Minecraft:Bedrock Edition Preview 1.21.80.22: Difference between revisions
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'''Beta 1.21.80.22''' (ChromeOS, Android) or '''Preview 1.21.80.22''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.21.80]], released on March 26, 2025,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/35325653515149-Minecraft-Beta-Preview-1-21-80-22|title=Minecraft Beta & Preview - 1.21.80.22|website=Minecraft Feedback|date=March 26, 2025}}</ref> which adds | '''Beta 1.21.80.22''' (ChromeOS, Android) or '''Preview 1.21.80.22''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.21.80]], released on March 26, 2025,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/35325653515149-Minecraft-Beta-Preview-1-21-80-22|title=Minecraft Beta & Preview - 1.21.80.22|website=Minecraft Feedback|date=March 26, 2025}}</ref> which adds flat world presets, and fixes bugs. | ||
== Additions == | == Additions == | ||
=== General === | === General === | ||
''' | '''Flat world presets''' | ||
*It is now possible to select a flat world preset in the Advanced tab of the | *It is now possible to select a flat world preset in the Advanced tab of the create new world screen when flat world mode has been enabled. | ||
*Player can now have more variety in your flat worlds with the following presets: | *Player can now have more variety in your flat worlds with the following presets: | ||
**Classic Flat (The classic flat world) | **Classic Flat (The classic flat world) | ||
| Line 45: | Line 45: | ||
=== Technical === | === Technical === | ||
'''Block Components''' | '''Block Components''' | ||
*Removed Upcoming Creator Features experiment requirement for field {{ | *Removed Upcoming Creator Features experiment requirement for field {{MC/Cd|isotropic}} in {{MC/Cd|minecraft:material_instances}} component. | ||
'''[[Minecraft:Block]]s''' | '''[[Minecraft:Block]]s''' | ||
*From 1.21.80 onward, when using a {{ | *From 1.21.80 onward, when using a {{MC/Cd|minecraft:geometry}} component or {{MC/Cd|minecraft:material_instances}} component, you must include both. | ||
'''[[Minecraft:Commands]]''' | '''[[Minecraft:Commands]]''' | ||
*Released {{ | *Released {{MC/Cmd|place structure}} and {{MC/Cmd|place jigsaw}} out of the Data-Driven Jigsaw Structures experiment. | ||
'''Components''' | '''Components''' | ||
*Added validation for block asset references in components. | *Added validation for block asset references in components. | ||
**Content errors will log missing block references for the following components: | **Content errors will log missing block references for the following components: | ||
***item component {{ | ***item component {{MC/Cd|minecraft:digger}} | ||
***item component {{ | ***item component {{MC/Cd|minecraft:entity_placer}} | ||
***item component {{ | ***item component {{MC/Cd|minecraft:block_placer}} | ||
***spawn rules component {{ | ***spawn rules component {{MC/Cd|minecraft:spawns_on_block_filter}} | ||
***spawn rules component {{ | ***spawn rules component {{MC/Cd|minecraft:spawns_on_block_prevented_filter}} | ||
***spawn rules component {{ | ***spawn rules component {{MC/Cd|minecraft:spawns_above_block_filter}} | ||
**{{ | **{{MC/Cd|can_be_stolen}} has been moved from {{MC/Cd|presets}} back to being a direct sub-field of the {{MC/Cd|minecraft:leashable}} component. | ||
'''Documentation''' | '''Documentation''' | ||
*Include {{ | *Include {{MC/Cd|biome}} and {{MC/Cd|client_biome}} JSON files in generated documentation. | ||
'''Goals''' | '''Goals''' | ||
*Added fields to {{ | *Added fields to {{MC/Cd|minecraft:behavior.tempt}} goal: | ||
**The {{ | **The {{MC/Cd|stop_distance}} field specifies a custom distance for when the tempted mob should stop moving towards the player. | ||
**The {{ | **The {{MC/Cd|on_start}} field specifies the event to trigger when the goal starts. | ||
**The {{ | **The {{MC/Cd|on_end}} field specifies the event to trigger when the goal ends. | ||
*Added {{ | *Added {{MC/Cd|minecraft:behavior.float_tempt}} goal, which allows a tempted mob to move in a line towards the player: | ||
**This goal is a variant of the {{ | **This goal is a variant of the {{MC/Cd|minecraft:behavior.tempt}} goal and shares the same fields | ||
**Requires the mob to be in a floating state (e.g. use the {{ | **Requires the mob to be in a floating state (e.g. use the {{MC/Cd|minecraft:navigation.float}} component) | ||
'''[[Minecraft:Structure]]s''' | '''[[Minecraft:Structure]]s''' | ||
*Exposed new fields to data driven jigsaw structures: {{ | *Exposed new fields to data driven jigsaw structures: {{MC/Cd|start_height}}, {{MC/Cd|dimensional_padding}}, {{MC/Cd|pool_aliases}}, {{MC/Cd|max_distance_from_center}} | ||
*Made {{ | *Made {{MC/Cd|height_map_projection}} optional and changed {{MC/Cd|anchor}} to {{MC/Cd|start_jigsaw_name}} | ||
== Experimental == | == Experimental == | ||
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==== Technical ==== | ==== Technical ==== | ||
'''API''' | '''API''' | ||
:{{ | :{{MC/Cd|@minecraft/server 2.0.0-beta}} | ||
*{{ | *{{MC/Cd|EntitySkinIdComponent}} has been changed to read-only in version {{MC/Cd|2.0 beta}} | ||
*Added property {{ | *Added property {{MC/Cd|localizationKey}} to {{MC/Cd|Entity}}, {{MC/Cd|Block}}, and {{MC/Cd|ItemStack}} which returns the key used for finding the localized names of these objects. | ||
:Added new Container APIs: | :Added new Container APIs: | ||
*{{ | *{{MC/Cd|contains(ItemStack)}}: Attempts to find an instance of an item inside the container. | ||
*{{ | *{{MC/Cd|firstEmptySlot()}}: Finds the index of the first empty slot inside the container. | ||
*{{ | *{{MC/Cd|irstItem()}}: Finds the index of the first item inside the container. | ||
*{{ | *{{MC/Cd|find(ItemStack)}}: Find the index of the first instance of an item inside the container. | ||
*{{ | *{{MC/Cd|reverseFind(ItemStack)}}: Find the index of the last instance of an item inside the container. | ||
:Custom Commands | :Custom Commands | ||
*Added support for custom commands authored in script. The new {{ | *Added support for custom commands authored in script. The new {{MC/Cd|CustomCommandRegistry}} is provided when listening to {{MC/Cd|ModuleStartupEvent}}. | ||
**Additional types added: | **Additional types added: | ||
***{{ | ***{{MC/Cd|CustomCommandRegistry}} | ||
***{{ | ***{{MC/Cd|CustomCommandPermissionLevel}} | ||
***{{ | ***{{MC/Cd|CustomCommandParamType}} | ||
***{{ | ***{{MC/Cd|CustomCommandResult}} and {{MC/Cd|CustomCommandStatus}} | ||
***{{ | ***{{MC/Cd|CustomCommandParameter}} | ||
=== Changes === | === Changes === | ||
==== Gameplay ==== | ==== Gameplay ==== | ||
''' | '''Player locator bar''' | ||
*Dots are now shown representing players in spectator mode to other players also in spectator mode on the locator bar. | *Dots are now shown representing players in spectator mode to other players also in spectator mode on the locator bar. | ||
| Line 114: | Line 114: | ||
== Fixes == | == Fixes == | ||
{{ | {{MC/Fixes|project=MCPE|fixedin=1.21.80.22 Preview | ||
|;old | |;old | ||
|136864|Deepslate Redstone Ore doesn't turn off | |136864|Deepslate Redstone Ore doesn't turn off | ||
| Line 130: | Line 130: | ||
*Fixed a crash when clicking several times while trying to upload a world to an inactive Realm slot. | *Fixed a crash when clicking several times while trying to upload a world to an inactive Realm slot. | ||
*Fixed an issue that caused a crash while generating chunks. | *Fixed an issue that caused a crash while generating chunks. | ||
*Fixed an issue which prevented the {{ | *Fixed an issue which prevented the {{MC/Keys|Esc}} keyboard shortcut from working in certain scenarios on the death screen. | ||
*Bundle slot selection using gamepad right stick no longer skips slots when playing in splitscreen. | *Bundle slot selection using gamepad right stick no longer skips slots when playing in splitscreen. | ||
*Stacks are now correctly splitting across slots when moving cursor and holding the left mouse button to split a stack evenly across slots. | *Stacks are now correctly splitting across slots when moving cursor and holding the left mouse button to split a stack evenly across slots. | ||
| Line 137: | Line 137: | ||
== References == | == References == | ||
{{ | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox Bedrock Edition versions|1.2x}} | {{MC/Navbox Bedrock Edition versions|1.2x}} | ||
[[Category:Bedrock Edition 1.21.80 betas]] | [[Category:Bedrock Edition 1.21.80 betas]] | ||
de:Bedrock Edition beta 1.21.80.22 | |||
ja:Bedrock Edition Preview 1.21.80.22 | |||
pt:Edição Bedrock Preview 1.21.80.22 | |||
ru:Preview 1.21.80.22 (Bedrock Edition) | |||
uk:Preview 1.21.80.22 (Bedrock Edition) | |||
zh:基岩版1.21.80.22 | |||
Latest revision as of 19:24, 9 April 2026
Template:Infobox version Beta 1.21.80.22 (ChromeOS, Android) or Preview 1.21.80.22 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview version for Minecraft:Bedrock Edition 1.21.80, released on March 26, 2025,<ref>Template:Cite</ref> which adds flat world presets, and fixes bugs.
Additions
General
Flat world presets
- It is now possible to select a flat world preset in the Advanced tab of the create new world screen when flat world mode has been enabled.
- Player can now have more variety in your flat worlds with the following presets:
- Classic Flat (The classic flat world)
- Tunnelers' Dream
- Water World (an endless ocean)
- Overworld
- Snowy Kingdom
- Bottomless Pit
- Desert
- Redstone Ready (flat sandstone)
Changes
General
UI
- Updated the friends drawer status to tell if a friend is playing in the same world as a player.
Technical
Block Components
- Removed Upcoming Creator Features experiment requirement for field
- REDIRECT Template:Code
- REDIRECT Template:Code
Template:Redr component.
- From 1.21.80 onward, when using a
- REDIRECT Template:Code
Template:Redr component or
- REDIRECT Template:Code
Template:Redr component, you must include both.
- Released
- REDIRECT Template:Command
Template:Redr and
- REDIRECT Template:Command
Template:Redr out of the Data-Driven Jigsaw Structures experiment.
Components
- Added validation for block asset references in components.
- Content errors will log missing block references for the following components:
- item component
- Content errors will log missing block references for the following components:
- REDIRECT Template:Code
- item component
- REDIRECT Template:Code
- item component
- REDIRECT Template:Code
- spawn rules component
- REDIRECT Template:Code
- spawn rules component
- REDIRECT Template:Code
- spawn rules component
- REDIRECT Template:Code
- REDIRECT Template:Code
Template:Redr has been moved from
- REDIRECT Template:Code
Template:Redr back to being a direct sub-field of the
- REDIRECT Template:Code
Template:Redr component.
Documentation
- Include
- REDIRECT Template:Code
Template:Redr and
- REDIRECT Template:Code
Template:Redr JSON files in generated documentation.
Goals
- Added fields to
- REDIRECT Template:Code
Template:Redr goal:
- The
- REDIRECT Template:Code
Template:Redr field specifies a custom distance for when the tempted mob should stop moving towards the player.
- The
- REDIRECT Template:Code
Template:Redr field specifies the event to trigger when the goal starts.
- The
- REDIRECT Template:Code
Template:Redr field specifies the event to trigger when the goal ends.
- Added
- REDIRECT Template:Code
Template:Redr goal, which allows a tempted mob to move in a line towards the player:
- This goal is a variant of the
- REDIRECT Template:Code
Template:Redr goal and shares the same fields
- Requires the mob to be in a floating state (e.g. use the
- REDIRECT Template:Code
Template:Redr component)
- Exposed new fields to data driven jigsaw structures:
- REDIRECT Template:Code
- REDIRECT Template:Code
- REDIRECT Template:Code
- REDIRECT Template:Code
- Made
- REDIRECT Template:Code
Template:Redr optional and changed
- REDIRECT Template:Code
- REDIRECT Template:Code
Experimental
These additions and changes are accessible by enabling the "Beta APIs" and "Locator Bar" experimental toggles.
Additions
Technical
API
- REDIRECT Template:Code
- REDIRECT Template:Code
Template:Redr has been changed to read-only in version
- REDIRECT Template:Code
- Added property
- REDIRECT Template:Code
- REDIRECT Template:Code
- REDIRECT Template:Code
Template:Redr, and
- REDIRECT Template:Code
Template:Redr which returns the key used for finding the localized names of these objects.
- Added new Container APIs:
- REDIRECT Template:Code
Template:Redr: Attempts to find an instance of an item inside the container.
- REDIRECT Template:Code
Template:Redr: Finds the index of the first empty slot inside the container.
- REDIRECT Template:Code
Template:Redr: Finds the index of the first item inside the container.
- REDIRECT Template:Code
Template:Redr: Find the index of the first instance of an item inside the container.
- REDIRECT Template:Code
Template:Redr: Find the index of the last instance of an item inside the container.
- Custom Commands
- Added support for custom commands authored in script. The new
- REDIRECT Template:Code
Template:Redr is provided when listening to
- REDIRECT Template:Code
- Additional types added:
- Additional types added:
- REDIRECT Template:Code
- REDIRECT Template:Code
- REDIRECT Template:Code
- REDIRECT Template:Code
Template:Redr and
- REDIRECT Template:Code
- REDIRECT Template:Code
Changes
Gameplay
Player locator bar
- Dots are now shown representing players in spectator mode to other players also in spectator mode on the locator bar.
Technical
Graphical
- Disabled split screen for the Deferred Technical Preview. Deferred/Ray Tracing modes are not available in the video menu during split screen sessions, and starting a split screen session while in one of these modes will force the game back to Fancy mode.
Fixes
Script error: No such module "fixes". Other
- Fixed an issue where Text To Speech wasn't working on Android Fire Tablet devices.
- Fixed an issue where the player would momentarily lay under or beside a Bed when going to sleep.
- Fixed a crash when clicking several times while trying to upload a world to an inactive Realm slot.
- Fixed an issue that caused a crash while generating chunks.
- Fixed an issue which prevented the Script error: No such module "keys". keyboard shortcut from working in certain scenarios on the death screen.
- Bundle slot selection using gamepad right stick no longer skips slots when playing in splitscreen.
- Stacks are now correctly splitting across slots when moving cursor and holding the left mouse button to split a stack evenly across slots.
- Fixed a bug where worlds set to Creative would be created with cheats turned on.
- Fixed an issue with Android GPU identification causing Deferred Technical Preview to be disabled on certain supported devices.
References
<references group="">
</references>
de:Bedrock Edition beta 1.21.80.22 ja:Bedrock Edition Preview 1.21.80.22 pt:Edição Bedrock Preview 1.21.80.22 ru:Preview 1.21.80.22 (Bedrock Edition) uk:Preview 1.21.80.22 (Bedrock Edition) zh:基岩版1.21.80.22