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Dragonwilds:Divine Rock: Difference between revisions

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Sync: updated from Dragonwilds
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{{Otheruses|the base Divine Rock spell|the upgrade to this spell|Accelerated Veins}}
{{Otheruses|the base Divine Rock spell|the upgrade to this spell|Accelerated Veins}}
{{Infobox Spell
{{Infobox Spell
|name = Divine Rock
| name = Divine Rock
|image = Divine Rock.png
| image = Divine Rock.png
|release = 23 June 2026
| release = 23 June 2026
|update = Eye on Ashenfall - 0.12.0
| update = Eye on Ashenfall - 0.12.0
|skill = Mining
| skill = Mining
|runes = {{RuneReq|Earth=50|Nature=50}}
| runes = {{RuneReq|Earth=100|Nature=100}}
|level = 80
| level = 80
|cooldown = 120
| cooldown = 1500
|description = Drop 5 ore{{sic|incorrectly spelled "ores"}} on the ground and turn it into a personal mining vein!
| description = Drop 5 ore{{sic|incorrectly spelled "ores"}} on the ground and turn it into a personal mining vein!
}}
}}
'''Divine Rock''' is a [[Dragonwilds:Mining]] [[Dragonwilds:Spells|spell]] that allows the player to create a small floating ore node where they dropped five ore of any kind. When fully mined, the divine rock will explode, spawning 10 additional ore (for a total of 15 ore pieces). At level 90 Mining, players unlock the [[Dragonwilds:Accelerated Veins]] perk, which has a chance for the spell to drop gems.  
'''Divine Rock''' is a [[Dragonwilds:Mining]] [[Dragonwilds:Spells|spell]] that allows the player to create a small floating ore node where they dropped five ore of any kind. When fully mined, the divine rock will explode, spawning 10 additional ore (for a total of 15 ore pieces). At level 90 Mining, players unlock the [[Dragonwilds:Accelerated Veins]] perk, which has a chance for the spell to drop gems.  
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==Update history==
==Update history==
{{UH|
{{UH|{{UL
|type = patch
|date = [[Dragonwilds:25 September]] [[Dragonwilds:2026]]
|ver = 1.0.0.5_Patch_Notes:_Releasing_Friday
|vernum = 1.0.0.5
|update = The spell now works on Luminite Ore when it couldn't work previously.
}}
{{UL
{{UL
|type = update
|type = update
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==Trivia==
==Trivia==
* Unlike in ''RuneScape'' (RS3), this spell only requires 5 ore pieces and 50 earth and nature runes.
* Unlike in ''RuneScape'' (RS3), this spell only requires 5 ore pieces and 100 earth and nature runes.
** In RS3, players need to gather energy while training Divination and gather increasing amounts of ore in order to create one divine ore rock.
** In RS3, players need to gather energy while training Divination and gather increasing amounts of ore in order to create one divine ore rock.
** Divine rocks were limited to one divine location per day in RS3, whereas in RSDW, it is only 1500 seconds.


{{Spells}}
{{Spells}}
{{Mining}}
{{Mining}}

Latest revision as of 11:01, 26 September 2026

Template:Otheruses Template:Infobox Spell Divine Rock is a Dragonwilds:Mining spell that allows the player to create a small floating ore node where they dropped five ore of any kind. When fully mined, the divine rock will explode, spawning 10 additional ore (for a total of 15 ore pieces). At level 90 Mining, players unlock the Dragonwilds:Accelerated Veins perk, which has a chance for the spell to drop gems.

The Dragonwilds:Rocksplosion spell can be used on the divine rock node to break it instantly.

Gallery

Journal entry

Template:No journal

Update history

Template:UH

Trivia

  • Unlike in RuneScape (RS3), this spell only requires 5 ore pieces and 100 earth and nature runes.
    • In RS3, players need to gather energy while training Divination and gather increasing amounts of ore in order to create one divine ore rock.
    • Divine rocks were limited to one divine location per day in RS3, whereas in RSDW, it is only 1500 seconds.

Template:Spells Template:Mining