt|compound}}: A block state provider
* {{nbt|compound}}: A block state provider
** {{nbt|string|type}}: <code>noise_threshold_provider</code>
** {{nbt|string|type}}: <code>noise_threshold_provider</code>{{until|JE 26.3}} / <code>noise_threshold</code>{{upcoming|JE 26.3}}
** {{Nbt|long|seed}}: The seed of the noise.
** {{Nbt|long|seed}}: The seed of the noise.
** {{Nbt|compound|noise}}: A noise.
** {{Nbt|compound|noise}}: A noise.
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*** {{Nbt|compound}}: A block state.
*** {{Nbt|compound}}: A block state.
**** {{Nbt inherit/block_state}}
**** {{Nbt inherit/block_state}}
</div>
=== simple_state_provider ===
Specifies a single block state directly
<div class="treeview">
* {{nbt|compound}}: A block state provider
** {{nbt|string|type}}: <code>simple_state_provider</code>
** {{nbt|compound|state}}: The block state to use.
*** {{nbt inherit/block_state}}
</div>
</div>


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* {{nbt|compound}}: A block state provider
* {{nbt|compound}}: A block state provider
** {{nbt|string|type}}: <code>random_block_provider</code>
** {{nbt|string|type}}: <code>random_block_provider</code>{{until|JE 26.3}} / <code>random_block</code>{{upcoming|JE 26.3}}
** {{nbt|string}}{{nbt|compound}}{{nbt|list|blocks}}: {{json ref|block|tag=1|inline=1}}; Cannot be empty &mdash; Blocks to choose from.
** {{nbt|string}}{{nbt|compound}}{{nbt|list|blocks}}: {{json ref|block|tag=1|inline=1}}; Cannot be empty &mdash; Blocks to choose from.
*** {{nbt inherit/block_state}}
*** {{nbt inherit/block_state}}
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* {{nbt|compound}}: A block state provider
* {{nbt|compound}}: A block state provider
** {{nbt|string|type}}: <code>randomized_int_state_provider</code>
** {{nbt|string|type}}: <code>randomized_int_state_provider</code>{{until|JE 26.3}} / <code>randomized_int</code>{{upcoming|JE 26.3}}
** {{Nbt|string|property}}: The name of a block property.
** {{Nbt|string|property}}: The name of a block property.
** {{Nbt|int}}{{Nbt|compound|values}}: The value of the block property.
** {{Nbt|int}}{{Nbt|compound|values}}: The value of the block property.
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* {{nbt|compound}}: A block state provider
* {{nbt|compound}}: A block state provider
** {{nbt|string|type}}: <code>rotated_block_provider</code>
** {{nbt|string|type}}: <code>rotated_block_provider</code>{{until|JE 26.3}} / <code>rotated</code>{{upcoming|JE 26.3}}
** {{nbt|compound|state}}: The block ID to use. The block properties are ignored.{{until|JE 26.3}} / A block state provider{{upcoming|JE 26.3}}
** {{nbt|compound|state}}: The block ID to use. The block properties are ignored.{{until|JE 26.3}} / A block state provider{{upcoming|JE 26.3}}
** {{nbt|compound|direction}}{{upcoming|JE 26.3}}: Optional. Describes the direction to set. If omitted, a random direction is chosen.
** {{nbt|compound|direction}}{{upcoming|JE 26.3}}: Optional. Describes the direction to set. If omitted, a random direction is chosen.
*** {{nbt inherit/block_state}}
</div>
=== rule_based_state_provider ===
Provides a block state depending on the current block(s) by matching a sequence of rules.
<div class="treeview"><section begin="json format" />
* {{nbt|compound}}: A block state provider
** {{nbt|string|type}}: <code>rule_based_state_provider</code>{{until|JE 26.3}} / <code>rule_based</code>{{upcoming|JE 26.3}}
** {{Nbt|compound|fallback}} The block to use when no rules' predicates match. This field is optional. If unspecified and no rules' predicates match, then no block is placed.
*** {{Nbt inherit/block state provider}}
** {{Nbt|list|rules}} (Required, but can be empty) Rules of the block to use.
*** {{Nbt|compound}} One rule.
**** {{Nbt|compound|if_true}} The [[Minecraft:block predicate]] of this rule.
***** {{list indent|***|{{#lst:block predicate|json format}}}}
**** {{Nbt|compound|then}} The block to use when the predicate is passed.
***** {{Nbt inherit/block state provider}}<section end="json format" />
</div>
=== simple_state_provider ===
Specifies a single block state directly
<div class="treeview">
* {{nbt|compound}}: A block state provider
** {{nbt|string|type}}: <code>simple_state_provider</code>{{until|JE 26.3}} / <code>simple</code>{{upcoming|JE 26.3}}
** {{nbt|compound|state}}: The block state to use.
*** {{nbt inherit/block_state}}
*** {{nbt inherit/block_state}}
</div>
</div>
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* {{nbt|compound}}: A block state provider
* {{nbt|compound}}: A block state provider
** {{nbt|string|type}}: <code>weighted_state_provider</code>
** {{nbt|string|type}}: <code>weighted_state_provider</code>{{until|JE 26.3}} / <code>weighted</code>{{upcoming|JE 26.3}}
** {{nbt|list|entries}}: (Cannot be empty) A weighted list of block state entries.
** {{nbt|list|entries}}: (Cannot be empty) A weighted list of block state entries.
*** {{nbt|compound}} A block state and its corresponding weight.
*** {{nbt|compound}} A block state and its corresponding weight.
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***** {{nbt inherit/block_state}}
***** {{nbt inherit/block_state}}
**** {{nbt|int|weight}}: The weight of this entry.
**** {{nbt|int|weight}}: The weight of this entry.
</div>'''Also see Rule_based_state_provider'''
</div>
 
<nowiki>https://minecraft.wiki/w/Rule-based_block_state_provider</nowiki>


== History ==
== History ==
{{info needed section|general history of block state providers. Specifically, when block state providers were added or removed.}}
{{info needed section|general history of block state providers. Specifically, when block state providers were added or removed.}}
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.16.2|dev=20w28a|Block state providers now control the blocks placed by many [[Minecraft:configured feature]]s.{{Verify|This is where custom worldgen and configured features were added to data packs. Did block state providers exist even earlier?}}}}
|{{HistoryLine||26.1|dev=snap11|All block state providers now support the {{cd|rule_based_state_provider}} type, which previously was only available for {{cd|disk}} features.}}
|{{HistoryLine|java upcoming}}
|{{HistoryLine|java upcoming}}
|{{HistoryLine||26.3|dev=snap2|Added the {{cd|copy_properties_provider}} block state provider.}}
|{{HistoryLine||26.3|dev=snap2|Added the {{cd|copy_properties_provider}} block state provider.}}
|{{HistoryLine|||dev=snap3|Added the {{cd|random_block_provider}} block state provider.
|{{HistoryLine|||dev=snap3|Added the {{cd|random_block_provider}} block state provider.
|Renamed the {{cd|source_block_state_provider}} field in {{cd|copy_properties_provider}} to {{cd|source}}.
|Renamed the {{cd|source_block_state_provider}} field in {{cd|copy_properties_provider}} to {{cd|source}}.
|The {{cd|rotated_block_provider}} block state provider now works on any block with {{cd|axis}} or {{cd|facing}} properties.
|The {{cd|rotated_block_provider}} block state provider now works on any block with {{cd|axis}} or {{cd|facing}} properties, and a {{cd|direction}} field has been added.
|Added the {{cd|direction}} field to the aforementioned block state provider.
}}
}}
|{{HistoryLine|||dev=Pre-Release 1|Block state providers can now be defined as standalone JSON files in the {{cd|worldgen/block_state_provider}} registry.|Renamed numerous block state providers to remove "provider" from their names.|An inline block state definition is now an accepted shorthand form for a {{cd|minecraft:simple}} block state provider providing that state.}}
}}
}}


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[[Minecraft:ru:Натуральные декорации/Провайдер состояний блока]]
[[Minecraft:ru:Натуральные декорации/Провайдер состояний блока]]
[[Minecraft:uk:Постачальник стану блока]]
[[Minecraft:uk:Постачальник стану блока]]
[[Minecraft:zh:编码格式/Worldgen#方块状态提供器]]
[[Minecraft:zh:方块状态提供器]]

Latest revision as of 11:06, 5 September 2026

Template:Exclusive A block state provider is used to provide a (potentially randomized) Minecraft:block and Minecraft:block state to be placed by Minecraft:configured features.

JSON format

Block state providers are defined using the following format:

Types

The following block state provider types exist.

copy_properties_provider

Copies common block state properties from the block at the evaluated position to the resulting state.Template:Upcoming

  • Template:Nbt: A block state provider
    • Template:Nbt: copy_properties_provider
    • Template:Nbt: Provides the block state which the copied properties are copied on top of. Only properties common between both the source and the target blocks will be copied.

dual_noise_provider

Randomly chooses a block state according to two noise values.

noise_provider

Randomly chooses a block state according to a noise value.

noise_threshold_provider

Uses different block states when a noise value above or below the threshold.

random_block_provider

Returns the default block state for a randomly chosen block.Template:Upcoming

randomized_int_state_provider

Assigns a random value to an integer block property.

rotated_block_provider

Randomly rotates axially-rotated blocksTemplate:Until / any block with Template:Cd or Template:Cd properties.Template:Upcoming

rule_based_state_provider

Provides a block state depending on the current block(s) by matching a sequence of rules.

<section begin="json format" />

simple_state_provider

Specifies a single block state directly

weighted_state_provider

Chooses a block state from a weighted list.

History

Template:Info needed section Template:HistoryTable

Navigation

Template:Navbox Java Edition technical

Minecraft:fr:Génération du monde personnalisée/Fournisseur d'état de bloc Minecraft:ja:ワールド生成のカスタマイズ/block state provider Minecraft:ko:블록 상태 제공자 Minecraft:pt:Geração de mundo personalizado/provedor de estado de bloco Minecraft:ru:Натуральные декорации/Провайдер состояний блока Minecraft:uk:Постачальник стану блока Minecraft:zh:方块状态提供器