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Minecraft:Sulfur Caves: Difference between revisions

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Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
 
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|creature=
|creature=
{{Spawn row|Glow Squid|weight=10|size=2-4}}
{{Spawn row|Glow Squid|weight=10|size=2-4}}
|ambient=
{{Spawn row|Bat|weight=10|size=2}}
}}
}}


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{{edition|bedrock}}:
{{edition|bedrock}}:
{{ID table
{{ID table
|edition=bedrock
|shownumericids=1
|shownumericids=1
|displayname=[No displayed name]
|displayname=[No displayed name]
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</syntaxhighlight>
</syntaxhighlight>
}}
}}
== Achievements ==
{{Load achievements| Adventuring Time}}
== Advancements ==
{{Load advancements|Adventuring Time}}


== History ==
== History ==
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|{{HistoryLine||26.2|dev=snap1|Added sulfur caves.}}
|{{HistoryLine||26.2|dev=snap1|Added sulfur caves.}}
|{{HistoryLine|||dev=snap3|Added [[Minecraft:sulfur spike]]s, which generate in sulfur caves.}}
|{{HistoryLine|||dev=snap3|Added [[Minecraft:sulfur spike]]s, which generate in sulfur caves.}}
|{{HistoryLine|||dev=snap4|[[Minecraft:Granite]] and [[Minecraft:tuff]] are now dispersed between [[Minecraft:sulfur]] and [[Minecraft:cinnabar]].|Increased the amount of sulfur that generates.}}
|{{HistoryLine|||dev=snap4|[[Minecraft:Granite]] and [[Minecraft:tuff]] are now dispersed between [[Minecraft:sulfur]] and [[Minecraft:cinnabar]].
|{{HistoryLine|||dev=snap6|Sulfur caves are now less likely to generate underneath [[Minecraft:ocean]]s, [[Minecraft:hill]]s or [[Minecraft:mountain]]s.|Granite and tuff are no longer dispersed between sulfur and cinnabar.}}
|Increased the amount of sulfur that generates.}}
|{{HistoryLine|||dev=snap6|Sulfur caves are now less likely to generate underneath [[Minecraft:ocean]]s, [[Minecraft:hill]]s or [[Minecraft:mountain]]s.
|Granite and tuff are no longer dispersed between sulfur and cinnabar.}}
|{{HistoryLine|||dev=snap7|[[Minecraft:Grass color]] now appears less green in sulfur caves.}}
|{{HistoryLine|||dev=snap7|[[Minecraft:Grass color]] now appears less green in sulfur caves.}}
|{{HistoryLine|||dev=May 15, 2026|slink=https://report.bugs.mojang.com/servicedesk/customer/portal/2/MC-307323|A preview on the bug tracker showcases that sulfur caves that reach the surface will be changed to generate cave terrain on the surface in a future snapshot.<ref>{{bug|MC-307323||Sulfur caves can generate on the surface|Works As Intended}}</ref>}}
|{{HistoryLine|||dev=May 15, 2026|slink=https://report.bugs.mojang.com/servicedesk/customer/portal/2/MC-307323|A preview on the bug tracker showcases that sulfur caves that reach the surface will be changed to generate cave terrain on the surface in a future snapshot.<ref>{{bug|MC-307323||Sulfur caves can generate on the surface|Works As Intended}}</ref>}}
|{{HistoryLine|||dev=snap8|Sulfur caves that reach the surface now generate cave terrain on the surface, rather than grass.}}
|{{HistoryLine|||dev=snap8|Sulfur caves that reach the surface now generate cave terrain on the surface, rather than grass.}}
|{{HistoryLine|||dev=pre1|Updated the fog color in the sulfur caves.|Reduced the max growth length of the [[Minecraft:sulfur spike]]s.}}
|{{HistoryLine|||dev=pre1|Updated the fog color in the sulfur caves.
|Reduced the max growth length of the [[Minecraft:sulfur spike]]s.}}
}}
}}


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|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||26.20|dev=Preview 26.20.23|exp=Drop 2 of 2026|Added sulfur caves.}}
|{{HistoryLine||26.20|dev=Preview 26.20.23|exp=Drop 2 of 2026|Added sulfur caves.}}
|{{HistoryLine||26.30|dev=Preview 26.30.20|Implemented all features from the "Drop 2 of 2026" experiment in vanilla gameplay.|Added [[Minecraft:sulfur spike]]s, which generate in sulfur caves.|[[Minecraft:Granite]] and [[Minecraft:tuff]] are now dispersed between sulfur and cinnabar.|Increased the amount of sulfur that generates.}}
|{{HistoryLine||26.30|dev=Preview 26.30.20|Implemented all features from the "Drop 2 of 2026" experiment in vanilla gameplay.|Added [[Minecraft:sulfur spike]]s, which generate in sulfur caves.
|{{HistoryLine|||dev=Preview 26.30.27|Added a unique air fog and underwater fog color to sulfur caves.|Granite and tuff are no longer dispersed between sulfur and cinnabar.|Sulfur caves are now less likely to generate underneath [[Minecraft:ocean]]s, [[Minecraft:hill]]s or [[Minecraft:mountain]]s.}}
|[[Minecraft:Granite]] and [[Minecraft:tuff]] are now dispersed between sulfur and cinnabar.
|Increased the amount of sulfur that generates.}}
|{{HistoryLine|||dev=Preview 26.30.27|Added a unique air fog ({{color|#8cb831}}) and underwater fog color ({{color|#5bc313}}) to sulfur caves.
|Granite and tuff are no longer dispersed between sulfur and cinnabar.
|Sulfur caves are now less likely to generate underneath [[Minecraft:ocean]]s, [[Minecraft:hill]]s or [[Minecraft:mountain]]s.}}
|{{HistoryLine|||dev=Preview 26.30.28|Added a unique [[Minecraft:music]] pool for sulfur caves.}}
|{{HistoryLine|||dev=Preview 26.30.28|Added a unique [[Minecraft:music]] pool for sulfur caves.}}
|{{HistoryLine|||dev=Preview 26.30.29|Added a unique grass color for sulfur caves.|Surface sulfur caves now generate their terrain instead of stone.|[[Minecraft:Cave spider]]s can now spawn in sulfur caves.|[[Minecraft:Woodland mansion]]s can now generate in sulfur caves.|Sulfur caves no longer have an increased rate of glow lichen generation.}}
|{{HistoryLine|||dev=Preview 26.30.29|Added a unique grass color for sulfur caves.
|Surface sulfur caves now generate their terrain instead of stone.
|[[Minecraft:Cave spider]]s can now spawn in sulfur caves.
|[[Minecraft:Woodland mansion]]s can now generate in sulfur caves.
|Sulfur caves no longer have an increased rate of glow lichen generation.}}
|{{HistoryLine||26.40|dev=Preview 26.40.20|The air fog and water fog colors have been changed to {{color|#297356}} and {{color|#17543c}}, respectively.}}
|{{HistoryLine||26.40|dev=Preview 26.40.20|The air fog and water fog colors have been changed to {{color|#297356}} and {{color|#17543c}}, respectively.}}
|{{HistoryLine|||dev=Preview 26.40.22|The air fog color has been changed to {{color|#8cb831}}.}}
|{{HistoryLine|||dev=Preview 26.40.22|The air fog color has been changed back to {{color|#8cb831}}.}}
|{{HistoryLine||26.50|dev=Preview 26.50.22|[[Minecraft:Bat]]s now spawn in sulfur caves.}}
}}
}}



Latest revision as of 11:16, 8 October 2026

Template:Infobox biome Sulfur caves are Minecraft:cave biomes composed of Minecraft:sulfur and Minecraft:cinnabar blocks, where Minecraft:sulfur cubes and Minecraft:cave spiders spawn. Minecraft:Sulfur pools with Minecraft:potent sulfur generate here, as well as Minecraft:sulfur spikes.

Generation

Sulfur caves generate underground at the same depth as Minecraft:lush caves and Minecraft:dripstone caves, although they tend to be much smaller in size and more fragmented. Minecraft:Sulfur springs sometimes generate on the surface, indicating there are sulfur caves below.

The biome tends to generate at very low Minecraft:weirdness values with high erosion and at a broad range of moderate continentalness. This means that they never generate directly under river valleys or below high Minecraft:mountains, though they may generate between rivers or under hilltops. They are common under flatland terrain near Minecraft:swamps, Minecraft:deserts and other flatland biomes.

File:SulfurCaveDetermination.png
Orange shading on the graph indicates how far above the approximate surface height (Y-axis) sulfur caves may generate at different weirdness values (X-axis).

Rarely, sulfur caves can generate on the surface at weirdness values below -1.25. They may also leak out of cave openings or ravines.

Description

The main landscape is composed of Minecraft:sulfur and Minecraft:cinnabar, layers in approximately same amount of blocks, with frequent Minecraft:sulfur pools possessing a unique acid-green color of Minecraft:water. Minecraft:Potent sulfur is found only on the bottom of these pools, creating noxious gas with white bubbles particles in and on top of the water. Minecraft:Nausea is inflicted to mobs and players when they come in contact with this noxious gas.

Sulfur spikes in varying patches and sizes generate on top of sulfur. Other terrain blocks such as Minecraft:deepslate and Minecraft:stone variants generate between the sulfur and cinnabar.

Minecraft:Ores rarely generate here, because sulfur and cinnabar replace most stone and deepslate blocks. The sky Minecraft:fog has a unique green color.

When a Minecraft:minecart with chest from a Minecraft:mineshaft spawns in sulfur caves, it has a chance to contain the "Minecraft:Bounce" music disc. In Bedrock Edition, Minecraft:woodland mansions can generate in sulfur caves, similar to other cave biomes, although this is nearly impossible.

With Minecraft:Vibrant Visuals, sulfur caves use warmish color grading, which tints the biome to look more humid and warm. They use a strong, dense Minecraft:volumetric fog; however, this is visible only on the surface with directional lighting.

Mobs

The following mobs naturally spawn here:

Template:Spawn table

Template:Spawn table

Sounds

Music

These music tracks play while the player is in sulfur caves:

Template:MusicTable

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Biome definition

Template:Wip Template:Collapse

Achievements

Template:Load achievements

Advancements

Template:Load advancements

History

Announcement

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Template:Issue list

Gallery

Screenshots

Mojang images

Development screenshots

References

Template:Reflist

Navigation

Template:Navbox biomes

Minecraft:de:Schwefelhöhlen Minecraft:es:Cuevas de azufre Minecraft:fr:Cavernes de soufre Minecraft:he:מערות גופרית Minecraft:it:Caverne di zolfo Minecraft:ja:硫黄の洞窟 Minecraft:ko:유황 동굴 Minecraft:lzh:硫黃窟 Minecraft:nl:Zwavelgrotten Minecraft:pt:Cavernas de enxofre Minecraft:ru:Серные пещеры Minecraft:th:ถ้ำกำมะถัน Minecraft:uk:Сірчані печери Minecraft:zh:硫黄洞穴