Minecraft:Mod armor: Difference between revisions
More actions
Sync: updated from Minecraft |
Sync: updated from Minecraft |
||
| (One intermediate revision by the same user not shown) | |||
| Line 53: | Line 53: | ||
The appearance when worn in version.jpg|The appearance of <samp>mod_armor</samp> when worn | The appearance when worn in version.jpg|The appearance of <samp>mod_armor</samp> when worn | ||
mod armor early version.png|The appearance in early versions | mod armor early version.png|The appearance in early versions | ||
File:Mod And Mod Armor.png|Using [[Minecraft:NBT]] the textures for mod and mod armor loaded by <code>top_layer_1</code>. | |||
</gallery> | </gallery> | ||
== Navigation == | == Navigation == | ||
{{Navbox items|creative}} | {{Navbox items|creative}} | ||
Latest revision as of 11:10, 6 October 2026
Template:DistinguishTemplate:Removed featureTemplate:Stub Template:Infobox item Mod armor was an Minecraft:item exclusive to Minecraft:China Edition, previously used for Minecraft:add-on development. It has now become obsolete.
Obtaining
The Minecraft:item could be obtained through the use of addons and modifying NBT data, but it could not be obtained through the Template:Cmd Minecraft:command.
Usage
In the early versions of Minecraft:China Edition, mod_armor was used for custom equipment and an item frame that allows customization and modification of equipment settings (only for the equipment slot area).
When worn, mod_armor provided Template:Armor armor points. The item was not worn on the head, but on the feet. It had 0 armor toughness by default.
The item used the old Minecraft:golden_helmet texture, and did not have a translated name; erroneously displaying the translation key ("item.mod_armor.name") in-game instead.
Data values
ID
History
Gallery
Screenshots
-
The texture of mod_armor when held
-
The appearance of mod_armor when worn
-
The appearance in early versions
-
Using Minecraft:NBT the textures for mod and mod armor loaded by
top_layer_1.