Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Bedrock Edition Preview 1.21.90.21: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{Infobox version
{{Infobox version
| title = v1.21.90.21
| edition = bedrock
| edition = bedrock
| type = Preview
| type = Preview
Line 28: Line 29:
*Maximum beacon beam height is now 2048.
*Maximum beacon beam height is now 2048.


'''[[Minecraft:Dead Bush]]'''
'''[[Minecraft:Dead bush]]'''
*Dead bush ambient sounds now have a slightly increased chance of playing.
*Dead bush ambient sounds now have a slightly increased chance of playing.


'''[[Minecraft:Dried Ghast]]'''
'''[[Minecraft:Dried ghast]]'''
*The recipe for the dried ghast block has been updated to now require a soul sand block rather than a bone block.
*The recipe for the dried ghast block has been updated to now require a soul sand block rather than a bone block.
{{crafting
{{crafting
Line 47: Line 48:
}}
}}


'''[[Minecraft:Sand]], [[Minecraft:Red Sand]], [[Minecraft:Terracotta]]'''
'''[[Minecraft:Sand]], [[Minecraft:red sand]], and [[Minecraft:terracotta]]'''
*Ambient sand sounds no longer requires [[Minecraft:Light#Sky light|sky access]] to play.
*Ambient sand sounds no longer requires [[Minecraft:Light#Sky light|sky access]] to play.
*Ambient sand sounds now have a slightly decreased chance to play.
*Ambient sand sounds now have a slightly decreased chance to play.
Line 55: Line 56:
**They still make sand sounds ({{code|block.sand.idle}}).
**They still make sand sounds ({{code|block.sand.idle}}).


'''[[Minecraft:Short Dry Grass]] and [[Minecraft:Tall Dry Grass]]'''
'''[[Minecraft:Short dry grass]] and [[Minecraft:tall dry grass]]'''
*Short dry grass and tall dry grass can now make ambient wind sounds ({{code|block.sand.wind}}) when above 2 sand, red sand, or terracotta blocks.
*Short dry grass and tall dry grass can now make ambient wind sounds ({{code|block.sand.wind}}) when above 2 sand, red sand, or terracotta blocks.


Line 70: Line 71:
=== Mobs ===
=== Mobs ===
'''[[Minecraft:Blaze]]'''
'''[[Minecraft:Blaze]]'''
*Increased blaze attack sound distance to 32 to match {{JE}}.
*Increased its attack sound distance to 32 to match {{JE}}.
*Blaze's attack distance has been increased from 16 to 48 blocks to match its target detection range.
*Its attack distance has been increased from 16 to 48 blocks to match its target detection range.


'''[[Minecraft:Ghastling]]'''
'''[[Minecraft:Happy ghast]]'''
*Ghastlings can now follow happy ghasts.
*Ghastlings can now follow happy ghasts.


'''[[Minecraft:Piglin]]'''
'''[[Minecraft:Piglin]]'''
*Piglins can now give dried ghast blocks when [[Minecraft:bartered]] with.
*Can now give dried ghast blocks when [[Minecraft:bartered]] with.
 
'''[[Minecraft:Zoglin]]'''
*Decreased zoglin speed when chasing the player to match {{JE}}.
**Despite being mentioned in the changelog, it was actually decreased in [[Minecraft:Preview 1.21.90.20]].


'''[[Minecraft:Zombified Piglin]]'''
'''[[Minecraft:Zombified Piglin]]'''
*Baby zombified piglins can no longer have golden swords equipped.
*Babies can no longer spawn with [[Minecraft:golden sword]]s.
*Decreased the speed of zombified piglins when chasing the player to match {{JE}}.
**Despite being mentioned in the changelog, it was actually decreased in [[Minecraft:Preview 1.21.90.20]].


=== Gameplay ===
=== General ===
'''[[Minecraft:Accessibility]]'''
'''Graphical'''
*Text to speech will select an appropriate voice if available when changing in-game language on Android, iOS, and Windows 10/11.
*The local player's vehicle will now always be eligible for rendering, no matter the orientation of the model compared to the render bounding box.


=== General ===
'''[[Minecraft:Multiplayer]]'''
'''[[Minecraft:Multiplayer]]'''
*Gamertags are used on all platforms to identify players in cross-platform multiplayer games.
*Gamertags are used on all platforms to identify players in cross-platform multiplayer games.


'''Graphics'''
'''UI'''
*The local player's vehicle will now always be eligible for rendering, no matter the orientation of the model compared to the render bounding box.
*Text to speech will select an appropriate voice if available when changing in-game language on Android, iOS, and Windows 10/11.


=== Technical ===
=== Technical ===
Line 114: Line 108:


== Experimental ==
== Experimental ==
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features" and "Locator Bar" experimental toggles.
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Locator Bar" experimental toggles.


=== Additions ===
=== Additions ===

Latest revision as of 11:06, 23 October 2026

Template:Infobox version Beta 1.21.90.21 (ChromeOS, Android), or Preview 1.21.90.21 (Windows, Xbox, PlayStation), or Preview 1.21.90.22 (iOS, iPadOS) is the second beta/Preview version for Minecraft:Bedrock Edition 1.21.90, released on April 29, 2025,<ref>Template:Cite</ref> which fixes bugs.

Changes

Blocks

Minecraft:Beacon

  • Maximum beacon beam height is now 2048.

Minecraft:Dead bush

  • Dead bush ambient sounds now have a slightly increased chance of playing.

Minecraft:Dried ghast

  • The recipe for the dried ghast block has been updated to now require a soul sand block rather than a bone block.

Template:Crafting

Minecraft:Sand, Minecraft:red sand, and Minecraft:terracotta

  • Ambient sand sounds no longer requires sky access to play.
  • Ambient sand sounds now have a slightly decreased chance to play.
  • Ambient sand sounds can now play in all biomes.
    • The frequency and conditions for the sounds are now completely independent of the biome the blocks are in.
  • Sand, red sand, and terracotta blocks no longer make ambient wind sounds (Template:Code).

Minecraft:Short dry grass and Minecraft:tall dry grass

  • Short dry grass and tall dry grass can now make ambient wind sounds (Template:Code) when above 2 sand, red sand, or terracotta blocks.

Items

Minecraft:Lead

Template:Crafting

Mobs

Minecraft:Blaze

  • Increased its attack sound distance to 32 to match Template:JE.
  • Its attack distance has been increased from 16 to 48 blocks to match its target detection range.

Minecraft:Happy ghast

  • Ghastlings can now follow happy ghasts.

Minecraft:Piglin

Minecraft:Zombified Piglin

General

Graphical

  • The local player's vehicle will now always be eligible for rendering, no matter the orientation of the model compared to the render bounding box.

Minecraft:Multiplayer

  • Gamertags are used on all platforms to identify players in cross-platform multiplayer games.

UI

  • Text to speech will select an appropriate voice if available when changing in-game language on Android, iOS, and Windows 10/11.

Technical

Minecraft:API

Template:Cd

Minecraft:Blocks

Components

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Locator Bar" experimental toggles.

Additions

Technical

API

Template:Cd

Block Components

  • Added field Template:Cd to Template:Cd block component behind Upcoming Creator Features experiment.
    • UV locking will allow faces to have the same texture orientations as the default geometry state, regardless of how Template:Cd component rotates the geometry.

Minecraft:Commands

Components

  • The Template:Cd component has a new field allowing creators to determine the amount of particles that are generated on the destruction of the block.

Minecraft:Jigsaw

Changes

Gameplay

Minecraft:Locator Bar

  • The distance of players now modifies the size of the locator bar player dot instead of the opacity.

Fixes

Template:Fixes Other

  • Dispensing a lava bucket on a waterlogged Dried Ghast no longer duplicates the Dried Ghast.
  • Fixed an issue where swapping item slots during an attack against a mob would re-select the original item slot used during the attack instead of staying on the new inventory slot item.
  • Fixed a bug in Vibrant Visuals where materials with certain properties rendered black.
  • Mobs will no longer clip through blocks sometimes when viewing them at a distance when they auto step up a block.
  • Pigs saddled by hand no longer drop two saddles when killed. (All pigs saddled by hand between 1.21.70 and now will still drop their duplicated saddles on death.)
  • Fixed a bug with the Template:Cd component where the full block geometry identifier Template:Cd was being ignored for several behaviors, including:
    • Mob spawning (mobs with custom spawn rules can now spawn on blocks using full block geometry)
    • Chest obstruction (blocks with full block geometry will now obstruct Chests)
    • Grass and Farmland survival (Grass and Farmland will turn into Dirt with a block using full block geometry above them)
    • Nylium survival (Nylium will turn into Netherrack with a block using full block geometry above it)
    • Vine growth (Vines will now spread to blocks using full block geometry)
    • Breathability (Mobs and actors can no longer breathe in blocks using full block geometry)
  • Fixed incorrect warning for using valid entity with event identifier in Template:Cd component.
  • Fixed Template:Cd to work for the Wither to properly reflect the elapsed ticks since it started dying.
  • Jigsaw structures being placed in water no longer replace water incorrectly.

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

Minecraft:de:Bedrock Edition beta 1.21.90.21 Minecraft:ja:Bedrock Edition Preview 1.21.90.21 Minecraft:pt:Edição Bedrock Preview 1.21.90.21 Minecraft:ru:Preview 1.21.90.21 (Bedrock Edition) Minecraft:uk:Preview 1.21.90.21 (Bedrock Edition) Minecraft:zh:基岩版1.21.90.21