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Minecraft:Key codes: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
 
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=== Keyboard codes ===
=== Keyboard codes ===
{{info needed section|Instead of bug reports, it may be better to cite https://github.com/libsdl-org/SDL/pull/16239 for some unintuitive Linux mappings}}
Keyboard buttons are handled as a signed 32-bit integer, meaning that through editing options.txt, values from {{code|key.keyboard.-2147483648}} to {{code|key.keyboard.2147483647}} can be specified without being rejected by the game as invalid. Any keys corresponding to a valid [[Minecraft:SDL3 scancodes|SDL key code]] will be automatically converted to one of the named keys below.
The displayed names of several keys will change depending on the currently active system keyboard layout. The values displayed in this table assume a standard en-US QWERTY layout. Some keys also have operating system dependent names, which are assigned different rows sharing an ID.
The displayed names of several keys will change depending on the currently active system keyboard layout. The values displayed in this table assume a standard en-US QWERTY layout. Some keys also have operating system dependent names, which are assigned different rows sharing an ID.


Line 222: Line 225:
! {{code|key.keyboard.backslash}}
! {{code|key.keyboard.backslash}}
| {{btn|\}}
| {{btn|\}}
| colspan="2" | {{key|\}}
| colspan="2" | {{key|\}} (ANSI)
| {{code|key.keyboard.backslash}}{{note|name=unused-translation}}
| {{code|key.keyboard.backslash}}{{note|name=unused-translation}}
|-
|-
Line 271: Line 274:
|-
|-
! {{code|key.keyboard.world.1}}
! {{code|key.keyboard.world.1}}
| {{btn|World 1}}<!--doesn't display in-game in practice, does it? for me, displays as "World 1" in 26.2 and as "\" in 26.3-->
| {{btn|World 1}}{{until|je 26.3}}{{note|device dependent; this appears on Windows, but it appears as \ on Linux}}<br>{{btn|\}}{{upcoming|je 26.3}}
| colspan="2" | Varies{{note|This appears to be what the international backslash key maps to in Linux, and what the ±/§ key maps to in macOS.<ref>https://github.com/glfw/glfw/issues/2481</ref> Windows instead uses World 2 for this purpose.}}
| colspan="2" | Varies{{note|This appears to be what the international backslash key maps to in Linux, and what the ±/§ key maps to in macOS.<ref>https://github.com/glfw/glfw/issues/2481</ref> Windows instead uses World 2 for this purpose.}}{{until|java 26.3}}<br>{{key|\}} (ISO){{upcoming|java 26.3}}
| {{code|key.keyboard.world.1}}{{info needed|in practice, this is almost always overrides, right?}}
| {{code|key.keyboard.world.1}}{{note|name=world-key-translation|This translation key could be used with certain keyboard layouts or operating systems.}}
|-
|-
! {{code|key.keyboard.world.2}}
! {{code|key.keyboard.world.2}}
| {{btn|World 2}}<!--doesn't display in-game in practice, does it? for me, displays as "\" in 26.2 and as "#" in 26.3-->
| {{btn|\}}{{until|je 26.3}}<br>{{btn|<nowiki>#</nowiki>}}{{upcoming|je 26.3}}
| colspan="2" | Varies{{note|From 1.13 to 26.2, the international backslash key maps to this on Windows. This no longer appears to be the case as of 26.3, where it uses World 1.}}
| colspan="2" | Varies{{note|From 1.13 to 26.2, the international backslash key maps to this on Windows. This no longer appears to be the case as of 26.3, where it uses World 1.}}{{until|java 26.3}}<br>Cannot be assigned{{upcoming|java 26.3}}
| {{code|key.keyboard.world.2}}{{info needed|in practice, this is almost always overrides, right?}}
| {{code|key.keyboard.world.2}}{{note|name=world-key-translation}}
|-
|-
! {{code|key.keyboard.f1}}
! {{code|key.keyboard.f1}}
Line 403: Line 406:
| {{btn|F25}}
| {{btn|F25}}
| colspan="2" | Unclear{{note|Ostensibly for a twenty-fifth function key, but Windows, Linux and presumably macOS only recognise up to F24. Some keyboards from decades past go past F24, and Arch Linux can apparently recognise up to F246, however it is unknown if Minecraft would recognise either of these.}}
| colspan="2" | Unclear{{note|Ostensibly for a twenty-fifth function key, but Windows, Linux and presumably macOS only recognise up to F24. Some keyboards from decades past go past F24, and Arch Linux can apparently recognise up to F246, however it is unknown if Minecraft would recognise either of these.}}
| {{code|key.keyboard.f25}}{{until|java 26.3}}
| {{code|key.keyboard.f25}}
|-
|-
! {{code|key.keyboard.keypad.0}}
! {{code|key.keyboard.keypad.0}}
Line 497: Line 500:
! {{code|key.keyboard.keypad.decimal}}
! {{code|key.keyboard.keypad.decimal}}
| {{btn|.}}{{until|java 26.3}}<br>{{btn|Keypad Decimal}}{{upcoming|java 26.3}}
| {{btn|.}}{{until|java 26.3}}<br>{{btn|Keypad Decimal}}{{upcoming|java 26.3}}
| colspan="2" | {{key|Numpad .}}{{until|java 26.3}}
| colspan="2" | {{key|Numpad .}}{{until|java 26.3}}<br>Cannot be assigned{{upcoming|java 26.3}}
| {{code|key.keyboard.keypad.decimal}}{{note|name=unused-translation-until}}
| {{code|key.keyboard.keypad.decimal}}{{note|name=unused-translation-until}}
|-
|-
Line 517: Line 520:
! {{code|key.keyboard.menu}}
! {{code|key.keyboard.menu}}
| {{btn|Menu}}
| {{btn|Menu}}
| colspan="2" | {{key|Menu}}{{until|java 26.3}}
| colspan="2" | {{key|Menu}}{{until|java 26.3}}<br>{{key|Compose}}{{upcoming|je 26.3}}
| {{code|key.keyboard.menu}}
| {{code|key.keyboard.menu}}
|-
|-
! {{code|key.keyboard.application}}{{upcoming|java 26.3}}
! {{code|key.keyboard.application}}{{upcoming|java 26.3}}
| {{btn|Menu}}
| {{btn|Application}}
| colspan="2" | {{key|Menu}}<ref>{{bug|MC-310723}}</ref>
| colspan="2" | {{key|Menu}}
| {{code|key.keyboard.application}}
| {{code|key.keyboard.application}}
|-
|-
Line 658: Line 661:
|-
|-
! rowspan="3" | {{code|key.keyboard.left.win}}
! rowspan="3" | {{code|key.keyboard.left.win}}
| {{btn|Left Win}}
| {{btn|Left Win}}{{until|java 26.3}}<br>{{btn|Left Windows}}{{upcoming|java 26.3}}
| Windows
| Windows
| {{key|Left Windows}}
| {{key|Left Windows}}
Line 671: Line 674:
| Linux
| Linux
| {{key|Left Meta}}
| {{key|Left Meta}}
| {{code|key.keyboard.left.win}}{{upcoming|java 26.3}}
| {{code|key.keyboard.left.meta}}{{upcoming|java 26.3}}
|-
|-
! rowspan="3" | {{code|key.keyboard.right.win}}
! rowspan="3" | {{code|key.keyboard.right.win}}
| {{btn|Right Win}}
| {{btn|Right Win}}{{until|java 26.3}}<br>{{btn|Right Windows}}{{upcoming|java 26.3}}
| Windows
| Windows
| {{key|Right Windows}}
| {{key|Right Windows}}
Line 687: Line 690:
| Linux
| Linux
| {{key|Right Meta}}
| {{key|Right Meta}}
| {{code|key.keyboard.right.win}}{{upcoming|java 26.3}}
| {{code|key.keyboard.right.meta}}{{upcoming|java 26.3}}
|-
! rowspan="2" | {{code|key.keyboard.lang1}}{{upcoming|java 26.3}}<ref name="genericintl">Mojang have chosen to assign generic, non-descriptive titles to these keys, matching their internal SDL3 IDs rather than the actual real-life key names: {{bug|MC-311175}}</ref>
| rowspan="2" | {{btn|Language 1}}<ref name="genericintl"/>
| Windows/Linux
| {{key|Hangeul}}
| rowspan="2" | {{code|key.keyboard.lang1}}<ref name="genericintl"/>
|-
| macOS
| {{key|Kana}}
|-
! rowspan="2" | {{code|key.keyboard.lang2}}{{upcoming|java 26.3}}<ref name="genericintl"/>
| rowspan="2" | {{btn|Language 2}}<ref name="genericintl"/>
| Windows/Linux
| {{key|Hanja}}
| rowspan="2" | {{code|key.keyboard.lang2}}<ref name="genericintl"/>
|-
| macOS
| {{key|Eisu}}
|-
! {{code|key.keyboard.lang3}}{{upcoming|java 26.3}}<ref name="genericintl"/>
| {{btn|Language 3}}<ref name="genericintl"/>
| colspan="2" | {{key|Katakana}}
| {{code|key.keyboard.lang3}}<ref name="genericintl"/>
|-
! {{code|key.keyboard.lang4}}{{upcoming|java 26.3}}<ref name="genericintl"/>
| {{btn|Language 4}}<ref name="genericintl"/>
| colspan="2" | {{key|Hiragana}}
| {{code|key.keyboard.lang4}}<ref name="genericintl"/>
|-
! {{code|key.keyboard.lang5}}{{upcoming|java 26.3}}<ref name="genericintl"/>
| {{btn|Language 5}}<ref name="genericintl"/>
| colspan="2" | {{key|Zenkaku/Hankaku}}{{note|May not work correctly on Linux: {{bug|MC-310984}}}}
| {{code|key.keyboard.lang5}}<ref name="genericintl"/>
|-
! {{code|key.keyboard.international1}}{{upcoming|java 26.3}}<ref name="genericintl"/>
| {{btn|International 1}}<ref name="genericintl"/>
| colspan="2" | {{key|ろ}} (JIS) / {{key|/}} (ABNT)
| {{code|key.keyboard.international1}}<ref name="genericintl"/>
|-
! {{code|key.keyboard.international2}}{{upcoming|java 26.3}}<ref name="genericintl"/>
| {{btn|International 2}}<ref name="genericintl"/>
| colspan="2" | {{key|Katakana/Hiragana}}
| {{code|key.keyboard.international2}}<ref name="genericintl"/>
|-
! {{code|key.keyboard.international3}}{{upcoming|java 26.3}}<ref name="genericintl"/>
| {{btn|International 3}}<ref name="genericintl"/>
| colspan="2" | {{key|¥}}
| {{code|key.keyboard.international3}}<ref name="genericintl"/>
|-
! {{code|key.keyboard.international4}}{{upcoming|java 26.3}}<ref name="genericintl"/>
| {{btn|International 4}}<ref name="genericintl"/>
| colspan="2" | {{key|Henkan}}
| {{code|key.keyboard.international4}}<ref name="genericintl"/>
|-
! {{code|key.keyboard.international5}}{{upcoming|java 26.3}}<ref name="genericintl"/>
| {{btn|International 5}}<ref name="genericintl"/>
| colspan="2" | {{key|Muhenkan}}
| {{code|key.keyboard.international5}}<ref name="genericintl"/>
|-
! {{code|key.keyboard.international6}}{{upcoming|java 26.3}}<ref name="generic9800">{{bug|MC-311184}}</ref>
| {{btn|International 6}}<ref name="generic9800"/>
| colspan="2" | {{key|Numpad ,}} (PC-9800){{note|Windows only; it is assumed that KEY_KPJPCOMMA is meant to represent this on Linux, but is incorrectly bound to International 5 - see https://github.com/libsdl-org/SDL/pull/16168}}
| {{code|key.keyboard.international6}}<ref name="generic9800"/>
|-
! {{code|key.keyboard.alternate.erase}}{{upcoming|java 26.3}}
| {{btn|Alternate Erase}}
| colspan="2" | {{note|Not recognised for some reason: {{bug|MC-311320}}}}
| {{code|key.keyboard.alternate.erase}}
|-
|-
! {{code|key.keyboard.mute}}{{upcoming|java 26.3}}
! {{code|key.keyboard.mute}}{{upcoming|java 26.3}}
Line 708: Line 779:
| colspan="2" | {{key|Media Play Pause}}
| colspan="2" | {{key|Media Play Pause}}
| {{code|key.keyboard.media.play.pause}}
| {{code|key.keyboard.media.play.pause}}
|-
! {{code|key.keyboard.media.play}}{{upcoming|java 26.3}}
| {{btn|Media Play}}
| colspan="2" | {{key|Media Play}}
| {{code|key.keyboard.media.play}}
|-
! {{code|key.keyboard.media.pause}}{{upcoming|java 26.3}}
| {{btn|Media Pause}}
| colspan="2" | {{key|Media Pause}}
| {{code|key.keyboard.media.pause}}
|-
! {{code|key.keyboard.media.record}}{{upcoming|java 26.3}}
| {{btn|Record}}
| colspan="2" | {{key|Media Record}}
| {{code|key.keyboard.media.record}}
|-
! {{code|key.keyboard.media.fast.forward}}{{upcoming|java 26.3}}
| {{btn|Fast Forward}}
| colspan="2" | {{key|Media Fast Forward}}
| {{code|key.keyboard.media.fast.forward}}
|-
! {{code|key.keyboard.media.rewind}}{{upcoming|java 26.3}}
| {{btn|Rewind}}
| colspan="2" | {{key|Media Rewind}}
| {{code|key.keyboard.media.rewind}}
|-
! {{code|key.keyboard.media.next.track}}{{upcoming|java 26.3}}
| {{btn|Next Track}}
| colspan="2" | {{key|Media Next Track}}
| {{code|key.keyboard.media.next.track}}
|-
! {{code|key.keyboard.media.previous.track}}{{upcoming|java 26.3}}
| {{btn|Previous Track}}
| colspan="2" | {{key|Media Previous Track}}
| {{code|key.keyboard.media.previous.track}}
|-
! {{code|key.keyboard.media.stop}}{{upcoming|java 26.3}}
| {{btn|Media Stop}}
| colspan="2" | {{key|Media Stop}}
| {{code|key.keyboard.media.stop}}
|-
! {{code|key.keyboard.media.eject}}{{upcoming|java 26.3}}
| {{btn|Eject}}
| colspan="2" | {{key|Media Eject}}
| {{code|key.keyboard.media.eject}}
|-
! {{code|key.keyboard.media.select}}{{upcoming|java 26.3}}
| {{btn|Media Select}}
| colspan="2" | {{key|Media Select}}
| {{code|key.keyboard.media.select}}
|-
|-
! {{code|key.keyboard.stop}}{{upcoming|java 26.3}}
! {{code|key.keyboard.stop}}{{upcoming|java 26.3}}
Line 713: Line 834:
| colspan="2" | {{key|Stop}}
| colspan="2" | {{key|Stop}}
| {{code|key.keyboard.stop}}
| {{code|key.keyboard.stop}}
|-
! {{code|key.keyboard.cancel}}{{upcoming|java 26.3}}
| {{btn|Cancel}}
| colspan="2" | {{key|Cancel}}
| {{code|key.keyboard.cancel}}
|-
|-
! {{code|key.keyboard.cut}}{{upcoming|java 26.3}}
! {{code|key.keyboard.cut}}{{upcoming|java 26.3}}
Line 739: Line 865:
| {{code|key.keyboard.again}}
| {{code|key.keyboard.again}}
|-
|-
! {{code|key.keyboard.new}}{{upcoming|java 26.3}}
! {{code|key.keyboard.ac.new}}{{upcoming|java 26.3}}
| {{btn|New}}
| {{btn|AC New}}
| colspan="2" | {{key|New}}
| colspan="2" | {{key|Application New}}
| {{code|key.keyboard.new}}
| {{code|key.keyboard.ac.new}}
|-
|-
! {{code|key.keyboard.save}}{{upcoming|java 26.3}}
! {{code|key.keyboard.ac.open}}{{upcoming|java 26.3}}
| {{btn|Save}}
| {{btn|AC Open}}
| colspan="2" | {{key|Save}}
| colspan="2" | {{key|Application Open}}
| {{code|key.keyboard.save}}
| {{code|key.keyboard.ac.open}}
|-
! {{code|key.keyboard.ac.save}}{{upcoming|java 26.3}}
| {{btn|AC Save}}
| colspan="2" | {{key|Application Save}}
| {{code|key.keyboard.ac.save}}
|-
|-
! {{code|key.keyboard.help}}{{upcoming|java 26.3}}
! {{code|key.keyboard.help}}{{upcoming|java 26.3}}
Line 758: Line 889:
| colspan="2" | {{key|Find}}
| colspan="2" | {{key|Find}}
| {{code|key.keyboard.find}}
| {{code|key.keyboard.find}}
|-
! {{code|key.keyboard.ac.close}}{{upcoming|java 26.3}}
| {{btn|AC Close}}
| colspan="2" | {{key|Application Close}}
| {{code|key.keyboard.ac.close}}
|-
! {{code|key.keyboard.ac.exit}}{{upcoming|java 26.3}}
| {{btn|AC Exit}}
| colspan="2" | {{key|Application Exit}}
| {{code|key.keyboard.ac.exit}}
|-
! {{code|key.keyboard.ac.stop}}{{upcoming|java 26.3}}
| {{btn|AC Stop}}
| colspan="2" | {{key|Application Stop}}
| {{code|key.keyboard.ac.stop}}
|-
! {{code|key.keyboard.ac.properties}}{{upcoming|java 26.3}}
| {{btn|AC Properties}}
| colspan="2" | {{key|Application Properties}}
| {{code|key.keyboard.ac.properties}}
|-
! {{code|key.keyboard.ac.search}}{{upcoming|java 26.3}}
| {{btn|AC Search}}
| colspan="2" | {{key|Application Search}}
| {{code|key.keyboard.ac.search}}
|-
! {{code|key.keyboard.ac.home}}{{upcoming|java 26.3}}
| {{btn|AC Home}}
| colspan="2" | {{key|Application Home}}
| {{code|key.keyboard.ac.home}}
|-
! {{code|key.keyboard.ac.back}}{{upcoming|java 26.3}}
| {{btn|AC Back}}
| colspan="2" | {{key|Application Back}}
| {{code|key.keyboard.ac.back}}
|-
! {{code|key.keyboard.ac.forward}}{{upcoming|java 26.3}}
| {{btn|AC Forward}}
| colspan="2" | {{key|Application Forward}}
| {{code|key.keyboard.ac.forward}}
|-
! {{code|key.keyboard.ac.refresh}}{{upcoming|java 26.3}}
| {{btn|AC Refresh}}
| colspan="2" | {{key|Application Refresh}}
| {{code|key.keyboard.ac.refresh}}
|-
! {{code|key.keyboard.ac.bookmarks}}{{upcoming|java 26.3}}
| {{btn|AC Favorites}}
| colspan="2" | {{key|Application Bookmarks}}
| {{code|key.keyboard.ac.bookmarks}}
|-
! {{code|key.keyboard.power}}{{upcoming|java 26.3}}
| {{btn|Power}}
| colspan="2" | {{key|Power}}
| {{code|key.keyboard.power}}
|-
! {{code|key.keyboard.sleep}}{{upcoming|java 26.3}}
| {{btn|Sleep}}
| colspan="2" | {{key|Sleep}}
| {{code|key.keyboard.sleep}}
|-
! {{code|key.keyboard.wake}}{{upcoming|java 26.3}}
| {{btn|Wake}}
| colspan="2" | {{key|Wake}}
| {{code|key.keyboard.wake}}
|-
|-
! {{code|scancode.{{note|name="oldkeynumberid"|Two or three digit number representing operating system key ID}}}}{{until|java 26.3}}
! {{code|scancode.{{note|name="oldkeynumberid"|Two or three digit number representing operating system key ID}}}}{{until|java 26.3}}
Line 764: Line 960:
| {{code|scancode.{{note|name="oldkeynumberid"}}}}
| {{code|scancode.{{note|name="oldkeynumberid"}}}}
|-
|-
! {{code|key.keyboard.{{note|name="newkeynumberid"|Three digit number representing SDL3 key ID}}}}{{upcoming|java 26.3}}
! {{code|key.keyboard.{{note|name="newkeynumberid"|Three digit number representing SDL3 key ID}}}}{{upcoming|java 26.3}}{{more info|confirm whether key numbers undefined by SDL3 use this still}}
| {{btn|key.keyboard.}}{{note|name="newkeynumberid"}}
| {{btn|key.keyboard.}}{{note|name="newkeynumberid"}}
| colspan="2" | Keys with no assigned ID
| colspan="2" | Keys with no assigned ID
Line 770: Line 966:
|}
|}


==== Without names ====
==== Unused ====
{{main|Java Edition untranslated keys}}
{{info needed section|on Linux, SysRq, Channel Up, Channel Down, Mode, Select and Clear should be usable - move at least some to above table and cite bug reports explaining why they aren't, maybe making a new one for the first beforehand}}
SDL3 maintains its own internal numbering system, meaning that these match from one operating system to the other, unlike what was the case with GLFW.{{upcoming|java 26.3}}
Minecraft includes IDs and translation strings for all named SDL3 key IDs, even those which are not present in the key binding files for any supported operating system, and therefore cannot be accessed.
 
While any number greater than 9 can be placed after {{code|key.keyboard.}}, only those which can actually be accessed via a key press binding in-game are listed. Many are automatically converted to proper key IDs at runtime.


The keys listed here are mostly comprised of buttons exclusive to Japanese, Korean and Brazilian keyboard layouts, as well as buttons on multimedia keyboards.
These can be set via modifying {{code|[[Minecraft:options.txt]]}} manually, but will not be triggerable due to the lack of an associated key.


{| class="wikitable sortable" data-description="Table of raw IDs of less-common keyboard keys and button controls" style="margin-left:auto; margin-right:auto; text-align: center"
Keys such as World 2, Keypad Decimal and Escape may warrant inclusion here later.{{upcoming|java 26.3}}
{| class="wikitable sortable" data-description="IDs of unused keys" style="margin-left:auto; margin-right:auto; text-align: center"
! ID{{note|The translation string is assumed to match unless stated otherwise.}}
! Displayed name
! Displayed name
! Physical key or button
! Notes
! Ticket
|-
! {{code|key.keyboard.ac.print}}
| {{btn|AC Print}}
|
|-
! {{code|key.keyboard.call}}
| {{btn|Call}}
| This is a mobile phone button.<ref name="SDLmasterlist">https://wiki.libsdl.org/SDL3/SDL_Scancode</ref>
|-
|-
| {{btn|key.keyboard.102}}
! {{code|key.keyboard.channel.down}}
| {{key|Power}}
| {{btn|Channel Down}}
| {{bug|MC-310991}}
|  
|-
|-
| {{btn|key.keyboard.135}}
! {{code|key.keyboard.channel.up}}
| {{key|ろ}} / {{key|/}} (Brazil)
| {{btn|Channel Up}}
| {{bug|MC-310944}}
|  
|-
|-
| {{btn|key.keyboard.136}}
! {{code|key.keyboard.clear}}
| {{key|Katakana/Hiragana}}
| {{btn|Clear}}
| {{bug|MC-310944}}
|  
|-
|-
| {{btn|key.keyboard.137}}
! {{code|key.keyboard.clear.again}}
| {{key|Yen}}
| {{btn|Clear Again}}
| {{bug|MC-310944}}
|  
|-
|-
| {{btn|key.keyboard.138}}
! {{code|key.keyboard.crsel}}
| {{key|Henkan}}
| {{btn|CrSel}}
| {{bug|MC-310944}}
|  
|-
|-
| {{btn|key.keyboard.139}}
! {{code|key.keyboard.currency.subunit}}
| {{key|Muhenkan}}
| {{btn|Currency Subunit}}
| {{bug|MC-310944}}
|  
|-
|-
| {{btn|key.keyboard.144}}
! {{code|key.keyboard.currency.unit}}
| {{key|Hangul}}
| {{btn|Currency Unit}}
| {{bug|MC-310944}}
|  
|-
|-
| {{btn|key.keyboard.145}}
! {{code|key.keyboard.decimal.separator}}
| {{key|Hanja}}
| {{btn|Decimal Separator}}
| {{bug|MC-310944}}
|  
|-
|-
| {{btn|key.keyboard.146}}
! {{code|key.keyboard.end.call}}
| {{key|Katakana}}
| {{btn|End Call}}
| {{bug|MC-310944}}
| This is a mobile phone button.<ref name="SDLmasterlist"/>
|-
|-
| {{btn|key.keyboard.147}}
! {{code|key.keyboard.enter2}}
| {{key|Hiragana}}
| {{btn|Enter 2}}
| {{bug|MC-310944}}
|  
|-
|-
| {{btn|key.keyboard.155}}
! {{code|key.keyboard.execute}}
| {{key|Cancel}}
| {{btn|Execute}}
| {{bug|MC-311035}}
|  
|-
|-
| {{btn|key.keyboard.257}}
! {{code|key.keyboard.exsel}}
| {{key|Halfwidth/Fullwidth}}
| {{btn|ExSel}}
| {{bug|MC-310984}}
|  
|-
|-
| {{btn|key.keyboard.258}}
! {{code|key.keyboard.international7}}
| {{key|Sleep}}
| {{btn|International 7}}
| {{bug|MC-310991}}
|  
|-
|-
| {{btn|key.keyboard.259}}
! {{code|key.keyboard.international8}}
| {{key|Wake}}
| {{btn|International 8}}
| {{bug|MC-310991}}
|  
|-
|-
| {{btn|key.keyboard.262}}
! {{code|key.keyboard.international9}}
| {{key|Media Play}}
| {{btn|International 9}}
| {{bug|MC-310116}}
|  
|-
|-
| {{btn|key.keyboard.263}}
! {{code|key.keyboard.keypad.00}}
| {{key|Media Pause}}
| {{btn|Keypad 00}}
| {{bug|MC-310116}}
|  
|-
|-
| {{btn|key.keyboard.264}}
! {{code|key.keyboard.keypad.000}}
| {{key|Media Record}}
| {{btn|Keypad 000}}
| {{bug|MC-310116}}
|  
|-
|-
| {{btn|key.keyboard.265}}
! {{code|key.keyboard.keypad.a}}
| {{key|Media Fast Forward}}
| {{btn|Keypad A}}
| {{bug|MC-310116}}
|  
|-
|-
| {{btn|key.keyboard.266}}
! {{code|key.keyboard.keypad.ampersand}}
| {{key|Media Rewind}}
| {{btn|Keypad &}}
| {{bug|MC-310116}}
|  
|-
|-
| {{btn|key.keyboard.267}}
! {{code|key.keyboard.keypad.at}}
| {{key|Media Next Track}}
| {{btn|Keypad @}}
| {{bug|MC-310116}}
|  
|-
|-
| {{btn|key.keyboard.268}}
! {{code|key.keyboard.keypad.b}}
| {{key|Media Previous Track}}
| {{btn|Keypad B}}
| {{bug|MC-310116}}
|  
|-
|-
| {{btn|key.keyboard.269}}
! {{code|key.keyboard.keypad.backspace}}
| {{key|Media Stop}}
| {{btn|Keypad Backspace}}
| {{bug|MC-310116}}
|  
|-
|-
| {{btn|key.keyboard.270}}
! {{code|key.keyboard.keypad.binary}}
| {{key|Media Eject}}
| {{btn|Keypad Binary}}
| {{bug|MC-310116}}
|  
|-
|-
| {{btn|key.keyboard.272}}
! {{code|key.keyboard.keypad.c}}
| {{key|Media Select}}
| {{btn|Keypad C}}
| {{bug|MC-310116}}
|  
|-
|-
| {{btn|key.keyboard.274}}
! {{code|key.keyboard.keypad.clear}}
| {{key|Application Open}}
| {{btn|Keypad Clear}}
| {{bug|MC-311010}}
|  
|-
|-
| {{btn|key.keyboard.275}}
! {{code|key.keyboard.keypad.clear.entry}}
| {{key|Application Close}}
| {{btn|Keypad Clear Entry}}
| {{bug|MC-311010}}
|  
|-
|-
| {{btn|key.keyboard.276}}
! {{code|key.keyboard.keypad.colon}}
| {{key|Application Exit}}
| {{btn|Keypad :}}
| {{bug|MC-311010}}
|  
|-
|-
| {{btn|key.keyboard.279}}
! {{code|key.keyboard.keypad.d}}
| {{key|Application Properties}}
| {{btn|Keypad D}}
| {{bug|MC-311010}}
|  
|-
|-
| {{btn|key.keyboard.280}}
! {{code|key.keyboard.keypad.double.ampersand}}
| {{key|Application Search}}
| {{btn|Keypad &&}}
| {{bug|MC-311010}}
|  
|-
|-
| {{btn|key.keyboard.281}}
! {{code|key.keyboard.keypad.double.vertical.bar}}
| {{key|Application Home}}
| {{btn|Keypad <nowiki>||</nowiki>}}
| {{bug|MC-311010}}
|  
|-
|-
| {{btn|key.keyboard.282}}
! {{code|key.keyboard.keypad.e}}
| {{key|Application Back}}
| {{btn|Keypad E}}
| {{bug|MC-311010}}
|  
|-
|-
| {{btn|key.keyboard.283}}
! {{code|key.keyboard.keypad.equals.as400}}
| {{key|Application Forward}}
| {{btn|Keypad {{=}} (AS400)}}
| {{bug|MC-311010}}
|  
|-
|-
| {{btn|key.keyboard.285}}
! {{code|key.keyboard.keypad.exclamation}}
| {{key|Application Refresh}}
| {{btn|Keypad !}}
| {{bug|MC-311010}}
|  
|-
|-
| {{btn|key.keyboard.286}}
! {{code|key.keyboard.keypad.f}}
| {{key|Application Bookmarks}}
| {{btn|Keypad F}}
| {{bug|MC-311010}}
|  
|}
|-
 
! {{code|key.keyboard.keypad.greater}}
=== Mouse codes ===
| {{btn|Keypad >}}
Mouse buttons are handled as a signed 32-bit integer, meaning that through editing options.txt, values from {{code|key.mouse.-2147483648}} to {{code|key.mouse.2147483647}} can be specified without being rejected by the game as invalid.<ref>{{bug|MC-268286}}</ref> However, the USB HID specification only permits mouse buttons from 1 to 65535,<ref>https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf</ref> meaning that all negative values and the vast majority of the positive values can never actually be assigned to in-game actions without file editing.
|  
 
Only the first eight mouse buttons can have controls assigned to them.{{until|java 26.3}}
 
On Linux, mouse buttons up to 48{{upcoming|java 26.3}} can be specified (evdev key press events 272 to 319) - it is not known if any supported operating systems support a 49th or higher mouse button as input. The maximum mouse button on macOS is 32, and the maximum mouse button on Windows is 5.
 
For the first three mouse buttons, the translation keys match the key IDs; all other buttons follow a generic template.
 
{| class="wikitable" data-description="Mouse button IDs" style="margin-left:auto; margin-right:auto; text-align:center"
! rowspan="2" | ID
! rowspan="2" | Displayed name
! rowspan="2" | Description
! colspan="3" | Usable on
|-
|-
! Windows
! {{code|key.keyboard.keypad.hash}}
! macOS
| {{btn|Keypad #}}
! Linux
|
|-
|-
! {{code|key.mouse.left}}{{note|{{code|key.mouse.1}} is automatically converted to this{{info needed|I assume upon reading options.txt when the game is started? or at another time?}}}}
! {{code|key.keyboard.keypad.hexadecimal}}
| {{btn|Left Button}}
| {{btn|Keypad Hexadecimal}}
| {{mouse|left}}
|  
! {{tc|Yes}}
! {{tc|Yes}}
! {{tc|Yes}}
|-
|-
! {{code|key.mouse.right}}{{note|{{code|key.mouse.3}} is automatically converted to this}}
! {{code|key.keyboard.keypad.left.brace}}
| {{btn|Right Button}}
| {{btn|Keypad {}}
| {{mouse|right}}
|  
! {{tc|Yes}}
! {{tc|Yes}}
! {{tc|Yes}}
|-
|-
! {{code|key.mouse.middle}}{{note|{{code|key.mouse.2}} is automatically converted to this}}
! {{code|key.keyboard.keypad.less}}
| {{btn|Middle Button}}
| {{btn|Keypad <}}
| {{mouse|middle}}
|  
! {{tc|Yes}}
|-
! {{tc|Yes}}
! {{code|key.keyboard.keypad.memory.add}}
! {{tc|Yes}}
| {{btn|Keypad M+}}
|  
|-
|-
! {{code|key.mouse.4}}
! {{code|key.keyboard.keypad.memory.clear}}
| {{btn|Button 4}}
| {{btn|Keypad MC}}
| {{mouse|fourth}}
|  
! {{tc|Yes}}
! {{tc|Yes}}
! {{tc|Yes}}
|-
|-
! {{code|key.mouse.5}}
! {{code|key.keyboard.keypad.memory.divide}}
| {{btn|Button 5}}
| {{btn|Keypad M/}}
| {{mouse|fifth}}
|  
! {{tc|Yes}}
! {{tc|Yes}}
! {{tc|Yes}}
|-
|-
! {{code|key.mouse.6}}
! {{code|key.keyboard.keypad.memory.multiply}}
| {{btn|Button 6}}
| {{btn|Keypad M*}}
| {{mouse|sixth}}
|  
! {{tc|No}}
! {{tc|Yes}}
! {{tc|Yes}}
|-
|-
! {{code|key.mouse.7}}
! {{code|key.keyboard.keypad.memory.recall}}
| {{btn|Button 7}}
| {{btn|Keypad MR}}
| {{mouse|seventh}}
|  
! {{tc|No}}
! {{tc|Yes}}
! {{tc|Yes}}
|-
|-
! {{code|key.mouse.8}}
! {{code|key.keyboard.keypad.memory.store}}
| {{btn|Button 8}}
| {{btn|Keypad MS}}
| {{mouse|eighth}}
|  
! {{tc|No}}
|-
! {{tc|Yes}}
! {{code|key.keyboard.keypad.memory.subtract}}
! {{tc|Yes}}
| {{btn|Keypad M-}}
|  
|-
|-
! {{code|key.mouse.9}}
! {{code|key.keyboard.keypad.octal}}
| {{btn|Button 9}}
| {{btn|Keypad Octal}}
| {{mouse|ninth}}
|  
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.10}}
! {{code|key.keyboard.keypad.percent}}
| {{btn|Button 10}}
| {{btn|Keypad %}}
| {{mouse|tenth}}
|  
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.11}}
! {{code|key.keyboard.keypad.power}}
| {{btn|Button 11}}
| {{btn|Keypad ^}}
| {{mouse|eleventh}}
|  
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.12}}
! {{code|key.keyboard.keypad.right.brace}}
| {{btn|Button 12}}
| {{btn|Keypad <nowiki>}</nowiki>}}
| {{mouse|twelfth}}
|  
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.13}}
! {{code|key.keyboard.keypad.space}}
| {{btn|Button 13}}
| {{btn|Keypad Space}}
| {{mouse|thirteenth}}
|  
! {{tc|No}}
|-
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{code|key.keyboard.keypad.tab}}
! {{tc|Yes}}{{upcoming|java 26.3}}
| {{btn|Keypad Tab}}
|  
|-
|-
! {{code|key.mouse.14}}
! {{code|key.keyboard.keypad.vertical.bar}}
| {{btn|Button 14}}
| {{btn|Keypad <nowiki>|</nowiki>}}
| {{mouse|fourteenth}}
|  
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.15}}
! {{code|key.keyboard.keypad.xor}}
| {{btn|Button 15}}
| {{btn|Keypad XOR}}
| {{mouse|fifteenth}}
|  
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.16}}
! {{code|key.keyboard.lang6}}
| {{btn|Button 16}}
| {{btn|Language 6}}
| {{mouse|sixteenth}}
|  
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.17}}
! {{code|key.keyboard.lang7}}
| {{btn|Button 17}}
| {{btn|Language 7}}
| {{mouse|seventeenth}}
|  
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.18}}
! {{code|key.keyboard.lang8}}
| {{btn|Button 18}}
| {{btn|Language 8}}
| {{mouse|eighteenth}}
|  
! {{tc|No}}
|-
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{code|key.keyboard.lang9}}
! {{tc|Yes}}{{upcoming|java 26.3}}
| {{btn|Language 9}}
|  
|-
|-
! {{code|key.mouse.19}}
! {{code|key.keyboard.mode}}
| {{btn|Button 19}}
| {{btn|Mode}}
| {{mouse|nineteenth}}
| Accidentally assignable in Linux.<ref>{{bug|MC-310984}}</ref>
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.20}}
! {{code|key.keyboard.oper}}
| {{btn|Button 20}}
| {{btn|Oper}}
| {{mouse|twentieth}}
|  
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.21}}
! {{code|key.keyboard.out}}
| {{btn|Button 21}}
| {{btn|Out}}
| {{mouse|twenty-first}}
|  
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.22}}
! {{code|key.keyboard.prior}}
| {{btn|Button 22}}
| {{btn|Prior}}
| {{mouse|twenty-second}}
|  
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.23}}
! {{code|key.keyboard.select}}
| {{btn|Button 23}}
| {{btn|Select}}
| {{mouse|twenty-third}}
|  
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.24}}
! {{code|key.keyboard.separator}}
| {{btn|Button 24}}
| {{btn|Separator}}
| {{mouse|twenty-fourth}}
|  
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.25}}
! {{code|key.keyboard.soft.left}}
| {{btn|Button 25}}
| {{btn|Soft Left}}
| {{mouse|twenty-fifth}}
| This is a mobile phone button.<ref name="SDLmasterlist"/>
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.26}}
! {{code|key.keyboard.soft.right}}
| {{btn|Button 26}}
| {{btn|Soft Right}}
| {{mouse|twenty-sixth}}
| This is a mobile phone button.<ref name="SDLmasterlist"/>
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.27}}
! {{code|key.keyboard.sys.req}}
| {{btn|Button 27}}
| {{btn|SysRq}}{{note|Mojang have chosen to keep this name, despite it being abbreviated in direct contrast to almost all other keys: {{bug|MC-311713}}}}
| {{mouse|twenty-seventh}}
|  
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.28}}
! {{code|key.keyboard.thousands.separator}}
| {{btn|Button 28}}
| {{btn|Thousands Separator}}
| {{mouse|twenty-eighth}}
|  
! {{tc|No}}
|}
! {{tc|Yes}}{{upcoming|java 26.3}}
 
! {{tc|Yes}}{{upcoming|java 26.3}}
=== Mouse codes ===
Mouse buttons are handled as a signed 32-bit integer, meaning that through editing options.txt, values from {{code|key.mouse.-2147483648}} to {{code|key.mouse.2147483647}} can be specified without being rejected by the game as invalid.<ref>{{bug|MC-268286}}</ref> However, the USB HID specification only permits mouse buttons from 1 to 65535,<ref>https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf</ref> meaning that all negative values and the vast majority of the positive values can never actually be assigned to in-game actions without file editing.
 
Only the first eight mouse buttons can have controls assigned to them.{{until|java 26.3}}
 
On Linux, mouse buttons up to 48{{upcoming|java 26.3}} can be specified (evdev key press events 272 to 319) - it is not known if any supported operating systems support a 49th or higher mouse button as input. The maximum mouse button on macOS is 32,<ref>according to what karabiner-elements allows: https://discord.com/channels/647810384031645728/648555495564509184/1528136787434930358</ref> and the maximum mouse button on Windows is 5.
 
For the first three mouse buttons, the translation keys match the key IDs; all other buttons follow a generic template.
 
{| class="wikitable" data-description="Mouse button IDs" style="margin-left:auto; margin-right:auto; text-align:center"
! rowspan="2" | ID
! rowspan="2" | Displayed name
! rowspan="2" | Description
! colspan="3" | Usable on
|-
|-
! {{code|key.mouse.29}}
! Windows
| {{btn|Button 29}}
! macOS
| {{mouse|twenty-ninth}}
! Linux
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.30}}
! {{code|key.mouse.left}}{{note|{{code|key.mouse.1}} is automatically converted to this{{info needed|I assume upon reading options.txt when the game is started? or at another time?}}}}
| {{btn|Button 30}}
| {{btn|Left Button}}
| {{mouse|thirtieth}}
| {{mouse|left}}
! {{tc|No}}
! {{tc|Yes}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}
|-
|-
! {{code|key.mouse.31}}
! {{code|key.mouse.right}}{{note|{{code|key.mouse.3}} is automatically converted to this}}
| {{btn|Button 31}}
| {{btn|Right Button}}
| {{mouse|thirty-first}}
| {{mouse|right}}
! {{tc|No}}
! {{tc|Yes}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}
|-
|-
! {{code|key.mouse.32}}
! {{code|key.mouse.middle}}{{note|{{code|key.mouse.2}} is automatically converted to this}}
| {{btn|Button 32}}
| {{btn|Middle Button}}
| {{mouse|thirty-second}}
| {{mouse|middle}}
! {{tc|No}}
! {{tc|Yes}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}
|-
! {{code|key.mouse.4}}
| {{btn|Button 4}}
| {{mouse|fourth}}
! {{tc|Yes}}
! {{tc|Yes}}
! {{tc|Yes}}
|-
! {{code|key.mouse.5}}
| {{btn|Button 5}}
| {{mouse|fifth}}
! {{tc|Yes}}
! {{tc|Yes}}
! {{tc|Yes}}
|-
|-
! {{code|key.mouse.33}}
! {{code|key.mouse.6}}
| {{btn|Button 33}}
| {{btn|Button 6}}
| {{mouse|thirty-third}}
| {{mouse|sixth}}
! {{tc|No}}
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}
|-
|-
! {{code|key.mouse.34}}
! {{code|key.mouse.7}}
| {{btn|Button 34}}
| {{btn|Button 7}}
| {{mouse|thirty-fourth}}
| {{mouse|seventh}}
! {{tc|No}}
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}
! {{tc|Yes}}
|-
|-
! {{code|key.mouse.35}}
! {{code|key.mouse.8}}
| {{btn|Button 35}}
| {{btn|Button 8}}
| {{mouse|thirty-fifth}}
| {{mouse|eighth}}
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}
! {{tc|Yes}}
|-
! {{code|key.mouse.9}}
| {{btn|Button 9}}
| {{mouse|ninth}}
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.36}}
! {{code|key.mouse.10}}
| {{btn|Button 36}}
| {{btn|Button 10}}
| {{mouse|thirty-sixth}}
| {{mouse|tenth}}
! {{tc|No}}
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.37}}
! {{code|key.mouse.11}}
| {{btn|Button 37}}
| {{btn|Button 11}}
| {{mouse|thirty-seventh}}
| {{mouse|eleventh}}
! {{tc|No}}
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.38}}
! {{code|key.mouse.12}}
| {{btn|Button 38}}
| {{btn|Button 12}}
| {{mouse|thirty-eighth}}
| {{mouse|twelfth}}
! {{tc|No}}
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.39}}
! {{code|key.mouse.13}}
| {{btn|Button 39}}
| {{btn|Button 13}}
| {{mouse|thirty-ninth}}
| {{mouse|thirteenth}}
! {{tc|No}}
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.40}}
! {{code|key.mouse.14}}
| {{btn|Button 40}}
| {{btn|Button 14}}
| {{mouse|fortieth}}
| {{mouse|fourteenth}}
! {{tc|No}}
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.41}}
! {{code|key.mouse.15}}
| {{btn|Button 41}}
| {{btn|Button 15}}
| {{mouse|forty-first}}
| {{mouse|fifteenth}}
! {{tc|No}}
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.42}}
! {{code|key.mouse.16}}
| {{btn|Button 42}}
| {{btn|Button 16}}
| {{mouse|forty-second}}
| {{mouse|sixteenth}}
! {{tc|No}}
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.43}}
! {{code|key.mouse.17}}
| {{btn|Button 43}}
| {{btn|Button 17}}
| {{mouse|forty-third}}
| {{mouse|seventeenth}}
! {{tc|No}}
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.44}}
! {{code|key.mouse.18}}
| {{btn|Button 44}}
| {{btn|Button 18}}
| {{mouse|forty-fourth}}
| {{mouse|eighteenth}}
! {{tc|No}}
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.45}}
! {{code|key.mouse.19}}
| {{btn|Button 45}}
| {{btn|Button 19}}
| {{mouse|forty-fifth}}
| {{mouse|nineteenth}}
! {{tc|No}}
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.46}}
! {{code|key.mouse.20}}
| {{btn|Button 46}}
| {{btn|Button 20}}
| {{mouse|forty-sixth}}
| {{mouse|twentieth}}
! {{tc|No}}
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.47}}
! {{code|key.mouse.21}}
| {{btn|Button 47}}
| {{btn|Button 21}}
| {{mouse|forty-seventh}}
| {{mouse|twenty-first}}
! {{tc|No}}
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|key.mouse.48}}
! {{code|key.mouse.22}}
| {{btn|Button 48}}
| {{btn|Button 22}}
| {{mouse|forty-eighth}}
| {{mouse|twenty-second}}
! {{tc|No}}
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|}
! {{tc|Yes}}{{upcoming|java 26.3}}
 
== ''Bedrock Edition'' ==
=== Keyboard codes ===
In {{BE}}, keys are stored as the value of their [https://learn.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes virtual key code].
{| class="wikitable" data-description="Keyboard button IDs" style="margin-left:auto; margin-right:auto; text-align:center"
! ID
! Displayed name
! Description
! Translation key
|-
|-
! {{code|0}}
! {{code|key.mouse.23}}
| {{btn|Unassigned}}
| {{btn|Button 23}}
| Not Bound
| {{mouse|twenty-third}}
| {{info needed}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|3}}
! {{code|key.mouse.24}}
| {{btn|Button3}}
| {{btn|Button 24}}
| {{key|Break}}
| {{mouse|twenty-fourth}}
|
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|8}}
! {{code|key.mouse.25}}
| {{btn|BACK}}
| {{btn|Button 25}}
| {{key|Backspace}}
| {{mouse|twenty-fifth}}
| {{code|keyboard.keyName.backspace}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|9}}
! {{code|key.mouse.26}}
| {{btn|TAB}}
| {{btn|Button 26}}
| {{key|Tab}}
| {{mouse|twenty-sixth}}
| {{code|keyboard.keyName.tab}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|12}}
! {{code|key.mouse.27}}
| {{btn|Button12}}
| {{btn|Button 27}}
| {{key|Clear}}
| {{mouse|twenty-seventh}}
|
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|13}}
! {{code|key.mouse.28}}
| {{btn|RETURN}}
| {{btn|Button 28}}
| {{key|Enter}}
| {{mouse|twenty-eighth}}
| {{code|keyboard.keyName.return}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|16}}
! {{code|key.mouse.29}}
| {{btn|SHIFT}}
| {{btn|Button 29}}
| {{key|Shift}}
| {{mouse|twenty-ninth}}
| {{code|keyboard.keyName.lshift}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|17}}
! {{code|key.mouse.30}}
| {{btn|CONTROL}}
| {{btn|Button 30}}
| {{key|Control}}
| {{mouse|thirtieth}}
| {{code|keyboard.keyName.control}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|18}}
! {{code|key.mouse.31}}
| {{btn|ALTERNATIVE}}
| {{btn|Button 31}}
| {{key|Alt}}
| {{mouse|thirty-first}}
| {{code|keyboard.keyName.alt}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|19}}
! {{code|key.mouse.32}}
| {{btn|PAUSE}}
| {{btn|Button 32}}
| {{key|Pause}}
| {{mouse|thirty-second}}
| {{code|keyboard.keyName.pause}}
! {{tc|No}}
|-
! {{tc|Yes}}{{upcoming|java 26.3}}
! {{code|20}}
! {{tc|Yes}}{{upcoming|java 26.3}}
| {{btn|CAPITAL}}
| {{key|Caps Lock}}
| {{code|keyboard.keyName.capsLock}}
|-
|-
! {{code|21}}
! {{code|key.mouse.33}}
| {{btn|Button21}}
| {{btn|Button 33}}
| {{key|IME Kana}}
| {{mouse|thirty-third}}
|
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|22}}
! {{code|key.mouse.34}}
| {{btn|Button22}}
| {{btn|Button 34}}
| {{key|Hangul}}
| {{mouse|thirty-fourth}}
|
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|23}}
! {{code|key.mouse.35}}
| {{btn|Button23}}
| {{btn|Button 35}}
| {{key|IME on}}
| {{mouse|thirty-fifth}}
|
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|24}}
! {{code|key.mouse.36}}
| {{btn|Button24}}
| {{btn|Button 36}}
| {{key|IME Junja}}
| {{mouse|thirty-sixth}}
|
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|25}}
! {{code|key.mouse.37}}
| {{btn|Button25}}
| {{btn|Button 37}}
| {{key|IME final mode}}
| {{mouse|thirty-seventh}}
|
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|26}}
! {{code|key.mouse.38}}
| {{btn|Button26}}
| {{btn|Button 38}}
| {{key|IME Hanja / Kanji}}{{info needed|Is this the same as KEY_HANJA, or does this refer to two different keys that map to the same BE number?}}
| {{mouse|thirty-eighth}}
|
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|27}}
! {{code|key.mouse.39}}
| {{btn|ESCAPE}}
| {{btn|Button 39}}
| Cannot be assigned{{note|Trying to bind anything to the Escape key causes it to become Unassigned instead. This can only be set by modifying options.txt.}}
| {{mouse|thirty-ninth}}
| {{code|keyboard.keyName.escape}}
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|28}}
! {{code|key.mouse.40}}
| {{btn|Button28}}
| {{btn|Button 40}}
| {{key|IME conversion}}
| {{mouse|fortieth}}
|
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|29}}
! {{code|key.mouse.41}}
| {{btn|Button29}}
| {{btn|Button 41}}
| {{key|IME non-conversion}}
| {{mouse|forty-first}}
|
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|30}}
! {{code|key.mouse.42}}
| {{btn|Button30}}
| {{btn|Button 42}}
| {{key|IME accept}}
| {{mouse|forty-second}}
|
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|31}}
! {{code|key.mouse.43}}
| {{btn|Button31}}
| {{btn|Button 43}}
| {{key|IME mode change request}}
| {{mouse|forty-third}}
|
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|32}}
! {{code|key.mouse.44}}
| {{btn|SPACE}}
| {{btn|Button 44}}
| {{key|Space}}
| {{mouse|forty-fourth}}
| {{code|keyboard.keyName.space}}
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|33}}
! {{code|key.mouse.45}}
| {{btn|PAGE UP}}
| {{btn|Button 45}}
| {{key|Page Up}}
| {{mouse|forty-fifth}}
| {{code|keyboard.keyName.pgUp}}
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|34}}
! {{code|key.mouse.46}}
| {{btn|PAGE DOWN}}
| {{btn|Button 46}}
| {{key|Page Down}}
| {{mouse|forty-sixth}}
| {{code|keyboard.keyName.pgDown}}
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|35}}
! {{code|key.mouse.47}}
| {{btn|END}}
| {{btn|Button 47}}
| {{key|End}}
| {{mouse|forty-seventh}}
| {{code|keyboard.keyName.end}}
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|-
|-
! {{code|36}}
! {{code|key.mouse.48}}
| {{btn|HOME}}
| {{btn|Button 48}}
| {{key|Home}}
| {{mouse|forty-eighth}}
| {{code|keyboard.keyName.home}}
! {{tc|No}}
! {{tc|No}}
! {{tc|Yes}}{{upcoming|java 26.3}}
|}
 
== ''Bedrock Edition'' ==
=== Keyboard codes ===
{{info needed section|In the lang files there are translation strings for each translatable keycode that is a shortened version (e.g. PgUp instead of PAGE UP). Figure out if these ever appear in the game and, if they do, add a column for them.}}
{{cleanup|section=1|for differing operating systems (e.g. things involving the command key), implement something similar to what is seen with the Java Edition keyboard table above: make the key ID span multiple rows (rowspan 2), and have sub-rows per operating system}}
In {{BE}}, keys are stored as the decimal representation of their [https://learn.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes virtual key code].
 
Some numbers are skipped because they are reserved or not assigned. By modifying options.txt, you can force the game to show these numbers (prefixed with "Button"), but they are unobtainable by pressing a key.
 
The virtual key code specification also provides numbers for buttons on the mouse. However, mouse buttons are not stored as those numbers.
{| class="wikitable" data-description="Keyboard button IDs" style="margin-left:auto; margin-right:auto; text-align:center"
! ID
! Displayed name
! Physical key or button
! Translation key
|-
|-
! {{code|37}}
! {{code|0}}
| {{btn|LEFT}}
| {{btn|Unassigned|be=1}}
| {{key|Left}}
| Not Bound
| {{code|keyboard.keyName.left}}
| {{info needed}}
|-
|-
! {{code|38}}
! {{code|3}}
| {{btn|UP}}
| {{btn|Button3|be=1}}{{note|Displayed the same as the middle mouse button.}}
| {{key|Up}}
| {{key|Break}}
| {{code|keyboard.keyName.up}}
|
|-
|-
! {{code|39}}
! {{code|8}}
| {{btn|RIGHT}}
| {{btn|BACK|be=1}}
| {{key|Right}}
| {{key|Backspace}}
| {{code|keyboard.keyName.right}}
| {{code|keyboard.keyName.backspace}}
|-
|-
! {{code|40}}
! {{code|9}}
| {{btn|DOWN}}
| {{btn|TAB|be=1}}
| {{key|Down}}
| {{key|Tab}}
| {{code|keyboard.keyName.down}}
| {{code|keyboard.keyName.tab}}
|-
|-
! {{code|41}}
! {{code|12}}
| {{btn|Button41}}
| {{btn|Button12|be=1}}
| {{key|Select}}
| {{key|Clear}}
|
|
|-
|-
! {{code|42}}
! {{code|13}}
| {{btn|Button42}}
| {{btn|RETURN|be=1}}
| {{key|Print}}
| {{key|Return}}
|
| {{code|keyboard.keyName.return}}
|-
! {{code|16}}
| {{btn|SHIFT|be=1}}
| {{key|Left Shift}} / {{key|Right Shift}}
| {{code|keyboard.keyName.lshift}}
|-
|-
! {{code|43}}
! {{code|17}}
| {{btn|Button43}}
| {{btn|CONTROL|be=1}}
| {{key|Execute}}
| {{key|Left Control}} / {{key|Right Control}}
|
| {{code|keyboard.keyName.control}}
|-
|-
! {{code|44}}
! {{code|18}}
| {{btn|Button44}}
| {{btn|ALTERNATIVE|be=1}}
| {{key|Print Screen}}
| {{key|Left Alt}} / {{key|Right Alt}}
|
| {{code|keyboard.keyName.alt}}
|-
|-
! {{code|45}}
! {{code|19}}
| {{btn|INSERT}}
| {{btn|PAUSE|be=1}}
| {{key|Insert}}
| {{key|Pause}}
| {{code|keyboard.keyName.insert}}
| {{code|keyboard.keyName.pause}}
|-
|-
! {{code|46}}
! {{code|20}}
| {{btn|DELETE}}
| {{btn|CAPITAL|be=1}}
| {{key|Delete}}
| {{key|Caps Lock}}
| {{code|keyboard.keyName.delete}}
| {{code|keyboard.keyName.capsLock}}
|-
|-
! {{code|47}}
! {{code|21}}
| {{btn|Button47}}
| {{btn|Button21|be=1}}
| {{key|Help}}
| {{key|Kana}}{{verify}} / {{key|Hangeul}}
|
|
|-
|-
! {{code|48}}
! {{code|22}}
| {{btn|0}}
| {{btn|Button22|be=1}}
| {{key|0}}
| {{key|IME on}}
| {{code|keyboard.keyName.0}}
|
|-
! {{code|23}}
| {{btn|Button23|be=1}}
| {{key|IME Junja}}
|
|-
|-
! {{code|49}}
! {{code|24}}
| {{btn|1}}
| {{btn|Button24|be=1}}
| {{key|1}}
| {{key|IME final mode}}
| {{code|keyboard.keyName.1}}
|
|-
|-
! {{code|50}}
! {{code|25}}
| {{btn|2}}
| {{btn|Button25|be=1}}
| {{key|2}}
| {{key|Hanja}} / {{key|Eisu}}{{verify}}
| {{code|keyboard.keyName.2}}
|
|-
|-
! {{code|51}}
! {{code|26}}
| {{btn|3}}
| {{btn|Button26|be=1}}
| {{key|3}}
| {{key|IME off}}
| {{code|keyboard.keyName.3}}
|
|-
|-
! {{code|52}}
! {{code|27}}
| {{btn|4}}
| {{btn|ESCAPE|be=1}}
| {{key|4}}
| Cannot be assigned{{note|Trying to bind anything to the Escape key causes it to become Unassigned instead. This can only be set by modifying options.txt.}}
| {{code|keyboard.keyName.4}}
| {{code|keyboard.keyName.escape}}
|-
|-
! {{code|53}}
! {{code|28}}
| {{btn|5}}
| {{btn|Button28|be=1}}
| {{key|5}}
| {{key|Henkan}}
| {{code|keyboard.keyName.5}}
|
|-
|-
! {{code|54}}
! {{code|29}}
| {{btn|6}}
| {{btn|Button29|be=1}}
| {{key|6}}
| {{key|Muhenkan}}
| {{code|keyboard.keyName.6}}
|
|-
|-
! {{code|55}}
! {{code|30}}
| {{btn|7}}
| {{btn|Button30|be=1}}
| {{key|7}}
| {{key|IME accept}}
| {{code|keyboard.keyName.7}}
|
|-
|-
! {{code|56}}
! {{code|31}}
| {{btn|8}}
| {{btn|Button31|be=1}}
| {{key|8}}
| {{key|IME mode change request}}
| {{code|keyboard.keyName.8}}
|
|-
|-
! {{code|57}}
! {{code|32}}
| {{btn|9}}
| {{btn|SPACE|be=1}}
| {{key|9}}
| {{key|Space}}
| {{code|keyboard.keyName.9}}
| {{code|keyboard.keyName.space}}
|-
|-
! {{code|65}}
! {{code|33}}
| {{btn|A}}
| {{btn|PAGE UP|be=1}}
| {{key|A}}
| {{key|Page Up}}
| {{code|keyboard.keyName.a}}
| {{code|keyboard.keyName.pgUp}}
|-
|-
! {{code|66}}
! {{code|34}}
| {{btn|B}}
| {{btn|PAGE DOWN|be=1}}
| {{key|B}}
| {{key|Page Down}}
| {{code|keyboard.keyName.b}}
| {{code|keyboard.keyName.pgDown}}
|-
|-
! {{code|67}}
! {{code|35}}
| {{btn|C}}
| {{btn|END|be=1}}
| {{key|C}}
| {{key|End}}
| {{code|keyboard.keyName.c}}
| {{code|keyboard.keyName.end}}
|-
|-
! {{code|68}}
! {{code|36}}
| {{btn|D}}
| {{btn|HOME|be=1}}
| {{key|D}}
| {{key|Home}}
| {{code|keyboard.keyName.d}}
| {{code|keyboard.keyName.home}}
|-
|-
! {{code|69}}
! {{code|37}}
| {{btn|E}}
| {{btn|LEFT|be=1}}
| {{key|E}}
| {{key|Left}}
| {{code|keyboard.keyName.e}}
| {{code|keyboard.keyName.left}}
|-
|-
! {{code|70}}
! {{code|38}}
| {{btn|F}}
| {{btn|UP|be=1}}
| {{key|F}}
| {{key|Up}}
| {{code|keyboard.keyName.f}}
| {{code|keyboard.keyName.up}}
|-
|-
! {{code|71}}
! {{code|39}}
| {{btn|G}}
| {{btn|RIGHT|be=1}}
| {{key|G}}
| {{key|Right}}
| {{code|keyboard.keyName.g}}
| {{code|keyboard.keyName.right}}
|-
|-
! {{code|72}}
! {{code|40}}
| {{btn|H}}
| {{btn|DOWN|be=1}}
| {{key|H}}
| {{key|Down}}
| {{code|keyboard.keyName.h}}
| {{code|keyboard.keyName.down}}
|-
|-
! {{code|73}}
! {{code|41}}
| {{btn|I}}
| {{btn|Button41|be=1}}
| {{key|I}}
| {{key|Select}}
| {{code|keyboard.keyName.i}}
|
|-
|-
! {{code|74}}
! {{code|42}}
| {{btn|J}}
| {{btn|Button42|be=1}}
| {{key|J}}
| {{key|Print}}
| {{code|keyboard.keyName.j}}
|
|-
|-
! {{code|75}}
! {{code|43}}
| {{btn|K}}
| {{btn|Button43|be=1}}
| {{key|K}}
| {{key|Execute}}
| {{code|keyboard.keyName.k}}
|
|-
|-
! {{code|76}}
! {{code|44}}
| {{btn|L}}
| {{btn|Button44|be=1}}
| {{key|L}}
| {{key|Print Screen}}
| {{code|keyboard.keyName.l}}
|
|-
|-
! {{code|77}}
! {{code|45}}
| {{btn|M}}
| {{btn|INSERT|be=1}}
| {{key|M}}
| {{key|Insert}}
| {{code|keyboard.keyName.m}}
| {{code|keyboard.keyName.insert}}
|-
|-
! {{code|78}}
! {{code|46}}
| {{btn|N}}
| {{btn|DELETE|be=1}}
| {{key|N}}
| {{key|Delete}}
| {{code|keyboard.keyName.n}}
| {{code|keyboard.keyName.delete}}
|-
|-
! {{code|79}}
! {{code|47}}
| {{btn|O}}
| {{btn|Button47|be=1}}
| {{key|O}}
| {{key|Help}}
| {{code|keyboard.keyName.o}}
|
|-
|-
! {{code|80}}
! {{code|48}}
| {{btn|P}}
| {{btn|0|be=1}}
| {{key|P}}
| {{key|0}}
| {{code|keyboard.keyName.p}}
| {{code|keyboard.keyName.0}}
|-
|-
! {{code|81}}
! {{code|49}}
| {{btn|Q}}
| {{btn|1|be=1}}
| {{key|Q}}
| {{key|1}}
| {{code|keyboard.keyName.q}}
| {{code|keyboard.keyName.1}}
|-
|-
! {{code|82}}
! {{code|50}}
| {{btn|R}}
| {{btn|2|be=1}}
| {{key|R}}
| {{key|2}}
| {{code|keyboard.keyName.r}}
| {{code|keyboard.keyName.2}}
|-
|-
! {{code|83}}
! {{code|51}}
| {{btn|S}}
| {{btn|3|be=1}}
| {{key|S}}
| {{key|3}}
| {{code|keyboard.keyName.s}}
| {{code|keyboard.keyName.3}}
|-
|-
! {{code|84}}
! {{code|52}}
| {{btn|T}}
| {{btn|4|be=1}}
| {{key|T}}
| {{key|4}}
| {{code|keyboard.keyName.t}}
| {{code|keyboard.keyName.4}}
|-
|-
! {{code|85}}
! {{code|53}}
| {{btn|U}}
| {{btn|5|be=1}}
| {{key|U}}
| {{key|5}}
| {{code|keyboard.keyName.u}}
| {{code|keyboard.keyName.5}}
|-
|-
! {{code|86}}
! {{code|54}}
| {{btn|V}}
| {{btn|6|be=1}}
| {{key|V}}
| {{key|6}}
| {{code|keyboard.keyName.v}}
| {{code|keyboard.keyName.6}}
|-
|-
! {{code|87}}
! {{code|55}}
| {{btn|W}}
| {{btn|7|be=1}}
| {{key|W}}
| {{key|7}}
| {{code|keyboard.keyName.w}}
| {{code|keyboard.keyName.7}}
|-
|-
! {{code|88}}
! {{code|56}}
| {{btn|X}}
| {{btn|8|be=1}}
| {{key|X}}
| {{key|8}}
| {{code|keyboard.keyName.x}}
| {{code|keyboard.keyName.8}}
|-
|-
! {{code|89}}
! {{code|57}}
| {{btn|Y}}
| {{btn|9|be=1}}
| {{key|Y}}
| {{key|9}}
| {{code|keyboard.keyName.y}}
| {{code|keyboard.keyName.9}}
|-
|-
! {{code|90}}
! {{code|65}}
| {{btn|Z}}
| {{btn|A|be=1}}
| {{key|Z}}
| {{key|A}}
| {{code|keyboard.keyName.z}}
| {{code|keyboard.keyName.a}}
|-
|-
! {{code|91}}
! {{code|66}}
| {{btn|Button91}}
| {{btn|B|be=1}}
| {{key|Left Windows}} / {{key|Left Command}} / {{key|Chromebook Search}}
| {{key|B}}
|
| {{code|keyboard.keyName.b}}
|-
|-
! {{code|92}}
! {{code|67}}
| {{btn|Button92}}
| {{btn|C|be=1}}
| {{key|Right Windows}} / {{key|Right Command}}
| {{key|C}}
|
| {{code|keyboard.keyName.c}}
|-
|-
! {{code|93}}
! {{code|68}}
| {{btn|Button93}}
| {{btn|D|be=1}}
| {{key|Menu}}
| {{key|D}}
|
| {{code|keyboard.keyName.d}}
|-
|-
! {{code|95}}
! {{code|69}}
| {{btn|Button95}}
| {{btn|E|be=1}}
| {{key|Sleep}}
| {{key|E}}
|
| {{code|keyboard.keyName.e}}
|-
|-
! {{code|96}}
! {{code|70}}
| {{btn|NUMPAD0}}
| {{btn|F|be=1}}
| {{key|Numpad 0}}
| {{key|F}}
| {{code|keyboard.keyName.numpad0}}
| {{code|keyboard.keyName.f}}
|-
|-
! {{code|97}}
! {{code|71}}
| {{btn|NUMPAD1}}
| {{btn|G|be=1}}
| {{key|Numpad 1}}
| {{key|G}}
| {{code|keyboard.keyName.numpad1}}
| {{code|keyboard.keyName.g}}
|-
|-
! {{code|98}}
! {{code|72}}
| {{btn|NUMPAD2}}
| {{btn|H|be=1}}
| {{key|Numpad 2}}
| {{key|H}}
| {{code|keyboard.keyName.numpad2}}
| {{code|keyboard.keyName.h}}
|-
|-
! {{code|99}}
! {{code|73}}
| {{btn|NUMPAD3}}
| {{btn|I|be=1}}
| {{key|Numpad 3}}
| {{key|I}}
| {{code|keyboard.keyName.numpad3}}
| {{code|keyboard.keyName.i}}
|-
|-
! {{code|100}}
! {{code|74}}
| {{btn|NUMPAD4}}
| {{btn|J|be=1}}
| {{key|Numpad 4}}
| {{key|J}}
| {{code|keyboard.keyName.numpad4}}
| {{code|keyboard.keyName.j}}
|-
|-
! {{code|101}}
! {{code|75}}
| {{btn|NUMPAD5}}
| {{btn|K|be=1}}
| {{key|Numpad 5}}
| {{key|K}}
| {{code|keyboard.keyName.numpad5}}
| {{code|keyboard.keyName.k}}
|-
|-
! {{code|102}}
! {{code|76}}
| {{btn|NUMPAD6}}
| {{btn|L|be=1}}
| {{key|Numpad 6}}
| {{key|L}}
| {{code|keyboard.keyName.numpad6}}
| {{code|keyboard.keyName.l}}
|-
|-
! {{code|103}}
! {{code|77}}
| {{btn|NUMPAD7}}
| {{btn|M|be=1}}
| {{key|Numpad 7}}
| {{key|M}}
| {{code|keyboard.keyName.numpad7}}
| {{code|keyboard.keyName.m}}
|-
|-
! {{code|104}}
! {{code|78}}
| {{btn|NUMPAD8}}
| {{btn|N|be=1}}
| {{key|Numpad 8}}
| {{key|N}}
| {{code|keyboard.keyName.numpad8}}
| {{code|keyboard.keyName.n}}
|-
|-
! {{code|105}}
! {{code|79}}
| {{btn|NUMPAD9}}
| {{btn|O|be=1}}
| {{key|Numpad 9}}
| {{key|O}}
| {{code|keyboard.keyName.numpad9}}
| {{code|keyboard.keyName.o}}
|-
|-
! {{code|106}}
! {{code|80}}
| {{btn|MULTIPLY}}
| {{btn|P|be=1}}
| {{key|Numpad *}}
| {{key|P}}
| {{code|keyboard.keyName.multiply}}
| {{code|keyboard.keyName.p}}
|-
|-
! {{code|107}}
! {{code|81}}
| {{btn|ADD}}
| {{btn|Q|be=1}}
| {{key|Numpad <nowiki>+</nowiki>}}
| {{key|Q}}
| {{code|keyboard.keyName.add}}
| {{code|keyboard.keyName.q}}
|-
|-
! {{code|108}}
! {{code|82}}
| {{btn|Button108}}
| {{btn|R|be=1}}
| {{key|Separator}}
| {{key|R}}
|
| {{code|keyboard.keyName.r}}
|-
|-
! {{code|109}}
! {{code|83}}
| {{btn|SUBTRACT}}
| {{btn|S|be=1}}
| {{key|Numpad -}}
| {{key|S}}
| {{code|keyboard.keyName.subtract}}
| {{code|keyboard.keyName.s}}
|-
|-
! {{code|110}}
! {{code|84}}
| {{btn|DECIMAL}}
| {{btn|T|be=1}}
| {{key|Numpad .}}
| {{key|T}}
| {{code|keyboard.keyName.decimal}}
| {{code|keyboard.keyName.t}}
|-
|-
! {{code|111}}
! {{code|85}}
| {{btn|DIVIDE}}
| {{btn|U|be=1}}
| {{key|Numpad /}}
| {{key|U}}
| {{code|keyboard.keyName.divide}}
| {{code|keyboard.keyName.u}}
|-
|-
! {{code|112}}
! {{code|86}}
| {{btn|F1}}
| {{btn|V|be=1}}
| {{key|F1}}
| {{key|V}}
| {{code|keyboard.keyName.f1}}
| {{code|keyboard.keyName.v}}
|-
|-
! {{code|113}}
! {{code|87}}
| {{btn|F2}}
| {{btn|W|be=1}}
| {{key|F2}}
| {{key|W}}
| {{code|keyboard.keyName.f2}}
| {{code|keyboard.keyName.w}}
|-
|-
! {{code|114}}
! {{code|88}}
| {{btn|F3}}
| {{btn|X|be=1}}
| {{key|F3}}
| {{key|X}}
| {{code|keyboard.keyName.f3}}
| {{code|keyboard.keyName.x}}
|-
|-
! {{code|115}}
! {{code|89}}
| {{btn|F4}}
| {{btn|Y|be=1}}
| {{key|F4}}
| {{key|Y}}
| {{code|keyboard.keyName.f4}}
| {{code|keyboard.keyName.y}}
|-
|-
! {{code|116}}
! {{code|90}}
| {{btn|F5}}
| {{btn|Z|be=1}}
| {{key|F5}}
| {{key|Z}}
| {{code|keyboard.keyName.f5}}
| {{code|keyboard.keyName.z}}
|-
! {{code|91}}
| {{btn|Button91|be=1}}
| {{key|Left Windows}} / {{key|Left Command}} / {{key|Chromebook Search}}
|
|-
! {{code|92}}
| {{btn|Button92|be=1}}
| {{key|Right Windows}} / {{key|Right Command}}
|
|-
! {{code|93}}
| {{btn|Button93|be=1}}
| {{key|Menu}}
|
|-
! {{code|95}}
| {{btn|Button95|be=1}}
| {{key|Sleep}}
|
|-
! {{code|96}}
| {{btn|NUMPAD0|be=1}}
| {{key|Numpad 0}}
| {{code|keyboard.keyName.numpad0}}
|-
! {{code|97}}
| {{btn|NUMPAD1|be=1}}
| {{key|Numpad 1}}
| {{code|keyboard.keyName.numpad1}}
|-
! {{code|98}}
| {{btn|NUMPAD2|be=1}}
| {{key|Numpad 2}}
| {{code|keyboard.keyName.numpad2}}
|-
! {{code|99}}
| {{btn|NUMPAD3|be=1}}
| {{key|Numpad 3}}
| {{code|keyboard.keyName.numpad3}}
|-
! {{code|100}}
| {{btn|NUMPAD4|be=1}}
| {{key|Numpad 4}}
| {{code|keyboard.keyName.numpad4}}
|-
! {{code|101}}
| {{btn|NUMPAD5|be=1}}
| {{key|Numpad 5}}
| {{code|keyboard.keyName.numpad5}}
|-
! {{code|102}}
| {{btn|NUMPAD6|be=1}}
| {{key|Numpad 6}}
| {{code|keyboard.keyName.numpad6}}
|-
! {{code|103}}
| {{btn|NUMPAD7|be=1}}
| {{key|Numpad 7}}
| {{code|keyboard.keyName.numpad7}}
|-
! {{code|104}}
| {{btn|NUMPAD8|be=1}}
| {{key|Numpad 8}}
| {{code|keyboard.keyName.numpad8}}
|-
! {{code|105}}
| {{btn|NUMPAD9|be=1}}
| {{key|Numpad 9}}
| {{code|keyboard.keyName.numpad9}}
|-
! {{code|106}}
| {{btn|MULTIPLY|be=1}}
| {{key|Numpad *}}
| {{code|keyboard.keyName.multiply}}
|-
! {{code|107}}
| {{btn|ADD|be=1}}
| {{key|Numpad <nowiki>+</nowiki>}}
| {{code|keyboard.keyName.add}}
|-
! {{code|108}}
| {{btn|Button108|be=1}}
| {{key|Separator}}
|
|-
! {{code|109}}
| {{btn|SUBTRACT|be=1}}
| {{key|Numpad -}}
| {{code|keyboard.keyName.subtract}}
|-
! {{code|110}}
| {{btn|DECIMAL|be=1}}
| {{key|Numpad .}}
| {{code|keyboard.keyName.decimal}}
|-
! {{code|111}}
| {{btn|DIVIDE|be=1}}
| {{key|Numpad /}}
| {{code|keyboard.keyName.divide}}
|-
! {{code|112}}
| {{btn|F1|be=1}}
| {{key|F1}}
| {{code|keyboard.keyName.f1}}
|-
! {{code|113}}
| {{btn|F2|be=1}}
| {{key|F2}}
| {{code|keyboard.keyName.f2}}
|-
! {{code|114}}
| {{btn|F3|be=1}}
| {{key|F3}}
| {{code|keyboard.keyName.f3}}
|-
! {{code|115}}
| {{btn|F4|be=1}}
| {{key|F4}}
| {{code|keyboard.keyName.f4}}
|-
! {{code|116}}
| {{btn|F5|be=1}}
| {{key|F5}}
| {{code|keyboard.keyName.f5}}
|-
! {{code|117}}
| {{btn|F6|be=1}}
| {{key|F6}}
| {{code|keyboard.keyName.f6}}
|-
! {{code|118}}
| {{btn|F7|be=1}}
| {{key|F7}}
| {{code|keyboard.keyName.f7}}
|-
! {{code|119}}
| {{btn|F8|be=1}}
| {{key|F8}}
| {{code|keyboard.keyName.f8}}
|-
! {{code|120}}
| {{btn|F9|be=1}}
| {{key|F9}}
| {{code|keyboard.keyName.f9}}
|-
! {{code|121}}
| {{btn|F10|be=1}}
| {{key|F10}}
| {{code|keyboard.keyName.f10}}
|-
! {{code|122}}
| {{btn|F11|be=1}}
| {{key|F11}}
| {{code|keyboard.keyName.f11}}
|-
! {{code|123}}
| {{btn|F12|be=1}}
| {{key|F12}}
| {{code|keyboard.keyName.f12}}
|-
! {{code|124}}
| {{btn|F13|be=1}}
| {{key|F13}}
| {{code|keyboard.keyName.f13}}
|-
! {{code|125}}
| {{btn|Button125|be=1}}
| {{key|F14}}
|
|-
! {{code|126}}
| {{btn|Button126|be=1}}
| {{key|F15}}
|
|-
|-
! {{code|117}}
! {{code|127}}
| {{btn|F6}}
| {{btn|Button127|be=1}}
| {{key|F6}}
| {{key|F16}}
| {{code|keyboard.keyName.f6}}
|
|-
|-
! {{code|118}}
! {{code|128}}
| {{btn|F7}}
| {{btn|Button128|be=1}}
| {{key|F7}}
| {{key|F17}}
| {{code|keyboard.keyName.f7}}
|
|-
|-
! {{code|119}}
! {{code|129}}
| {{btn|F8}}
| {{btn|Button129|be=1}}
| {{key|F8}}
| {{key|F18}}
| {{code|keyboard.keyName.f8}}
|
|-
|-
! {{code|120}}
! {{code|130}}
| {{btn|F9}}
| {{btn|Button130|be=1}}
| {{key|F9}}
| {{key|F19}}
| {{code|keyboard.keyName.f9}}
|
|-
|-
! {{code|121}}
! {{code|131}}
| {{btn|F10}}
| {{btn|Button131|be=1}}
| {{key|F10}}
| {{key|F20}}
| {{code|keyboard.keyName.f10}}
|
|-
|-
! {{code|122}}
! {{code|132}}
| {{btn|F11}}
| {{btn|Button132|be=1}}
| {{key|F11}}
| {{key|F21}}
| {{code|keyboard.keyName.f11}}
|
|-
|-
! {{code|123}}
! {{code|133}}
| {{btn|F12}}
| {{btn|Button133|be=1}}
| {{key|F12}}
| {{key|F22}}
| {{code|keyboard.keyName.f12}}
|-
! {{code|124}}
| {{btn|F13}}
| {{key|F13}}
| {{code|keyboard.keyName.f13}}
|-
! {{code|125}}
| {{btn|Button125}}
| {{key|F14}}
|
|
|-
|-
! {{code|126}}
! {{code|134}}
| {{btn|Button126}}
| {{btn|Button134|be=1}}
| {{key|F15}}
|
|-
! {{code|127}}
| {{btn|Button127}}
| {{key|F16}}
|
|-
! {{code|128}}
| {{btn|Button128}}
| {{key|F17}}
|
|-
! {{code|129}}
| {{btn|Button129}}
| {{key|F18}}
|
|-
! {{code|130}}
| {{btn|Button130}}
| {{key|F19}}
|
|-
! {{code|131}}
| {{btn|Button131}}
| {{key|F20}}
|
|-
! {{code|132}}
| {{btn|Button132}}
| {{key|F21}}
|
|-
! {{code|133}}
| {{btn|Button133}}
| {{key|F22}}
|
|-
! {{code|134}}
| {{btn|Button134}}
| {{key|F23}}
| {{key|F23}}
|
|
|-
|-
! {{code|135}}
! {{code|135}}
| {{btn|Button135}}
| {{btn|Button135|be=1}}
| {{key|F24}}
| {{key|F24}}
|
|
|-
|-
! {{code|144}}
! {{code|144}}
| {{btn|NUMLOCK}}
| {{btn|NUMLOCK|be=1}}
| {{key|Num Lock}}
| {{key|Num Lock}}
| {{code|keyboard.keyName.numLock}}
| {{code|keyboard.keyName.numLock}}
|-
|-
! {{code|145}}
! {{code|145}}
| {{btn|SCROLL}}
| {{btn|SCROLL|be=1}}
| {{key|Scroll Lock}}
| {{key|Scroll Lock}}
| {{code|keyboard.keyName.scroll}}
| {{code|keyboard.keyName.scroll}}
|-
|-
! {{code|146}}
! {{code|146}}
| {{btn|Button146}}
| {{btn|Button146|be=1}}
| OEM-Specific{{note|name=oem-specific|The manufacturer of your keyboard can map a physical key to this key code.}}
| OEM-Specific{{note|name=oem-specific|The manufacturer of your keyboard can map a physical key to this key code.}}
|
|
|-
|-
! {{code|147}}
! {{code|147}}
| {{btn|Button147}}
| {{btn|Button147|be=1}}
| OEM-Specific{{note|name=oem-specific}}
| OEM-Specific{{note|name=oem-specific}}
|
|
|-
|-
! {{code|148}}
! {{code|148}}
| {{btn|Button148}}
| {{btn|Button148|be=1}}
| OEM-Specific{{note|name=oem-specific}}
| OEM-Specific{{note|name=oem-specific}}
|
|
|-
|-
! {{code|149}}
! {{code|149}}
| {{btn|Button149}}
| {{btn|Button149|be=1}}
| OEM-Specific{{note|name=oem-specific}}
| OEM-Specific{{note|name=oem-specific}}
|
|
|-
|-
! {{code|150}}
! {{code|150}}
| {{btn|Button150}}
| {{btn|Button150|be=1}}
| OEM-Specific{{note|name=oem-specific}}
| OEM-Specific{{note|name=oem-specific}}
|
|
|-
|-
! {{code|166}}
! {{code|166}}
| {{btn|Button166}}
| {{btn|Button166|be=1}}
| {{key|Browser Back}}
| {{key|Application Back}}
|
|
|-
|-
! {{code|167}}
! {{code|167}}
| {{btn|Button167}}
| {{btn|Button167|be=1}}
| {{key|Browser Forward}}
| {{key|Application Forward}}
|
|
|-
|-
! {{code|168}}
! {{code|168}}
| {{btn|Button168}}
| {{btn|Button168|be=1}}
| {{key|Browser Refresh}}
| {{key|Application Refresh}}
|
|
|-
|-
! {{code|169}}
! {{code|169}}
| {{btn|Button169}}
| {{btn|Button169|be=1}}
| {{key|Browser Stop}}
| {{key|Application Stop}}
|
|
|-
|-
! {{code|170}}
! {{code|170}}
| {{btn|Button170}}
| {{btn|Button170|be=1}}
| {{key|Browser Search}}
| {{key|Application Search}}
|
|
|-
|-
! {{code|171}}
! {{code|171}}
| {{btn|Button171}}
| {{btn|Button171|be=1}}
| {{key|Browser Favorites}}
| {{key|Application Bookmarks}}
|
|
|-
|-
! {{code|172}}
! {{code|172}}
| {{btn|Button172}}
| {{btn|Button172|be=1}}
| {{key|Browser Start and Home}}
| {{key|Application Home}}
|
|
|-
|-
! {{code|173}}
! {{code|173}}
| {{btn|Button173}}
| {{btn|Button173|be=1}}
| {{key|Volume Mute}}
| {{key|Mute}}
|
|
|-
|-
! {{code|174}}
! {{code|174}}
| {{btn|Button174}}
| {{btn|Button174|be=1}}
| {{key|Volume Down}}
| {{key|Volume Down}}
|
|
|-
|-
! {{code|175}}
! {{code|175}}
| {{btn|Button175}}
| {{btn|Button175|be=1}}
| {{key|Volume Up}}
| {{key|Volume Up}}
|
|
|-
|-
! {{code|176}}
! {{code|176}}
| {{btn|Button176}}
| {{btn|Button176|be=1}}
| {{key|Next Track}}
| {{key|Media Next Track}}
|
|
|-
|-
! {{code|177}}
! {{code|177}}
| {{btn|Button177}}
| {{btn|Button177|be=1}}
| {{key|Previous Track}}
| {{key|Media Previous Track}}
|
|
|-
|-
! {{code|178}}
! {{code|178}}
| {{btn|Button178}}
| {{btn|Button178|be=1}}
| {{key|Stop Media}}
| {{key|Media Stop}}
|
|
|-
|-
! {{code|179}}
! {{code|179}}
| {{btn|Button179}}
| {{btn|Button179|be=1}}
| {{key|Play/Pause Media}}
| {{key|Media Play Pause}}
|
|
|-
|-
! {{code|180}}
! {{code|180}}
| {{btn|Button180}}
| {{btn|Button180|be=1}}
| {{key|Start Mail}}
| {{key|Start Mail}}
|
|
|-
|-
! {{code|181}}
! {{code|181}}
| {{btn|Button181}}
| {{btn|Button181|be=1}}
| {{key|Select Media}}
| {{key|Media Select}}
|
|
|-
|-
! {{code|182}}
! {{code|182}}
| {{btn|Button182}}
| {{btn|Button182|be=1}}
| {{key|Start Application 1}}
| {{key|Start Application 1}}
|
|
|-
|-
! {{code|183}}
! {{code|183}}
| {{btn|Button183}}
| {{btn|Button183|be=1}}
| {{key|Start Application 2}}
| {{key|Start Application 2}}
|
|
|-
|-
! {{code|186}}
! {{code|186}}
| {{btn|SEMICOLON}}
| {{btn|SEMICOLON|be=1}}
| {{key|;}}
| {{key|;}}
| {{code|keyboard.keyName.semicolon}}
| {{code|keyboard.keyName.semicolon}}
|-
|-
! {{code|187}}
! {{code|187}}
| {{btn|EQUALS}}
| {{btn|EQUALS|be=1}}
| {{key|{{=}}}}
| {{key|{{=}}}}
| {{code|keyboard.keyName.equals}}
| {{code|keyboard.keyName.equals}}
|-
|-
! {{code|188}}
! {{code|188}}
| {{btn|COMMA}}
| {{btn|COMMA|be=1}}
| {{key|,}}
| {{key|,}}
| {{code|keyboard.keyName.comma}}
| {{code|keyboard.keyName.comma}}
|-
|-
! {{code|189}}
! {{code|189}}
| {{btn|MINUS}}
| {{btn|MINUS|be=1}}
| {{key|-}}
| {{key|-}}
| {{code|keyboard.keyName.minus}}
| {{code|keyboard.keyName.minus}}
|-
|-
! {{code|190}}
! {{code|190}}
| {{btn|PERIOD}}
| {{btn|PERIOD|be=1}}
| {{key|.}}
| {{key|.}}
| {{code|keyboard.keyName.period}}
| {{code|keyboard.keyName.period}}
|-
|-
! {{code|191}}
! {{code|191}}
| {{btn|SLASH}}
| {{btn|SLASH|be=1}}
| {{key|/}}
| {{key|/}}
| {{code|keyboard.keyName.slash}}
| {{code|keyboard.keyName.slash}}
|-
|-
! {{code|192}}
! {{code|192}}
| {{btn|GRAVE}}
| {{btn|GRAVE|be=1}}
| {{key|`}}
| {{key|`}}
| {{code|keyboard.keyName.grave}}
| {{code|keyboard.keyName.grave}}
|--
! {{code|194}}
| {{btn|Button193|be=1}}
| {{more info|It's the International 1 key, but I don't know what that is specifically.}}
|
|-
! {{code|194}}
| {{btn|Button194|be=1}}
| {{key|Numpad ,}}
|
|-
|-
! {{code|219}}
! {{code|219}}
| {{btn|LBRACKET}}
| {{btn|LBRACKET|be=1}}
| {{key|[}}
| {{key|[}}
| {{code|keyboard.keyName.lbracket}}
| {{code|keyboard.keyName.lbracket}}
|-
|-
! {{code|220}}
! {{code|220}}
| {{btn|BACKSLASH}}
| {{btn|BACKSLASH|be=1}}
| {{key|\}}
| {{key|\}}{{info needed|ANSI (North America layout), ISO (Europe layout), or both?}}
| {{code|keyboard.keyName.backslash}}
| {{code|keyboard.keyName.backslash}}
|-
|-
! {{code|221}}
! {{code|221}}
| {{btn|RBRACKET}}
| {{btn|RBRACKET|be=1}}
| {{key|]}}
| {{key|]}}
| {{code|keyboard.keyName.rbracket}}
| {{code|keyboard.keyName.rbracket}}
|-
|-
! {{code|222}}
! {{code|222}}
| {{btn|APOSTROPHE}}
| {{btn|APOSTROPHE|be=1}}
| {{key|'}}
| {{key|'}}
| {{code|keyboard.keyName.apostrophe}}
| {{code|keyboard.keyName.apostrophe}}
|-
|-
! {{code|223}}
! {{code|223}}
| {{btn|Button223}}
| {{btn|Button223|be=1}}
| OEM-Specific{{note|name=oem-specific}}
| OEM-Specific{{note|name=oem-specific}}
|
|
|-
|-
! {{code|225}}
! {{code|225}}
| {{btn|Button225}}
| {{btn|Button225|be=1}}
| OEM-Specific{{note|name=oem-specific}}
| OEM-Specific{{note|name=oem-specific}}
|
|
|-
|-
! {{code|226}}
! {{code|226}}
| {{btn|Button226}}
| {{btn|Button226|be=1}}
| OEM-Specific{{note|name=oem-specific}}
| OEM-Specific{{note|name=oem-specific}}
|
|
|-
|-
! {{code|227}}
! {{code|227}}
| {{btn|Button227}}
| {{btn|Button227|be=1}}
| OEM-Specific{{note|name=oem-specific}}
| OEM-Specific{{note|name=oem-specific}}
|
|
|-
|-
! {{code|228}}
! {{code|228}}
| {{btn|Button228}}
| {{btn|Button228|be=1}}
| OEM-Specific{{note|name=oem-specific}}
| OEM-Specific{{note|name=oem-specific}}
|
|
|-
|-
! {{code|229}}
! {{code|229}}
| {{btn|Button229}}
| {{btn|Button229|be=1}}
| {{key|IME process}}
| {{key|IME process}}
|
|
|-
|-
! {{code|230}}
! {{code|230}}
| {{btn|Button230}}
| {{btn|Button230|be=1}}
| OEM-Specific{{note|name=oem-specific}}
| OEM-Specific{{note|name=oem-specific}}
|
|
|-
|-
! {{code|231}}
! {{code|231}}
| {{btn|Button231}}
| {{btn|Button231|be=1}}
| {{info needed}}
| {{info needed}}
|
|
|-
|-
! {{code|233}}
! {{code|233}}
| {{btn|Button233}}
| {{btn|Button233|be=1}}
| OEM-Specific{{note|name=oem-specific}}
| OEM-Specific{{note|name=oem-specific}}
|
|
|-
|-
! {{code|234}}
! {{code|234}}
| {{btn|Button234}}
| {{btn|Button234|be=1}}
| OEM-Specific{{note|name=oem-specific}}
| OEM-Specific{{note|name=oem-specific}}
|
|
|-
|-
! {{code|235}}
! {{code|235}}
| {{btn|Button235}}
| {{btn|Button235|be=1}}
| OEM-Specific{{note|name=oem-specific}}
| OEM-Specific{{note|name=oem-specific}}
|
|
|-
|-
! {{code|236}}
! {{code|236}}
| {{btn|Button236}}
| {{btn|Button236|be=1}}
| OEM-Specific{{note|name=oem-specific}}
| OEM-Specific{{note|name=oem-specific}}
|
|
|-
|-
! {{code|237}}
! {{code|237}}
| {{btn|Button237}}
| {{btn|Button237|be=1}}
| OEM-Specific{{note|name=oem-specific}}
| OEM-Specific{{note|name=oem-specific}}
|
|
|-
|-
! {{code|238}}
! {{code|238}}
| {{btn|Button238}}
| {{btn|Button238|be=1}}
| OEM-Specific{{note|name=oem-specific}}
| OEM-Specific{{note|name=oem-specific}}
|
|
|-
|-
! {{code|239}}
! {{code|239}}
| {{btn|Button239}}
| {{btn|Button239|be=1}}
| OEM-Specific{{note|name=oem-specific}}
| OEM-Specific{{note|name=oem-specific}}
|
|
|-
|-
! {{code|240}}
! {{code|240}}
| {{btn|Button240}}
| {{btn|Button240|be=1}}
| OEM-Specific{{note|name=oem-specific}}
| OEM-Specific{{note|name=oem-specific}}
|
|
|-
|-
! {{code|241}}
! {{code|241}}
| {{btn|Button241}}
| {{btn|Button241|be=1}}
| OEM-Specific{{note|name=oem-specific}}
| OEM-Specific{{note|name=oem-specific}}
|
|
|-
|-
! {{code|242}}
! {{code|242}}
| {{btn|Button242}}
| {{btn|Button242|be=1}}
| OEM-Specific{{note|name=oem-specific}}
| OEM-Specific{{note|name=oem-specific}}
|
|
|-
|-
! {{code|243}}
! {{code|243}}
| {{btn|Button243}}
| {{btn|Button243|be=1}}
| OEM-Specific{{note|name=oem-specific}}
| OEM-Specific{{note|name=oem-specific}}
|
|
|-
|-
! {{code|244}}
! {{code|244}}
| {{btn|Button244}}
| {{btn|Button244|be=1}}
| OEM-Specific{{note|name=oem-specific}}
| OEM-Specific{{note|name=oem-specific}}
|
|
|-
|-
! {{code|245}}
! {{code|245}}
| {{btn|Button245}}
| {{btn|Button245|be=1}}
| OEM-Specific{{note|name=oem-specific}}
| OEM-Specific{{note|name=oem-specific}}
|
|
|-
|-
! {{code|246}}
! {{code|246}}
| {{btn|Button246}}
| {{btn|Button246|be=1}}
| {{key|Attn}}
| {{key|Attn}}
|
|
|-
|-
! {{code|247}}
! {{code|247}}
| {{btn|Button247}}
| {{btn|Button247|be=1}}
| {{key|CrSel}}
| {{key|CrSel}}
|
|
|-
|-
! {{code|248}}
! {{code|248}}
| {{btn|Button248}}
| {{btn|Button248|be=1}}
| {{key|ExSel}}
| {{key|ExSel}}
|
|
|-
|-
! {{code|249}}
! {{code|249}}
| {{btn|Button249}}
| {{btn|Button249|be=1}}
| {{key|Erase EOF}}
| {{key|Erase EOF}}
|
|
|-
|-
! {{code|250}}
! {{code|250}}
| {{btn|Button250}}
| {{btn|Button250|be=1}}
| {{key|Play}}
| {{key|Play}}
|
|
|-
|-
! {{code|251}}
! {{code|251}}
| {{btn|Button251}}
| {{btn|Button251|be=1}}
| {{key|Zoom}}
| {{key|Zoom}}
|
|
|-
|-
! {{code|253}}
! {{code|253}}
| {{btn|Button253}}
| {{btn|Button253|be=1}}
| {{key|PA1}}
| {{key|PA1}}
|
|
|-
|-
! {{code|254}}
! {{code|254}}
| {{btn|Button254}}
| {{btn|Button254|be=1}}
| {{key|Clear}}
| {{key|Clear}}
|
|-
! {{code|255}}
| {{btn|Button255|be=1}}
| All unknown keys
|
|
|}
|}
Line 2,210: Line 2,570:
|-
|-
! {{code|-99}}
! {{code|-99}}
| {{btn|Button1}}
| {{btn|Button1|be=1}}
| {{mouse|left}}
| {{mouse|left}}
|-
|-
! {{code|-98}}
! {{code|-98}}
| {{btn|Button2}}
| {{btn|Button2|be=1}}
| {{mouse|right}}
| {{mouse|right}}
|-
|-
! {{code|-97}}
! {{code|-97}}
| {{btn|Button3}}
| {{btn|Button3|be=1}}
| {{mouse|middle}}
| {{mouse|middle}}
|-
|-
! {{code|-95}}
! {{code|-95}}
| {{btn|Button5}}
| {{btn|Button5|be=1}}
| {{mouse|fourth}}
| {{mouse|fourth}}
|-
|-
! {{code|-94}}
! {{code|-94}}
| {{btn|Button6}}
| {{btn|Button6|be=1}}
| {{mouse|fifth}}
| {{mouse|fifth}}
|}
|}
Line 2,380: Line 2,740:
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java classic}}
|{{HistoryLine|java classic}}
|{{HistoryLine||0.0.23a|Added key codes.}}
|{{HistoryLine||0.0.23a|Controls can now be customized. Only keyboard buttons are recognised as valid for rebinding.}}
|{{HistoryLine|java beta}}
|{{HistoryLine|java beta}}
|{{HistoryLine||1.8|dev=Pre-release|Controls can now be bound to mouse buttons; these are handled using negative numbers.}}
|{{HistoryLine||1.8|dev=Pre-release|Controls can now be bound to mouse buttons; these are handled using negative numbers.}}
Line 2,390: Line 2,750:
|Controls that are not bound to anything now display "Not bound".
|Controls that are not bound to anything now display "Not bound".
|The game now uses GLFW.
|The game now uses GLFW.
|Added translation keys for most key codes, which are only displayed for keys GLFW doesn't return a name for.}}
|Added translation keys for most key codes, which are only displayed for keys GLFW doesn't return a name for.
|Keys with no assigned ID are called {{code|scancode.###}}
|Accepted values are -2147483648 to 2147483647,{{verify}} though obviously only a tiny subset are attainable.}}
|{{HistoryLine|||dev=17w45a|Keyboard key codes and their translation keys are now prefixed with {{code|key.keyboard.}}.
|{{HistoryLine|||dev=17w45a|Keyboard key codes and their translation keys are now prefixed with {{code|key.keyboard.}}.
|{{code|key.keyboard.-1}} is now used for controls that are not bound to anything.}}
|{{code|key.keyboard.-1}} is now used for controls that are not bound to anything.}}
Line 2,400: Line 2,762:
|{{HistoryLine||1.20|dev=pre2|Letter keys are now displayed in uppercase again.}}
|{{HistoryLine||1.20|dev=pre2|Letter keys are now displayed in uppercase again.}}
|{{HistoryLine|||dev=pre3|Controls that are not bound to anything now display "Not Bound".}}
|{{HistoryLine|||dev=pre3|Controls that are not bound to anything now display "Not Bound".}}
|{{HistoryLine||?|The international backslash key is now recognised as {{code|key.keyboard.world.1}} on Windows, rather than {{code|key.keyboard.world.2}}.}}
|{{HistoryLine|java upcoming}}
|{{HistoryLine|java upcoming}}
|{{HistoryLine||26.3|dev=snap4|Valid but undefined key codes have been changed from {{code|scancode.###}} to {{code|key.keyboard.###}}.
|{{HistoryLine||26.3|dev=snap4|Valid but undefined key codes have been changed from {{code|scancode.###}} to {{code|key.keyboard.###}}.
|Removed {{code|key.keyboard.f25}}.
|Removed {{code|key.keyboard.f25}}. Its translation string is purposefully retained in the game files for an unknown reason.<ref>{{bug|MC-311176}}</ref>
|Keypad keys are now prefixed with "Keypad ".
|Keypad keys are now prefixed with "Keypad ".
|Keys are only displayed as the internal name that SDL provides if that name is one character long and uses the translation key otherwise.
|Keys are only displayed as the internal name that SDL provides if that name is one character long and uses the translation key otherwise.
|Certain keys, such as keypad plus-or-minus, keypad opening bracket and keypad closing bracket, now display the character they represent, despite not being defined key codes in the game.<ref>{{bug|MC-310109}}, {{bug|MC-310110}}</ref>
|Certain keys, such as keypad plus-or-minus, keypad opening bracket and keypad closing bracket, now display the character they represent, despite not being defined key codes in the game.<ref>{{bug|MC-310109}}, {{bug|MC-310110}}</ref>
|The game now uses SDL3.}}
|The game now uses SDL3.
|The international backslash key is now recognised as {{code|key.keyboard.world.1}} on Windows, rather than {{code|key.keyboard.world.2}}.
|{{code|key.keyboard.keypad.decimal}} can no longer be assigned.
|{{code|key.keyboard.menu}} is now assigned with {{key|Compose}} instead of {{key|Menu}}.}}
|{{HistoryLine|||dev=snap7|Several new translatable key codes have been added:
|{{HistoryLine|||dev=snap7|Several new translatable key codes have been added:
*{{code|key.keyboard.keypad.period}}
{{collapse|content=
*{{code|key.keyboard.keypad.comma}}
* {{code|key.keyboard.99}} → {{code|key.keyboard.keypad.period}}
*{{code|key.keyboard.keypad.plus.minus}}
* {{code|key.keyboard.101}} → {{code|key.keyboard.application}}
*{{code|key.keyboard.keypad.left.parenthesis}}
* {{code|key.keyboard.117}} → {{code|key.keyboard.help}}
*{{code|key.keyboard.keypad.right.parenthesis}}
* {{code|key.keyboard.120}} → {{code|key.keyboard.stop}}
*{{code|key.keyboard.application}}
* {{code|key.keyboard.121}} → {{code|key.keyboard.again}}
*{{code|key.keyboard.mute}}
* {{code|key.keyboard.122}} → {{code|key.keyboard.undo}}
*{{code|key.keyboard.volume.up}}
* {{code|key.keyboard.123}} → {{code|key.keyboard.cut}}
*{{code|key.keyboard.volume.down}}
* {{code|key.keyboard.124}} → {{code|key.keyboard.copy}}
*{{code|key.keyboard.media.play.pause}}
* {{code|key.keyboard.125}} → {{code|key.keyboard.paste}}
*{{code|key.keyboard.stop}}
* {{code|key.keyboard.126}} → {{code|key.keyboard.find}}
*{{code|key.keyboard.again}}
* {{code|key.keyboard.127}} → {{code|key.keyboard.mute}}
*{{code|key.keyboard.undo}}
* {{code|key.keyboard.128}} → {{code|key.keyboard.volume.up}}
*{{code|key.keyboard.cut}}
* {{code|key.keyboard.129}} → {{code|key.keyboard.volume.down}}
*{{code|key.keyboard.copy}}
* {{code|key.keyboard.133}} → {{code|key.keyboard.keypad.comma}}
*{{code|key.keyboard.paste}}
* {{code|key.keyboard.182}} → {{code|key.keyboard.keypad.left.parenthesis}}
*{{code|key.keyboard.find}}
* {{code|key.keyboard.183}} → {{code|key.keyboard.keypad.right.parenthesis}}
*{{code|key.keyboard.help}}
* {{code|key.keyboard.215}} → {{code|key.keyboard.keypad.plus.minus}}
*{{code|key.keyboard.new}}
* {{code|key.keyboard.271}} → {{code|key.keyboard.media.play.pause}}
*{{code|key.keyboard.save}}|
* {{code|key.keyboard.273}} → {{code|key.keyboard.new}}
{{code|key.keyboard.left.alt}}, {{code|key.keyboard.right.alt}}, {{code|key.keyboard.left.win}}, and {{code|key.keyboard.right.win}} now have different display names depending on the user's operating system.{{info needed|Checking the lang files shows that there are distinct "[left/right].win" and "[left/right].windows" translation strings - explain how these are applied}}}}
* {{code|key.keyboard.277}} → {{code|key.keyboard.save}}
}}
|{{code|key.keyboard.left.alt}}, {{code|key.keyboard.right.alt}}, {{code|key.keyboard.left.win}}, and {{code|key.keyboard.right.win}} now use different translation keys based on the user's operating system.}}
|{{HistoryLine|||dev=snap9|IDs and translation strings have been added for all SDL scancodes, regardless of whether or not said keycodes correspond to actual, bindable keyboard buttons:
{{collapse|content=
* {{code|key.keyboard.102}} → {{code|key.keyboard.power}}
* {{code|key.keyboard.116}} → {{code|key.keyboard.execute}}
* {{code|key.keyboard.119}} → {{code|key.keyboard.select}}
* {{code|key.keyboard.134}} → {{code|key.keyboard.keypad.equals.as400}}
* {{code|key.keyboard.135}} → {{code|key.keyboard.international1}}
* {{code|key.keyboard.136}} → {{code|key.keyboard.international2}}
* {{code|key.keyboard.137}} → {{code|key.keyboard.international3}}
* {{code|key.keyboard.138}} → {{code|key.keyboard.international4}}
* {{code|key.keyboard.139}} → {{code|key.keyboard.international5}}
* {{code|key.keyboard.140}} → {{code|key.keyboard.international6}}
* {{code|key.keyboard.141}} → {{code|key.keyboard.international7}}
* {{code|key.keyboard.142}} → {{code|key.keyboard.international8}}
* {{code|key.keyboard.143}} → {{code|key.keyboard.international9}}
* {{code|key.keyboard.144}} → {{code|key.keyboard.lang1}}
* {{code|key.keyboard.145}} → {{code|key.keyboard.lang2}}
* {{code|key.keyboard.146}} → {{code|key.keyboard.lang3}}
* {{code|key.keyboard.147}} → {{code|key.keyboard.lang4}}
* {{code|key.keyboard.148}} → {{code|key.keyboard.lang5}}
* {{code|key.keyboard.149}} → {{code|key.keyboard.lang6}}
* {{code|key.keyboard.150}} → {{code|key.keyboard.lang7}}
* {{code|key.keyboard.151}} → {{code|key.keyboard.lang8}}
* {{code|key.keyboard.152}} → {{code|key.keyboard.lang9}}
* {{code|key.keyboard.153}} → {{code|key.keyboard.alternate.erase}}
* {{code|key.keyboard.154}} → {{code|key.keyboard.sys.req}}
* {{code|key.keyboard.155}} → {{code|key.keyboard.cancel}}
* {{code|key.keyboard.156}} → {{code|key.keyboard.clear}}
* {{code|key.keyboard.157}} → {{code|key.keyboard.prior}}
* {{code|key.keyboard.158}} → {{code|key.keyboard.enter2}}
* {{code|key.keyboard.159}} → {{code|key.keyboard.separator}}
* {{code|key.keyboard.160}} → {{code|key.keyboard.out}}
* {{code|key.keyboard.161}} → {{code|key.keyboard.oper}}
* {{code|key.keyboard.162}} → {{code|key.keyboard.clear.again}}
* {{code|key.keyboard.163}} → {{code|key.keyboard.crsel}}
* {{code|key.keyboard.164}} → {{code|key.keyboard.exsel}}
* {{code|key.keyboard.176}} → {{code|key.keyboard.keypad.00}}
* {{code|key.keyboard.177}} → {{code|key.keyboard.keypad.000}}
* {{code|key.keyboard.178}} → {{code|key.keyboard.thousands.separator}}
* {{code|key.keyboard.179}} → {{code|key.keyboard.decimal.separator}}
* {{code|key.keyboard.180}} → {{code|key.keyboard.currency.unit}}
* {{code|key.keyboard.181}} → {{code|key.keyboard.currency.subunit}}
* {{code|key.keyboard.184}} → {{code|key.keyboard.keypad.left.brace}}
* {{code|key.keyboard.185}} → {{code|key.keyboard.keypad.right.brace}}
* {{code|key.keyboard.186}} → {{code|key.keyboard.keypad.tab}}
* {{code|key.keyboard.187}} → {{code|key.keyboard.keypad.backspace}}
* {{code|key.keyboard.188}} → {{code|key.keyboard.keypad.a}}
* {{code|key.keyboard.189}} → {{code|key.keyboard.keypad.b}}
* {{code|key.keyboard.190}} → {{code|key.keyboard.keypad.c}}
* {{code|key.keyboard.191}} → {{code|key.keyboard.keypad.d}}
* {{code|key.keyboard.192}} → {{code|key.keyboard.keypad.e}}
* {{code|key.keyboard.193}} → {{code|key.keyboard.keypad.f}}
* {{code|key.keyboard.194}} → {{code|key.keyboard.keypad.xor}}
* {{code|key.keyboard.195}} → {{code|key.keyboard.keypad.power}}
* {{code|key.keyboard.196}} → {{code|key.keyboard.keypad.percent}}
* {{code|key.keyboard.197}} → {{code|key.keyboard.keypad.less}}
* {{code|key.keyboard.198}} → {{code|key.keyboard.keypad.greater}}
* {{code|key.keyboard.199}} → {{code|key.keyboard.keypad.ampersand}}
* {{code|key.keyboard.200}} → {{code|key.keyboard.keypad.double.ampersand}}
* {{code|key.keyboard.201}} → {{code|key.keyboard.keypad.vertical.bar}}
* {{code|key.keyboard.202}} → {{code|key.keyboard.keypad.double.vertical.bar}}
* {{code|key.keyboard.203}} → {{code|key.keyboard.keypad.colon}}
* {{code|key.keyboard.204}} → {{code|key.keyboard.keypad.hash}}
* {{code|key.keyboard.205}} → {{code|key.keyboard.keypad.space}}
* {{code|key.keyboard.206}} → {{code|key.keyboard.keypad.at}}
* {{code|key.keyboard.207}} → {{code|key.keyboard.keypad.exclamation}}
* {{code|key.keyboard.208}} → {{code|key.keyboard.keypad.memory.store}}
* {{code|key.keyboard.209}} → {{code|key.keyboard.keypad.memory.recall}}
* {{code|key.keyboard.210}} → {{code|key.keyboard.keypad.memory.clear}}
* {{code|key.keyboard.211}} → {{code|key.keyboard.keypad.memory.add}}
* {{code|key.keyboard.212}} → {{code|key.keyboard.keypad.memory.subtract}}
* {{code|key.keyboard.213}} → {{code|key.keyboard.keypad.memory.multiply}}
* {{code|key.keyboard.214}} → {{code|key.keyboard.keypad.memory.divide}}
* {{code|key.keyboard.216}} → {{code|key.keyboard.keypad.clear}}
* {{code|key.keyboard.217}} → {{code|key.keyboard.keypad.clear.entry}}
* {{code|key.keyboard.218}} → {{code|key.keyboard.keypad.binary}}
* {{code|key.keyboard.219}} → {{code|key.keyboard.keypad.octal}}
* {{code|key.keyboard.221}} → {{code|key.keyboard.keypad.hexadecimal}}
* {{code|key.keyboard.257}} → {{code|key.keyboard.mode}}
* {{code|key.keyboard.258}} → {{code|key.keyboard.sleep}}
* {{code|key.keyboard.259}} → {{code|key.keyboard.wake}}
* {{code|key.keyboard.260}} → {{code|key.keyboard.channel.up}}
* {{code|key.keyboard.261}} → {{code|key.keyboard.channel.down}}
* {{code|key.keyboard.262}} → {{code|key.keyboard.media.play}}
* {{code|key.keyboard.263}} → {{code|key.keyboard.media.pause}}
* {{code|key.keyboard.264}} → {{code|key.keyboard.media.record}}
* {{code|key.keyboard.265}} → {{code|key.keyboard.media.fast.forward}}
* {{code|key.keyboard.266}} → {{code|key.keyboard.media.rewind}}
* {{code|key.keyboard.267}} → {{code|key.keyboard.media.next.track}}
* {{code|key.keyboard.268}} → {{code|key.keyboard.media.previous.track}}
* {{code|key.keyboard.269}} → {{code|key.keyboard.media.stop}}
* {{code|key.keyboard.270}} → {{code|key.keyboard.media.eject}}
* {{code|key.keyboard.272}} → {{code|key.keyboard.media.select}}
* {{code|key.keyboard.274}} → {{code|key.keyboard.ac.open}}
* {{code|key.keyboard.275}} → {{code|key.keyboard.ac.close}}
* {{code|key.keyboard.276}} → {{code|key.keyboard.ac.exit}}
* {{code|key.keyboard.278}} → {{code|key.keyboard.ac.print}}
* {{code|key.keyboard.279}} → {{code|key.keyboard.ac.properties}}
* {{code|key.keyboard.280}} → {{code|key.keyboard.ac.search}}
* {{code|key.keyboard.281}} → {{code|key.keyboard.ac.home}}
* {{code|key.keyboard.282}} → {{code|key.keyboard.ac.back}}
* {{code|key.keyboard.283}} → {{code|key.keyboard.ac.forward}}
* {{code|key.keyboard.284}} → {{code|key.keyboard.ac.stop}}
* {{code|key.keyboard.285}} → {{code|key.keyboard.ac.refresh}}
* {{code|key.keyboard.286}} → {{code|key.keyboard.ac.bookmarks}}
* {{code|key.keyboard.287}} → {{code|key.keyboard.soft.left}}
* {{code|key.keyboard.288}} → {{code|key.keyboard.soft.right}}
* {{code|key.keyboard.289}} → {{code|key.keyboard.call}}
* {{code|key.keyboard.290}} → {{code|key.keyboard.end.call}}
}}
}}
|{{code|key.keyboard.application}} now displays as "Application".
|{{code|key.keyboard.left.win}} and {{code|key.keyboard.right.win}} now display as "Left Windows" and "Right Windows" on Windows, respectively.
|{{code|key.keyboard.left.win}} and {{code|key.keyboard.right.win}} now use the {{code|key.keyboard.left.meta}} and {{code|key.keyboard.right.meta}} translation keys on Linux, respectively.
|{{code|key.keyboard.new}} renamed to {{code|key.keyboard.ac.new}}
|{{code|key.keyboard.save}} renamed to {{code|key.keyboard.ac.save}}}}
}}
==== Removed keys ====
{{section needed|transfer F25 here when 26.3 comes out}}


== Notes ==
== Notes ==

Latest revision as of 11:07, 8 September 2026

Template:For This is a list of key codes used by Minecraft:Minecraft, which are used in the Minecraft:options.txt file.

Java Edition

Template:For

Only keys which can be directly detected by the operating system are able to be bound to game controls - keys such as F Lock<ref>Template:Bug</ref> or Fn typically are not recognisable themselves as keys, and Minecraft and all other computer programs will be oblivious to them in isolation.

Only mouse buttons can have controls be bound to them in the options menu. Mouse movement, vertical scrolling and horizontal scrolling are hardcoded, and their default actions cannot be assigned to other keys or buttons, nor can scrolling or moving the mouse be made to do anything else.

Java Edition does not provide official support for controllers.

Keyboard codes

Template:Info needed section Keyboard buttons are handled as a signed 32-bit integer, meaning that through editing options.txt, values from Template:Code to Template:Code can be specified without being rejected by the game as invalid. Any keys corresponding to a valid SDL key code will be automatically converted to one of the named keys below.

The displayed names of several keys will change depending on the currently active system keyboard layout. The values displayed in this table assume a standard en-US QWERTY layout. Some keys also have operating system dependent names, which are assigned different rows sharing an ID.

ID Displayed name Physical key or button Translation keyTemplate:Note
Template:Code Template:Btn UnassignedTemplate:Note Template:Code
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Note
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:CodeTemplate:Note
Template:Code Template:Btn Template:Key (ANSI) Template:CodeTemplate:Note
Template:Code Template:Btn Template:Key Template:CodeTemplate:Note
Template:Code Template:Btn Template:Key Template:CodeTemplate:Note
Template:Code Template:Btn Template:Key Template:CodeTemplate:Note
Template:Code Template:Btn Template:Key Template:CodeTemplate:Note
Template:Code Template:Btn Template:Key Template:CodeTemplate:Note
Template:Code Template:Btn Template:Key Template:CodeTemplate:Note
Template:Code Template:Btn Template:Key Template:CodeTemplate:Note
Template:Code Template:Btn Template:Key Template:CodeTemplate:Note
Template:Code Template:Btn Template:Key Template:CodeTemplate:Note
Template:Code Template:BtnTemplate:UntilTemplate:Note
Template:BtnTemplate:Upcoming
VariesTemplate:NoteTemplate:Until
Template:Key (ISO)Template:Upcoming
Template:CodeTemplate:Note
Template:Code Template:BtnTemplate:Until
Template:BtnTemplate:Upcoming
VariesTemplate:NoteTemplate:Until
Cannot be assignedTemplate:Upcoming
Template:CodeTemplate:Note
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
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Template:Code Template:Btn Template:KeyTemplate:Note Template:Code
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Template:Code Template:Btn Template:Key Template:Code
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Template:Code Template:Btn Template:Key Template:Code
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Template:CodeTemplate:Until Template:Btn UnclearTemplate:Note Template:Code
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Template:BtnTemplate:Upcoming
Template:Key Template:CodeTemplate:Note
Template:Code Template:BtnTemplate:Until
Template:BtnTemplate:Upcoming
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Template:Code Template:BtnTemplate:Until
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Template:CodeTemplate:Upcoming Template:Btn Template:Key Template:Code
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Template:CodeTemplate:Upcoming Template:Btn Template:Key Template:Code
Template:Code Template:BtnTemplate:Until
Template:BtnTemplate:Upcoming
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Cannot be assignedTemplate:Upcoming
Template:CodeTemplate:Note
Template:CodeTemplate:Upcoming Template:Btn Template:Key<ref>Template:Bug</ref> Template:Code
Template:CodeTemplate:Upcoming Template:Btn Template:KeyTemplate:Note Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:KeyTemplate:Until
Template:KeyTemplate:Upcoming
Template:Code
Template:CodeTemplate:Upcoming Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Cannot be assignedTemplate:Note Template:Code
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Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Windows
Linux
Template:Key Template:Code
Template:BtnTemplate:Upcoming macOS Template:Key Template:CodeTemplate:Upcoming
Template:Code Template:Btn<ref>Template:Bug</ref> Windows
Linux
Template:Key Template:Code
Template:BtnTemplate:Upcoming macOS Template:Key Template:CodeTemplate:Upcoming
Template:Code Template:BtnTemplate:Until
Template:BtnTemplate:Upcoming
Windows Template:Key Template:CodeTemplate:Until
Template:CodeTemplate:Upcoming
Template:BtnTemplate:Upcoming macOS Template:Key Template:CodeTemplate:Upcoming
Template:BtnTemplate:Upcoming Linux Template:Key Template:CodeTemplate:Upcoming
Template:Code Template:BtnTemplate:Until
Template:BtnTemplate:Upcoming
Windows Template:Key Template:CodeTemplate:Until
Template:CodeTemplate:Upcoming
Template:BtnTemplate:Upcoming macOS Template:Key Template:CodeTemplate:Upcoming
Template:BtnTemplate:Upcoming Linux Template:Key Template:CodeTemplate:Upcoming
Template:CodeTemplate:Upcoming<ref name="genericintl">Mojang have chosen to assign generic, non-descriptive titles to these keys, matching their internal SDL3 IDs rather than the actual real-life key names: Template:Bug</ref> Template:Btn<ref name="genericintl"/> Windows/Linux Template:Key Template:Code<ref name="genericintl"/>
macOS Template:Key
Template:CodeTemplate:Upcoming<ref name="genericintl"/> Template:Btn<ref name="genericintl"/> Windows/Linux Template:Key Template:Code<ref name="genericintl"/>
macOS Template:Key
Template:CodeTemplate:Upcoming<ref name="genericintl"/> Template:Btn<ref name="genericintl"/> Template:Key Template:Code<ref name="genericintl"/>
Template:CodeTemplate:Upcoming<ref name="genericintl"/> Template:Btn<ref name="genericintl"/> Template:Key Template:Code<ref name="genericintl"/>
Template:CodeTemplate:Upcoming<ref name="genericintl"/> Template:Btn<ref name="genericintl"/> Template:KeyTemplate:Note Template:Code<ref name="genericintl"/>
Template:CodeTemplate:Upcoming<ref name="genericintl"/> Template:Btn<ref name="genericintl"/> Template:Key (JIS) / Template:Key (ABNT) Template:Code<ref name="genericintl"/>
Template:CodeTemplate:Upcoming<ref name="genericintl"/> Template:Btn<ref name="genericintl"/> Template:Key Template:Code<ref name="genericintl"/>
Template:CodeTemplate:Upcoming<ref name="genericintl"/> Template:Btn<ref name="genericintl"/> Template:Key Template:Code<ref name="genericintl"/>
Template:CodeTemplate:Upcoming<ref name="genericintl"/> Template:Btn<ref name="genericintl"/> Template:Key Template:Code<ref name="genericintl"/>
Template:CodeTemplate:Upcoming<ref name="genericintl"/> Template:Btn<ref name="genericintl"/> Template:Key Template:Code<ref name="genericintl"/>
Template:CodeTemplate:Upcoming<ref name="generic9800">Template:Bug</ref> Template:Btn<ref name="generic9800"/> Template:Key (PC-9800)Template:Note Template:Code<ref name="generic9800"/>
Template:CodeTemplate:Upcoming Template:Btn Template:Note Template:Code
Template:CodeTemplate:Upcoming Template:Btn Template:Key Template:Code
Template:CodeTemplate:Upcoming Template:Btn Template:Key Template:Code
Template:CodeTemplate:Upcoming Template:Btn Template:Key Template:Code
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Template:CodeTemplate:Upcoming Template:Btn Template:Key Template:Code
Template:CodeTemplate:Upcoming Template:Btn Template:Key<ref>Template:Bug</ref> Template:Code
Template:CodeTemplate:Upcoming Template:Btn Template:Key Template:Code
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Template:CodeTemplate:Upcoming Template:Btn Template:Key Template:Code
Template:CodeTemplate:Upcoming Template:Btn Template:Key Template:Code
Template:CodeTemplate:Upcoming Template:Btn Template:Key Template:Code
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Template:CodeTemplate:Upcoming Template:Btn Template:Key Template:Code
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Template:CodeTemplate:Upcoming Template:Btn Template:Key Template:Code
Template:CodeTemplate:Until Template:BtnTemplate:Note Keys with no assigned ID Template:Code
Template:CodeTemplate:UpcomingTemplate:More info Template:BtnTemplate:Note Keys with no assigned ID Template:Code

Unused

Template:Info needed section Minecraft includes IDs and translation strings for all named SDL3 key IDs, even those which are not present in the key binding files for any supported operating system, and therefore cannot be accessed.

These can be set via modifying Template:Code manually, but will not be triggerable due to the lack of an associated key.

Keys such as World 2, Keypad Decimal and Escape may warrant inclusion here later.Template:Upcoming

IDTemplate:Note Displayed name Notes
Template:Code Template:Btn
Template:Code Template:Btn This is a mobile phone button.<ref name="SDLmasterlist">https://wiki.libsdl.org/SDL3/SDL_Scancode</ref>
Template:Code Template:Btn
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Template:Code Template:Btn This is a mobile phone button.<ref name="SDLmasterlist"/>
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Template:Code Template:Btn Accidentally assignable in Linux.<ref>Template:Bug</ref>
Template:Code Template:Btn
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Template:Code Template:Btn
Template:Code Template:Btn
Template:Code Template:Btn
Template:Code Template:Btn This is a mobile phone button.<ref name="SDLmasterlist"/>
Template:Code Template:Btn This is a mobile phone button.<ref name="SDLmasterlist"/>
Template:Code Template:BtnTemplate:Note
Template:Code Template:Btn

Mouse codes

Mouse buttons are handled as a signed 32-bit integer, meaning that through editing options.txt, values from Template:Code to Template:Code can be specified without being rejected by the game as invalid.<ref>Template:Bug</ref> However, the USB HID specification only permits mouse buttons from 1 to 65535,<ref>https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf</ref> meaning that all negative values and the vast majority of the positive values can never actually be assigned to in-game actions without file editing.

Only the first eight mouse buttons can have controls assigned to them.Template:Until

On Linux, mouse buttons up to 48Template:Upcoming can be specified (evdev key press events 272 to 319) - it is not known if any supported operating systems support a 49th or higher mouse button as input. The maximum mouse button on macOS is 32,<ref>according to what karabiner-elements allows: https://discord.com/channels/647810384031645728/648555495564509184/1528136787434930358</ref> and the maximum mouse button on Windows is 5.

For the first three mouse buttons, the translation keys match the key IDs; all other buttons follow a generic template.

ID Displayed name Description Usable on
Windows macOS Linux
Template:CodeTemplate:Note Template:Btn Template:Mouse Template:Tc Template:Tc Template:Tc
Template:CodeTemplate:Note Template:Btn Template:Mouse Template:Tc Template:Tc Template:Tc
Template:CodeTemplate:Note Template:Btn Template:Mouse Template:Tc Template:Tc Template:Tc
Template:Code Template:Btn Template:Mouse Template:Tc Template:Tc Template:Tc
Template:Code Template:Btn Template:Mouse Template:Tc Template:Tc Template:Tc
Template:Code Template:Btn Template:Mouse Template:Tc Template:Tc Template:Tc
Template:Code Template:Btn Template:Mouse Template:Tc Template:Tc Template:Tc
Template:Code Template:Btn Template:Mouse Template:Tc Template:Tc Template:Tc
Template:Code Template:Btn Template:Mouse Template:Tc Template:TcTemplate:Upcoming Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:TcTemplate:Upcoming Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:TcTemplate:Upcoming Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:TcTemplate:Upcoming Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:TcTemplate:Upcoming Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:TcTemplate:Upcoming Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:TcTemplate:Upcoming Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:TcTemplate:Upcoming Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:TcTemplate:Upcoming Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:TcTemplate:Upcoming Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:TcTemplate:Upcoming Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:TcTemplate:Upcoming Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:TcTemplate:Upcoming Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:TcTemplate:Upcoming Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:TcTemplate:Upcoming Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:TcTemplate:Upcoming Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:TcTemplate:Upcoming Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:TcTemplate:Upcoming Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:TcTemplate:Upcoming Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:TcTemplate:Upcoming Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:TcTemplate:Upcoming Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:TcTemplate:Upcoming Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:TcTemplate:Upcoming Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:TcTemplate:Upcoming Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:Tc Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:Tc Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:Tc Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:Tc Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:Tc Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:Tc Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:Tc Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:Tc Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:Tc Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:Tc Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:Tc Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:Tc Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:Tc Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:Tc Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:Tc Template:TcTemplate:Upcoming
Template:Code Template:Btn Template:Mouse Template:Tc Template:Tc Template:TcTemplate:Upcoming

Bedrock Edition

Keyboard codes

Template:Info needed section Template:Cleanup In Template:BE, keys are stored as the decimal representation of their virtual key code.

Some numbers are skipped because they are reserved or not assigned. By modifying options.txt, you can force the game to show these numbers (prefixed with "Button"), but they are unobtainable by pressing a key.

The virtual key code specification also provides numbers for buttons on the mouse. However, mouse buttons are not stored as those numbers.

ID Displayed name Physical key or button Translation key
Template:Code Template:Btn Not Bound Template:Info needed
Template:Code Template:BtnTemplate:Note Template:Key
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key / Template:Key Template:Code
Template:Code Template:Btn Template:Key / Template:Key Template:Code
Template:Code Template:Btn Template:Key / Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:KeyTemplate:Verify / Template:Key
Template:Code Template:Btn Template:Key
Template:Code Template:Btn Template:Key
Template:Code Template:Btn Template:Key
Template:Code Template:Btn Template:Key / Template:KeyTemplate:Verify
Template:Code Template:Btn Template:Key
Template:Code Template:Btn Cannot be assignedTemplate:Note Template:Code
Template:Code Template:Btn Template:Key
Template:Code Template:Btn Template:Key
Template:Code Template:Btn Template:Key
Template:Code Template:Btn Template:Key
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key
Template:Code Template:Btn Template:Key
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Template:Code Template:Btn Template:Key Template:Code
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Template:Code Template:Btn Template:Key
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
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Template:Code Template:Btn Template:Key Template:Code
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Template:Code Template:Btn Template:Key Template:Code
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Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
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Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
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Template:Code Template:Btn Template:Key / Template:Key / Template:Key
Template:Code Template:Btn Template:Key / Template:Key
Template:Code Template:Btn Template:Key
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Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
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Template:Code Template:Btn Template:Key
Template:Code Template:Btn Template:Key
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn OEM-SpecificTemplate:Note
Template:Code Template:Btn OEM-SpecificTemplate:Note
Template:Code Template:Btn OEM-SpecificTemplate:Note
Template:Code Template:Btn OEM-SpecificTemplate:Note
Template:Code Template:Btn OEM-SpecificTemplate:Note
Template:Code Template:Btn Template:Key
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Template:Code Template:Btn Template:Key Template:Code
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Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:More info
Template:Code Template:Btn Template:Key
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:KeyTemplate:Info needed Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn Template:Key Template:Code
Template:Code Template:Btn OEM-SpecificTemplate:Note
Template:Code Template:Btn OEM-SpecificTemplate:Note
Template:Code Template:Btn OEM-SpecificTemplate:Note
Template:Code Template:Btn OEM-SpecificTemplate:Note
Template:Code Template:Btn OEM-SpecificTemplate:Note
Template:Code Template:Btn Template:Key
Template:Code Template:Btn OEM-SpecificTemplate:Note
Template:Code Template:Btn Template:Info needed
Template:Code Template:Btn OEM-SpecificTemplate:Note
Template:Code Template:Btn OEM-SpecificTemplate:Note
Template:Code Template:Btn OEM-SpecificTemplate:Note
Template:Code Template:Btn OEM-SpecificTemplate:Note
Template:Code Template:Btn OEM-SpecificTemplate:Note
Template:Code Template:Btn OEM-SpecificTemplate:Note
Template:Code Template:Btn OEM-SpecificTemplate:Note
Template:Code Template:Btn OEM-SpecificTemplate:Note
Template:Code Template:Btn OEM-SpecificTemplate:Note
Template:Code Template:Btn OEM-SpecificTemplate:Note
Template:Code Template:Btn OEM-SpecificTemplate:Note
Template:Code Template:Btn OEM-SpecificTemplate:Note
Template:Code Template:Btn OEM-SpecificTemplate:Note
Template:Code Template:Btn Template:Key
Template:Code Template:Btn Template:Key
Template:Code Template:Btn Template:Key
Template:Code Template:Btn Template:Key
Template:Code Template:Btn Template:Key
Template:Code Template:Btn Template:Key
Template:Code Template:Btn Template:Key
Template:Code Template:Btn Template:Key
Template:Code Template:Btn All unknown keys

Mouse codes

Template:Info needed section Mouse buttons are represented by negative numbers.

ID Displayed name Description
Template:Code Template:Btn Template:Mouse
Template:Code Template:Btn Template:Mouse
Template:Code Template:Btn Template:Mouse
Template:Code Template:Btn Template:Mouse
Template:Code Template:Btn Template:Mouse

Controller codes

Template:Info needed section

ID Display Description
Template:OS Template:OS Template:OS
Template:OS Template:OS
Template:Code Not Bound
Template:Code Template:Ore UI Cont Template:Ore UI Cont Template:Ore UI Cont Template:Ore UI Cont A
Template:Code Template:Ore UI Cont Template:Ore UI Cont Template:Ore UI Cont Template:Ore UI Cont B
Template:Code Template:Ore UI Cont Template:Ore UI Cont Template:Ore UI Cont Template:Ore UI Cont X
Template:Code Template:Ore UI Cont Template:Ore UI Cont Template:Ore UI Cont Template:Ore UI Cont Y
Template:Code Template:Ore UI Cont Template:Ore UI Cont/Template:Ore UI Cont Template:Ore UI Cont D-Pad Up
Template:Code Template:Ore UI Cont Template:Ore UI Cont/Template:Ore UI Cont Template:Ore UI Cont D-Pad Down
Template:Code Template:Ore UI Cont Template:Ore UI Cont/Template:Ore UI Cont Template:Ore UI Cont D-Pad Left
Template:Code Template:Ore UI Cont Template:Ore UI Cont/Template:Ore UI Cont Template:Ore UI Cont D-Pad Right
Template:Code Template:Ore UI Cont Template:Ore UI Cont Template:Ore UI Cont Left Stick Click
Template:Code Template:Ore UI Cont Template:Ore UI Cont Template:Ore UI Cont Right Stick Click
Template:Code Template:Ore UI Cont Template:Ore UI Cont Template:Ore UI Cont Left Bumper
Template:Code Template:Ore UI Cont Template:Ore UI Cont Template:Ore UI Cont Right Bumper
Template:Code Template:Ore UI Cont Template:Ore UI Cont Template:Ore UI Cont Template:Ore UI Cont Select
Template:Code Template:Ore UI Cont Template:Ore UI Cont Template:Ore UI Cont Template:Ore UI Cont Menu
Template:Code Template:Ore UI Cont Template:Ore UI Cont Template:Ore UI Cont Left Stick Down
Template:Code Template:Ore UI Cont Template:Ore UI Cont Template:Ore UI Cont Left Stick Right
Template:Code Template:Ore UI Cont Template:Ore UI Cont Template:Ore UI Cont Left Stick Left
Template:Code Template:Ore UI Cont Template:Ore UI Cont Template:Ore UI Cont Left Stick Up
Template:Code Template:Ore UI Cont Template:Ore UI Cont Template:Ore UI Cont Left Trigger
Template:Code Template:Ore UI Cont Template:Ore UI Cont Template:Ore UI Cont Right Trigger

History

Java Edition

Template:HistoryTable

Removed keys

Template:Section needed

Notes

Template:Notelist

References

Template:Reflist

Navigation

Template:Navbox Java Edition technical Template:Navbox Bedrock Edition

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