Minecraft:Bedrock Edition beta 1.16.230.50: Difference between revisions
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'''Beta 1.16.230.50''' is the first beta version for [[Minecraft:Bedrock Edition 1.17.0]],{{efn|Bedrock Edition 1.16.230 would not be a version of the game and its betas are instead part of [[Minecraft:Bedrock Edition 1.17.0|1.17.0]].<ref>{{tweet|CornerHardMC|1397616108056707072|Correct, no 1.16.230|May 26, 2021}}</ref>}} released on March 25, 2021,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/360058571432|title=Minecraft Beta - 1.16.230.50 (Xbox One/Windows 10/Android)|website=Minecraft Feedback|date=March 25, 2021}}</ref> which adds new | '''Beta 1.16.230.50''' is the first beta version for [[Minecraft:Bedrock Edition 1.17.0]],{{efn|Bedrock Edition 1.16.230 would not be a version of the game and its betas are instead part of [[Minecraft:Bedrock Edition 1.17.0|1.17.0]].<ref>{{tweet|CornerHardMC|1397616108056707072|Correct, no 1.16.230|May 26, 2021}}</ref>}} released on March 25, 2021,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/360058571432|title=Minecraft Beta - 1.16.230.50 (Xbox One/Windows 10/Android)|website=Minecraft Feedback|date=March 25, 2021}}</ref> which adds new glow lichen blocks behind experimental toggle, and fixes bugs. | ||
== Additions == | == Additions == | ||
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'''[[Minecraft:Glow Lichen]]''' | '''[[Minecraft:Glow Lichen]]''' | ||
* A dim light source that generates in caves. | * A dim light source that generates in caves. | ||
* It can be | * It can be waterlogged. | ||
* Use | * Use shears to pick it up. | ||
* Use | * Use bonemeal to spread it along block surfaces. | ||
* Glow lichen can be composted. | * Glow lichen can be composted. | ||
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=== Mobs === | === Mobs === | ||
''' | '''Bees''' | ||
* Are now attracted to flowering azalea and flowering azalea leaves. | * Are now attracted to flowering azalea and flowering azalea leaves. | ||
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*** <code>onEntityDefinitionTriggered</code> | *** <code>onEntityDefinitionTriggered</code> | ||
**** Fires when an entity definition event is triggered | **** Fires when an entity definition event is triggered | ||
* Renamed {{ | * Renamed {{MC/Cmd|gametest runall}} to {{MC/Cmd|gametest runset}} | ||
* The default value for the tag parameter is now {{ | * The default value for the tag parameter is now {{MC/Cd|suite:default}}. | ||
== Fixes == | == Fixes == | ||
| Line 110: | Line 110: | ||
* Several enums in ActorDataIDs were added by mistake, and are now being removed. | * Several enums in ActorDataIDs were added by mistake, and are now being removed. | ||
* Catmull-Rom animations will no longer glitch if the time for a keyframe matches its value. | * Catmull-Rom animations will no longer glitch if the time for a keyframe matches its value. | ||
* All functions run using the {{ | * All functions run using the {{MC/Cmd|schedule}} command now run from the origin they are supposed to, instead of from the server. | ||
* Replaced "Whitelist" language use to "AllowList". Dedicated server command "whitelist" changed to "allowlist". Dedicated server "whitelist.json" file changed to "allowlist.json" file. JSON format remains the same. | * Replaced "Whitelist" language use to "AllowList". Dedicated server command "whitelist" changed to "allowlist". Dedicated server "whitelist.json" file changed to "allowlist.json" file. JSON format remains the same. | ||
* Fixed {{ | * Fixed {{MC/Cd|query.is_in_ui}} so that it is available to use when a data-driven mob is rendering in the UI ({{MC/Cd|query.is_in_ui}} returns true when the mob is rendering in the UI, such as in the inventory window).</onlyinclude> | ||
== Notes == | == Notes == | ||
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== References == | == References == | ||
{{Reflist}} | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox Bedrock Edition versions|1.1x}} | {{MC/Navbox Bedrock Edition versions|1.1x}} | ||
de:Bedrock Edition beta 1.16.230.50 | |||
es:Bedrock Edition beta 1.16.230.50 | |||
fr:Édition Bedrock bêta 1.16.230.50 | |||
ja:Bedrock Edition beta 1.16.230.50 | |||
pt:Edição Bedrock beta 1.16.230.50 | |||
ru:Beta 1.16.230.50 (Bedrock Edition) | |||
zh:基岩版1.16.230.50 | |||
Latest revision as of 19:30, 9 April 2026
Beta 1.16.230.50 is the first beta version for Minecraft:Bedrock Edition 1.17.0,Template:Efn released on March 25, 2021,<ref>Template:Cite</ref> which adds new glow lichen blocks behind experimental toggle, and fixes bugs.
Additions
Blocks
- A dim light source that generates in caves.
- It can be waterlogged.
- Use shears to pick it up.
- Use bonemeal to spread it along block surfaces.
- Glow lichen can be composted.
Changes
Blocks
- Can now be composted.
- Can now be turned into grass path using a shovel.
Mobs
Bees
- Are now attracted to flowering azalea and flowering azalea leaves.
Technical
GameTest Framework
- Added Dimension class
- Added World.getDimension
- Updated the GameTest Framework interface:
function assertEntityPresentInArea(entityIdentifier : string)- Throws an Error if an entity matching the given identifier does not exist in the test region
function print(text : string)- Prints the given text to the chat
function assertEntityInstancePresent(entity : Entity, position : BlockLocation)- Throws an Error if the given entity is not present in the given block location
- Removed
function setEntityTamed(entityIdentifier : string, position : BlockLocation)- Replaced by component
function setTamed(showParticles : bool)
- Replaced by component
- Entity
function getComponents()- Returns an array of supported components
function getComponent(componentIdentifier : string)- Returns the component matching the given identifier
function hasComponent(componentIdentifier : string)- Returns true if the given component exists on the entity and is supported
function getName()- Returns the name of the entity (e.g. "Horse")
- Components for color, health, leashable, and tamemount were added
function kill()- Kills the entity
- World
addEventListener(eventName : string, callback : function(entity : Entity))- Registers an event listener for entity events Supported Events:
onEntityCreated- Fires when an entity is created
onEntityDefinitionTriggered- Fires when an entity definition event is triggered
- Renamed
- REDIRECT Template:Command
- REDIRECT Template:Command
- The default value for the tag parameter is now
- REDIRECT Template:Code
Fixes
Android
- Added mouse and keyboard support for Android devices that support it (Oreo and newer)
- Certain Android devices no longer fail to perform multilingual input
- Crosshair placement is no longer offset on certain Android devices
- The game will no longer fail to properly shutdown on certain Android devices
- Fixed resolution issues on certain Android devices
- Fixed networking issues on certain Android devices
- Going underwater on certain Android devices no longer makes the screen go pitch-black
General
- Powder Snow Block no longer drops when destroyed by an explosion (Template:Bug)
- Fixed issue where smelting behavior for several fuel sources was broken (Template:Bug)
- First person eating animation is now centered in the frame (Template:Bug)
- First person main hand blocking animation now plays properly (Template:Bug)
- First person main hand and off-hand shields are now symmetrical (Template:Bug)
- Fixed an issue where patterns in the loom with different resolutions than Vanilla assets would not display correctly
- Crafting (Waxed) Weathered Cut Copper Slabs in the Stonecutter now yields two slabs instead of one (Template:Bug)
- Leads now correctly attach to Goats (Template:Bug)
Lush Cave Blocks
- Azalea leaves and flowering azalea leaves now correctly dropped when sheared
- Moss blocks can now correctly be fertilized using dispensers
- Hanging roots can now correctly be composted
- Small dripleaf now drops as an item when sheared
- Placing a big dripleaf on another big dripleaf increases its height by one
- Using shovel on rooted dirt creates a grass path block
- Bees consider flowering azalea and flowering azalea leaves as flowers
- Using Pick Block function on Cave Vines or breaking them with Silk Touch-enchanted tool now yields Glow Berries
User Interface
- Fixed an issue where cancelling joining a world while generating it caused the user to get stuck in the progress screen (Template:Bug).
Technical
- Several enums in ActorDataIDs were added by mistake, and are now being removed.
- Catmull-Rom animations will no longer glitch if the time for a keyframe matches its value.
- All functions run using the
- REDIRECT Template:Command
Template:Redr command now run from the origin they are supposed to, instead of from the server.
- Replaced "Whitelist" language use to "AllowList". Dedicated server command "whitelist" changed to "allowlist". Dedicated server "whitelist.json" file changed to "allowlist.json" file. JSON format remains the same.
- Fixed
- REDIRECT Template:Code
Template:Redr so that it is available to use when a data-driven mob is rendering in the UI (
- REDIRECT Template:Code
Template:Redr returns true when the mob is rendering in the UI, such as in the inventory window).
Notes
<references group="fn"/>
References
<references group="">
</references>
de:Bedrock Edition beta 1.16.230.50 es:Bedrock Edition beta 1.16.230.50 fr:Édition Bedrock bêta 1.16.230.50 ja:Bedrock Edition beta 1.16.230.50 pt:Edição Bedrock beta 1.16.230.50 ru:Beta 1.16.230.50 (Bedrock Edition) zh:基岩版1.16.230.50