Minecraft:Bedrock Edition Preview 1.20.80.21: Difference between revisions
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'''Beta 1.20.80.21''' (Android) or '''Preview 1.20.80.21''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the second beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.20.80]], released on March 6, 2024,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/24711734982925|title=Minecraft Beta & Preview - 1.20.80.21|website=Minecraft Feedback|date=March 6, 2024}}</ref><ref>{{Mcnet|minecraft-preview-1-20-80-21|Minecraft Preview 1.20.80.21|March 6, 2024|Matt Gartzke}}</ref> which adds 8 new types of | '''Beta 1.20.80.21''' (Android) or '''Preview 1.20.80.21''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the second beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.20.80]], released on March 6, 2024,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/24711734982925|title=Minecraft Beta & Preview - 1.20.80.21|website=Minecraft Feedback|date=March 6, 2024}}</ref><ref>{{Mcnet|minecraft-preview-1-20-80-21|Minecraft Preview 1.20.80.21|March 6, 2024|Matt Gartzke}}</ref> which adds 8 new types of wolves, changes the server selection menu, and fixes bugs. | ||
== Changes == | == Changes == | ||
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'''Missing tile''' | '''Missing tile''' | ||
* [[File:Missing Tile (texture) BE3.png|32px]] Updated the missing tile texture to a dirt block with brown question mark. | * [[File:Missing Tile (texture) BE3.png|32px]] Updated the missing tile texture to a dirt block with brown question mark. | ||
** This change affects blocks and items that use the texture, like [[Minecraft:Unknown|unknown]], [[Minecraft:Info update|info_update]], | ** This change affects blocks and items that use the texture, like [[Minecraft:Unknown|unknown]], [[Minecraft:Info update|info_update]], client request placeholder block, and [[Minecraft:Reserved6|reserved6]]. | ||
=== Items === | === Items === | ||
'''[[Minecraft:Lead]]''' | '''[[Minecraft:Lead]]''' | ||
* The Lead item now renders correctly when the "Hide Hand" | * The Lead item now renders correctly when the "Hide Hand" setting is selected. | ||
=== Mobs === | === Mobs === | ||
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* An ordinary wolf is now called Pale Wolf. | * An ordinary wolf is now called Pale Wolf. | ||
''' | '''Rabbit''' | ||
* Rabbits are now more likely to spawn in | * Rabbits are now more likely to spawn in Groves than before. | ||
''' | '''Fox''' | ||
* Foxes are now less likely to spawn in Groves than before. | * Foxes are now less likely to spawn in Groves than before. | ||
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[[File:New UI - Play Screen Menu "Servers" Tab (Bedrock Preview 1.20.80.21).png|right|thumb|380px|New Server Tab Screen.]] | [[File:New UI - Play Screen Menu "Servers" Tab (Bedrock Preview 1.20.80.21).png|right|thumb|380px|New Server Tab Screen.]] | ||
'''New | '''New death screen''' | ||
* Now uses the old death screen tilt.<ref>{{bug|MCPE-179365}}</ref> | * Now uses the old death screen tilt.<ref>{{bug|MCPE-179365}}</ref> | ||
** This change is ''not'' mentioned in the changelog. | ** This change is ''not'' mentioned in the changelog. | ||
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* Like/comment/option buttons widened to accommodate languages with longer words. | * Like/comment/option buttons widened to accommodate languages with longer words. | ||
''' | '''UI''' | ||
* On touch devices, item transfer animation is now rendered above static items. | * On touch devices, item transfer animation is now rendered above static items. | ||
=== Technical === | === Technical === | ||
''' | '''API''' | ||
* Block Custom Components are temporarily removed | * Block Custom Components are temporarily removed | ||
** They should be returning in an upcoming '' | ** They should be returning in an upcoming ''Preview''. | ||
* Dynamic imports (e.g., {{ | * Dynamic imports (e.g., {{MC/Cd|import("/my-module.js")}}) should be functional again. | ||
* {{ | * {{MC/Cd|BlockTypes}} will now return valid types for flattened or refactored block names. | ||
* {{ | * {{MC/Cd|EntityMountTamingComponent}} | ||
** Renamed {{ | ** Renamed {{MC/Cd|EntityMountTamingComponent}} to {{MC/Cd|EntityTameMountComponent}}. | ||
** Renamed {{ | ** Renamed {{MC/Cd|setTamed}} to {{MC/Cd|tame}}. | ||
* Released {{ | * Released {{MC/Cd|BlockComponentTypes}} from {{MC/Cd|beta}} to 1.10.0 | ||
* Released {{ | * Released {{MC/Cd|EntityComponentTypes}} from {{MC/Cd|beta}} to 1.10.0 | ||
* Released {{ | * Released {{MC/Cd|ItemComponentTypes}} from {{MC/Cd|beta}} to 1.10.0 | ||
== Experimental == | == Experimental == | ||
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==== Mobs ==== | ==== Mobs ==== | ||
''' | '''Bogged''' | ||
* The Bogged texture and model have been updated. | * The Bogged texture and model have been updated. | ||
* The Bogged now drops two [[Minecraft:mushroom]]s (either both red/brown or one of each) when sheared. | * The Bogged now drops two [[Minecraft:mushroom]]s (either both red/brown or one of each) when sheared. | ||
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==== Technical ==== | ==== Technical ==== | ||
'''[[Minecraft:Commands]]''' | '''[[Minecraft:Commands]]''' | ||
* Added item text, status effects, and absorption hearts to the {{ | * Added item text, status effects, and absorption hearts to the {{MC/Cmd|hud}} command’s list of hud elements (Ex: {{MC/Cmd|/hud @s hide item_text}}) | ||
''' | '''API''' | ||
* {{ | * {{MC/Cd|EntityQueryOptions}} | ||
** Added field {{ | ** Added field {{MC/Cd|propertyOptions?: EntityQueryPropertyOptions[];}}. | ||
* {{ | * {{MC/Cd|EntityQueryPropertyOptions}} | ||
** Added field {{ | ** Added field {{MC/Cd|exclude}} - If exclude {{MC/Cd|propertyId}}. | ||
** Added field {{ | ** Added field {{MC/Cd|propertyId}} - Property ID. | ||
** Added field {{ | ** Added field {{MC/Cd|value}} - Target value or comparison. | ||
* {{ | * {{MC/Cd|EqualsComparison}} | ||
** Added {{ | ** Added {{MC/Cd|equals}}. | ||
* {{ | * {{MC/Cd|GreaterThanComparison}} | ||
** Added {{ | ** Added {{MC/Cd|greaterThan}}. | ||
* {{ | * {{MC/Cd|GreaterThanOrEqualsComparison}} | ||
** Added {{ | ** Added {{MC/Cd|greaterThanOrEquals}}. | ||
* {{ | * {{MC/Cd|LessThanComparison}} | ||
** Added {{ | ** Added {{MC/Cd|lessThan}}. | ||
* {{ | * {{MC/Cd|LessThanOrEqualsComparison}} | ||
** Added {{ | ** Added {{MC/Cd|lessThanOrEquals}}. | ||
* {{ | * {{MC/Cd|NotEqualsComparison}} | ||
** Added {{ | ** Added {{MC/Cd|notEquals}}. | ||
* {{ | * {{MC/Cd|RangeComparison}} | ||
** Added {{ | ** Added {{MC/Cd|lowerBound}} and {{MC/Cd|upperBound}}. | ||
** Moved {{ | ** Moved {{MC/Cd|worldInitialize}} from {{MC/Cd|beta}} to 1.10.0 | ||
* Moved {{ | * Moved {{MC/Cd|EntityProjectileComponent}} from {{MC/Cd|beta}} to 1.10.0 | ||
* Removed old Vector Please use {{ | * Removed old Vector Please use {{MC/Cd|Vector3Utils}} from {{MC/Cd|@minecraft/math}} as a replacement. | ||
* {{ | * {{MC/Cd|ModalFormData}} | ||
** Added {{ | ** Added {{MC/Cd|submitButton}} method for setting the text of the form’s submit button. | ||
* Structure APIs | * Structure APIs | ||
** Added function {{ | ** Added function {{MC/Cd|setBlockPermutation(location: Vector3, blockPermutation?: BlockPermutation, waterlogged?: boolean): void}} - Sets the block permutation at a given location within the structure. | ||
** Added function {{ | ** Added function {{MC/Cd|saveToWorld(): void}} - Persists the structure as part of the broader world storage. | ||
** Added function {{ | ** Added function {{MC/Cd|saveAs(identifier: string, saveMode?: StructureSaveMode): Structure}} - Saves a copy of the structure with a new identifier. | ||
* {{ | * {{MC/Cd|EntityHitBlockAfterEvent}} | ||
** Added property {{ | ** Added property {{MC/Cd|hitBlockPermutation}} to {{MC/Cd|beta}}. | ||
== Fixes == | == Fixes == | ||
{{ | {{MC/Fixes|project=MCPE|fixedin=1.20.80.21 Preview | ||
|;old | |;old | ||
|19740|Wolves don't jump while chasing mobs. | |19740|Wolves don't jump while chasing mobs. | ||
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== References == | == References == | ||
{{ | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox Bedrock Edition versions|1.2x}} | {{MC/Navbox Bedrock Edition versions|1.2x}} | ||
[[Category:Bedrock Edition 1.20.80 betas]] | [[Category:Bedrock Edition 1.20.80 betas]] | ||
de:Bedrock Edition beta 1.20.80.21 | |||
es:Bedrock Edition Preview 1.20.80.21 | |||
ko:Bedrock Edition 프리뷰 1.20.80.21 | |||
pt:Edição Bedrock Preview 1.20.80.21 | |||
ru:Preview 1.20.80.21 (Bedrock Edition) | |||
uk:Preview 1.20.80.21 (Bedrock Edition) | |||
zh:基岩版1.20.80.21 | |||
Latest revision as of 19:20, 9 April 2026
Template:Infobox version Beta 1.20.80.21 (Android) or Preview 1.20.80.21 (Windows, iOS, iPadOS, Xbox, PlayStation) is the second beta/Preview version for Minecraft:Bedrock Edition 1.20.80, released on March 6, 2024,<ref>Template:Cite</ref><ref>Template:Mcnet</ref> which adds 8 new types of wolves, changes the server selection menu, and fixes bugs.
Changes
Textures
Missing tile
- File:Missing Tile (texture) BE3.png Updated the missing tile texture to a dirt block with brown question mark.
- This change affects blocks and items that use the texture, like unknown, info_update, client request placeholder block, and reserved6.
Items
- The Lead item now renders correctly when the "Hide Hand" setting is selected.
Mobs
- Added 8 new wolves variants:
- File:Woods Wolf JE1 BE1.png Woods Wolf
- File:Striped Wolf JE1 BE1.png Striped Wolf
- File:Spotted Wolf JE1 BE1.png Spotted Wolf
- File:Snowy Wolf JE1 BE1.png Snowy Wolf
- File:Rusty Wolf JE1 BE1.png Rusty Wolf
- File:Chestnut Wolf JE1 BE1.png Chestnut Wolf
- File:Black Wolf JE1 BE1.png Black Wolf
- File:Ashen Wolf JE1 BE1.png Ashen Wolf
- An ordinary wolf is now called Pale Wolf.
Rabbit
- Rabbits are now more likely to spawn in Groves than before.
Fox
- Foxes are now less likely to spawn in Groves than before.
General
Minecraft:Featured servers screen
- Changed the server tab and the add external server screen.
- Added Server Activities and News to each featured server.
New death screen
- Now uses the old death screen tilt.<ref>Template:Bug</ref>
- This change is not mentioned in the changelog.
- Applied consistent grayed out behavior across all Stories screens for avatars of players opted out of Minecraft:Realms Stories.
- Players are now redirected to the first Story page upon posting a new Story.
- Selected screenshot will now be saved with story draft if you back out of the "Add Story" page before posting.
- Like/comment/option buttons widened to accommodate languages with longer words.
UI
- On touch devices, item transfer animation is now rendered above static items.
Technical
API
- Block Custom Components are temporarily removed
- They should be returning in an upcoming Preview.
- Dynamic imports (e.g.,
- REDIRECT Template:Code
Template:Redr) should be functional again.
- REDIRECT Template:Code
Template:Redr will now return valid types for flattened or refactored block names.
- REDIRECT Template:Code
- Renamed
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- Renamed
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Experimental
These additions and changes are accessible by enabling the "Update 1.21" and "Beta APIs" experimental toggles.
Changes
Items
- Wind Charge damage has been reduced to Template:Hp per hit.
- Dispensed Wind Charges now spawn centered.
Mobs
Bogged
- The Bogged texture and model have been updated.
- The Bogged now drops two Minecraft:mushrooms (either both red/brown or one of each) when sheared.
Technical
- Added item text, status effects, and absorption hearts to the
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Template:Redr command’s list of hud elements (Ex:
- REDIRECT Template:Command
API
- REDIRECT Template:Code
- Added field
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- Added field
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Template:Redr - If exclude
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- Added field
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Template:Redr - Property ID.
- Added field
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Template:Redr - Target value or comparison.
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Template:Redr and
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- Moved
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Template:Redr to 1.10.0
- Moved
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- Removed old Vector Please use
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Template:Redr from
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Template:Redr as a replacement.
- REDIRECT Template:Code
- Added
- REDIRECT Template:Code
Template:Redr method for setting the text of the form’s submit button.
- Structure APIs
- Added function
- REDIRECT Template:Code
Template:Redr - Sets the block permutation at a given location within the structure.
- Added function
- REDIRECT Template:Code
Template:Redr - Persists the structure as part of the broader world storage.
- Added function
- REDIRECT Template:Code
Template:Redr - Saves a copy of the structure with a new identifier.
- REDIRECT Template:Code
- Added property
- REDIRECT Template:Code
- REDIRECT Template:Code
Fixes
Script error: No such module "fixes". Others
- Fixed an issue in the Stories opt in flow where a player could be soft locked.
- Fixed an issue where a user would be unable to see what they were typing if they typed more text than would fit in the textbox.
- Fixed a bug that prevented recipes without unlock criteria from showing up in the recipe book.
- Resolves issue where "Signing in…" text might not show on the main menu while sign in is actually in progress.
- Reduced the strength of saturation in the Deferred Technical Preview.
- Fixed a crash that could occur when Point Light Shadows were turned on in the Deferred Technical Preview.
References
<references group="">
</references>
de:Bedrock Edition beta 1.20.80.21 es:Bedrock Edition Preview 1.20.80.21 ko:Bedrock Edition 프리뷰 1.20.80.21 pt:Edição Bedrock Preview 1.20.80.21 ru:Preview 1.20.80.21 (Bedrock Edition) uk:Preview 1.20.80.21 (Bedrock Edition) zh:基岩版1.20.80.21