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Minecraft:Terrain.png: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
 
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|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|[[File:TU14 terrain.png|left|128px]] [[File:TU14 terrain MipmapLevel2.png|64px]] [[File:TU14 terrain MipmapLevel3.png|32px]] Added textures for [[Minecraft:hay bale]]s, despite not being added until [[Minecraft:TU19]].}}
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|[[File:TU14 terrain.png|left|128px]] [[File:TU14 terrain MipmapLevel2.png|64px]] [[File:TU14 terrain MipmapLevel3.png|32px]] Added textures for [[Minecraft:hay bale]]s, despite not being added until [[Minecraft:TU19]].}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|[[File:TU19 terrain.png|left|64px]] [[File:TU19 terrain MipmapLevel2.png|64px]] [[File:TU19 terrain MipmapLevel3.png|32px]]}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|[[File:TU19 terrain.png|left|64px]] [[File:TU19 terrain MipmapLevel2.png|64px]] [[File:TU19 terrain MipmapLevel3.png|32px]]}}
|{{HistoryLine||xbox=TU22|xbone=CU10|ps3=1.15|psvita=1.15|ps4=1.15|[[File:TU22 terrain.png|left|64px]] [[File:TU22 terrain MipmapLevel2.png|64px]] [[File:TU22 terrain MipmapLevel3.png|32px]]}}
|{{HistoryLine||xbox=TU22|xbone=CU10|ps3=1.15|psvita=1.15|ps4=1.15|[[File:TU22 terrain.png|left|64px]] [[File:TU22 terrain MipmapLevel2.png|64px]] [[File:TU22 terrain MipmapLevel3.png|32px]] The texture for [[Minecraft:lapis lazuli block]]s has changed.}}
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|[[File:TU25 terrain.png|left|64px]] [[File:TU25 terrain MipmapLevel2.png|64px]] [[File:TU25 terrain MipmapLevel3.png|32px]]}}
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|[[File:TU25 terrain.png|left|64px]] [[File:TU25 terrain MipmapLevel2.png|64px]] [[File:TU25 terrain MipmapLevel3.png|32px]]}}
|{{HistoryLine||xbox=TU28|xbone=CU16|ps3=1.19|psvita=1.19|ps4=1.19|wiiu=Patch 1|[[File:TU28 terrain.png|left|64px]] [[File:TU28 terrain MipmapLevel2.png|64px]] [[File:TU28 terrain MipmapLevel3.png|32px]]}}
|{{HistoryLine||xbox=TU28|xbone=CU16|ps3=1.19|psvita=1.19|ps4=1.19|wiiu=Patch 1|[[File:TU28 terrain.png|left|64px]] [[File:TU28 terrain MipmapLevel2.png|64px]] [[File:TU28 terrain MipmapLevel3.png|32px]] The texture for [[Minecraft:sponge]]s has changed.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|[[File:TU31 terrain.png|left|64px]] [[File:TU31 terrain MipmapLevel2.png|64px]] [[File:TU31 terrain MipmapLevel3.png|32px]]}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|[[File:TU31 terrain.png|left|64px]] [[File:TU31 terrain MipmapLevel2.png|64px]] [[File:TU31 terrain MipmapLevel3.png|32px]] The textures for [[Minecraft:ice]], [[Minecraft:slime block]]s, [[Minecraft:stained glass]] and [[Minecraft:water]] placeholder have been made more transparent.}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|[[File:TU43 terrain.png|left|64px]] [[File:TU43 terrain MipmapLevel2.png|64px]] [[File:TU43 terrain MipmapLevel3.png|32px]]}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|[[File:TU43 terrain.png|left|64px]] [[File:TU43 terrain MipmapLevel2.png|64px]] [[File:TU43 terrain MipmapLevel3.png|32px]]}}
|{{HistoryLine||xbox=TU51|xbone=CU41|ps3=1.44|psvita=1.44|ps4=1.44|wiiu=Patch 20|switch=1.0.1|[[File:TU51 terrain.png|left|64px]] [[File:TU51 terrain MipmapLevel2.png|64px]] [[File:TU51 terrain MipmapLevel3.png|32px]]}}
|{{HistoryLine||xbox=TU51|xbone=CU41|ps3=1.44|psvita=1.44|ps4=1.44|wiiu=Patch 20|switch=1.0.1|[[File:TU51 terrain.png|left|64px]] [[File:TU51 terrain MipmapLevel2.png|64px]] [[File:TU51 terrain MipmapLevel3.png|32px]]}}
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<gallery>
<gallery>
TerrainGuide.png|A guide to the textures in <samp>terrain.png</samp>
TerrainGuide.png|A guide to the textures in <samp>terrain.png</samp>
Unused textures arrangement in the terrain.png|Most of the historically unused textures in <samp>terrain.png</samp>, excluding those whose positions would have coincided (e.g. fire placeholder textures).
Unused textures arrangement in the terrain.png|Most of the historically unused textures in <samp>terrain.png</samp>, excluding those whose positions would have coincided (e.g. fire placeholder textures)
Terrain.png c0.30_01a.png|The <samp>terrain.png</samp> file from a modded version of 0.30, included in Mojang's archive, likely erroneously.
Terrain.png c0.30_01a.png|The <samp>terrain.png</samp> file from a modded version of 0.30, included in Mojang's archive, likely erroneously
</gallery>
</gallery>



Latest revision as of 11:25, 13 September 2026

Template:Exclusive Template:Outdated feature

File:Terrain.png
terrain.png in 13w01b, the last Java Edition version to actually use this file.

terrain.png was a Minecraft:texture atlas found inside Minecraft:minecraft.jar. It was used to store the game's Minecraft:block and Minecraft:fluid textures, the block Minecraft:breaking animation, and some Minecraft:items. It has been superseded with minecraft_textures_atlas_.pngs, obtainable in the screenshots folder upon doing Template:Key in modern versions.

Format

terrain.png is a fixed-width 256×256-pixel file that is split into different 16×16 squares which correspond to the texture for each block found in-game.

Usage

Before the introduction of Minecraft:texture packs, terrain.png had to be manually edited or replaced in order to change any textures found in-game. The file would have to be placed inside an edited minecraft.jar file in order to work.

Empty regions

File:Placeholder Texture JE1 BE1.png

Template:Main Unused sections of the texture are occupied by lilac squares, which distantly resemble the Minecraft:missing texture used from 13w16a onward. The paintings sheet also used this purple texture, however other atlases, like Minecraft:items.png and Minecraft:particles.png, did not.

These regions are solely intended to mark unused spaces on the sheet. Despite this, there are several cases of these texture regions unintentionally being used by blocks, items and other features. The following list names some significant examples where this texture was used (full lists for each edition are available with example screenshots and version ranges: Java, Bedrock, Console)

History

Java Edition

Template:Info needed section Template:HistoryTable

Bedrock Edition

Template:More images Template:Info needed section Template:HistoryTable

Legacy Console Edition

Template:More images Template:Info needed section Template:HistoryTable

Pi Edition

Template:HistoryTable

Gallery

References

Template:Reflist

See also


Navigation

Template:Navbox texture atlases

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