Minecraft:Bedrock Edition 1.19.20: Difference between revisions
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imported>MinecraftBedrockPlayer7 There are countless of bugs like this, but it really doesn't need a message if the game is still playable or it doesn't cause permanent damage. You can't downgrade anyways so it's not important |
Fix template calls: add MC/ prefix |
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{{ | {{MC/Distinguish|Bedrock Edition 1.19.2}} | ||
{{Infobox version | {{Infobox version | ||
| title = v1.19.20 | | title = v1.19.20 | ||
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}}<onlyinclude> | }}<onlyinclude> | ||
'''1.19.20''' is a minor update to {{BE}} released on August 9, 2022, which brought more parity with {{JE}}, and fixes bugs.<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/8268517593485|title=Minecraft - 1.19.20 (Bedrock)|website=Minecraft Feedback|date=August 9, 2022}}</ref> | '''1.19.20''' is a minor update to {{MC/BE}} released on August 9, 2022, which brought more parity with {{MC/JE}}, and fixes bugs.<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/8268517593485|title=Minecraft - 1.19.20 (Bedrock)|website=Minecraft Feedback|date=August 9, 2022}}</ref> | ||
== Changes == | == Changes == | ||
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'''[[Minecraft:Block of Amethyst|Amethyst Block]]''' | '''[[Minecraft:Block of Amethyst|Amethyst Block]]''' | ||
* Renamed to "Block of Amethyst" to match {{JE}}. | * Renamed to "Block of Amethyst" to match {{MC/JE}}. | ||
'''[[Minecraft:Bell]]s''' | '''[[Minecraft:Bell]]s''' | ||
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'''[[Minecraft:End Portal Frame|End Portal]]''' | '''[[Minecraft:End Portal Frame|End Portal]]''' | ||
* Renamed to "End Portal Frame" to match {{JE}}. | * Renamed to "End Portal Frame" to match {{MC/JE}}. | ||
''' | '''Oak Wood Planks, Spruce Wood Planks, Birch Wood Planks, Jungle Wood Planks, Acacia Wood Planks, and Dark Oak Wood Planks''' | ||
* Removed the word "Wood" from their names. | * Removed the word "Wood" from their names. | ||
''' | '''Oak Wood Stairs, Spruce Wood Stairs, Birch Wood Stairs, Jungle Wood Stairs, Acacia Wood Stairs, and Dark Oak Wood Stairs''' | ||
* Removed the word "Wood" from their names. | * Removed the word "Wood" from their names. | ||
''' | '''Oak Wood Slab, Spruce Wood Slab, Birch Wood Slab, Jungle Wood Slab, Acacia Wood Slab, and Dark Oak Wood Slab''' | ||
* Removed the word "Wood" from their names. | * Removed the word "Wood" from their names. | ||
=== Mobs === | === Mobs === | ||
''' | '''Ender Dragon''' | ||
* Can no longer destroy | * Can no longer destroy crying obsidians, respawn anchors, light blocks, deny blocks, allow blocks, [[Minecraft:border]]s, and jigsaw blocks. | ||
''' | '''Ravager''' | ||
* Can now destroy | * Can now destroy mangrove leaves, [[Minecraft:azalea]], azalea leaves, cave vines, big dripleaves, small dripleaves, spore blossoms, and hanging roots. | ||
=== Gameplay === | === Gameplay === | ||
'''Vibration''' | '''Vibration''' | ||
* Vibration listeners such as | * Vibration listeners such as sculk sensors, sculk shriekers, and [[Minecraft:warden]]s now listen to the closest vibration instead of the first vibration in the tick. | ||
==Fixes== | ==Fixes== | ||
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'''Gameplay''' | '''Gameplay''' | ||
* The wandering trader's spawning now matches {{ | * The wandering trader's spawning now matches {{MC/El|je}} and it will no longer spawn in water, lava, or underground ({{bug|MCPE-46911}}) | ||
* Fixed a bug where Bows could fail to shoot an arrow the first time they were used, this also affected crossbows and tridents ({{bug|MCPE-159467}}) | * Fixed a bug where Bows could fail to shoot an arrow the first time they were used, this also affected crossbows and tridents ({{bug|MCPE-159467}}) | ||
* Fixed a bug that caused the new Wild Update music to not play in the Wild Update biomes when in Creative mode | * Fixed a bug that caused the new Wild Update music to not play in the Wild Update biomes when in Creative mode | ||
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* Player no longer takes damage from entering a nether portal if it is placed at Y=-21 or below ({{bug|MCPE-154888}}) | * Player no longer takes damage from entering a nether portal if it is placed at Y=-21 or below ({{bug|MCPE-154888}}) | ||
* Fixed an issue where scores on scoreboards were not being ordered properly ({{bug|MCPE-141427}}) | * Fixed an issue where scores on scoreboards were not being ordered properly ({{bug|MCPE-141427}}) | ||
* Fixed a bug where fishing hooks would drop loot when killed with the {{ | * Fixed a bug where fishing hooks would drop loot when killed with the {{MC/Cmd|kill}} command ({{bug|MCPE-142329}}) | ||
* Player’s Soul Speed is now properly activated and de-activated on soul sand ({{bug|MCPE-157152}}) | * Player’s Soul Speed is now properly activated and de-activated on soul sand ({{bug|MCPE-157152}}) | ||
* Fixed a bug causing {{ | * Fixed a bug causing {{MC/Cd|health_boost}} to display incorrect health values, causing the player to turn invisible and unable to interact with the world on dying | ||
* When trading, the villager plays the correct sound based on the item in the input slot ({{bug|MCPE-152555}}) | * When trading, the villager plays the correct sound based on the item in the input slot ({{bug|MCPE-152555}}) | ||
* Skulls in ancient cities now better match the orientation they have in {{ | * Skulls in ancient cities now better match the orientation they have in {{MC/El|je}} ({{bug|MCPE-153547}}) | ||
* Enable event filters in the root definition to be evaluated independent of sequence or randomize when a {{ | * Enable event filters in the root definition to be evaluated independent of sequence or randomize when a {{MC/Cd|format_version}} of 1.19.20 or higher is specified | ||
* Fixed issue with Health Boost extra life not staying ({{bug|MCPE-153504}}) | * Fixed issue with Health Boost extra life not staying ({{bug|MCPE-153504}}) | ||
'''Mobs''' | '''Mobs''' | ||
* Polar bears no longer panic when attacked | * Polar bears no longer panic when attacked | ||
* Tadpoles flopping while on land now more closely match {{ | * Tadpoles flopping while on land now more closely match {{MC/El|je}} and fishes in speed ({{bug|MCPE-154316}}) | ||
* Piglins will now stop attacking if the player puts on gold armor ({{bug|MCPE-65516}}) | * Piglins will now stop attacking if the player puts on gold armor ({{bug|MCPE-65516}}) | ||
* Jobless zombie villagers are no longer unable to ride Minecarts or Boats ({{bug|MCPE-76831}}) | * Jobless zombie villagers are no longer unable to ride Minecarts or Boats ({{bug|MCPE-76831}}) | ||
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* Fixed a bug that could cause witches to stop spawning. The witch hut structure is now set as a surface spawner for Witches ({{bug|MCPE-60552}}) | * Fixed a bug that could cause witches to stop spawning. The witch hut structure is now set as a surface spawner for Witches ({{bug|MCPE-60552}}) | ||
* The ender dragon can no longer destroy crying obsidian, respawn anchors, light blocks, deny blocks, allow blocks, border blocks, and jigsaw blocks ({{bug|MCPE-158343}}) | * The ender dragon can no longer destroy crying obsidian, respawn anchors, light blocks, deny blocks, allow blocks, border blocks, and jigsaw blocks ({{bug|MCPE-158343}}) | ||
* Fixed a bug causing baby mobs with the {{ | * Fixed a bug causing baby mobs with the {{MC/Cd|minecraft:behavior.sleep}} goal to have a shrunken hitbox ({{bug|MCPE-46040}}) | ||
* Allays and bees are now less likely to get stuck in non-full blocks ({{bug|MCPE-155777}}) | * Allays and bees are now less likely to get stuck in non-full blocks ({{bug|MCPE-155777}}) | ||
* Wardens can now detect a player sneaking on top of a sculk sensor ({{bug|MCPE-155804}}) | * Wardens can now detect a player sneaking on top of a sculk sensor ({{bug|MCPE-155804}}) | ||
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* Added content warnings for large icons for texture tessellation (e.g. objects in hand) | * Added content warnings for large icons for texture tessellation (e.g. objects in hand) | ||
* Fixed an issue where players were not able to hover over UI elements inside a scroll view if a portion of it fell outside of the view when using mouse + keyboard on iOS and iPadOS. This was a result of the scroll view auto focusing onto the nearest non-clipped element | * Fixed an issue where players were not able to hover over UI elements inside a scroll view if a portion of it fell outside of the view when using mouse + keyboard on iOS and iPadOS. This was a result of the scroll view auto focusing onto the nearest non-clipped element | ||
* Hover text for {{ | * Hover text for {{MC/Cd|can_place_on}} blocks for items in inventory is now in a consistent order between game saves ({{bug|MCPE-153516}}) | ||
* Removed the controller settings tab for Oculus | * Removed the controller settings tab for Oculus | ||
* Goat horn sound is now placed in the jukebox/note blocks sound category in Settings ({{bug|MCPE-154885}}) | * Goat horn sound is now placed in the jukebox/note blocks sound category in Settings ({{bug|MCPE-154885}}) | ||
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== References == | == References == | ||
{{Reflist}} | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox Bedrock Edition versions|1.1x}} | {{MC/Navbox Bedrock Edition versions|1.1x}} | ||
de:Bedrock Edition 1.19.20 | |||
es:Bedrock Edition 1.19.20 | |||
ja:Bedrock Edition 1.19.20 | |||
pt:Edição Bedrock 1.19.20 | |||
ru:1.19.20 (Bedrock Edition) | |||
zh:基岩版1.19.20 | |||
Latest revision as of 19:07, 9 April 2026
Template:Hatnote Template:Infobox version
1.19.20 is a minor update to Bedrock Edition released on August 9, 2022, which brought more parity with Java Edition, and fixes bugs.<ref>Template:Cite</ref>
Changes
Blocks
- Now drops 5 XP instead of 20 XP.
- Renamed to "Block of Amethyst" to match Java Edition.
- Can no longer catch on fire or be destroyed by fire.
- Renamed to "End Portal Frame" to match Java Edition.
Oak Wood Planks, Spruce Wood Planks, Birch Wood Planks, Jungle Wood Planks, Acacia Wood Planks, and Dark Oak Wood Planks
- Removed the word "Wood" from their names.
Oak Wood Stairs, Spruce Wood Stairs, Birch Wood Stairs, Jungle Wood Stairs, Acacia Wood Stairs, and Dark Oak Wood Stairs
- Removed the word "Wood" from their names.
Oak Wood Slab, Spruce Wood Slab, Birch Wood Slab, Jungle Wood Slab, Acacia Wood Slab, and Dark Oak Wood Slab
- Removed the word "Wood" from their names.
Mobs
Ender Dragon
- Can no longer destroy crying obsidians, respawn anchors, light blocks, deny blocks, allow blocks, Minecraft:borders, and jigsaw blocks.
Ravager
- Can now destroy mangrove leaves, Minecraft:azalea, azalea leaves, cave vines, big dripleaves, small dripleaves, spore blossoms, and hanging roots.
Gameplay
Vibration
- Vibration listeners such as sculk sensors, sculk shriekers, and Minecraft:wardens now listen to the closest vibration instead of the first vibration in the tick.
Fixes
Performance / Stability
- The game no longer crashes when browsing the Marketplace
- Fixed a crash related to spawn eggs (Template:Bug)
- Prevent client/server portal travel desync on low render distance settings (Template:Bug)
- Fix potential crash when returning to the Overworld from the Nether or The End
- The game no longer crashes when entering Coin Starter bundle screen
- Fixed bugs where client state can get out of sync with server if using an item is cancelled or failed
- Improved the performance of the locate biome command to mitigate stalls on the server while searching for a biome that is far away (Template:Bug)
- Fixed a crash that could occur when connected devices, like gamepads, were missing
- Fixed a crash that was caused by a villager changing its profession while trading. The trade screen will now close if the villager changes professions mid trade
- Fixed a crash that could occur when pistons were extending or retracting near moveable blocks and arrows
- Fixed a crash when exploring multiple categories in Marketplace on Xbox and PlayStation
- Fixed a crash that could occur when teleporting and killing an entity in the same tick
Gameplay
- The wandering trader's spawning now matches
- REDIRECT Template:Edition
Template:Rcat and it will no longer spawn in water, lava, or underground (Template:Bug)
- Fixed a bug where Bows could fail to shoot an arrow the first time they were used, this also affected crossbows and tridents (Template:Bug)
- Fixed a bug that caused the new Wild Update music to not play in the Wild Update biomes when in Creative mode
- Fixed an issue that prevented fisherman villagers from offering to buy boats at max level
- The secret door that leads to the redstone room in the center of an ancient city now opens/closes properly (Template:Bug)
- Lava buckets will no longer disappear when failing to be placed or dispensed into partial blocks (Template:Bug)
- Fixed an issue where enchantments on ranged weapons on mobs were not being applied (Template:Bug)
- Fixed volume level of amethyst step chime sound when walked on by a mob
- Fixed an issue where some items with durability would fail to be created from the Creative inventory
- Ancient cities have more frequent sculk patch generation (Template:Bug)
- Player no longer takes damage from entering a nether portal if it is placed at Y=-21 or below (Template:Bug)
- Fixed an issue where scores on scoreboards were not being ordered properly (Template:Bug)
- Fixed a bug where fishing hooks would drop loot when killed with the
- REDIRECT Template:Command
Template:Redr command (Template:Bug)
- Player’s Soul Speed is now properly activated and de-activated on soul sand (Template:Bug)
- Fixed a bug causing
- REDIRECT Template:Code
Template:Redr to display incorrect health values, causing the player to turn invisible and unable to interact with the world on dying
- When trading, the villager plays the correct sound based on the item in the input slot (Template:Bug)
- Skulls in ancient cities now better match the orientation they have in
- REDIRECT Template:Edition
- Enable event filters in the root definition to be evaluated independent of sequence or randomize when a
- REDIRECT Template:Code
Template:Redr of 1.19.20 or higher is specified
- Fixed issue with Health Boost extra life not staying (Template:Bug)
Mobs
- Polar bears no longer panic when attacked
- Tadpoles flopping while on land now more closely match
- REDIRECT Template:Edition
Template:Rcat and fishes in speed (Template:Bug)
- Piglins will now stop attacking if the player puts on gold armor (Template:Bug)
- Jobless zombie villagers are no longer unable to ride Minecarts or Boats (Template:Bug)
- Ravagers are now able to destroy mangrove leaves, azaleas, azalea leaves, cave vines, dripleaves, spore blossoms, and hanging roots (Template:Bug, Template:Bug)
- Releasing a bucketed custom mob now spawns the correct type of mob
- Fixed the order in which a bucketed mob is created when released, which means any Actor Properties on it will load correctly
- Allays can now pick up and drop items at their owner when in a boat (Template:Bug)
- Allay can now always pick up dropped scaffolding blocks (Template:Bug)
- Allay now correctly stops dancing when music from jukebox ends
- Allays now look at targets such as players (Template:Bug)
- Fish do not shake anymore when placed in an isolated water block
- Fixed a bug that caused Wolves to spawn red when summoned with entity_born or on_tame events
- Fixed a bug that could cause witches to stop spawning. The witch hut structure is now set as a surface spawner for Witches (Template:Bug)
- The ender dragon can no longer destroy crying obsidian, respawn anchors, light blocks, deny blocks, allow blocks, border blocks, and jigsaw blocks (Template:Bug)
- Fixed a bug causing baby mobs with the
- REDIRECT Template:Code
Template:Redr goal to have a shrunken hitbox (Template:Bug)
- Allays and bees are now less likely to get stuck in non-full blocks (Template:Bug)
- Wardens can now detect a player sneaking on top of a sculk sensor (Template:Bug)
- Wardens can now let itself fall up to 20 blocks down, instead of just 3 (Template:Bug)
- Allays can now pick up armor pieces with a different durability than the one they are holding (Template:Bug)
- Entities that die completely now have their data removed from the world file (Template:Bug)
- Fixed a bug which could cause mobs to not load into the world if their saved y-position was greater than or equal to 25
Blocks
- Removed "Wood" from the names of mangrove wood planks, stairs, and slabs (Template:Bug)
- Twisting vines and weeping vines with no support now pop even when the random ticking speed is set to 0 (Template:Bug)
- Hanging mangrove propagules no longer drop a propagule item when silk touched if not at max growth (Template:Bug)
- Muddy mangrove roots can now be placed sideways (Template:Bug)
- Hanging mangrove propagules no longer changes color when certain blocks are placed nearby (Template:Bug)
- End portal frame block is now named "End Portal Frame" instead of "End Portal" (Template:Bug)
- Amethyst block has been renamed to "Block of Amethyst" (Template:Bug)
- Mangrove log, mangrove wood, and stripped mangrove wood can now be used to craft a campfire with charcoal (Template:Bug)
- Campfires can once again be stacked correctly (Template:Bug)
- Fixed a bug where pistons sometimes did not drop the piston item when broken by the arm (Template:Bug)
- Sounds of the smithing table when a villager is working are now the same as sounds when the player uses the table (Template:Bug)
- Bells can no longer catch on fire or be destroyed by fire
- Mangrove and azalea leaves no longer prevent tree growth (Template:Bug)
Sculk Blocks
- If two vibrations are emitted at the same time, sculk sensors will now react to the closest one (Template:Bug)
- If two vibrations are emitted at the same time and at the same distance, sculk sensors will now react to the one with the highest frequency
- Sculk sensors now detect a creeper exploding with a frequency of 15
- Sculk sensors now detect an end crystal exploding with a frequency of 15 (Template:Bug)
- Sculk sensors now detect a fish being let out of a bucket with a frequency of 12
- Sculk sensors now detect a TNT being fired out of a dispenser with a frequency of 12
- Vibration particles are now always oriented towards the target sculk sensor (Template:Bug)
- Sculk catalysts now play the blooming sound effect when blooming (Template:Bug)
- Sculk catalysts do not spread sculk anymore on players' death if the Keep Inventory game rule is set to True (Template:Bug)
- Sculk catalysts do not get covered in sculk veins anymore if a mob dies on top of them
- Sculk catalyst now blooms when a mob with no experience dies next to it
- Sculk sensors can now also detect bees, chickens, allays, phantoms, and ender dragons flying (Template:Bug, Template:Bug)
- Sculk sensors can now emit the whole range of redstone signal strengths, based on the distance a vibration has been emitted at. Previously, the output was either 1 or 15
- Sculk sensors no longer detect boats staying still in water (Template:Bug)
- Reduced sculk catalyst experience drop from 20 to 5
- Sculk patch features can now be placed on additional block types (Template:Bug)
Graphical
- Fixed bug causing FOV to stutter when sprinting while the player has a speed effect applied
- With data-driven block tessellation, geometry box pivot-base rotation now rotates around the correct pivot point
- Fixed x-ray vision when top snow falls on top of the player so it now behaves as a solid block when top snow covers player's vision (Template:Bug)
- Fixed an issue with RTX on Windows where point lights were unintentionally accumulated for emissive blocks (Template:Bug, Template:Bug)
User Interface
- The Toggle Perspective hint now shows the player’s assignment instead of the default assignment
- Saddled pig's tooltip changed to "Ride" instead of "Mount"
- Added content warnings for large icons for texture tessellation (e.g. objects in hand)
- Fixed an issue where players were not able to hover over UI elements inside a scroll view if a portion of it fell outside of the view when using mouse + keyboard on iOS and iPadOS. This was a result of the scroll view auto focusing onto the nearest non-clipped element
- Hover text for
- REDIRECT Template:Code
Template:Redr blocks for items in inventory is now in a consistent order between game saves (Template:Bug)
- Removed the controller settings tab for Oculus
- Goat horn sound is now placed in the jukebox/note blocks sound category in Settings (Template:Bug)
- Fixed the Add Server feature not saving IPV6 addresses (Template:Bug)
Realms
- Updated the Realms Plus FAQ to clarify that all Bedrock platforms can purchase Realms Plus (Template:Bug)
- Fixed an error where creating a new Realm would navigate out to the Play screen instead of returning to the Create New World screen
- The Realms feed screenshot button is now available for VR platforms
Spectator Mode (Experimental)
- Removed emotes functionality while in spectator mode
- Player can now place blocks where spectator is hovering
- Players now have their hands back when they are holding a map when they have one item in offhand and one in main hand
- Spectators’ heads are now properly rendered as semi-transparent
- Character Creator head items (hats, hoods, helmets, etc.) are now properly rendered semi-transparent while in spectator mode
- Capes and animated back items are no longer rendered while in spectator mode (Template:Bug)
- Spectators can no longer use or get affected by portals (Template:Bug)
References
<references group="">
</references>
de:Bedrock Edition 1.19.20 es:Bedrock Edition 1.19.20 ja:Bedrock Edition 1.19.20 pt:Edição Bedrock 1.19.20 ru:1.19.20 (Bedrock Edition) zh:基岩版1.19.20