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Minecraft:Barrier: Difference between revisions

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imported>Capopanzo
completely unrelated name and usage
 
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{{for}}
{{MC/For}}
{{Infobox block
{{Infobox block
| group = Held
| group = Held
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'''Waterlogging:''': {{Map color|water}}  
'''Waterlogging:''': {{Map color|water}}  
}}
}}
A '''barrier''' is an [[Minecraft:invisible block]] used to create solid boundaries.
A '''barrier''' is an invisible block used to create solid boundaries.


== Obtaining ==
== Obtaining ==
Barriers cannot be obtained in the creative mode inventory and are only obtainable via commands such as {{cmd|give}}, {{cmd|item}} {{in|java}}, and {{cmd|replaceitem}} and {{cmd|give}} {{in|bedrock}} and cannot be broken in Survival mode.
Barriers cannot be obtained in the creative mode inventory and are only obtainable via commands such as {{MC/Cmd|give}}, {{MC/Cmd|item}} {{MC/In|java}}, and {{MC/Cmd|replaceitem}} and {{MC/Cmd|give}} {{MC/In|bedrock}} and cannot be broken in Survival mode.


{{IN|Java}}, barriers are available in the Creative inventory if cheats are enabled and the "Operator Items Tab" setting is turned on.
{{MC/In|Java}}, barriers are available in the Creative inventory if cheats are enabled and the "Operator Items Tab" setting is turned on.


=== Natural generation ===
=== Natural generation ===
In normal worlds, barriers do not generate naturally. {{IN|java}}, they generate as the floor in [[Minecraft:debug mode]] worlds.
In normal worlds, barriers do not generate naturally. {{MC/In|java}}, they generate as the floor in debug mode worlds.


== Usage ==
== Usage ==
[[File:Shown Invisible Blocks.png|thumb|The difference between air (top left) and barriers (bottom left) when "show invisible blocks" is enabled.]]
[[File:Shown Invisible Blocks.png|thumb|The difference between air (top left) and barriers (bottom left) when "show invisible blocks" is enabled.]]
Barrier blocks are mainly used to build an impenetrable barrier that cannot be broken in standard Survival mode. For example, they can be used to protect a reserved area from entry by players, mobs, and other entities. Unlike other kinds of unbreakable blocks that could be used for this purpose (such as [[Minecraft:bedrock]]), barrier blocks are unobtrusive because they are invisible. Barrier blocks cannot be destroyed by [[Minecraft:TNT]], [[Minecraft:creeper]] explosions, or any other [[Minecraft:explosion]]s. Furthermore, they have a greater amount of blast resistance than any other unbreakable block.
Barrier blocks are mainly used to build an impenetrable barrier that cannot be broken in standard Survival mode. For example, they can be used to protect a reserved area from entry by players, mobs, and other entities. Unlike other kinds of unbreakable blocks that could be used for this purpose (such as [[Minecraft:bedrock]]), barrier blocks are unobtrusive because they are invisible. Barrier blocks cannot be destroyed by [[Minecraft:TNT]], creeper explosions, or any other explosions. Furthermore, they have a greater amount of blast resistance than any other unbreakable block.


Unlike other operator blocks such as [[Minecraft:command block]]s, barriers can be placed by players in Survival mode.
Unlike other operator blocks such as command blocks, barriers can be placed by players in Survival mode.


In the player's [[Minecraft:inventory]], the block is displayed as a red box with a slash through it, but when placed it is completely invisible.
In the player's [[Minecraft:inventory]], the block is displayed as a red box with a slash through it, but when placed it is completely invisible.


Barriers are transparent to light and do not block [[Minecraft:beacon]]s. [[Minecraft:Fence]]s, [[Minecraft:iron bars]], [[Minecraft:glass pane]]s, and similar blocks do not visually connect with barriers. Barriers interact with blocks and mobs as a solid block. All dependent blocks can be placed on a barrier, such as [[Minecraft:torch]]es or [[Minecraft:redstone]], and it can suffocate mobs. Mobs cannot spawn on barriers.
Barriers are transparent to light and do not block [[Minecraft:beacon]]s. [[Minecraft:Fence]]s, iron bars, glass panes, and similar blocks do not visually connect with barriers. Barriers interact with blocks and mobs as a solid block. All dependent blocks can be placed on a barrier, such as [[Minecraft:torch]]es or [[Minecraft:redstone]], and it can suffocate mobs. Mobs cannot spawn on barriers.


In [[Minecraft:Creative]] mode, if a player is holding a barrier block in their hand, all placed barrier blocks display the barrier icon as a [[Minecraft:particle]]. This effect is client-side, and if a player holds a barrier block in Survival mode, the particle does not appear. In ''Java Edition'', barriers take a few seconds to appear and disappear when holding a barrier. In ''Bedrock Edition'', it disappears instantly. Barrier blocks are not shown if the particle setting is set to "minimal".  
In Creative mode, if a player is holding a barrier block in their hand, all placed barrier blocks display the barrier icon as a particle. This effect is client-side, and if a player holds a barrier block in Survival mode, the particle does not appear. In ''Java Edition'', barriers take a few seconds to appear and disappear when holding a barrier. In ''Bedrock Edition'', it disappears instantly. Barrier blocks are not shown if the particle setting is set to "minimal".  


<gallery>
<gallery>
Line 47: Line 47:


=== Waterlogging ===
=== Waterlogging ===
Barrier blocks can be waterlogged by being placed into a water source block or by manually {{control|using}} a [[Minecraft:water bucket]] on them. {{IN|java}}, water cannot be placed in them or taken out by non-direct interactions such as [[Minecraft:dispenser]]s; this is allowed {{in|bedrock}}. {{IN|java}}, only players in Creative mode can waterlog or remove water from barriers, while {{in|bedrock}} there are no game mode restrictions. {{IN|java}}, water does not flow out of waterlogged barriers. See [[Minecraft:waterlogging]] for more details on what blocks can be waterlogged.
Barrier blocks can be waterlogged by being placed into a water source block or by manually {{MC/Control|using}} a water bucket on them. {{MC/In|java}}, water cannot be placed in them or taken out by non-direct interactions such as [[Minecraft:dispenser]]s; this is allowed {{MC/In|bedrock}}. {{MC/In|java}}, only players in Creative mode can waterlog or remove water from barriers, while {{MC/In|bedrock}} there are no game mode restrictions. {{MC/In|java}}, water does not flow out of waterlogged barriers. See waterlogging for more details on what blocks can be waterlogged.


=== Piston interactivity ===
=== Piston interactivity ===
Barriers cannot be pushed by [[Minecraft:piston]]s. They also cannot be pushed nor pulled by [[Minecraft:sticky piston]]s.
Barriers cannot be pushed by [[Minecraft:piston]]s. They also cannot be pushed nor pulled by sticky pistons.


== Sounds ==
== Sounds ==
{{Sound table/Block/Normal}}
{{MC/Sound table/Block/Normal}}


== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{edition|java}}:
{{MC/Edition|java}}:
{{ID table
{{ID table
|edition=java
|edition=java
Line 69: Line 69:
|foot=1}}
|foot=1}}


{{edition|bedrock}}:
{{MC/Edition|bedrock}}:
{{ID table2
{{ID table2
|edition=bedrock
|edition=bedrock
Line 82: Line 82:


=== Block states ===
=== Block states ===
{{see also|Block states}}
{{MC/See also|Block states}}


{{JE}}:
{{MC/JE}}:
{{bst|waterlogged|false|true,false|Whether or not there's water in the same place as this barrier.|foot=1}}
{{bst|waterlogged|false|true,false|Whether or not there's water in the same place as this barrier.|foot=1}}


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=== Tweet ===
=== Tweet ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine||January 30, 2014|link={{tweet|_grum|428874685418602496}}|[[Minecraft:Grum]] posted about an invisible block.}}
|{{HistoryLine||January 30, 2014|link={{tweet|_grum|428874685418602496}}|Grum posted about an invisible block.}}
}}
}}


=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.8|dev=14w05a|[[File:Barrier JE1 BE1.png|32px]] Added barriers.}}
|{{MC/HistoryLine||1.8|dev=14w05a|[[File:Barrier JE1 BE1.png|32px]] Added barriers.}}
|{{HistoryLine|||dev=14w06a|Barriers now use [[Minecraft:block of redstone]] breaking [[Minecraft:particles]] instead of [[Minecraft:lava]].
|{{MC/HistoryLine|||dev=14w06a|Barriers now use block of redstone breaking particles instead of [[Minecraft:lava]].
|A barrier particle effect has been added to the particle [[Minecraft:commands|command]]. With this, the [[Minecraft:player]] can now see where there are barriers.}}
|A barrier particle effect has been added to the particle [[Minecraft:commands|command]]. With this, the player can now see where there are barriers.}}
|{{HistoryLine|||dev=14w06b|Barriers are now visible when holding the [[Minecraft:item]] in [[Minecraft:Creative]] mode.}}
|{{MC/HistoryLine|||dev=14w06b|Barriers are now visible when holding the [[Minecraft:item]] in Creative mode.}}
|{{HistoryLine|||dev=14w20a|[[Minecraft:Wither]]s and [[Minecraft:ender dragon]]s can no longer [[Minecraft:breaking|break]] barriers.}}
|{{MC/HistoryLine|||dev=14w20a|[[Minecraft:Wither]]s and ender dragons can no longer break barriers.}}
|{{HistoryLine||1.8.1|dev=pre3|Blue wither skulls no longer break barriers.}}
|{{MC/HistoryLine||1.8.1|dev=pre3|Blue wither skulls no longer break barriers.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Barrier JE2 BE2.png|32px]] The texture of barriers has been changed.}}
|{{MC/HistoryLine||1.14|dev=18w43a|[[File:Barrier JE2 BE2.png|32px]] The texture of barriers has been changed.}}
|{{HistoryLine||1.15|dev=pre2|Barriers are now visible when holding a barrier in the offhand.<ref>{{bug|MC-83003}}</ref>}}
|{{HistoryLine||1.15|dev=pre2|Barriers are now visible when holding a barrier in the offhand.<ref>{{bug|MC-83003}}</ref>}}
|{{HistoryLine||1.16|dev=20w16a|Barriers naturally generate inside bastion remnants.}}
|{{MC/HistoryLine||1.16|dev=20w16a|Barriers naturally generate inside bastion remnants.}}
|{{HistoryLine|||dev=20w17a|Barriers no longer generate in bastion remnants.}}
|{{MC/HistoryLine|||dev=20w17a|Barriers no longer generate in bastion remnants.}}


|{{HistoryLine||1.17|dev=21w13a|Barriers are no longer visible when held in the offhand.<ref>{{bug|MC-221824}}</ref>}}
|{{HistoryLine||1.17|dev=21w13a|Barriers are no longer visible when held in the offhand.<ref>{{bug|MC-221824}}</ref>}}
|{{HistoryLine|||dev=21w20a|[[File:Barrier (shown) JE1.png|32px]][[File:Barrier Outline Box (shown) JE1.png|32px]] Barriers are now revealed by save-mode [[Minecraft:structure block]]s.<ref>{{bug|MC-102220}}</ref>
|{{HistoryLine|||dev=21w20a|[[File:Barrier (shown) JE1.png|32px]][[File:Barrier Outline Box (shown) JE1.png|32px]] Barriers are now revealed by save-mode structure blocks.<ref>{{bug|MC-102220}}</ref>
|The [[Minecraft:rarity]] of barriers has been changed from "Common" to "Epic".}}
|The rarity of barriers has been changed from "Common" to "Epic".}}
|{{HistoryLine||1.19.3|dev=22w42a|Barriers no longer emit block particles when broken.<ref>{{bug|MC-221568}}</ref>}}|{{HistoryLine|||dev=22w44a|Barriers are now available in the Creative inventory, but only if cheats are enabled.}}
|{{HistoryLine||1.19.3|dev=22w42a|Barriers no longer emit block particles when broken.<ref>{{bug|MC-221568}}</ref>}}|{{MC/HistoryLine|||dev=22w44a|Barriers are now available in the Creative inventory, but only if cheats are enabled.}}
|{{HistoryLine|||dev=22w45a|Moved barriers behind the Operator Utilities tab in the Creative inventory. The tab is only available if cheats are enabled and the "Operator Items Tab" option in the controls menu is turned on.}}
|{{MC/HistoryLine|||dev=22w45a|Moved barriers behind the Operator Utilities tab in the Creative inventory. The tab is only available if cheats are enabled and the "Operator Items Tab" option in the controls menu is turned on.}}
|{{HistoryLine||1.20.2|dev=23w31a|Barriers can now be [[Minecraft:waterlogging|waterlogged]] by players in Creative mode.
|{{HistoryLine||1.20.2|dev=23w31a|Barriers can now be waterlogged by players in Creative mode.
|Barriers can no longer produce particles when fallen onto<ref>{{bug|MC-122547||Barriers can produce fall particles|Fixed}}</ref> or [[Minecraft:brush]]ed.<ref>{{bug|MC-260085||Particles are created when using a brush on a barrier|Fixed}}</ref>}}}}
|Barriers can no longer produce particles when fallen onto<ref>{{bug|MC-122547||Barriers can produce fall particles|Fixed}}</ref> or [[Minecraft:brush]]ed.<ref>{{bug|MC-260085||Particles are created when using a brush on a barrier|Fixed}}</ref>}}}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.6.0|dev=beta 1.6.0.1|[[File:Barrier JE1 BE1.png|32px]] Added barriers.}}
|{{MC/HistoryLine||1.6.0|dev=beta 1.6.0.1|[[File:Barrier JE1 BE1.png|32px]] Added barriers.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Barrier JE2 BE2.png|32px]] The texture of barriers has been changed.}}
|{{MC/HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Barrier JE2 BE2.png|32px]] The texture of barriers has been changed.}}
|{{HistoryLine||1.20.70|dev=Preview 1.20.70.22|Barrier no longer drops itself when breaking.}}
|{{MC/HistoryLine||1.20.70|dev=Preview 1.20.70.22|Barrier no longer drops itself when breaking.}}
}}
}}


=== Legacy Console Edition ===
=== Legacy Console Edition ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|console}}
|{{MC/HistoryLine|console}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|[[File:Barrier JE1 BE1.png|32px]] Added barrier. It is unobtainable.}}
|{{MC/HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|[[File:Barrier JE1 BE1.png|32px]] Added barrier. It is unobtainable.}}
|{{HistoryLine||xbox=TU36|xbone=CU25|ps3=1.28|psvita=1.28|ps4=1.28|wiiu=Patch 7|switch=1.0.1|With the addition of the [[Minecraft:battle mini game]], barriers are now used in various battle maps.}}
|{{MC/HistoryLine||xbox=TU36|xbone=CU25|ps3=1.28|psvita=1.28|ps4=1.28|wiiu=Patch 7|switch=1.0.1|With the addition of the battle mini game, barriers are now used in various battle maps.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Added a new [[Minecraft:tutorial world]] which uses barrier blocks.}}
|{{MC/HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Added a new tutorial world which uses barrier blocks.}}
|{{HistoryLine||xbox=TU73|xbone=none|ps3=1.82|psvita=1.82|ps4=1.83|wiiu=Patch 42|switch=none|Barrier blocks have been removed from the [[Minecraft:tutorial world]].}}
|{{MC/HistoryLine||xbox=TU73|xbone=none|ps3=1.82|psvita=1.82|ps4=1.83|wiiu=Patch 42|switch=none|Barrier blocks have been removed from the tutorial world.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Barrier JE2 BE2.png|32px]] The texture of barriers has been changed.}}
|{{MC/HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Barrier JE2 BE2.png|32px]] The texture of barriers has been changed.}}
}}
}}


=== Data history ===
=== Data history ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:1.13/Flattening|''The Flattening'']], this block's numeral ID was 166.}}
|{{MC/HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this block's numeral ID was 166.}}
}}
}}


== Issues ==
== Issues ==


{{issue list}}
{{MC/Issue list}}


== Trivia ==
== Trivia ==
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File:Barrier Redstone.png|Barriers support any block, and can transmit a redstone signal.
File:Barrier Redstone.png|Barriers support any block, and can transmit a redstone signal.
File:Wizard pig.png|A pig standing on a barrier.
File:Wizard pig.png|A pig standing on a barrier.
File:Indebugmode.png|Barriers in [[Minecraft:debug mode]].
File:Indebugmode.png|Barriers in debug mode.
</gallery>
</gallery>


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== References ==
== References ==


{{reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox_invisible_block}}
{{Navbox_invisible_block}}
{{Navbox blocks|creative}}
{{MC/Navbox blocks|creative}}


[[Category:Creative or commands only blocks]]
[[Category:Creative or commands only blocks]]


[[Minecraft:cs:Bariéra]]
cs:Bariéra
[[Minecraft:de:Barriere]]
de:Barriere
[[Minecraft:es:Barrera]]
es:Barrera
[[Minecraft:fr:Barrière invisible]]
fr:Barrière invisible
[[Minecraft:it:Barriera]]
it:Barriera
[[Minecraft:ja:バリアブロック]]
ja:バリアブロック
[[Minecraft:ko:방벽]]
ko:방벽
[[Minecraft:lzh:障]]
lzh:障
[[Minecraft:nl:Barrière]]
nl:Barrière
[[Minecraft:pl:Bariera]]
pl:Bariera
[[Minecraft:pt:Barreira]]
pt:Barreira
[[Minecraft:ru:Барьер]]
ru:Барьер
[[Minecraft:uk:Бар'єр]]
uk:Бар'єр
[[Minecraft:zh:屏障]]
zh:屏障

Latest revision as of 19:02, 9 April 2026

Template:Hatnote Template:Infobox block A barrier is an invisible block used to create solid boundaries.

Obtaining

Barriers cannot be obtained in the creative mode inventory and are only obtainable via commands such as

  1. REDIRECT Template:Command

Template:Redr,

  1. REDIRECT Template:Command

Template:Redr in Template:Editions, and

  1. REDIRECT Template:Command

Template:Redr and

  1. REDIRECT Template:Command

Template:Redr in Template:Editions and cannot be broken in Survival mode.

in Template:Editions, barriers are available in the Creative inventory if cheats are enabled and the "Operator Items Tab" setting is turned on.

Natural generation

In normal worlds, barriers do not generate naturally. in Template:Editions, they generate as the floor in debug mode worlds.

Usage

File:Shown Invisible Blocks.png
The difference between air (top left) and barriers (bottom left) when "show invisible blocks" is enabled.

Barrier blocks are mainly used to build an impenetrable barrier that cannot be broken in standard Survival mode. For example, they can be used to protect a reserved area from entry by players, mobs, and other entities. Unlike other kinds of unbreakable blocks that could be used for this purpose (such as Minecraft:bedrock), barrier blocks are unobtrusive because they are invisible. Barrier blocks cannot be destroyed by Minecraft:TNT, creeper explosions, or any other explosions. Furthermore, they have a greater amount of blast resistance than any other unbreakable block.

Unlike other operator blocks such as command blocks, barriers can be placed by players in Survival mode.

In the player's Minecraft:inventory, the block is displayed as a red box with a slash through it, but when placed it is completely invisible.

Barriers are transparent to light and do not block Minecraft:beacons. Minecraft:Fences, iron bars, glass panes, and similar blocks do not visually connect with barriers. Barriers interact with blocks and mobs as a solid block. All dependent blocks can be placed on a barrier, such as Minecraft:torches or Minecraft:redstone, and it can suffocate mobs. Mobs cannot spawn on barriers.

In Creative mode, if a player is holding a barrier block in their hand, all placed barrier blocks display the barrier icon as a particle. This effect is client-side, and if a player holds a barrier block in Survival mode, the particle does not appear. In Java Edition, barriers take a few seconds to appear and disappear when holding a barrier. In Bedrock Edition, it disappears instantly. Barrier blocks are not shown if the particle setting is set to "minimal".

Waterlogging

Barrier blocks can be waterlogged by being placed into a water source block or by manually {{#vardefine: control | right click on mouse or left trigger on gamepad }}using a water bucket on them. in Template:Editions, water cannot be placed in them or taken out by non-direct interactions such as Minecraft:dispensers; this is allowed in Template:Editions. in Template:Editions, only players in Creative mode can waterlog or remove water from barriers, while in Template:Editions there are no game mode restrictions. in Template:Editions, water does not flow out of waterlogged barriers. See waterlogging for more details on what blocks can be waterlogged.

Piston interactivity

Barriers cannot be pushed by Minecraft:pistons. They also cannot be pushed nor pulled by sticky pistons.

Sounds

Template:Edition: Template:Sound table/Block/Stone/JE

Template:Edition: Template:Sound table/Block/Normal/BE

Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table2

Block states

{{#vardefine:params|0 }}Template:Hatnote

Java Edition: Template:Bst

History

Tweet

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Trivia

  • The symbol used is not compliant with ISO 3864-1, as the diagonal line is mirrored.<ref>Template:Bug</ref>
  • The barrier's vanilla block model defines only what texture to use for block breaking particles, and it does not have a parent model or anything that would give the block a physical shape.
  • Barriers are hardcoded to not render any block model.<ref>Template:Bug</ref>

Gallery

Screenshots

Development images

References

<references group="">

 </references>

Navigation

Template:Navbox invisible block

Wood/Hypha
Stone-based
Template:EnvLink
Upcoming
Template:EnvLink
Template:EnvLink
Ore/Mineral
Decorative
Partial Blocks
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Lighting
Template:Els only
Sediment/Soil
Misc. rock
Ore/Mineral
Plant
Flower
Fungus & Related
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Sculk
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Template:Article otherTemplate:Article other

cs:Bariéra de:Barriere es:Barrera fr:Barrière invisible it:Barriera ja:バリアブロック ko:방벽 lzh:障 nl:Barrière pl:Bariera pt:Barreira ru:Барьер uk:Бар'єр zh:屏障