Minecraft:Map Marker: Difference between revisions
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Sync: updated from Minecraft |
Sync: updated from Minecraft |
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== Behavior == | == Behavior == | ||
* ''' | * '''{{cd|map_marker}}''': Continues rotating counterclockwise. At this time, triggers the particle “editor:selected_marker”.<br> | ||
* ''' | * '''{{cd|location_pointer_selected}}''': Continues rotating slowly counterclockwise.<br> | ||
* ''' | * '''{{cd|location_pointer_idle}}''': No particular behavior.<br> | ||
* ''' | * '''{{cd|ruler_pointer_selected}}''': No special behavior.<br> | ||
* ''' | * '''{{cd|ruler_idle}}''': No special behavior. | ||
All map markers are affected by gravity, and can take damage and die, such as when the player punches them. | All map markers are affected by gravity, and can take damage and die, such as when the player punches them. | ||
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|shownumericids=y | |shownumericids=y | ||
|generatetranslationkeys=y | |generatetranslationkeys=y | ||
|displayname= | |displayname=entity.editor:map_marker.name | ||
|spritename=Map-Marker | |spritename=Map-Marker | ||
|spritetype=entity | |spritetype=entity | ||
| Line 52: | Line 52: | ||
|shownumericids=y | |shownumericids=y | ||
|generatetranslationkeys=y | |generatetranslationkeys=y | ||
|displayname= | |displayname=entity.editor:location_pointer_selected.name | ||
|spritename=Location Pointer Selected | |spritename=Location Pointer Selected | ||
|spritetype=entity | |spritetype=entity | ||
| Line 61: | Line 61: | ||
|shownumericids=y | |shownumericids=y | ||
|generatetranslationkeys=y | |generatetranslationkeys=y | ||
|displayname= | |displayname=entity.editor:location_pointer_idle.name | ||
|spritename=Location Pointer Idle | |spritename=Location Pointer Idle | ||
|spritetype=entity | |spritetype=entity | ||
| Line 70: | Line 70: | ||
|shownumericids=y | |shownumericids=y | ||
|generatetranslationkeys=y | |generatetranslationkeys=y | ||
|displayname= | |displayname=entity.editor:ruler_pointer_selected.name | ||
|spritename=Ruler Pointer Selected | |spritename=Ruler Pointer Selected | ||
|spritetype=entity | |spritetype=entity | ||
| Line 79: | Line 79: | ||
|shownumericids=y | |shownumericids=y | ||
|generatetranslationkeys=y | |generatetranslationkeys=y | ||
|displayname= | |displayname=entity.editor:ruler_idle.name | ||
|spritename=Ruler Idle | |spritename=Ruler Idle | ||
|spritetype=entity | |spritetype=entity | ||
Latest revision as of 11:18, 14 October 2026
Template:For Template:Exclusive Template:Infobox entity
Map markers are Minecraft:entities exclusive to the Minecraft:Bedrock Editor.
Spawning
Map markers do not spawn naturally. Found only in Bedrock Editor, Minecraft:spawn eggs exist in the spawn egg group in the Minecraft:Creative inventory. They can also be summoned using the Template:Cmd command.
Behavior
- Template:Cd: Continues rotating counterclockwise. At this time, triggers the particle “editor:selected_marker”.
- Template:Cd: Continues rotating slowly counterclockwise.
- Template:Cd: No particular behavior.
- Template:Cd: No special behavior.
- Template:Cd: No special behavior.
All map markers are affected by gravity, and can take damage and die, such as when the player punches them.
Usage
In Bedrock Editor, it is used as a marker when using tools.
Official server
In the official Minecraft:Capture the Flag test server, map markers can be seen without using Bedrock Editor.
Data values
ID
Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table
Spawn Egg
History
Gallery
Textures
-
Map marker texture
-
Location pointer selected texture
-
Location pointer idle texture
-
Ruler pointer selected texture
-
Ruler idle texture