Dragonwilds:Zombie Arm: Difference between revisions
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{{Infobox Item | {{Infobox Item | ||
|name = Zombie Arm | | name = Zombie Arm | ||
|image = Zombie Arm.png | | image = Zombie Arm (Journal).png | ||
|release = 23 June 2026 | | release = 23 June 2026 | ||
|update = Eye on Ashenfall - 0.12.0 | | update = Eye on Ashenfall - 0.12.0 | ||
|item_type = | | item_type = Melee Weapon | ||
|weight = 15.0 | | weight = 15.0 | ||
|repaircost = 1 [[Dragonwilds:animal bone]] | | repaircost = 1 [[Dragonwilds:animal bone]] | ||
|description = A zombie's arm with electrifying properties. High five! | | description = A zombie's arm with electrifying properties. High five! | ||
}} | }} | ||
The '''zombie arm''' is a [[Dragonwilds:power level]] 4 [[Dragonwilds:melee weapon]] that is awarded to the player after completing [[Dragonwilds:The Great Body Robbery]], and can then be crafted using a [[Dragonwilds:blacksmith's bench]]. It can be ascended at the [[Dragonwilds:mystic forge]] using [[Dragonwilds:ascension core]]s. | The '''zombie arm''' is a [[Dragonwilds:power level]] 4 [[Dragonwilds:melee weapon]] that is awarded to the player after completing [[Dragonwilds:The Great Body Robbery]], and can then be crafted using a [[Dragonwilds:blacksmith's bench]]. It can be ascended at the [[Dragonwilds:mystic forge]] using [[Dragonwilds:ascension core]]s. | ||
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It is not clear what this weapon's [[Dragonwilds:special effect]] is as its "electrifying properties" are ambiguous. When a player receives the [[Dragonwilds:Shocked]] debuff, their [[Dragonwilds:stamina]] is completely drained, but since enemies do not have stamina, and as there are no visible effects or extra damage done, it does not appear to do anything to them. It also does not seem to prevent the player or cause enemies to be struck by lightning. | It is not clear what this weapon's [[Dragonwilds:special effect]] is as its "electrifying properties" are ambiguous. When a player receives the [[Dragonwilds:Shocked]] debuff, their [[Dragonwilds:stamina]] is completely drained, but since enemies do not have stamina, and as there are no visible effects or extra damage done, it does not appear to do anything to them. It also does not seem to prevent the player or cause enemies to be struck by lightning. | ||
It has the same damage values and attack style as the [[Dragonwilds:Skullsplitter]], so that weapon's +15% [[Dragonwilds:critical strike]] chance is better, but the higher base damage and additional slash damage of the [[Dragonwilds:zombie axe]] wins out overall when considering weapons to ascend | It has the same damage values and attack style as the [[Dragonwilds:Skullsplitter]], so that weapon's +15% [[Dragonwilds:critical strike]] chance is better, but the higher base damage and additional slash damage of the [[Dragonwilds:zombie axe]] wins out overall when considering weapons to ascend. | ||
==Stats== | ==Stats== | ||
{{Infobox Weapon | {{Infobox Weapon | ||
|power = 4 | | power = 4 | ||
|durability = | | durability = 1,300 | ||
|damagetype = Crush | | damagetype = Crush | ||
|attackstyle = Mace | | attackstyle = Mace | ||
|basedmg = 56 - 99 | | basedmg = 56 - 99 | ||
|block = 46 | | block = 46 | ||
|combo = 5 | | combo = 5 | ||
|specialaction = | |specialaction = [[Dragonwilds:Block Breaker]] | ||
| specialeffect = ATTACKS cause SHOCK BUILD UP on targets | |||
}} | }} | ||
|- | === Upgrades === | ||
{| class="wikitable text-align-center align-left-1" | |||
!Power level | |||
!Base Damage | |||
!Block | |||
| | !Cumulative cores | ||
| | |- | ||
| | |5 | ||
| | |73 - 130 | ||
| | |52 | ||
| | |{{plink|Ascension Core (Power Level 5)}} 1 | ||
|- | |||
|-| | |6 | ||
|92 - 164 | |||
{{ | |59 | ||
| | |{{plink|Ascension Core (Power Level 6)}} 1 | ||
| | |- | ||
| | |7 | ||
| | |113 - 200 | ||
|66 | |||
| | |{{plink|Ascension Core (Power Level 7)}} 1 | ||
| | |- | ||
| | |8 | ||
}} | |133 - 236 | ||
|-| | |72 | ||
|{{plink|Ascension Core (Power Level 8)}} 1 | |||
{{ | |- | ||
| | |9 | ||
| | |153 - 272 | ||
|79 | |||
| | | | ||
| | |} | ||
| | ''Note: The means to create the Power level 9 version is not in-game at the moment.'' | ||
| | |||
| | |||
==Recipe== | ==Recipe== | ||
{{Recipe | {{Recipe | ||
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|output1qty = 1 | |output1qty = 1 | ||
}} | }} | ||
=== | ===Recipe tree=== | ||
{{Crafting Tree|Zombie Arm}} | {{Crafting Tree|Zombie Arm}} | ||
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{{Weapons}} | {{Weapons}} | ||
{{The Great Body Robbery}} | |||
[[Category:One-Handed Melee Weapons]] | [[Category:One-Handed Melee Weapons]] | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
Latest revision as of 11:08, 18 October 2026
Template:Infobox Item The zombie arm is a Dragonwilds:power level 4 Dragonwilds:melee weapon that is awarded to the player after completing Dragonwilds:The Great Body Robbery, and can then be crafted using a Dragonwilds:blacksmith's bench. It can be ascended at the Dragonwilds:mystic forge using Dragonwilds:ascension cores.
It is not clear what this weapon's Dragonwilds:special effect is as its "electrifying properties" are ambiguous. When a player receives the Dragonwilds:Shocked debuff, their Dragonwilds:stamina is completely drained, but since enemies do not have stamina, and as there are no visible effects or extra damage done, it does not appear to do anything to them. It also does not seem to prevent the player or cause enemies to be struck by lightning.
It has the same damage values and attack style as the Dragonwilds:Skullsplitter, so that weapon's +15% Dragonwilds:critical strike chance is better, but the higher base damage and additional slash damage of the Dragonwilds:zombie axe wins out overall when considering weapons to ascend.
Stats
Upgrades
| Power level | Base Damage | Block | Cumulative cores |
|---|---|---|---|
| 5 | 73 - 130 | 52 | Template:Plink 1 |
| 6 | 92 - 164 | 59 | Template:Plink 1 |
| 7 | 113 - 200 | 66 | Template:Plink 1 |
| 8 | 133 - 236 | 72 | Template:Plink 1 |
| 9 | 153 - 272 | 79 |
Note: The means to create the Power level 9 version is not in-game at the moment.
Recipe
Recipe: {{{1}}}