Minecraft:Bedrock Edition 1.12.0: Difference between revisions
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{{ | {{MC/Relevant guide|Bedrock Edition guides/1.12 releases}} | ||
'''1.12.0''' is a major update to {{ | '''1.12.0''' is a major update to {{MC/El|be}} released on July 9–10, 2019.<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/360030428752|title=Minecraft 1.12.0 (Bedrock)|date=July 9, 2019}}</ref> This update mostly focuses on map-making features by re-adding the [[Minecraft:camera]], adding new game rules and command-related features, and expanding [[Minecraft:add-on]] mechanics. | ||
== Additions == | == Additions == | ||
| Line 26: | Line 26: | ||
'''[[Minecraft:Camera]]''' | '''[[Minecraft:Camera]]''' | ||
* Has been re-added. | * Has been re-added. | ||
** Can only be obtained with the {{ | ** Can only be obtained with the {{MC/Cmd|give}} command. | ||
* Only as an item form, not as an entity. | * Only as an item form, not as an entity. | ||
=== Command format === | === Command format === | ||
''' | '''Commands''' | ||
* Added several new commands related to add-ons and mapmaking. | * Added several new commands related to add-ons and mapmaking. | ||
''' | '''Game rules''' | ||
* Added {{ | * Added {{MC/Code|spawnradius}} gamerule. | ||
** Allows players to specify a radius circle for players to spawn in. | ** Allows players to specify a radius circle for players to spawn in. | ||
* Added {{ | * Added {{MC/Code|sendcommandblockfeedback}} gamerule. | ||
** Are related to delay option for commands. | ** Are related to delay option for commands. | ||
''' | '''Namespaces''' | ||
* Added {{ | * Added {{MC/Cd|minecraft:}} prefix for {{MC/Cmd|give}} to separate vanilla items and add-on items. | ||
''' | '''World options''' | ||
* Added a new "Respawn Radius" option in the game settings. | * Added a new "Respawn Radius" option in the game settings. | ||
'''{{ | '''{{MC/Cmd|particle}}''' | ||
* Added new particles: | * Added new particles: | ||
** {{ | ** {{MC/Cd|minecraft:dragon_death_explosion_emitter}} | ||
** {{ | ** {{MC/Cd|minecraft:underwater_torch_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:dragon_destroy_block}} | ||
** {{ | ** {{MC/Cd|minecraft:dragon_dying_explosion}} | ||
** {{ | ** {{MC/Cd|minecraft:enchanting_table_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:falling_dust_concrete_powder_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:falling_dust_scaffolding_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:falling_dust_gravel_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:falling_dust_red_sand_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:falling_dust_sand_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:falling_dust_top_snow_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:huge_explosion_lab_misc_emitter}} | ||
** {{ | ** {{MC/Cd|minecraft:ice_evaporation_emitter}} | ||
** {{ | ** {{MC/Cd|minecraft:knockback_roar_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:lab_table_heatblock_dust_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:lab_table_misc_mystical_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:mob_block_spawn_emitter}} | ||
** {{ | ** {{MC/Cd|minecraft:note_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:obsidian_glow_dust_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:phantom_trail_particle}} | ||
** {{ | ** {{MC/Cd|minecraft:stunned_emitter}} | ||
=== General === | === General === | ||
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* Item instance IDs can now be synchronized between clients and servers. | * Item instance IDs can now be synchronized between clients and servers. | ||
''' | '''Splashes''' | ||
* Added new splash texts:<ref>{{tweet|RyFol|1123803127461941248|All the new Splashes added in the 1.12.0.3 Beta update. More than i would have expected. Also. Mum. They spelt it the correct way 😅|2 May 2019}}</ref> | * Added new splash texts:<ref>{{tweet|RyFol|1123803127461941248|All the new Splashes added in the 1.12.0.3 Beta update. More than i would have expected. Also. Mum. They spelt it the correct way 😅|2 May 2019}}</ref> | ||
** "All blocks covered!" | ** "All blocks covered!" | ||
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=== Blocks === | === Blocks === | ||
'''[[Minecraft:Bamboo]] and [[Minecraft:seagrass]]''' | '''[[Minecraft:Bamboo]] and [[Minecraft:seagrass]]''' | ||
* Updated their texture brightness to match {{ | * Updated their texture brightness to match {{MC/El|je}}. ({{bug|MCPE-42635}}, {{bug|MCPE-34795}}) | ||
'''[[Minecraft:Barrel]]s''' | '''[[Minecraft:Barrel]]s''' | ||
* Now have their own section in the | * Now have their own section in the Creative inventory, instead of under the chests category. ({{bug|MCPE-43946}}) | ||
''' | '''Cartography tables and [[Minecraft:lectern]]s''' | ||
* Adjusted and added UI tooltips for both blocks. | * Adjusted and added UI tooltips for both blocks. | ||
''' | '''Command blocks''' | ||
* Added auto complete to command blocks. | * Added auto complete to command blocks. | ||
* Added a delay option to command blocks. | * Added a delay option to command blocks. | ||
** A delay can be added to the command block using the new field. The ticks for this delay are in redstone ticks. | ** A delay can be added to the command block using the new field. The ticks for this delay are in redstone ticks. | ||
''' | '''Structure blocks''' | ||
* Now have an outline when placed. | * Now have an outline when placed. | ||
=== Items === | === Items === | ||
''' | '''Golden apples and enchanted golden apples''' | ||
* Now have rarity tooltips. | * Now have rarity tooltips. | ||
=== Mobs === | === Mobs === | ||
''' | '''Illager captains''' | ||
* Converting a normal pillager to a captain with the tag command now displays the banner correctly. | * Converting a normal pillager to a captain with the tag command now displays the banner correctly. | ||
* Now drop banners correctly even if the world is reloaded. | * Now drop banners correctly even if the world is reloaded. | ||
* The | * The Bad Omen effect is now only received when killing an illager captain, and not when dealing non-fatal damage with a [[Minecraft:bow]] or damage potion. | ||
'''[[Minecraft:Villager]]s''' | '''[[Minecraft:Villager]]s''' | ||
* Villager | * Villager trading UI no longer opens and closes if the player is standing too far away. | ||
* Clerics can now correctly pathfind to their job sites. | * Clerics can now correctly pathfind to their job sites. | ||
* Fletchers now sell 16 [[Minecraft:arrow]]s instead of 5. | * Fletchers now sell 16 [[Minecraft:arrow]]s instead of 5. | ||
* Butchers now sell 5 | * Butchers now sell 5 cooked rabbit for 1 [[Minecraft:emerald]] instead of 5. | ||
* Leatherworkers now sell 1 [[Minecraft:saddle]] for 6 emeralds instead of 10. | * Leatherworkers now sell 1 [[Minecraft:saddle]] for 6 emeralds instead of 10. | ||
* Toolsmiths now sell 1 | * Toolsmiths now sell 1 diamond hoe for 4 emeralds instead of 9. | ||
* Villagers that are actively trading with players no longer run and hide if the | * Villagers that are actively trading with players no longer run and hide if the raid bell rings. | ||
* Added a sound to indicate when a villager does not want to trade, such as during a raid. | * Added a sound to indicate when a villager does not want to trade, such as during a raid. | ||
* Cured villagers now keep the jobs they had before becoming a [[Minecraft:zombie]]. | * Cured villagers now keep the jobs they had before becoming a [[Minecraft:zombie]]. | ||
''' | '''Wandering traders and zombie villagers''' | ||
* Added new sounds. | * Added new sounds. | ||
=== General === | === General === | ||
* Improved performance. | * Improved performance. | ||
* Changed the | * Changed the chat font to Segoe UI. | ||
'''[[Minecraft:Add-on]]s''' | '''[[Minecraft:Add-on]]s''' | ||
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* "Add block" components now use JSON schemas. | * "Add block" components now use JSON schemas. | ||
* Added a screen to view content log errors. | * Added a screen to view content log errors. | ||
** The log screen can be opened using {{ | ** The log screen can be opened using {{MC/Key|Ctrl}}+{{MC/Key|H}}, or by going to Settings and then Profile. | ||
* Added code to allow static validation scripts to be run locally. | * Added code to allow static validation scripts to be run locally. | ||
* Custom blocks can now be added through Scripting. | * Custom blocks can now be added through Scripting. | ||
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* Updated documentation to include a breaking changes section | * Updated documentation to include a breaking changes section | ||
* Basic item related events have been exposed to the scripting API. This includes: | * Basic item related events have been exposed to the scripting API. This includes: | ||
** {{ | ** {{MC/Cd|actor_acquired_item|actor_carried_item_changed|actor_dropped_item|actor_use_item|actor_equipped_armor|delimiter=list}} | ||
* Basic inventory events have been exposed to the scripting API. This includes: | * Basic inventory events have been exposed to the scripting API. This includes: | ||
** {{ | ** {{MC/Cd|inventory_container|armor_container|hand_container|hotbar_container|delimiter=list}} | ||
* New block events and two new APIs have been included to query for blocks. This includes: | * New block events and two new APIs have been included to query for blocks. This includes: | ||
** APIs | ** APIs | ||
** {{ | ** {{MC/Cd|getBlock(Ticking Area, x, y, z)|getBlock(Ticking Area, PositionObject)|getBlocks(Ticking Area, x min, y min, z min, x max, y max, z max)|getBlocks(Ticking Area, Minimum PositionObject, Maximum PositionObject)|delimiter=list}} | ||
** Events: | ** Events: | ||
*** {{cd | *** {{cd | ||
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* Now still plays when the keyboard is being used. | * Now still plays when the keyboard is being used. | ||
''' | '''Menu screen''' | ||
* The "Store" button has been renamed to "Marketplace". | * The "Store" button has been renamed to "Marketplace". | ||
* The | * The Village & Pillage panorama should now properly appear instead of [[Minecraft:Bedrock Edition 1.8.0|1.8.0]] or Update Aquatic. | ||
'''[[Minecraft:Realms]]''' | '''[[Minecraft:Realms]]''' | ||
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** When resetting a world, or uploading a new world, already set permissions stay in place. | ** When resetting a world, or uploading a new world, already set permissions stay in place. | ||
''' | '''Splashes''' | ||
* Removed the following splashes: | * Removed the following splashes: | ||
** "[snapshot intensifies]!" | ** "[snapshot intensifies]!" | ||
** "There's no stopping the Trollmaso." | ** "There's no stopping the Trollmaso." | ||
''' | '''Sounds''' | ||
* Increased the frequency and volume of the ambient mob sounds made during raids, to make them easier to locate. | * Increased the frequency and volume of the ambient mob sounds made during raids, to make them easier to locate. | ||
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'''Commands''' | '''Commands''' | ||
* Further improvements to performance when using selectors with commands. | * Further improvements to performance when using selectors with commands. | ||
* Removed "tile" prefix in the {{ | * Removed "tile" prefix in the {{MC/Cmd|give}} command. ({{bug|MCPE-44667}}) | ||
* Made item names more consistent by removing "tile" from the beginning of some of them. | * Made item names more consistent by removing "tile" from the beginning of some of them. | ||
* Blocks and entities that aren't available in the Creative inventory no longer require the "{{ | * Blocks and entities that aren't available in the Creative inventory no longer require the "{{MC/Cd|minecraft:}}" namespace when used as parameters in commands. | ||
* After 'fishing_hook' is killed by command, players can now cast the hook again without having to cast twice. | * After 'fishing_hook' is killed by command, players can now cast the hook again without having to cast twice. | ||
* Killing a rideable entity no longer respawns its rider when killed in the same tick. | * Killing a rideable entity no longer respawns its rider when killed in the same tick. | ||
* The {{ | * The {{MC/Cmd|testforblock}} command now works reliably with items renamed in the language files. | ||
'''Add-ons and script engine''' | '''Add-ons and script engine''' | ||
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* Custom underwater mobs can now spawn naturally. | * Custom underwater mobs can now spawn naturally. | ||
* Custom entities now correctly re-evaluate current target validity. | * Custom entities now correctly re-evaluate current target validity. | ||
* {{ | * {{MC/Cd|getBlocks}} now returns a 3D array of block objects. | ||
* Fixed a scripting issue that could cause the player to float. | * Fixed a scripting issue that could cause the player to float. | ||
* {{ | * {{MC/Cd|ScriptAttackComponent}} and {{MC/Cd|ScriptCollisionBoxComponent}} now correctly retrieve updated data. | ||
* Pick block now works correctly on non-vanilla entities that have been added using add-ons. ({{bug|MCPE-38205}}) | * Pick block now works correctly on non-vanilla entities that have been added using add-ons. ({{bug|MCPE-38205}}) | ||
* Functions ran on a game loop now use an origin which has Game Master permissions, not Owner permissions. | * Functions ran on a game loop now use an origin which has Game Master permissions, not Owner permissions. | ||
** Added a new constructor parameter to the '{{ | ** Added a new constructor parameter to the '{{MC/Cd|ServerCommandOrigin}}' so that the function manager can create an instance with upgraded permissions. | ||
* Player position is now reported for the player feet like other mobs. | * Player position is now reported for the player feet like other mobs. | ||
* Collision Box and Attack components report the correct data now. | * Collision Box and Attack components report the correct data now. | ||
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==References== | ==References== | ||
{{Reflist}} | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox Bedrock Edition versions|1.1x}} | {{MC/Navbox Bedrock Edition versions|1.1x}} | ||
de:Bedrock Edition 1.12.0 | |||
es:Bedrock Edition 1.12.0 | |||
fr:Édition Bedrock 1.12.0 | |||
it:Bedrock Edition 1.12.0 | |||
ja:Bedrock Edition 1.12.0 | |||
ko:Bedrock Edition 1.12.0 | |||
pl:Bedrock Edition 1.12.0 | |||
pt:Edição Bedrock 1.12.0 | |||
ru:1.12.0 (Bedrock Edition) | |||
th:รุ่น Bedrock 1.12.0 | |||
zh:基岩版1.12.0 | |||
Latest revision as of 19:03, 9 April 2026
Template:Infobox version Template:Pointer box
1.12.0 is a major update to
- REDIRECT Template:Edition
Template:Rcat released on July 9–10, 2019.<ref>Template:Cite</ref> This update mostly focuses on map-making features by re-adding the Minecraft:camera, adding new game rules and command-related features, and expanding Minecraft:add-on mechanics.
Additions
Items
- Has been re-added.
- Can only be obtained with the
- REDIRECT Template:Command
Template:Redr command.
- Only as an item form, not as an entity.
Command format
Commands
- Added several new commands related to add-ons and mapmaking.
Game rules
- Added
spawnradiusgamerule.- Allows players to specify a radius circle for players to spawn in.
- Added
sendcommandblockfeedbackgamerule.- Are related to delay option for commands.
Namespaces
- Added
- REDIRECT Template:Code
Template:Redr prefix for
- REDIRECT Template:Command
Template:Redr to separate vanilla items and add-on items.
World options
- Added a new "Respawn Radius" option in the game settings.
- REDIRECT Template:Command
- Added new particles:
- REDIRECT Template:Code
- REDIRECT Template:Code
- REDIRECT Template:Code
- REDIRECT Template:Code
- REDIRECT Template:Code
- REDIRECT Template:Code
- REDIRECT Template:Code
- REDIRECT Template:Code
- REDIRECT Template:Code
- REDIRECT Template:Code
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- REDIRECT Template:Code
- REDIRECT Template:Code
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- REDIRECT Template:Code
- REDIRECT Template:Code
- REDIRECT Template:Code
- REDIRECT Template:Code
General
Dedicated servers
- Enabled content logging on Minecraft:Bedrock Dedicated Servers.
Item IDs
- Item instance IDs can now be synchronized between clients and servers.
Splashes
- Added new splash texts:<ref>Template:Tweet</ref>
- "All blocks covered!"
- "feedback.minecraft.net"
- "It came from space."
- "Rainbow turtle?"
- "Something funny!"
- "I need more context."
- "Ahhhhhh!"
- "Don't worry, be happy!"
- "Water bottle!"
- "What's the question?"
- "Plant a tree!"
- "Go to the dentist!"
- "What do you expect?"
- "Look mum, I'm in a splash!"
Changes
Blocks
Minecraft:Bamboo and Minecraft:seagrass
- Updated their texture brightness to match
- REDIRECT Template:Edition
Template:Rcat. (Template:Bug, Template:Bug)
- Now have their own section in the Creative inventory, instead of under the chests category. (Template:Bug)
Cartography tables and Minecraft:lecterns
- Adjusted and added UI tooltips for both blocks.
Command blocks
- Added auto complete to command blocks.
- Added a delay option to command blocks.
- A delay can be added to the command block using the new field. The ticks for this delay are in redstone ticks.
Structure blocks
- Now have an outline when placed.
Items
Golden apples and enchanted golden apples
- Now have rarity tooltips.
Mobs
Illager captains
- Converting a normal pillager to a captain with the tag command now displays the banner correctly.
- Now drop banners correctly even if the world is reloaded.
- The Bad Omen effect is now only received when killing an illager captain, and not when dealing non-fatal damage with a Minecraft:bow or damage potion.
- Villager trading UI no longer opens and closes if the player is standing too far away.
- Clerics can now correctly pathfind to their job sites.
- Fletchers now sell 16 Minecraft:arrows instead of 5.
- Butchers now sell 5 cooked rabbit for 1 Minecraft:emerald instead of 5.
- Leatherworkers now sell 1 Minecraft:saddle for 6 emeralds instead of 10.
- Toolsmiths now sell 1 diamond hoe for 4 emeralds instead of 9.
- Villagers that are actively trading with players no longer run and hide if the raid bell rings.
- Added a sound to indicate when a villager does not want to trade, such as during a raid.
- Cured villagers now keep the jobs they had before becoming a Minecraft:zombie.
Wandering traders and zombie villagers
- Added new sounds.
General
- Improved performance.
- Changed the chat font to Segoe UI.
- New items can now be added with add-ons.
- Mob events can now be enabled and disabled in world templates.
- Animations and particles can be added without being linked to entities.
- Inventory, armor, and hand containers can be adapted through scripting.
- Sound effects can now be triggered by animation events.
- Added new executeCommand to the Scripting API.
- Added Scripting events for interaction with items, for example:
- Item picked up
- Item dropped
- Carried item changed
- Added One-shot animation support, allowing the ability to execute a single animation on an entity.
- Particle emitters can now trigger scripting events.
- Updated documentation of actor events, to document client-side usage of actor events in resource packs.
- "Add block" components now use JSON schemas.
- Added a screen to view content log errors.
- The log screen can be opened using
- REDIRECT Template:Keys
- REDIRECT Template:Keys
Template:Redr, or by going to Settings and then Profile.
- Added code to allow static validation scripts to be run locally.
- Custom blocks can now be added through Scripting.
- This is currently still a "work in progress" feature, and more functionality will be added in future updates.
- Custom blocks can currently only be added through additional JSON scripting.
- Custom blocks can only be placed with slash commands.
- Added new data-driven particles:
- Llama Spit
- Large Explosions
- Colored Flames
- Redstone Dust
- Falling Dust
- Lava
- Enchanting Table
- Conduit
- Added new data-driven animations:
- Wolves
- Fang Attack
- Arrows
- Shulker Bullets
- Bows
- Water
- Updated documentation to include a breaking changes section
- Basic item related events have been exposed to the scripting API. This includes:
- REDIRECT Template:Code
- Basic inventory events have been exposed to the scripting API. This includes:
- REDIRECT Template:Code
- New block events and two new APIs have been included to query for blocks. This includes:
- APIs
- REDIRECT Template:Code
- Events:
- Allows the scripting API to get the result of a slash command.
- Event data API:
- Allows creators to create event data, register and pass it to the event function.
- Updated demo pack.
- Biome generation is now customizable via behavior packs.
Music
- Now still plays when the keyboard is being used.
Menu screen
- The "Store" button has been renamed to "Marketplace".
- The Village & Pillage panorama should now properly appear instead of 1.8.0 or Update Aquatic.
- Realm owners can now set relevant permissions for players invited to their Realm.
- Default settings can be set for all new members entering a Realm.
- The owner can set permissions for an invited player to either visitor, member or operator.
- When resetting a world, or uploading a new world, already set permissions stay in place.
Splashes
- Removed the following splashes:
- "[snapshot intensifies]!"
- "There's no stopping the Trollmaso."
Sounds
- Increased the frequency and volume of the ambient mob sounds made during raids, to make them easier to locate.
Player positioning
- The player's position now adjusts to the gap they are within:
- 1.5 blocks: sneaking posture
- <1 block: swimming animation
- Being forced into an area under two blocks high causes the player to adopt the appropriate posture.
Fixes
Crashes
- Fixed several crashes that could occur during gameplay.
- Fixed a crash that could occur when launching the game on some Windows 10 devices.
- Fixed a crash that could occur when certain interactive blocks are loading in when joining a Realm (e.g. beds, chests, furnaces).
- Fixed a crash that could occur when switching players on Xbox One.
- Fixed a crash that could occur when engaging in a fight with an elder guardian in an ocean monument.
- Fixed a crash that could occur when loading the game.
- Fixed a crash that could occur when throwing an egg or snowball. (Template:Bug)
- Fixed a crash that could occur when trading with a villager.
- Fixed a crash that could occur when throwing a trident with Loyalty enchantment.
- Fixed a crash that could occur on Nintendo Switch when the game was saving or loading. (Template:Bug)
- Fixed a crash on Nintendo Switch that could occur when suspending and resuming the game.
- Fixed a crash that could occur when exiting the game.
- Fixed a crash that could occur when signing into Xbox Live.
- Fixed a crash that could occur when choosing a skin on the first launch of the game.
- Fixed a Marketplace issue that could result in the game getting stuck or crashing when loading in items.
- Fixed a crash that could occur when the game was checking for previously downloaded content.
Performance
- Made further performance improvements when opening inventory screens. (Template:Bug)
- Made several performance improvements related to various UI screens and interactions.
- Significantly reduced bandwidth usage by allowing the client to reuse chunks it has already seen.
- Improved chunk loading performance in multiplayer.
- Improved performance around new villages and villager job sites.
- Several other performance improvements, including some related to mob AI pathfinding.
- Frosted ice blocks no longer drops performance while they're melting. (Template:Bug)
- Endermen teleporting particles no longer cause consistent performance drops, especially during boss fights.
- Reduced the amount of memory required to load textures.
- Cached resource packs no longer decrease performance on Nintendo Switch. (Template:Bug)
General
- Removed an unnecessary Xbox Live sign-in notification.
- Fixed an issue where consuming the last item in a stack to unlock an achievement could cause the achievement not to unlock.
- The "Haggler" achievement once again unlocks when requirements are met.
- The "Zombie Doctor" achievement now unlocks when curing a zombie villager. (Template:Bug)
- Marketplace resource packs are now immediately applied after downloading in the world edit menu. (Template:Bug)
- Player permissions now apply correctly when more than one operator tries to adjust them.
- Made improvements to roaming skins, which should apply correctly after reloading or reinstalling the game and signing in.
- Custom skins are now applied correctly without needing to restart the game to see them (on compatible platforms). (Template:Bug, Template:Bug)
- Skins equipped from the "Recent" section are once again applied when selected.
- World settings now sync correctly between different Xbox One devices.
- Resource packs are now applied correctly after downloading through the world or global settings.
- Newly purchased Realms are now always visible after finalizing the purchase.
- Fixed an issue that would show an error message when attempting to renew a Realm subscription on Xbox One. (Template:Bug)
Gameplay
- Fixed several related issues with end gateway portals. These should now teleport the player to the correct safe location when used. (Template:Bug, Template:Bug, Template:Bug)
- Villager trading now properly takes away items from the second slot, when applicable. (Template:Bug)
- Only players who fought in a raid now receive the Hero of the Village effect in Realms.
- Players no longer see through the world when clipping into blocks after leaving a boat. (Template:Bug)
- Players can now interact with blocks while holding a charged crossbow on touch devices.
- Players no longer clip through walls when transitioning from swimming to standing in water.
- Players that are being healed can now still be knocked back by TNT.
- Arrows that are shot into blocks keep their position when reloading the world.
- Area of Effect clouds no longer try to spawn excessive numbers of particles when the time of day is changed. (Template:Bug)
Mobs
- Corrected the position of leads on wolves.
- Tamed cats no longer slide around while sitting. (Template:Bug)
- Fixed the missing taiga zombie villager skin.
- Fixed a z-fighting texture issue on some villager skins.
- Dyed leather horse armor color no longer affects other horse armor. (Template:Bug)
- Vindicators can now path correctly over carpet during raids.
- The wither no longer plays its spawning animation when reloading a world. (Template:Bug)
- Mobs no longer path-find over brewing stands.
- Added a sound to indicate when a villager does not want to trade (like during a raid).
- Mobs now spawn on double slabs. (Template:Bug)
- Fixed the sitting model for cats that were previously tamed ocelots. (Template:Bug)
- Fixed missing zombie villager sounds. (Template:Bug)
- New zombie villagers now have the correct name in death messages instead of a placeholder name. (Template:Bug)
- Mobs no longer get stuck when pathfinding on ladders. (Template:Bug)
- Evokers no longer move too fast when moving towards villages in raids.
- Mobs no longer spawn inside leaves during raids.
- Villagers that are actively trading with players no longer run and hide when the raid bell rings.
- Tamed tuxedo cats now use the proper texture. (Template:Bug)
- Stray cats can no longer claim beds in villages for worlds converted from version 1.10. (Template:Bug)
- The ghast spinning model in monster spawners is now the correct size.
- Fixed the wandering trader's podzol and coral trades.
- Removed the sand trade from the wandering trader.
- Iron golems no longer run to the world center after their village is destroyed. (Template:Bug)
- Villagers without professions now follow regular schedules and actually sleep.
- Fixed the creeper model in some Marketplace maps.
Blocks
- Fixed various scenarios where certain blocks couldn't be placed until the game was restarted.
- Frosted ice blocks can now be broken. (Template:Bug)
- Flowing lava once again turns into cobblestone when hit by water. (Template:Bug)
- Red sandstone stairs now have correct textures on all sides. (Template:Bug)
- Players no longer lose villager job site locations if they replace a job site block that is tied to an experienced villager.
- Village job site blocks now have consistent sound volume levels when used by players.
- Scaffolding can no longer be placed on conduit blocks.
- The bell now swings towards a player when it is hit. (Template:Bug)
- Note block particles now correctly correspond to the notes played.
- The grindstone now correctly combines and repairs two damaged items.
- Farmland now has the correct side and bottom textures. (Template:Bug)
- Smokers now have the correct bottom texture. (Template:Bug)
- Fixed door and trapdoor textures. (Template:Bug)
- Cocoa beans now break and drop when pushed by pistons. (Template:Bug)
- Slabs and other non-solid blocks once again prevent grass from growing on dirt. (Template:Bug)
- Flowing water is no longer left behind after flowing over string. (Template:Bug)
- Bells now ring when hit with splash and lingering potions.
- Composter growth particles now appear in the correct location.
- Blocks can once again be placed on unlit redstone ore. (Template:Bug)
- Fixed animated textures for flowing lava and water on several texture packs.
Items
- Efficiency pickaxes now break packed ice at a faster rate. (Template:Bug)
- Dropped items no longer prevent minecarts from being placed on rails.
- Empty glass bottles now stack correctly when removed from brewing stands. (Template:Bug)
- Banner patterns can no longer be lost or duplicated when switching them in a loom with a full inventory.
- Using pick block on sweet berry bushes now gives the player the correct item. (Template:Bug)
- Bone meal is now consumed correctly when used on grass.
- Cactus blocks of different growth stages can be smelted into green dye again. (Template:Bug)
- Stripped birch wood is no longer used to craft acacia planks when playing on Realms. (Template:Bug)
- Shields no longer appear too bright in item frames. (Template:Bug)
- Updated the illager banner texture. (Template:Bug)
- The correct colors of wool are now displayed as a material required to create colored banners in the recipe book.
- The player's arm is no longer displaced in first-person view after eating food. (Template:Bug)
- Tinted spawn eggs are now properly scaled in item frames.
World generation
- Fixed a bug on dedicated servers and Realms which could cause the wrong block types to generate in the world.
- Tweaked the number of job sites that generate in villages.
User interface
- Updated the glass texture for locked maps in the cartography table UI. (Template:Bug)
- Adjusted the cartography table screen to fit Android screens when using Classic UI.
- Pressing the Y button on a controller on the cartography table output slot now only crafts the correct amount.
- Added controller tooltips for the lectern screen.
- Items that are split between slots in the villager trading screen still count as a total trade amount.
- The How to Play button on the cartography table now directs to the proper screen.
- Killing a wandering trader's llama can no longer display their inventory screen.
- The screen reader prompt no longer appears every time network settings are adjusted on Nintendo Switch.
- The "Always Day" toggle now correctly animates and shows the correct setting. (Template:Bug)
- Dates appear again next to player earned achievements in the achievements menu.
- The 'Invite to Game' button is no longer enabled on featured servers.
- Going back to the Play screen (or Settings screen) now properly selects the previously selected tab when Text to Speech is enabled.
- The "Wheel Turning" button is now only shown once in the Minecraft VR settings.
- Made improvements to the patch notes to make sure the correct ones show up after an update.
- The Marketplace search screen now displays the proper pack icons.
- The "New" tag is now properly removed from a Marketplace collection once it has been viewed.
- Fixed Marketplace sale items not showing the discount percentage.
Commands
- Further improvements to performance when using selectors with commands.
- Removed "tile" prefix in the
- REDIRECT Template:Command
Template:Redr command. (Template:Bug)
- Made item names more consistent by removing "tile" from the beginning of some of them.
- Blocks and entities that aren't available in the Creative inventory no longer require the "
- REDIRECT Template:Code
Template:Redr" namespace when used as parameters in commands.
- After 'fishing_hook' is killed by command, players can now cast the hook again without having to cast twice.
- Killing a rideable entity no longer respawns its rider when killed in the same tick.
- The
- REDIRECT Template:Command
Template:Redr command now works reliably with items renamed in the language files.
Add-ons and script engine
- The behavior pack template once again contains the 'spawn_rules' folder.
- Removing a timer component and adding a new one should no longer have the new timer inherit the old timer's time value.
- Custom underwater mobs can now spawn naturally.
- Custom entities now correctly re-evaluate current target validity.
- REDIRECT Template:Code
Template:Redr now returns a 3D array of block objects.
- Fixed a scripting issue that could cause the player to float.
- REDIRECT Template:Code
Template:Redr and
- REDIRECT Template:Code
Template:Redr now correctly retrieve updated data.
- Pick block now works correctly on non-vanilla entities that have been added using add-ons. (Template:Bug)
- Functions ran on a game loop now use an origin which has Game Master permissions, not Owner permissions.
- Added a new constructor parameter to the '
- REDIRECT Template:Code
Template:Redr' so that the function manager can create an instance with upgraded permissions.
- Player position is now reported for the player feet like other mobs.
- Collision Box and Attack components report the correct data now.
Videos
References
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de:Bedrock Edition 1.12.0 es:Bedrock Edition 1.12.0 fr:Édition Bedrock 1.12.0 it:Bedrock Edition 1.12.0 ja:Bedrock Edition 1.12.0 ko:Bedrock Edition 1.12.0 pl:Bedrock Edition 1.12.0 pt:Edição Bedrock 1.12.0 ru:1.12.0 (Bedrock Edition) th:รุ่น Bedrock 1.12.0 zh:基岩版1.12.0