Minecraft:Java Edition translucency issues: Difference between revisions
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Sync: updated from Minecraft |
Sync: updated from Minecraft |
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| [[File:Incorrect chunk translucency.png|64px]] | | [[File:Incorrect chunk translucency.png|64px]] | ||
| Distant individual chunks don't order translucent elements correctly according to the player's viewpoint. | | Distant individual chunks don't order translucent elements correctly according to the player's viewpoint. | ||
| style="text-align:center; | | style="text-align:center; {{tc|no}} | ||
| {{bug|MC-38022}} | | {{bug|MC-38022}} | ||
| | | | ||
| Line 57: | Line 57: | ||
| [[File:Waterlogged stained glass pane rendering.png|64px]] | | [[File:Waterlogged stained glass pane rendering.png|64px]] | ||
| Waterlogged [[Minecraft:stained glass pane]]s occlude some of the faces of the water they're in. | | Waterlogged [[Minecraft:stained glass pane]]s occlude some of the faces of the water they're in. | ||
| style="text-align:center; | | style="text-align:center; {{tc|no}} | ||
| {{bug|MC-131203}}<br>{{bug|MC-167319}} | | {{bug|MC-131203}}<br>{{bug|MC-167319}} | ||
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| [[File:Honey block inner cube rendering.png|64px]] | | [[File:Honey block inner cube rendering.png|64px]] | ||
| Some blocks such as [[Minecraft:honey block]]s and [[Minecraft:slime block]]s may not fully render inner planes. | | Some blocks such as [[Minecraft:honey block]]s and [[Minecraft:slime block]]s may not fully render inner planes. | ||
| style="text-align:center; | | style="text-align:center; {{tc|no}} | ||
| {{bug|MC-163098}} | | {{bug|MC-163098}} | ||
| This can be triggered (and fix itself) in response to player movement and rotation. | | This can be triggered (and fix itself) in response to player movement and rotation. | ||
| Line 69: | Line 69: | ||
| [[File:High distance stained glass rendering.png|64px]] | | [[File:High distance stained glass rendering.png|64px]] | ||
| At high distances (see [[Minecraft:Java Edition distance effects]]), translucent planes become disordered and render wrongly. | | At high distances (see [[Minecraft:Java Edition distance effects]]), translucent planes become disordered and render wrongly. | ||
| style="text-align:center; | | style="text-align:center; {{tc|no}} | ||
| {{bug|MC-186362}} | | {{bug|MC-186362}} | ||
| Does not appear to affect Sodium. | | Does not appear to affect Sodium. | ||
| Line 75: | Line 75: | ||
| [[File:Block outline occlusion.png|64px]] | | [[File:Block outline occlusion.png|64px]] | ||
| The outline when targeting blocks is occluded by translucent items and experience orbs. | | The outline when targeting blocks is occluded by translucent items and experience orbs. | ||
| style="text-align:center; | | style="text-align:center; {{tc|no}} | ||
| {{bug|MC-262088}} | | {{bug|MC-262088}} | ||
| | | | ||
| Line 81: | Line 81: | ||
| [[File:Item occlusion by other item.png|64px]] | | [[File:Item occlusion by other item.png|64px]] | ||
| Translucent items and experience orbs can occlude each other. | | Translucent items and experience orbs can occlude each other. | ||
| style="text-align:center; | | style="text-align:center; {{tc|no}} | ||
| {{bug|MC-166359}}<br>{{bug|MC-249146}} | | {{bug|MC-166359}}<br>{{bug|MC-249146}} | ||
| This appears to depend on the order in which the entities spawned: older entities take priority over newer entities and render on top. | | This appears to depend on the order in which the entities spawned: older entities take priority over newer entities and render on top. | ||
| Line 87: | Line 87: | ||
| [[File:Three layer ordering.png|64px]] | | [[File:Three layer ordering.png|64px]] | ||
| Particles, clouds and translucent entities behind one translucent layer and in front of another render behind both. | | Particles, clouds and translucent entities behind one translucent layer and in front of another render behind both. | ||
| style="text-align:center; | | style="text-align:center; {{tc|no}} | ||
| {{bug|MC-186538}} | | {{bug|MC-186538}} | ||
| | | | ||
| Line 93: | Line 93: | ||
| [[File:Beacon outer beam with outline behind.png|64px]] | | [[File:Beacon outer beam with outline behind.png|64px]] | ||
| The outer, translucent beam of a [[Minecraft:beacon]] or [[Minecraft:end gateway]] render behind certain things it is in front of. | | The outer, translucent beam of a [[Minecraft:beacon]] or [[Minecraft:end gateway]] render behind certain things it is in front of. | ||
| style="text-align:center; | | style="text-align:center; {{tc|no}} | ||
| {{bug|MC-262087}} | | {{bug|MC-262087}} | ||
| This issue is much more obvious when using the resource pack provided in the ticket. | | This issue is much more obvious when using the resource pack provided in the ticket. | ||
Latest revision as of 11:28, 30 October 2026
Template:Needs updateTemplate:Orphan This page is an attempt to document all remaining issues with the rendering of game elements, particularly with respect to translucent objects, in the current version of Template:El. Both issues that are and aren't fixed by the Fabulous! Minecraft:graphics setting are included here.
List
Rendering order issues
| Image | Description | Fixed by Fabulous!? | Ticket | Notes |
|---|---|---|---|---|
| File:Incorrect chunk translucency.png | Distant individual chunks don't order translucent elements correctly according to the player's viewpoint. | style="text-align:center; Template:Tc | Template:Bug | |
| File:Waterlogged stained glass pane rendering.png | Waterlogged Minecraft:stained glass panes occlude some of the faces of the water they're in. | style="text-align:center; Template:Tc | Template:Bug Template:Bug |
|
| File:Honey block inner cube rendering.png | Some blocks such as Minecraft:honey blocks and Minecraft:slime blocks may not fully render inner planes. | style="text-align:center; Template:Tc | Template:Bug | This can be triggered (and fix itself) in response to player movement and rotation. |
| File:High distance stained glass rendering.png | At high distances (see Minecraft:Java Edition distance effects), translucent planes become disordered and render wrongly. | style="text-align:center; Template:Tc | Template:Bug | Does not appear to affect Sodium. |
| File:Block outline occlusion.png | The outline when targeting blocks is occluded by translucent items and experience orbs. | style="text-align:center; Template:Tc | Template:Bug | |
| File:Item occlusion by other item.png | Translucent items and experience orbs can occlude each other. | style="text-align:center; Template:Tc | Template:Bug Template:Bug |
This appears to depend on the order in which the entities spawned: older entities take priority over newer entities and render on top. |
| File:Three layer ordering.png | Particles, clouds and translucent entities behind one translucent layer and in front of another render behind both. | style="text-align:center; Template:Tc | Template:Bug | |
| File:Beacon outer beam with outline behind.png | The outer, translucent beam of a Minecraft:beacon or Minecraft:end gateway render behind certain things it is in front of. | style="text-align:center; Template:Tc | Template:Bug | This issue is much more obvious when using the resource pack provided in the ticket. |