Minecraft:Bedrock Edition Preview 1.19.70.22: Difference between revisions
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Fix template calls: add MC/ prefix |
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=== Changes === | === Changes === | ||
==== Blocks ==== | ==== Blocks ==== | ||
''' | '''Bamboo Fences and Bamboo Fence Gates''' | ||
* Removed black lines along the edges of Bamboo Fences and Bamboo Fence Gates. ({{bug|MCPE-163360}}) | * Removed black lines along the edges of Bamboo Fences and Bamboo Fence Gates. ({{bug|MCPE-163360}}) | ||
''' | '''Bamboo Hanging Sign and Mangrove Hanging Sign ''' | ||
* Mangrove and Bamboo Hanging Signs are now placed correctly in the Creative Inventory. ({{bug|MCPE-163340}}) | * Mangrove and Bamboo Hanging Signs are now placed correctly in the Creative Inventory. ({{bug|MCPE-163340}}) | ||
==== Mobs ==== | ==== Mobs ==== | ||
''' | '''Camels''' | ||
* Camels can once again overcome obstacles as high as one block and a half. ({{bug|MCPE-166452}}) | * Camels can once again overcome obstacles as high as one block and a half. ({{bug|MCPE-166452}}) | ||
==== Technical ==== | ==== Technical ==== | ||
'''API''' | '''API''' | ||
* Replaced general {{ | * Replaced general {{MC/Cd|setVelocity}} call with methods to apply impulses to entities: | ||
** Added function {{ | ** Added function {{MC/Cd|clearVelocity(): void}} - Sets the current velocity of the Entity to zero. | ||
** Added function {{ | ** Added function {{MC/Cd|applyImpulse(vector: Vector3): void}} - Applies impulse vector to the current velocity of the Entity. | ||
** Added function {{ | ** Added function {{MC/Cd|applyKnockback(directionX: number, directionZ: number, horizontalStrength: number, verticalStrength: number): void}} - Applies ** knockback to the Entity in specified direction based on vertical and horizontal strength. | ||
** Removed function {{ | ** Removed function {{MC/Cd|setVelocity}}. | ||
* BeforeExplosionEvent | * BeforeExplosionEvent | ||
** Added function {{ | ** Added function {{MC/Cd|getImpactedBlocks(): Vector3[]}} - Gets the blocks locations that are impacted by the explosion. | ||
** Added function {{ | ** Added function {{MC/Cd|setImpactedBlocks(blocks: Vector3[]): void}} - Sets the blocks locations that are impacted by the explosion. | ||
** Removed property {{ | ** Removed property {{MC/Cd|impactedBlocks}}. | ||
* BeforeItemUseOnEvent | * BeforeItemUseOnEvent | ||
** Added function {{ | ** Added function {{MC/Cd|getBlockLocation(): Vector3}} - Gets the location of the block being impacted. | ||
** Removed property {{ | ** Removed property {{MC/Cd|blockLocation}}. | ||
* BlockInventoryComponent | * BlockInventoryComponent | ||
** Removed property {{ | ** Removed property {{MC/Cd|location}}. | ||
* BlockLavaContainerComponent | * BlockLavaContainerComponent | ||
** Removed property {{ | ** Removed property {{MC/Cd|location}}. | ||
* BlockPistonComponent | * BlockPistonComponent | ||
** Added function {{ | ** Added function {{MC/Cd|getAttachedBlocks(): Vector3[]}} - Gets the blocks locations that are impacted by the activation of this piston. | ||
** Removed property {{ | ** Removed property {{MC/Cd|attachedBlocks}}. | ||
** Removed property {{ | ** Removed property {{MC/Cd|location}}. | ||
* BlockPotionContainerComponent | * BlockPotionContainerComponent | ||
** Removed property {{ | ** Removed property {{MC/Cd|location}}. | ||
* BlockRecordPlayerComponent | * BlockRecordPlayerComponent | ||
** Removed property {{ | ** Removed property {{MC/Cd|location}}. | ||
* BlockSignComponent | * BlockSignComponent | ||
** Removed property {{ | ** Removed property {{MC/Cd|location}}. | ||
* BlockSnowContainerComponent | * BlockSnowContainerComponent | ||
** Removed property {{ | ** Removed property {{MC/Cd|location}}. | ||
* BlockWaterContainerComponent | * BlockWaterContainerComponent | ||
** Removed property {{ | ** Removed property {{MC/Cd|location}}. | ||
** Added function {{ | ** Added function {{MC/Cd|getHeadLocation(): Vector3}} - Gets the head location of the Entity. | ||
** Removed property {{ | ** Removed property {{MC/Cd|headLocation}}. | ||
* ExplosionEvent | * ExplosionEvent | ||
** Added function {{ | ** Added function {{MC/Cd|getImpactedBlocks(): Vector3[]}} - Gets the blocks locations that are impacted by the explosion. | ||
** Removed property {{ | ** Removed property {{MC/Cd|impactedBlocks}}. | ||
* ItemStartUseOnEvent | * ItemStartUseOnEvent | ||
** Added function {{ | ** Added function {{MC/Cd|getBlockLocation(): Vector3}} - Gets the location of the block being impacted. | ||
** Added function {{ | ** Added function {{MC/Cd|getBuildBlockLocation(): Vector3}} - Gets the location of the resulting build block. | ||
** Removed property {{ | ** Removed property {{MC/Cd|blockLocation}}. | ||
** Removed property {{ | ** Removed property {{MC/Cd|buildBlockLocation}}. | ||
* ItemStopUseOnEvent | * ItemStopUseOnEvent | ||
** Added function {{ | ** Added function {{MC/Cd|getBlockLocation(): Vector3}} - Gets the location of the block being impacted. | ||
** Removed property {{ | ** Removed property {{MC/Cd|blockLocation}}. | ||
* ItemUseOnEvent | * ItemUseOnEvent | ||
** Added function {{ | ** Added function {{MC/Cd|getBlockLocation(): Vector3}} - Gets the location of the block being impacted. | ||
** Removed property {{ | ** Removed property {{MC/Cd|blockLocation}}. | ||
* NavigationResult | * NavigationResult | ||
** Added function {{ | ** Added function {{MC/Cd|getPath(): Vector3[]}} - Gets the locations of the blocks that comprise the navigation route. | ||
** Removed property {{ | ** Removed property {{MC/Cd|path}}. | ||
* Player | * Player | ||
** Added function {{ | ** Added function {{MC/Cd|getHeadLocation(): Vector3}} - Gets the head location of the Player. | ||
** Removed property {{ | ** Removed property {{MC/Cd|headLocation}}. | ||
* ItemStack | * ItemStack | ||
** Added read-only property {{ | ** Added read-only property {{MC/Cd|getMaxAmount: number}} - Returns the maximum stack size for the item. | ||
** Added read-only property {{ | ** Added read-only property {{MC/Cd|isStackable: bool}} - Returns whether the item is stackable. | ||
** Added function {{ | ** Added function {{MC/Cd|isStackableWith(itemStack: ItemStack): bool}} - Returns whether the item can be stacked with the given item. | ||
** Added read-only property {{ | ** Added read-only property {{MC/Cd|type: ItemType}} - Returns the type of the item. | ||
** Added function {{ | ** Added function {{MC/Cd|clone(): ItemStack}} - Returns a copy of the item stack. | ||
** Added property {{ | ** Added property {{MC/Cd|keepOnDeath: bool}} - Sets whether the item is kept on death. | ||
** Added property {{ | ** Added property {{MC/Cd|lockMode: ItemLockMode}} - Sets whether the item can be moved or dropped. | ||
** Added function {{ | ** Added function {{MC/Cd|setCanPlaceOn(blockIdentifiers?: string[])}} - Sets which blocks the item can be placed on. | ||
** Added function {{ | ** Added function {{MC/Cd|setCanDestroy(blockIdentifiers?: string[])}} - Sets which blocks this item can destroy. | ||
== Fixes == | == Fixes == | ||
| Line 140: | Line 140: | ||
'''Commands''' | '''Commands''' | ||
* The {{ | * The {{MC/Cmd|summon}} command no longer causes some entities to be spawned in at an angle.</onlyinclude> | ||
== References == | == References == | ||
{{ | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox Bedrock Edition versions|1.1x}} | {{MC/Navbox Bedrock Edition versions|1.1x}} | ||
[[Category:Bedrock Edition 1.19.70 betas]] | [[Category:Bedrock Edition 1.19.70 betas]] | ||
de:Bedrock Edition beta 1.19.70.22 | |||
es:Bedrock Edition beta 1.19.70.22 | |||
pt:Edição Bedrock Preview 1.19.70.22 | |||
zh:基岩版1.19.70.22 | |||
Latest revision as of 19:18, 9 April 2026
Template:Infobox version Beta 1.19.70.22 (Android) or Preview 1.19.70.22 (Windows, iOS, iPadOS, Xbox) is the third beta/Preview version for Minecraft:Bedrock Edition 1.19.70, released on February 8-11, 2023,<ref>Template:Cite</ref> which fixes bugs.
Changes
Blocks
- Now drop nothing when mined with Minecraft:Silk Touch enchanted tools except shears.
Experimental
These additions and changes are accessible by enabling the "Next Major Update" and "Beta APIs" experimental toggle.
Changes
Blocks
Bamboo Fences and Bamboo Fence Gates
- Removed black lines along the edges of Bamboo Fences and Bamboo Fence Gates. (Template:Bug)
Bamboo Hanging Sign and Mangrove Hanging Sign
- Mangrove and Bamboo Hanging Signs are now placed correctly in the Creative Inventory. (Template:Bug)
Mobs
Camels
- Camels can once again overcome obstacles as high as one block and a half. (Template:Bug)
Technical
API
- Replaced general
- REDIRECT Template:Code
Template:Redr call with methods to apply impulses to entities:
- Added function
- REDIRECT Template:Code
Template:Redr - Sets the current velocity of the Entity to zero.
- Added function
- REDIRECT Template:Code
Template:Redr - Applies impulse vector to the current velocity of the Entity.
- Added function
- REDIRECT Template:Code
Template:Redr - Applies ** knockback to the Entity in specified direction based on vertical and horizontal strength.
- Removed function
- REDIRECT Template:Code
- BeforeExplosionEvent
- Added function
- REDIRECT Template:Code
Template:Redr - Gets the blocks locations that are impacted by the explosion.
- Added function
- REDIRECT Template:Code
Template:Redr - Sets the blocks locations that are impacted by the explosion.
- Removed property
- REDIRECT Template:Code
- BeforeItemUseOnEvent
- Added function
- REDIRECT Template:Code
Template:Redr - Gets the location of the block being impacted.
- Removed property
- REDIRECT Template:Code
- BlockInventoryComponent
- Removed property
- REDIRECT Template:Code
- BlockLavaContainerComponent
- Removed property
- REDIRECT Template:Code
- BlockPistonComponent
- Added function
- REDIRECT Template:Code
Template:Redr - Gets the blocks locations that are impacted by the activation of this piston.
- Removed property
- REDIRECT Template:Code
- Removed property
- REDIRECT Template:Code
- BlockPotionContainerComponent
- Removed property
- REDIRECT Template:Code
- BlockRecordPlayerComponent
- Removed property
- REDIRECT Template:Code
- BlockSignComponent
- Removed property
- REDIRECT Template:Code
- BlockSnowContainerComponent
- Removed property
- REDIRECT Template:Code
- BlockWaterContainerComponent
- Removed property
- REDIRECT Template:Code
- Added function
- REDIRECT Template:Code
Template:Redr - Gets the head location of the Entity.
- Removed property
- REDIRECT Template:Code
- ExplosionEvent
- Added function
- REDIRECT Template:Code
Template:Redr - Gets the blocks locations that are impacted by the explosion.
- Removed property
- REDIRECT Template:Code
- ItemStartUseOnEvent
- Added function
- REDIRECT Template:Code
Template:Redr - Gets the location of the block being impacted.
- Added function
- REDIRECT Template:Code
Template:Redr - Gets the location of the resulting build block.
- Removed property
- REDIRECT Template:Code
- Removed property
- REDIRECT Template:Code
- ItemStopUseOnEvent
- Added function
- REDIRECT Template:Code
Template:Redr - Gets the location of the block being impacted.
- Removed property
- REDIRECT Template:Code
- ItemUseOnEvent
- Added function
- REDIRECT Template:Code
Template:Redr - Gets the location of the block being impacted.
- Removed property
- REDIRECT Template:Code
- NavigationResult
- Added function
- REDIRECT Template:Code
Template:Redr - Gets the locations of the blocks that comprise the navigation route.
- Removed property
- REDIRECT Template:Code
- Player
- Added function
- REDIRECT Template:Code
Template:Redr - Gets the head location of the Player.
- Removed property
- REDIRECT Template:Code
- ItemStack
- Added read-only property
- REDIRECT Template:Code
Template:Redr - Returns the maximum stack size for the item.
- Added read-only property
- REDIRECT Template:Code
Template:Redr - Returns whether the item is stackable.
- Added function
- REDIRECT Template:Code
Template:Redr - Returns whether the item can be stacked with the given item.
- Added read-only property
- REDIRECT Template:Code
Template:Redr - Returns the type of the item.
- Added function
- REDIRECT Template:Code
Template:Redr - Returns a copy of the item stack.
- Added property
- REDIRECT Template:Code
Template:Redr - Sets whether the item is kept on death.
- Added property
- REDIRECT Template:Code
Template:Redr - Sets whether the item can be moved or dropped.
- Added function
- REDIRECT Template:Code
Template:Redr - Sets which blocks the item can be placed on.
- Added function
- REDIRECT Template:Code
Template:Redr - Sets which blocks this item can destroy.
Fixes
Vanilla Parity
- Impact sounds of projectiles on Amethyst blocks and clusters are now audible.
- Dead Bush will now drop Sticks when broken with any tool except Shears, even those with the Silk Touch enchantment. Vines will drop nothing in the same situation. (Template:Bug)
- Bells no longer break when a block is placed underneath or above them. (Template:Bug)
Spectator Mode
- Phasing through blocks in third person view no longer makes the camera zoom in and out towards the player’s head. (Template:Bug)
- End Gateways can no longer be used in Spectator Mode. (Template:Bug)
Gameplay
- Redstone source can now power a single block from different sides at the same time. (Template:Bug)
- Players are no longer able to begin flying if they have no space to stand up. (Template:Bug)
- Players can now fall off of an edge while sneaking if not holding the sneak button.
Blocks
- Composter now always consumes an item when becoming full. (Template:Bug)
Mobs
- Witches will drink a Fire Resistance Potion when standing on a Campfire.
Items
- Crossbow now shakes while charging arrows. (Template:Bug)
- Loot table conditions are no longer ignored in-game when used inside functions. (Template:Bug)
- Spawn eggs for Snow Golem, Wither, and Trader Llama now appear correctly in the inventory and hotbar.
Marketplace
- Added a new 'Marketplace' icon to the Marketplace screen sidebar.
User Interface
- Carrots now display the proper name in item tooltips when used in can_place_on and can_destroy item components. (Template:Bug)
- Tweaked the keyboard interaction on Android devices for text input fields.
Commands
- The
- REDIRECT Template:Command
Template:Redr command no longer causes some entities to be spawned in at an angle.
References
<references group="">
</references>
de:Bedrock Edition beta 1.19.70.22 es:Bedrock Edition beta 1.19.70.22 pt:Edição Bedrock Preview 1.19.70.22 zh:基岩版1.19.70.22