Minecraft:Java Edition 26.3 Snapshot 8: Difference between revisions
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| type = Snapshot | | type = Snapshot | ||
| date = August 12, 2026 | | date = August 12, 2026 | ||
| clienthash = | | clienthash = dd75cb26bf71099ae196080606dbaaf6eb77d59a | ||
| jsonhash = | | jsonhash = 082bd3c9b14e99464333d1fbdf910ae055b23265 | ||
| jsonfile = 26.3-snapshot-8 | | jsonfile = 26.3-snapshot-8 | ||
| serverhash = | | serverhash = f56c190d1deda0a8e63592ae07b1cd7f26cccd3e | ||
| parent = 26.3 | | parent = 26.3 | ||
| prev = 26.3 Snapshot 7 | | prev = 26.3 Snapshot 7 | ||
| prevparent = 26.2 | | prevparent = 26.2 | ||
| nextparent = | | nextparent = | ||
| next = | | next = 26.3 Snapshot 9 | ||
}} | }} | ||
<onlyinclude> | <onlyinclude> | ||
'''26.3 Snapshot 8''' (known as '''26.3-snapshot-8''' in the [[Minecraft:launcher]]) is the eighth [[Minecraft:snapshot]] for [[Minecraft:Java Edition 26.3]], released on August 12, 2026<ref>{{Mcnet|minecraft-26-3-snapshot-8|Minecraft 26.3 Snapshot 8|August 12, 2026}}</ref>. | '''26.3 Snapshot 8''' (known as '''26.3-snapshot-8''' in the [[Minecraft:launcher]]) is the eighth [[Minecraft:snapshot]] for [[Minecraft:Java Edition 26.3]], released on August 12, 2026,<ref>{{Mcnet|minecraft-26-3-snapshot-8|Minecraft 26.3 Snapshot 8|August 12, 2026}}</ref> which adds invite codes for [[Minecraft:Realms]], renames a few [[Minecraft:explorer map]]s, and fixes bugs. | ||
</onlyinclude> | |||
== Additions == | |||
=== General === | |||
'''[[Minecraft:Realms]]''' | |||
* Realms owners can now create invite codes to their Realm. | |||
** Up to 5 invite codes are allowed. | |||
** They can be configured to be either active or inactive. | |||
** Expiration of the invite code can be configured. | |||
* Players can now join Realms by entering an invite code in the new "Join Realm" screen. | |||
== Changes == | |||
=== Blocks === | |||
'''[[Minecraft:Concrete slab]]s and [[Minecraft:Concrete Stairs|stairs]]''' | |||
* Can now be obtained by cutting [[Minecraft:concrete]] in a [[Minecraft:stonecutter]]. | |||
'''[[Minecraft:Straw bed]]s''' | |||
* Are now broken faster when mined with a [[Minecraft:hoe]]. | |||
* Are now immediately placed right after [[Minecraft:bed]]s in the [[Minecraft:Creative inventory]]. | |||
=== Items === | |||
'''[[Minecraft:Explorer maps]]''' | |||
* Renamed the following explorer maps: | |||
** Abandoned Campsite Map → Abandoned Camp Map | |||
** Ancient City Map → Buried Ancient City Map | |||
** Jungle Pyramid Explorer Map → Jungle Explorer Map | |||
** Mineshaft Map → Buried Mineshaft Map | |||
** Ocean Monument Explorer Map → Ocean Explorer Map | |||
** Swamp Hut Explorer Map → Swamp Explorer Map | |||
** Trial Chambers Explorer Map → Trial Explorer Map | |||
** Woodland Mansion Explorer Map → Woodland Explorer Map | |||
'''Map decorations''' | |||
* The map icon of [[Minecraft:woodland mansion]] on filled maps is now consistent with the one on woodland explorer map item [[Minecraft:texture]]. | |||
** Changed from [[File:Mansion (texture) JE2.png|24px|class=pixel-image]] to [[File:Mansion (texture) JE3.png|24px|class=pixel-image]]. | |||
=== Non-mob entities === | |||
'''[[Minecraft:Cushion]]s''' | |||
* Cushions are now destroyed only when they are fully covered by blocks that cause suffocation. | |||
=== World generation === | |||
'''[[Minecraft:Abandoned Camp]]s''' | |||
* Now generate slightly further apart, with a spacing of 37 chunks instead of 34. | |||
=== Gameplay === | |||
'''[[Minecraft:Trading]]''' | |||
* New villager trades, unlocked from a villager leveling up their profession, will now update even if the player has the trading UI open. | |||
=== General === | |||
'''[[Minecraft:Data pack]]''' | |||
* The [[Minecraft:pack format]] version is now {{cd|116.0}}. | |||
'''[[Minecraft:World Options]]''' | |||
[[File:World Options JE3.png|thumb|The updated world options]] | |||
* Some further improvements have been made to the World Options screen. | |||
** The "Game Mode" button has been renamed to "Default Game Mode" | |||
** The "General" section has a new addition: | |||
*** Personal Game Mode: the player's active game mode in the current world (equivalent to the {{cmd|gamemode}} command, or {{keys|F3+F4}}) | |||
** The "Multiplayer" section has a new addition: | |||
*** Force Game Mode: controls whether other players game mode is forced to match the default game mode of the world or not. | |||
'''Order-independent Transparency (OIT)''' | |||
* {{cd|OIT_FORCE_ZERO_DEPTH}} shader define was removed since the see-through text it was used for is now rendered in a separate pass outside OIT. | |||
'''[[Minecraft:Resource pack]]''' | |||
* The version is now {{cd|96.0}}. | |||
'''[[Minecraft:Shader]]s''' | |||
* Removed core shaders | |||
** {{cd|core/text_background.fsh}} and {{cd|core/text_background.vsh}} were removed and text background in Text Display Entities is now rendered using the text shaders. | |||
'''[[Minecraft:World generation]]''' | |||
* Features | |||
** Removed feature types: | |||
*** {{cd|minecraft:desert_well}} | |||
**** The [[Minecraft:desert well]] feature now uses the type {{cd|minecraft:template}}.<ref>[https://github.com/misode/mcmeta/blob/26.3-snapshot-8-diff/data/minecraft/worldgen/feature/desert_well.json worldgen/feature/desert_well.json] – misode.mcmeta</ref> | |||
** Changed {{cd|minecraft:template}} | |||
*** Added the field {{cd|processors}} – namespaced ID or inline definition of a structure processor list to apply to the template. | |||
* Placement modifiers | |||
** Added {{cd|minecraft:randomly_selected}} | |||
*** Randomly selects a placement modifier from a list and delegates placement to it. | |||
*** Format: | |||
**** {{cd|placements}} – non-empty list of Placement Modifiers to pick from. | |||
* Block predicates | |||
** Added {{cd|minecraft:volume_match}} | |||
*** Checks that every block in a volume matches a given Block Predicate. | |||
*** Format: | |||
**** {{cd|min}} – list of 3 integers in range -16 to 16 specifying the lower corner of the volume as an offset from the test position. | |||
**** {{cd|max}} – list of 3 integers in range -16 to 16 specifying the upper corner of the volume as an offset from the test position. | |||
**** {{cd|match}} – block predicate to test on each position. | |||
== Fixes == | |||
{{fixes|project=MC|fixedin=26.3 Snapshot 8 | |||
|;old | |||
|44654|Some entities' positions are not updated on the client when teleported. | |||
|122731|Camera movement stutters when turning in a boat. | |||
|206540|Increased input delay when riding an entity. | |||
|236497|The head rotations of passengers in boats are not correctly displayed for other players. | |||
|237679|The head rotations of passengers in boats are constantly forced to turn in certain directions if the rider were to dismount the boat while moving left or right. | |||
|249200|Several entities constantly deviate visually from their actual positions on the client when teleported. | |||
|253023|Breaking paintings, item frames, glow item frames cannot trigger sculk shriekers. | |||
|258579|The player's head does not rotate smoothly (with delay) in third person view while riding a vehicle. | |||
|259512|Horizontal camera rotation lags when riding. | |||
|260780|Shulker Bullets always push Fireballs south. | |||
|280250|Projectiles sometimes desync when thrown/shot while moving. | |||
|300000|Players desync when teleporting all users riding a happy ghast. | |||
|305214|Arrows deflecting off of entities get offset. | |||
|308961|When changing the game mode using debug hotkeys while in the World Options screen, the "Game Mode" button does not update. | |||
|310476|Projectiles only collide outright with the world border when underwater. | |||
|310787|Villagers do not level up until the trading window is closed for several seconds. | |||
|;dev | |||
|309284|Poplar leaves don't use the {{cd|dark_cutout}} mipmap strategy. | |||
|309668|Straw beds are not broken faster when using hoes. | |||
|309670|Cushions z-fight with the tops of dragon heads. | |||
|309716|Cushions can be broken in Adventure mode. | |||
|310066|Tridents thrown by drowned still visually bounce off entities. | |||
|310097|Experience orbs desync and appear to phase through blocks. | |||
|310103|The "Text Background Opacity" setting makes the text darker when the "Text Background" setting is set to Everywhere. | |||
|310166|The straw bed is not placed immediately after regular beds in the Creative mode inventory. | |||
|310175|Missing resource warning when loading up the game. | |||
|310200|The player's model flickers while falling into the void when viewed from certain angles. | |||
|310393|Certain projectiles thrown at the world border rubberband repeatedly. | |||
|310530|Changing the game mode in the World Options screen no longer changes the player's game mode. | |||
|310540|A noise definition with {{cd|base_amplitude}} set to 0.0 crashes the game during world load. | |||
|310543|The JVM crashes with {{cd|EXCEPTION_ACCESS_VIOLATION}} in atio6axx.dll on Boot Camp (AMD Radeon Pro 555X). | |||
|310549|{{cd|invulnerable_time}} never decreases for some entities. | |||
|310632|Farmer villagers no longer throw excess wheat to other villagers. | |||
|310642|Landing on farmland deals no fall damage when the block is prevented from being trampled. | |||
|310789|Chunks sometimes don't fade in correctly. | |||
|;prev | |||
|310687|Languages other than "English (US)" fail to load. | |||
|310691|Stonecutter recipes for concrete stairs and slabs are missing. | |||
|310692|The error message when the game is unable to load translations can extend outside the screen. | |||
|310705|The difficulty lock warning screen shows the wrong difficulty after changing the difficulty. | |||
|310718|Unused color attachments are unusable with the OpenGL rendering backend. | |||
|310726|The mansion icon in the texture of woodland explorer maps doesn't match the respective icon on the map. | |||
|310728|Cushions can still be used to see through blocks in third person mode. | |||
|310729|Explorer maps from previous versions prevent saved hotbars from loading. | |||
|310743|The category headers in the Debug Options screen are still different than the other options screens. | |||
|310757|In OIT shaders, {{cd|coefficients[0]}} is accumulated using {{cd|depth}} but subtracted using {{cd|originalDepth}}. | |||
|310771|The common abandoned camp map is named "Abandoned Campsite Map" instead of "Abandoned Camp Map". | |||
|310783|Resource packs with custom namespaces cause the "English (US)" language to fail to load. | |||
|310812|Placing and breaking cushions does not trigger sculk shriekers. | |||
|310917|Chunk generation can corrupt on worlds upgraded from previous versions. | |||
}}</onlyinclude> | |||
== Videos == | |||
{{Slicedlime|hVjgsM4AvC0|UOpcYUD63mo}} | |||
== References == | == References == | ||
| Line 27: | Line 174: | ||
{{Navbox Java Edition versions|26.x}} | {{Navbox Java Edition versions|26.x}} | ||
[[Minecraft:de:26.3-snapshot-8]] | |||
[[Minecraft:es:Java Edition 26.3 Snapshot 8]] | [[Minecraft:es:Java Edition 26.3 Snapshot 8]] | ||
[[Minecraft:fr:Édition Java 26.3 Snapshot 8]] | |||
[[Minecraft:ja:Java Edition 26.3 Snapshot 8]] | |||
[[Minecraft:pt:Edição Java 26.3 Snapshot 8]] | |||
[[Minecraft:ru:26.3 Snapshot 8 (Java Edition)]] | [[Minecraft:ru:26.3 Snapshot 8 (Java Edition)]] | ||
[[Minecraft:zh:Java版26.3-snapshot-8]] | |||
Latest revision as of 11:10, 31 August 2026
26.3 Snapshot 8 (known as 26.3-snapshot-8 in the Minecraft:launcher) is the eighth Minecraft:snapshot for Minecraft:Java Edition 26.3, released on August 12, 2026,<ref>Template:Mcnet</ref> which adds invite codes for Minecraft:Realms, renames a few Minecraft:explorer maps, and fixes bugs.
Additions
General
- Realms owners can now create invite codes to their Realm.
- Up to 5 invite codes are allowed.
- They can be configured to be either active or inactive.
- Expiration of the invite code can be configured.
- Players can now join Realms by entering an invite code in the new "Join Realm" screen.
Changes
Blocks
Minecraft:Concrete slabs and stairs
- Can now be obtained by cutting Minecraft:concrete in a Minecraft:stonecutter.
- Are now broken faster when mined with a Minecraft:hoe.
- Are now immediately placed right after Minecraft:beds in the Minecraft:Creative inventory.
Items
- Renamed the following explorer maps:
- Abandoned Campsite Map → Abandoned Camp Map
- Ancient City Map → Buried Ancient City Map
- Jungle Pyramid Explorer Map → Jungle Explorer Map
- Mineshaft Map → Buried Mineshaft Map
- Ocean Monument Explorer Map → Ocean Explorer Map
- Swamp Hut Explorer Map → Swamp Explorer Map
- Trial Chambers Explorer Map → Trial Explorer Map
- Woodland Mansion Explorer Map → Woodland Explorer Map
Map decorations
- The map icon of Minecraft:woodland mansion on filled maps is now consistent with the one on woodland explorer map item Minecraft:texture.
- Changed from File:Mansion (texture) JE2.png to File:Mansion (texture) JE3.png.
Non-mob entities
- Cushions are now destroyed only when they are fully covered by blocks that cause suffocation.
World generation
- Now generate slightly further apart, with a spacing of 37 chunks instead of 34.
Gameplay
- New villager trades, unlocked from a villager leveling up their profession, will now update even if the player has the trading UI open.
General
- The Minecraft:pack format version is now Template:Cd.
- Some further improvements have been made to the World Options screen.
- The "Game Mode" button has been renamed to "Default Game Mode"
- The "General" section has a new addition:
- Personal Game Mode: the player's active game mode in the current world (equivalent to the Template:Cmd command, or Template:Keys)
- The "Multiplayer" section has a new addition:
- Force Game Mode: controls whether other players game mode is forced to match the default game mode of the world or not.
Order-independent Transparency (OIT)
- Template:Cd shader define was removed since the see-through text it was used for is now rendered in a separate pass outside OIT.
- The version is now Template:Cd.
- Removed core shaders
- Template:Cd and Template:Cd were removed and text background in Text Display Entities is now rendered using the text shaders.
- Features
- Removed feature types:
- Template:Cd
- The Minecraft:desert well feature now uses the type Template:Cd.<ref>worldgen/feature/desert_well.json – misode.mcmeta</ref>
- Template:Cd
- Changed Template:Cd
- Added the field Template:Cd – namespaced ID or inline definition of a structure processor list to apply to the template.
- Removed feature types:
- Placement modifiers
- Added Template:Cd
- Randomly selects a placement modifier from a list and delegates placement to it.
- Format:
- Template:Cd – non-empty list of Placement Modifiers to pick from.
- Added Template:Cd
- Block predicates
- Added Template:Cd
- Checks that every block in a volume matches a given Block Predicate.
- Format:
- Template:Cd – list of 3 integers in range -16 to 16 specifying the lower corner of the volume as an offset from the test position.
- Template:Cd – list of 3 integers in range -16 to 16 specifying the upper corner of the volume as an offset from the test position.
- Template:Cd – block predicate to test on each position.
- Added Template:Cd
Fixes
Videos
References
Template:Navbox Java Edition versions
Minecraft:de:26.3-snapshot-8 Minecraft:es:Java Edition 26.3 Snapshot 8 Minecraft:fr:Édition Java 26.3 Snapshot 8 Minecraft:ja:Java Edition 26.3 Snapshot 8 Minecraft:pt:Edição Java 26.3 Snapshot 8 Minecraft:ru:26.3 Snapshot 8 (Java Edition) Minecraft:zh:Java版26.3-snapshot-8