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Minecraft:Bedrock Edition 1.16.220: Difference between revisions

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'''1.16.220''' is a minor update to {{el|be}} released on April 6, 2021, which fixes bugs.<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/360059426071|title=Minecraft - 1.16.220 (Bedrock)|website=Minecraft Feedback|date=April 6, 2021}}</ref>
'''1.16.220''' is a minor update to {{MC/El|be}} released on April 6, 2021, which fixes bugs.<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/360059426071|title=Minecraft - 1.16.220 (Bedrock)|website=Minecraft Feedback|date=April 6, 2021}}</ref>


Development phases contained some of the [[Minecraft:Caves & Cliffs]] features through [[Minecraft:experimental gameplay]], which were not included in the full release but became part of [[Minecraft:Bedrock Edition 1.17.0|1.17.0]] and [[Minecraft:Bedrock Edition 1.18.0|1.18.0]].<ref>{{tweet|MattGartzke|1334183958586683396|My understanding is that Experimental Features only exist in Beta releases.}}</ref><ref>{{tweet|MattGartzke|1364622682201882626|You'll see more 1.16 versions before seeing 1.17. Increasing the second octet is still a little ways off, even though we're still testing Caves and Cliffs features. At the end of the day, it's just a version number.|25 Feb 2021}}</ref>
Development phases contained some of the Caves & Cliffs features through experimental gameplay, which were not included in the full release but became part of [[Minecraft:Bedrock Edition 1.17.0|1.17.0]] and [[Minecraft:Bedrock Edition 1.18.0|1.18.0]].<ref>{{tweet|MattGartzke|1334183958586683396|My understanding is that Experimental Features only exist in Beta releases.}}</ref><ref>{{tweet|MattGartzke|1364622682201882626|You'll see more 1.16 versions before seeing 1.17. Increasing the second octet is still a little ways off, even though we're still testing Caves and Cliffs features. At the end of the day, it's just a version number.|25 Feb 2021}}</ref>


== Changes ==
== Changes ==
=== Blocks ===
=== Blocks ===
'''[[Minecraft:Signs]]'''
'''Signs'''
* Sign text's color can now be changed with any of the 16 dyes to match ''Java Edition''.
* Sign text's color can now be changed with any of the 16 dyes to match ''Java Edition''.


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== References ==
== References ==
{{Reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox Bedrock Edition versions|1.1x}}
{{MC/Navbox Bedrock Edition versions|1.1x}}


[[Minecraft:de:Bedrock Edition 1.16.220]]
de:Bedrock Edition 1.16.220
[[Minecraft:es:Bedrock Edition 1.16.220]]
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[[Minecraft:fr:Édition Bedrock 1.16.220]]
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[[Minecraft:it:Bedrock Edition 1.16.220]]
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[[Minecraft:ja:Bedrock Edition 1.16.220]]
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[[Minecraft:pt:Edição Bedrock 1.16.220]]
pt:Edição Bedrock 1.16.220
[[Minecraft:ru:1.16.220 (Bedrock Edition)]]
ru:1.16.220 (Bedrock Edition)
[[Minecraft:uk:1.16.220 (Bedrock Edition)]]
uk:1.16.220 (Bedrock Edition)
[[Minecraft:zh:基岩版1.16.220]]
zh:基岩版1.16.220

Latest revision as of 19:05, 9 April 2026

Template:Infobox version

1.16.220 is a minor update to

  1. REDIRECT Template:Edition

Template:Rcat released on April 6, 2021, which fixes bugs.<ref>Template:Cite</ref>

Development phases contained some of the Caves & Cliffs features through experimental gameplay, which were not included in the full release but became part of 1.17.0 and 1.18.0.<ref>Template:Tweet</ref><ref>Template:Tweet</ref>

Changes

Blocks

Signs

  • Sign text's color can now be changed with any of the 16 dyes to match Java Edition.

Technical

Map making and Minecraft:add-ons

  • Renamed all references of Actor to Entity.
  • Renamed 'BlockPos' to 'BlockLocation'.
  • Added 'startSequence' to GameTest, which allows finer control over advanced test sequences.
  • GameTest sequence callbacks no longer take test as a parameter as the initial test object now lives as long as the whole test.
  • Updated Behavior Packs to require explicit module dependencies when using other native modules.

GameTest framework

  • Updated Blocks shorthand helpers to be camel case.
  • Updated Blocks shorthand to only include vanilla blocks.
  • Added Blocks.get to fetch a block and return null if it doesn't exist.
  • Added BlockStates to enumerate all block states.
  • Added setState to Block to update its block state.
  • Added BlockPos class.
  • Added ItemStack class GameTest module.
  • Added Tags to enumerate all built-in tags.
  • Updated all methods that took x, y, z position to take a BlockPos.
  • Exposed padding when registering game test.

Movement prediction

  • Fixed projectiles on third-party servers ignoring server movement packets.
  • The server adjusts the player's fall distance to take into account the client player's position when a player movement correction or anomaly is detected.

Network packets

  • Changed cipher algorithm to AESGCM256 for UDP stream.

Fixes

Performance / stability

  • Fixed several crashes that could occur during gameplay
  • Fixed a crash that could occur when trying to rename a map on an anvil while its second slot was occupied (Template:Bug)
  • Fixed a crash when entering a Nether Portal and throwing a Bottle o' Enchanting at the same time (Template:Bug)
  • Improved input latency on Windows 10 when VSYNC is enabled (Template:Bug)

Gameplay

  • Fixed fog in Nether biomes not rendering properly in some Resource Packs (Template:Bug)
  • Players with Visitor permissions now drop inventory on death (Template:Bug)

Mobs

  • Fixed Drowned holding tridents backwards during attack (Template:Bug)
  • Drowned now swing their arms when throwing tridents
  • Zombie, Zombie Villager, Husk, Pillager, and Vindicator now use correct bone to attach shields (Template:Bug)
  • Mobs that pick up shields now place it in their off-hand
  • Non-persistent mobs no longer despawn immediately after loading into the Nether

Blocks

  • Projectiles now pass through Structure Void blocks (Template:Bug)
  • Improved placement rules for placing blocks on sides of stairs, slabs, and Top Snow blocks
  • Pistons and Sticky Pistons no longer appear black when Outline Selection is disabled (Template:Bug)

Accessibility

  • Enabled screen narration with touch input on the new achievements screen
  • Fixed a bug where the screen reader didn't read out default controller focus and checkbox state on the 'Online Play is not Rated' prompt
  • Fixed a bug where the screen reader would read the wrong text while using VR

User interface

  • Enabled "Find Friends" button on Xbox
  • Controllers are now able to select the "Button Mode" toggle in the Advanced Settings NPC screen in the Jurassic World pack (Template:Bug)
  • The "Results" field for search within the marketplace inventory now updates properly between different sections within the screen
  • The death screen is now visible when behind full-screen effects (on fire, standing in a portal, etc.) while playing in VR
  • Fixed translucent rendering of occluded UI elements, also when viewing menus near blocks while playing in VR
  • Selecting the featured offer on the profile screen now properly redirects to the complete list of featured offers
  • Made the Sign In button text fit the button in Portuguese-BR
  • The Storage menu on now uses lighter text color
  • Fixed an issue where button textures weren't scaled properly when applying Resource Packs
  • Enabled navigating to the Back button using only keyboard in some screens where it was not possible

Commands

  • Entity selectors no longer allow self-selection with cheats disabled (Template:Bug)
  • The '/clear' command now applies the correct "data" argument for the sapling item (Template:Bug)
  • Command blocks in a command block chain now list the correct amount of ticking areas when a new ticking area is added before listing
  • Title command no longer duplicates % symbols in message (Template:Bug)
  • Using teleport with the execute command now uses the dimension of the origin for its operations (Template:Bug)

Character creator

  • Steve’s Pants no longer change the color of the bottom of feet when no footwear is equipped
  • Fixed other players appearing as Steve in multiplayer
  • Changing skins while in split-screen now properly saves for all local players and update properly for remote players
  • Alex’s shirt no longer looks corrupted when equipped with different pants
  • "Hooray!" emote now displays in the emotes section if already owned (Template:Bug).

Technical

  • Identifiers within "render_controllers" are now considered content errors if there is no render controller matching that name
  • Entity json before version 1.16.100 no longer gives a content error for the deprecated field "minecraft:foot_size"
  • modified condition in 'trident.animation_controllers.json' to allow mobs to enter  'wield_third_person_raise' (Template:Bug)
  • Fixed an issue where loading into a world would cause continuous MoLang errors around "unhandled request for unknown variable"
  • A black screen no longer covers the player icon in the pause menu in some worlds. Content creators no longer need to override both focus_border_frame.png and pause_screen_border.png for correct behavior
  • Items can now have the "transparentattachable" tag applied to make attachable items not render for the player wearing them in the first person perspective
  • Fixed an issue where V2 Villagers were not properly updating their MoLang variables on initialization.
  • Fixed issue where previous failed GameTest markers still show up in new worlds.

References

<references group="">

 </references>

Navigation

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de:Bedrock Edition 1.16.220 es:Bedrock Edition 1.16.220 fr:Édition Bedrock 1.16.220 it:Bedrock Edition 1.16.220 ja:Bedrock Edition 1.16.220 pt:Edição Bedrock 1.16.220 ru:1.16.220 (Bedrock Edition) uk:1.16.220 (Bedrock Edition) zh:基岩版1.16.220