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Minecraft:Bedrock Edition Preview 1.19.70.22: Difference between revisions

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Fix template calls: add MC/ prefix
 
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=== Changes ===
=== Changes ===
==== Blocks ====
==== Blocks ====
'''[[Minecraft:Bamboo Fence]]s and [[Minecraft:Bamboo Fence Gate]]s'''
'''Bamboo Fences and Bamboo Fence Gates'''
* Removed black lines along the edges of Bamboo Fences and Bamboo Fence Gates. ({{bug|MCPE-163360}})
* Removed black lines along the edges of Bamboo Fences and Bamboo Fence Gates. ({{bug|MCPE-163360}})


'''[[Minecraft:Bamboo Hanging Sign]] and [[Minecraft:Mangrove Hanging Sign]] '''
'''Bamboo Hanging Sign and Mangrove Hanging Sign '''
* Mangrove and Bamboo Hanging Signs are now placed correctly in the Creative Inventory. ({{bug|MCPE-163340}})
* Mangrove and Bamboo Hanging Signs are now placed correctly in the Creative Inventory. ({{bug|MCPE-163340}})


==== Mobs ====
==== Mobs ====
'''[[Minecraft:Camel]]s'''
'''Camels'''
* Camels can once again overcome obstacles as high as one block and a half. ({{bug|MCPE-166452}})
* Camels can once again overcome obstacles as high as one block and a half. ({{bug|MCPE-166452}})


==== Technical ====
==== Technical ====
'''API'''
'''API'''
* Replaced general {{cd|setVelocity}} call with methods to apply impulses to entities:
* Replaced general {{MC/Cd|setVelocity}} call with methods to apply impulses to entities:
** Added function {{cd|clearVelocity(): void}} - Sets the current velocity of the Entity to zero.
** Added function {{MC/Cd|clearVelocity(): void}} - Sets the current velocity of the Entity to zero.
** Added function {{cd|applyImpulse(vector: Vector3): void}} - Applies impulse vector to the current velocity of the Entity.
** Added function {{MC/Cd|applyImpulse(vector: Vector3): void}} - Applies impulse vector to the current velocity of the Entity.
** Added function {{cd|applyKnockback(directionX: number, directionZ: number, horizontalStrength: number, verticalStrength: number): void}} - Applies ** knockback to the Entity in specified direction based on vertical and horizontal strength.
** Added function {{MC/Cd|applyKnockback(directionX: number, directionZ: number, horizontalStrength: number, verticalStrength: number): void}} - Applies ** knockback to the Entity in specified direction based on vertical and horizontal strength.
** Removed function {{cd|setVelocity}}.
** Removed function {{MC/Cd|setVelocity}}.
* BeforeExplosionEvent
* BeforeExplosionEvent
** Added function {{cd|getImpactedBlocks(): Vector3[]}} - Gets the blocks locations that are impacted by the explosion.
** Added function {{MC/Cd|getImpactedBlocks(): Vector3[]}} - Gets the blocks locations that are impacted by the explosion.
** Added function {{cd|setImpactedBlocks(blocks: Vector3[]): void}} - Sets the blocks locations that are impacted by the explosion.
** Added function {{MC/Cd|setImpactedBlocks(blocks: Vector3[]): void}} - Sets the blocks locations that are impacted by the explosion.
** Removed property {{cd|impactedBlocks}}.
** Removed property {{MC/Cd|impactedBlocks}}.
* BeforeItemUseOnEvent
* BeforeItemUseOnEvent
** Added function {{cd|getBlockLocation(): Vector3}} - Gets the location of the block being impacted.
** Added function {{MC/Cd|getBlockLocation(): Vector3}} - Gets the location of the block being impacted.
** Removed property {{cd|blockLocation}}.
** Removed property {{MC/Cd|blockLocation}}.
* BlockInventoryComponent
* BlockInventoryComponent
** Removed property {{cd|location}}.
** Removed property {{MC/Cd|location}}.
* BlockLavaContainerComponent
* BlockLavaContainerComponent
** Removed property {{cd|location}}.
** Removed property {{MC/Cd|location}}.
* BlockPistonComponent
* BlockPistonComponent
** Added function {{cd|getAttachedBlocks(): Vector3[]}} - Gets the blocks locations that are impacted by the activation of this piston.
** Added function {{MC/Cd|getAttachedBlocks(): Vector3[]}} - Gets the blocks locations that are impacted by the activation of this piston.
** Removed property {{cd|attachedBlocks}}.
** Removed property {{MC/Cd|attachedBlocks}}.
** Removed property {{cd|location}}.
** Removed property {{MC/Cd|location}}.
* BlockPotionContainerComponent
* BlockPotionContainerComponent
** Removed property {{cd|location}}.
** Removed property {{MC/Cd|location}}.
* BlockRecordPlayerComponent
* BlockRecordPlayerComponent
** Removed property {{cd|location}}.
** Removed property {{MC/Cd|location}}.
* BlockSignComponent
* BlockSignComponent
** Removed property {{cd|location}}.
** Removed property {{MC/Cd|location}}.
* BlockSnowContainerComponent
* BlockSnowContainerComponent
** Removed property {{cd|location}}.
** Removed property {{MC/Cd|location}}.
* BlockWaterContainerComponent
* BlockWaterContainerComponent
** Removed property {{cd|location}}.
** Removed property {{MC/Cd|location}}.
** Added function {{cd|getHeadLocation(): Vector3}} - Gets the head location of the Entity.
** Added function {{MC/Cd|getHeadLocation(): Vector3}} - Gets the head location of the Entity.
** Removed property {{cd|headLocation}}.
** Removed property {{MC/Cd|headLocation}}.
* ExplosionEvent
* ExplosionEvent
** Added function {{cd|getImpactedBlocks(): Vector3[]}} - Gets the blocks locations that are impacted by the explosion.
** Added function {{MC/Cd|getImpactedBlocks(): Vector3[]}} - Gets the blocks locations that are impacted by the explosion.
** Removed property {{cd|impactedBlocks}}.
** Removed property {{MC/Cd|impactedBlocks}}.
* ItemStartUseOnEvent
* ItemStartUseOnEvent
** Added function {{cd|getBlockLocation(): Vector3}} - Gets the location of the block being impacted.
** Added function {{MC/Cd|getBlockLocation(): Vector3}} - Gets the location of the block being impacted.
** Added function {{cd|getBuildBlockLocation(): Vector3}} - Gets the location of the resulting build block.
** Added function {{MC/Cd|getBuildBlockLocation(): Vector3}} - Gets the location of the resulting build block.
** Removed property {{cd|blockLocation}}.
** Removed property {{MC/Cd|blockLocation}}.
** Removed property {{cd|buildBlockLocation}}.
** Removed property {{MC/Cd|buildBlockLocation}}.
* ItemStopUseOnEvent
* ItemStopUseOnEvent
** Added function {{cd|getBlockLocation(): Vector3}} - Gets the location of the block being impacted.
** Added function {{MC/Cd|getBlockLocation(): Vector3}} - Gets the location of the block being impacted.
** Removed property {{cd|blockLocation}}.
** Removed property {{MC/Cd|blockLocation}}.
* ItemUseOnEvent
* ItemUseOnEvent
** Added function {{cd|getBlockLocation(): Vector3}} - Gets the location of the block being impacted.
** Added function {{MC/Cd|getBlockLocation(): Vector3}} - Gets the location of the block being impacted.
** Removed property {{cd|blockLocation}}.
** Removed property {{MC/Cd|blockLocation}}.
* NavigationResult
* NavigationResult
** Added function {{cd|getPath(): Vector3[]}} - Gets the locations of the blocks that comprise the navigation route.
** Added function {{MC/Cd|getPath(): Vector3[]}} - Gets the locations of the blocks that comprise the navigation route.
** Removed property {{cd|path}}.
** Removed property {{MC/Cd|path}}.
* Player
* Player
** Added function {{cd|getHeadLocation(): Vector3}} - Gets the head location of the Player.
** Added function {{MC/Cd|getHeadLocation(): Vector3}} - Gets the head location of the Player.
** Removed property {{cd|headLocation}}.
** Removed property {{MC/Cd|headLocation}}.
* ItemStack
* ItemStack
** Added read-only property {{cd|getMaxAmount: number}} - Returns the maximum stack size for the item.
** Added read-only property {{MC/Cd|getMaxAmount: number}} - Returns the maximum stack size for the item.
** Added read-only property {{cd|isStackable: bool}} - Returns whether the item is stackable.
** Added read-only property {{MC/Cd|isStackable: bool}} - Returns whether the item is stackable.
** Added function {{cd|isStackableWith(itemStack: ItemStack): bool}} - Returns whether the item can be stacked with the given item.
** Added function {{MC/Cd|isStackableWith(itemStack: ItemStack): bool}} - Returns whether the item can be stacked with the given item.
** Added read-only property {{cd|type: ItemType}} - Returns the type of the item.
** Added read-only property {{MC/Cd|type: ItemType}} - Returns the type of the item.
** Added function {{cd|clone(): ItemStack}} - Returns a copy of the item stack.
** Added function {{MC/Cd|clone(): ItemStack}} - Returns a copy of the item stack.
** Added property {{cd|keepOnDeath: bool}} - Sets whether the item is kept on death.
** Added property {{MC/Cd|keepOnDeath: bool}} - Sets whether the item is kept on death.
** Added property {{cd|lockMode: ItemLockMode}} - Sets whether the item can be moved or dropped.
** Added property {{MC/Cd|lockMode: ItemLockMode}} - Sets whether the item can be moved or dropped.
** Added function {{cd|setCanPlaceOn(blockIdentifiers?: string[])}} - Sets which blocks the item can be placed on.
** Added function {{MC/Cd|setCanPlaceOn(blockIdentifiers?: string[])}} - Sets which blocks the item can be placed on.
** Added function {{cd|setCanDestroy(blockIdentifiers?: string[])}} - Sets which blocks this item can destroy.
** Added function {{MC/Cd|setCanDestroy(blockIdentifiers?: string[])}} - Sets which blocks this item can destroy.


== Fixes ==
== Fixes ==
Line 140: Line 140:


'''Commands'''
'''Commands'''
* The {{cmd|summon}} command no longer causes some entities to be spawned in at an angle.</onlyinclude>
* The {{MC/Cmd|summon}} command no longer causes some entities to be spawned in at an angle.</onlyinclude>


== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox Bedrock Edition versions|1.1x}}
{{MC/Navbox Bedrock Edition versions|1.1x}}


[[Category:Bedrock Edition 1.19.70 betas]]
[[Category:Bedrock Edition 1.19.70 betas]]
[[Minecraft:de:Bedrock Edition beta 1.19.70.22]]
de:Bedrock Edition beta 1.19.70.22
[[Minecraft:es:Bedrock Edition beta 1.19.70.22]]
es:Bedrock Edition beta 1.19.70.22
[[Minecraft:pt:Edição Bedrock Preview 1.19.70.22]]
pt:Edição Bedrock Preview 1.19.70.22
[[Minecraft:zh:基岩版1.19.70.22]]
zh:基岩版1.19.70.22

Latest revision as of 19:18, 9 April 2026

Template:Infobox version Beta 1.19.70.22 (Android) or Preview 1.19.70.22 (Windows, iOS, iPadOS, Xbox) is the third beta/Preview version for Minecraft:Bedrock Edition 1.19.70, released on February 8-11, 2023,<ref>Template:Cite</ref> which fixes bugs.

Changes

Blocks

Minecraft:Vines

Experimental

These additions and changes are accessible by enabling the "Next Major Update" and "Beta APIs" experimental toggle.

Changes

Blocks

Bamboo Fences and Bamboo Fence Gates

  • Removed black lines along the edges of Bamboo Fences and Bamboo Fence Gates. (Template:Bug)

Bamboo Hanging Sign and Mangrove Hanging Sign

  • Mangrove and Bamboo Hanging Signs are now placed correctly in the Creative Inventory. (Template:Bug)

Mobs

Camels

  • Camels can once again overcome obstacles as high as one block and a half. (Template:Bug)

Technical

API

  • Replaced general
  1. REDIRECT Template:Code

Template:Redr call with methods to apply impulses to entities:

    • Added function
  1. REDIRECT Template:Code

Template:Redr - Sets the current velocity of the Entity to zero.

    • Added function
  1. REDIRECT Template:Code

Template:Redr - Applies impulse vector to the current velocity of the Entity.

    • Added function
  1. REDIRECT Template:Code

Template:Redr - Applies ** knockback to the Entity in specified direction based on vertical and horizontal strength.

    • Removed function
  1. REDIRECT Template:Code

Template:Redr.

  • BeforeExplosionEvent
    • Added function
  1. REDIRECT Template:Code

Template:Redr - Gets the blocks locations that are impacted by the explosion.

    • Added function
  1. REDIRECT Template:Code

Template:Redr - Sets the blocks locations that are impacted by the explosion.

    • Removed property
  1. REDIRECT Template:Code

Template:Redr.

  • BeforeItemUseOnEvent
    • Added function
  1. REDIRECT Template:Code

Template:Redr - Gets the location of the block being impacted.

    • Removed property
  1. REDIRECT Template:Code

Template:Redr.

  • BlockInventoryComponent
    • Removed property
  1. REDIRECT Template:Code

Template:Redr.

  • BlockLavaContainerComponent
    • Removed property
  1. REDIRECT Template:Code

Template:Redr.

  • BlockPistonComponent
    • Added function
  1. REDIRECT Template:Code

Template:Redr - Gets the blocks locations that are impacted by the activation of this piston.

    • Removed property
  1. REDIRECT Template:Code

Template:Redr.

    • Removed property
  1. REDIRECT Template:Code

Template:Redr.

  • BlockPotionContainerComponent
    • Removed property
  1. REDIRECT Template:Code

Template:Redr.

  • BlockRecordPlayerComponent
    • Removed property
  1. REDIRECT Template:Code

Template:Redr.

  • BlockSignComponent
    • Removed property
  1. REDIRECT Template:Code

Template:Redr.

  • BlockSnowContainerComponent
    • Removed property
  1. REDIRECT Template:Code

Template:Redr.

  • BlockWaterContainerComponent
    • Removed property
  1. REDIRECT Template:Code

Template:Redr.

    • Added function
  1. REDIRECT Template:Code

Template:Redr - Gets the head location of the Entity.

    • Removed property
  1. REDIRECT Template:Code

Template:Redr.

  • ExplosionEvent
    • Added function
  1. REDIRECT Template:Code

Template:Redr - Gets the blocks locations that are impacted by the explosion.

    • Removed property
  1. REDIRECT Template:Code

Template:Redr.

  • ItemStartUseOnEvent
    • Added function
  1. REDIRECT Template:Code

Template:Redr - Gets the location of the block being impacted.

    • Added function
  1. REDIRECT Template:Code

Template:Redr - Gets the location of the resulting build block.

    • Removed property
  1. REDIRECT Template:Code

Template:Redr.

    • Removed property
  1. REDIRECT Template:Code

Template:Redr.

  • ItemStopUseOnEvent
    • Added function
  1. REDIRECT Template:Code

Template:Redr - Gets the location of the block being impacted.

    • Removed property
  1. REDIRECT Template:Code

Template:Redr.

  • ItemUseOnEvent
    • Added function
  1. REDIRECT Template:Code

Template:Redr - Gets the location of the block being impacted.

    • Removed property
  1. REDIRECT Template:Code

Template:Redr.

  • NavigationResult
    • Added function
  1. REDIRECT Template:Code

Template:Redr - Gets the locations of the blocks that comprise the navigation route.

    • Removed property
  1. REDIRECT Template:Code

Template:Redr.

  • Player
    • Added function
  1. REDIRECT Template:Code

Template:Redr - Gets the head location of the Player.

    • Removed property
  1. REDIRECT Template:Code

Template:Redr.

  • ItemStack
    • Added read-only property
  1. REDIRECT Template:Code

Template:Redr - Returns the maximum stack size for the item.

    • Added read-only property
  1. REDIRECT Template:Code

Template:Redr - Returns whether the item is stackable.

    • Added function
  1. REDIRECT Template:Code

Template:Redr - Returns whether the item can be stacked with the given item.

    • Added read-only property
  1. REDIRECT Template:Code

Template:Redr - Returns the type of the item.

    • Added function
  1. REDIRECT Template:Code

Template:Redr - Returns a copy of the item stack.

    • Added property
  1. REDIRECT Template:Code

Template:Redr - Sets whether the item is kept on death.

    • Added property
  1. REDIRECT Template:Code

Template:Redr - Sets whether the item can be moved or dropped.

    • Added function
  1. REDIRECT Template:Code

Template:Redr - Sets which blocks the item can be placed on.

    • Added function
  1. REDIRECT Template:Code

Template:Redr - Sets which blocks this item can destroy.

Fixes

Vanilla Parity

  • Impact sounds of projectiles on Amethyst blocks and clusters are now audible.
  • Dead Bush will now drop Sticks when broken with any tool except Shears, even those with the Silk Touch enchantment. Vines will drop nothing in the same situation. (Template:Bug)
  • Bells no longer break when a block is placed underneath or above them. (Template:Bug)

Spectator Mode

  • Phasing through blocks in third person view no longer makes the camera zoom in and out towards the player’s head. (Template:Bug)
  • End Gateways can no longer be used in Spectator Mode. (Template:Bug)

Gameplay

  • Redstone source can now power a single block from different sides at the same time. (Template:Bug)
  • Players are no longer able to begin flying if they have no space to stand up. (Template:Bug)
  • Players can now fall off of an edge while sneaking if not holding the sneak button.

Blocks

  • Composter now always consumes an item when becoming full. (Template:Bug)

Mobs

  • Witches will drink a Fire Resistance Potion when standing on a Campfire.

Items

  • Crossbow now shakes while charging arrows. (Template:Bug)
  • Loot table conditions are no longer ignored in-game when used inside functions. (Template:Bug)
  • Spawn eggs for Snow Golem, Wither, and Trader Llama now appear correctly in the inventory and hotbar.

Marketplace

  • Added a new 'Marketplace' icon to the Marketplace screen sidebar.

User Interface

  • Carrots now display the proper name in item tooltips when used in can_place_on and can_destroy item components. (Template:Bug)
  • Tweaked the keyboard interaction on Android devices for text input fields.

Commands

  • The
  1. REDIRECT Template:Command

Template:Redr command no longer causes some entities to be spawned in at an angle.

References

<references group="">

 </references>

Navigation

Template:BlockSprite Demo
(Guide)
Template:BlockSprite 0.1
(Guide)
Template:FileLink 0.2
(Guide)
Template:BlockSprite 0.3
(Guide)
Template:BlockSprite 0.4
(Guide)
Template:BlockSprite 0.5
(Guide)
Template:ItemSprite 0.6
(Guide)
Template:ItemSprite 0.7
(Guide)
v0.7.0
Template:LegacyItemSprite 0.8
(Guide)
v0.8.0
Template:LegacyBlockSprite 0.9
(Guide)
v0.9.0
Template:EnvSprite 0.10
(Guide)
v0.10.0
Template:ItemSprite 0.11
(Guide)
v0.11.0
Template:EnvSprite 0.12
(Guide)
v0.12.1
Template:ItemSprite 0.13
(Guide)
v0.13.0
Template:ItemSprite Overworld Update
(Guide)
v0.14.0
Template:EntitySprite Friendly Update
(Guide)
v0.15.0
Realms
v0.15.1
Template:ItemSprite Boss Update
(Guide)
v0.16.0
Template:EntitySprite Ender Update
(Guide)
1.0.0
1.0.3
1.0.4
1.0.5
1.0.6
Template:ItemSprite Discovery Update
(Guide)
1.1.0
1.1.1
1.1.3
Template:FileLink Better Together Update
(Guide)
1.2.0
1.2.3
1.2.5
1.2.6
1.2.10
1.2.13
Template:ItemSprite Update Aquatic (Phase One)
(Guide)
1.4.0
Template:BlockSprite Update Aquatic (Phase Two)
(Guide)
1.5.0
Template:EntitySprite 1.6
(Guide)
1.6.0
Template:BlockSprite 1.7
(Guide)
1.7.0
Template:EntitySprite 1.8
(Guide)
1.8.0
Template:EntitySprite 1.9
(Guide)
1.9.0
Template:BlockSprite Texture Update
(Guide)
1.10.0
Template:EffectSprite Village & Pillage
(Guide)
1.11.0
Template:BlockSprite 1.12
(Guide)
1.12.0
Template:EntitySprite 1.13
(Guide)
1.13.0
Template:EntitySprite Buzzy Bees
(Guide)
1.14.0
1.14.1
1.14.20
1.14.30
Template:ItemSprite Nether Update
(Guide)
1.16.0
1.16.20
1.16.100
1.16.200
RTX Beta
1.16.210
1.16.220
Template:BlockSprite Caves & Cliffs: Part I
(Guide)
1.17.0
1.17.10
1.17.30
1.17.40
Template:BlockSprite Caves & Cliffs: Part II
(Guide)
1.18.0
1.18.10
1.18.30
Template:BlockSprite The Wild Update
(Guide)
1.19.0
1.19.10
1.19.20
1.19.30
1.19.40
1.19.50
1.19.60
1.19.70
1.19.80
Template:ItemSprite Trails & Tales
(Guide)
1.20.0
1.20.10
1.20.30
1.20.40
Template:EntitySprite Bats and Pots
(Guide)
1.20.50
1.20.60
1.20.70
Template:EntitySprite Armored Paws
(Guide)
1.20.80
Template:ItemSprite Tricky Trials
(Guide)
1.21.0
1.21.20
1.21.30
Template:ItemSprite Bundles of Bravery
(Guide)
1.21.40
Template:BlockSprite The Garden Awakens
(Guide)
1.21.50
1.21.60
Template:BlockSprite Spring to Life
(Guide)
1.21.70
1.21.80
Template:EntitySprite Chase the Skies
(Guide)
1.21.90
1.21.100
Template:EntitySprite The Copper Age
(Guide)
1.21.111*
1.21.120
Template:ItemSprite Mounts of Mayhem
(Guide)
1.21.130
26.0
Template:Nowrap

Template:Article other

de:Bedrock Edition beta 1.19.70.22 es:Bedrock Edition beta 1.19.70.22 pt:Edição Bedrock Preview 1.19.70.22 zh:基岩版1.19.70.22