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Minecraft:Bedrock Edition beta 1.17.30.23: Difference between revisions

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'''Beta 1.17.30.23''' is the eighth beta version for [[Minecraft:Bedrock Edition 1.17.30]], released on August 25, 2021,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/4407848671117|title=Minecraft Beta - 1.17.30.23 (Xbox One/Windows 10/Android)|website=feedback.minecraft.net|date=August 25, 2021}}</ref><ref>{{Mcnet|minecraft-beta-1-17-30-23|Minecraft Beta 1.17.30.23|25 August 2021|Jay Wells}}</ref> which added multinoise world generation from [[Minecraft:Java Edition 1.18 Experimental Snapshot 1]], and fixes bugs.
'''Beta 1.17.30.23''' is the eighth beta version for [[Minecraft:Bedrock Edition 1.17.30]], released on August 25, 2021,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/4407848671117|title=Minecraft Beta - 1.17.30.23 (Xbox One/Windows 10/Android)|website=feedback.minecraft.net|date=August 25, 2021}}</ref><ref>{{Mcnet|minecraft-beta-1-17-30-23|Minecraft Beta 1.17.30.23|25 August 2021|Jay Wells}}</ref> which added multinoise world generation from Java Edition 1.18 Experimental Snapshot 1, and fixes bugs.


== Changes ==
== Changes ==
Line 41: Line 41:


== Experimental ==
== Experimental ==
These changes are accessible by enabling the "[[Minecraft:Caves & Cliffs]]" experimental toggle.
These changes are accessible by enabling the "Caves & Cliffs" experimental toggle.


=== World generation ===
=== World generation ===
'''[[Minecraft:Deep Warm Ocean]]'''
'''Deep Warm Ocean'''
* Now generates naturally.
* Now generates naturally.


Line 54: Line 54:
* Now uses the multi-noise biome source type.
* Now uses the multi-noise biome source type.


'''[[Minecraft:Ore vein]]s'''
'''Ore veins'''
*Long and rare [[Minecraft:ore]] formations.
*Long and rare [[Minecraft:ore]] formations.
*[[Minecraft:Copper ore]] veins mixed with [[Minecraft:granite]] and [[Minecraft:raw copper block]] generate above Y=0.
*Copper ore veins mixed with [[Minecraft:granite]] and raw copper block generate above Y=0.
*[[Minecraft:Iron ore]] veins mixed with [[Minecraft:tuff]] and [[Minecraft:raw iron block]] generate below Y=0.
*Iron ore veins mixed with [[Minecraft:tuff]] and raw iron block generate below Y=0.


'''Sub-[[Minecraft:biome]]s'''
'''Sub-[[Minecraft:biome]]s'''
* [[Minecraft:Forest#Wooded Hills|Wooded hills]], [[Minecraft:Birch Forest#Birch Forest Hills|birch forest hills]], [[Minecraft:Birch Forest#Tall Birch Hills|tall birch hills]], [[Minecraft:Taiga#Taiga Hills|taiga hills]], [[Minecraft:Taiga#Taiga Mountains|taiga mountains]], [[Minecraft:Mountains#Gravelly Mountains+|gravelly mountains+]], [[Minecraft:Desert#Desert Hills|desert hills]], [[Minecraft:Desert#Desert Lakes|desert lakes]][[Minecraft:Savanna#Shattered Savanna Plateau|shattered savanna plateau]], [[Minecraft:Swamp#Swamp Hills|swamp hills]], [[Minecraft:Dark Forest#Dark Forest Hills|dark forest hills]], [[Minecraft:Snowy Tundra#Snowy Mountains|snowy mountains]], [[Minecraft:Snowy Taiga#Snowy Taiga Hills|snowy taiga hills]], [[Minecraft:Snowy Taiga#Snowy Taiga Mountains|snowy taiga mountains]], [[Minecraft:Jungle#Modified Jungle|modified jungle]], [[Minecraft:Jungle#Jungle Hills|jungle hills]], [[Minecraft:Jungle#Bamboo Jungle Hills|bamboo jungle hills]], [[Minecraft:Jungle#Modified Jungle Edge|modified jungle edge]], [[Minecraft:Giant Tree Taiga#Giant Tree Taiga Hills|giant tree taiga hills]], [[Minecraft:Giant Tree Taiga#Giant Spruce Taiga Hills|giant spruce taiga hills]], [[Minecraft:Badlands#Eroded Badlands|eroded badlands]], [[Minecraft:Badlands#Badlands Plateau|badlands plateau]], [[Minecraft:Badlands#Modified Badlands Plateau|modified badlands plateau]], [[Minecraft:Badlands#Modified Wooded Badlands Plateau|modified wooded badlands plateau]], and [[Minecraft:Mushroom Fields#Mushroom Field Shore|mushroom field shore]] biomes no longer generate naturally.
* Wooded hills, birch forest hills, tall birch hills, taiga hills, taiga mountains, gravelly mountains+, desert hills, desert lakes,  shattered savanna plateau, swamp hills, dark forest hills, snowy mountains, snowy taiga hills, snowy taiga mountains, modified jungle, jungle hills, bamboo jungle hills, modified jungle edge, giant tree taiga hills, giant spruce taiga hills, eroded badlands, badlands plateau, modified badlands plateau, modified wooded badlands plateau, and mushroom field shore biomes no longer generate naturally.
** It is unknown whetever [[Minecraft:Jungle#Jungle Edge|jungle edge]] are unused or not, as [[Minecraft:Java Edition 1.18 experimental snapshot 5]] re-added it.
** It is unknown whetever jungle edge are unused or not, as Java Edition 1.18 experimental snapshot 5 re-added it.
** The same with [[Minecraft:Savanna#Savanna Plateau|savanna plateau]], as it currently exist in [[Minecraft:Java Edition]] latest experimental snapshot.
** The same with savanna plateau, as it currently exist in [[Minecraft:Java Edition]] latest experimental snapshot.
** Whether any of the biomes listed will be re-added, or if any will be removed from the game outright, is currently unknown.
** Whether any of the biomes listed will be re-added, or if any will be removed from the game outright, is currently unknown.


'''General'''
'''General'''
*[[Minecraft:Terrain]] generation is now independent from [[Minecraft:biomes]], with biomes adapting to whatever [[Minecraft:terrain]] they happen to generate throughout.<ref>{{YouTube link|6Ffu1gTEsVo|Minecraft 1.18 experimental snapshot|Henrik Kniberg|July 13, 2021|name=}}</ref>
*Terrain generation is now independent from biomes, with biomes adapting to whatever terrain they happen to generate throughout.<ref>{{MC/YouTube link|6Ffu1gTEsVo|Minecraft 1.18 experimental snapshot|Henrik Kniberg|July 13, 2021|name=}}</ref>
**This allows for natural variation in the terrain of any individual biome, both in terms of shape and elevation.
**This allows for natural variation in the terrain of any individual biome, both in terms of shape and elevation.
***For example, [[Minecraft:Forest|forests]] and [[Minecraft:Desert|deserts]] could form up on a hill without needing a special biome just for that purpose.
***For example, forests and deserts could form up on a hill without needing a special biome just for that purpose.
**This additionally allows for smoother transitions between biomes.
**This additionally allows for smoother transitions between biomes.
*[[Minecraft:Terrain]] is now smoother and more extreme.
*Terrain is now smoother and more extreme.


== Fixes ==
== Fixes ==
Line 85: Line 85:


'''Commands'''
'''Commands'''
* The {{cmd|spawnpoint}} command can now be used while the player is sleeping and outputs success when setting to the player's existing spawnpoint ({{bug|MCPE-106720}}).
* The {{MC/Cmd|spawnpoint}} command can now be used while the player is sleeping and outputs success when setting to the player's existing spawnpoint ({{bug|MCPE-106720}}).
* The camera shake command no longer shakes every player's screen when "@s" is used as the selector ({{bug|MCPE-120383}}).
* The camera shake command no longer shakes every player's screen when "@s" is used as the selector ({{bug|MCPE-120383}}).


Line 102: Line 102:


== See also ==
== See also ==
* [[Minecraft:Java Edition 1.18 Experimental Snapshot 1]]
* Java Edition 1.18 Experimental Snapshot 1


== References ==
== References ==
{{Reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox Bedrock Edition versions|1.1x}}
{{MC/Navbox Bedrock Edition versions|1.1x}}


[[Minecraft:de:Bedrock Edition beta 1.17.30.23]]
de:Bedrock Edition beta 1.17.30.23
[[Minecraft:es:Bedrock Edition beta 1.17.30.23]]
es:Bedrock Edition beta 1.17.30.23
[[Minecraft:pt:Edição Bedrock beta 1.17.30.23]]
pt:Edição Bedrock beta 1.17.30.23
[[Minecraft:ru:Beta 1.17.30.23 (Bedrock Edition)]]
ru:Beta 1.17.30.23 (Bedrock Edition)
[[Minecraft:zh:基岩版1.17.30.23]]
zh:基岩版1.17.30.23

Latest revision as of 19:31, 9 April 2026

Template:Dangerous version Template:Infobox version

Beta 1.17.30.23 is the eighth beta version for Minecraft:Bedrock Edition 1.17.30, released on August 25, 2021,<ref>Template:Cite</ref><ref>Template:Mcnet</ref> which added multinoise world generation from Java Edition 1.18 Experimental Snapshot 1, and fixes bugs.

Changes

Items

Minecraft:Campfires and Minecraft:Soul Campfires

  • Can now stack to 64.

Technical

Molang

  • Added experimental queries for item cooldowns: 'query.is_cooldown_type', 'query.cooldown_time', and 'query.cooldown_time_remaining'.
  • Updated many Molang content errors to specify which operator or query was involved.

Data-Driven Items

  • Updated documentation for 'IconItemComponent' and it now provides a list of all IDs for the 'legacy_id' field.

Data-Driven Sounds

  • Removed the "replace" element from 'sound_definitions.json' for being ambiguous in its usage (and was never used).

Gameplay

  • Data-driven blocks can now be added to the Creative menu.
  • Knockback Roar is no longer stronger than it used to be.

Experimental

These changes are accessible by enabling the "Caves & Cliffs" experimental toggle.

World generation

Deep Warm Ocean

  • Now generates naturally.

Noodle Minecraft:caves

  • A thinner, squigglier, tighter variant of spaghetti caves.
  • These are an improved version of the mesh caves announced around Minecraft Live.

Minecraft:Overworld

  • Now uses the multi-noise biome source type.

Ore veins

Sub-Minecraft:biomes

  • Wooded hills, birch forest hills, tall birch hills, taiga hills, taiga mountains, gravelly mountains+, desert hills, desert lakes, shattered savanna plateau, swamp hills, dark forest hills, snowy mountains, snowy taiga hills, snowy taiga mountains, modified jungle, jungle hills, bamboo jungle hills, modified jungle edge, giant tree taiga hills, giant spruce taiga hills, eroded badlands, badlands plateau, modified badlands plateau, modified wooded badlands plateau, and mushroom field shore biomes no longer generate naturally.
    • It is unknown whetever jungle edge are unused or not, as Java Edition 1.18 experimental snapshot 5 re-added it.
    • The same with savanna plateau, as it currently exist in Minecraft:Java Edition latest experimental snapshot.
    • Whether any of the biomes listed will be re-added, or if any will be removed from the game outright, is currently unknown.

General

  • Terrain generation is now independent from biomes, with biomes adapting to whatever terrain they happen to generate throughout.<ref>youtube-6Ffu1gTEsVo | 6Ffu1gTEsVo }} "Minecraft 1.18 experimental snapshot"  – Henrik Kniberg on YouTube, July 13, 2021</ref>
    • This allows for natural variation in the terrain of any individual biome, both in terms of shape and elevation.
      • For example, forests and deserts could form up on a hill without needing a special biome just for that purpose.
    • This additionally allows for smoother transitions between biomes.
  • Terrain is now smoother and more extreme.

Fixes

Gameplay

  • Campfires and Soul Campfires now stack in the inventory (Template:Bug).
  • Candle now drops when Candle Cake is pushed by a Piston (Template:Bug).
  • Collecting Fish or Axolotl no longer immediately releases them (Template:Bug).
  • Renamed Structure Blocks will no longer have the incorrect data mode on creation (Template:Bug).
  • Fall damage is no longer applied when falling into Scaffolding (Template:Bug).
  • Fixed missing rightmost outline pixels on Signs when using §l for wide letters and Glow Ink Sac (Template:Bug).
  • The Thorns enchantment now does Knockback to mobs (Template:Bug).
  • Tweaked Iron Golem spawning logic to better match the Java Edition.
  • Crimson Roots now have a small chance of growing on Warped Nylium blocks when using Bone Meal (Template:Bug).

Commands

  • The
  1. REDIRECT Template:Command

Template:Redr command can now be used while the player is sleeping and outputs success when setting to the player's existing spawnpoint (Template:Bug).

  • The camera shake command no longer shakes every player's screen when "@s" is used as the selector (Template:Bug).

Marketplace

  • Fixed "CR" characters incorrectly appearing at the end of lines for some display languages.

User Interface

  • Fixed a bug that could cause the Sign In button to appear behind the Marketplace button.
  • Fixed the Noto Sans Smooth font on Windows and Xbox platforms with the Japanese locale to address legibility and usage of correct characters.

Technical

  • Fixed movement prediction interpolating with invalid data in even more scenarios (Template:Bug).
  • Fixed crash after firing a transform item event.
  • Fixed particles not emitting when using animation controllers.
  • Attachables that are visible in first person will no longer render backwards.

See also

  • Java Edition 1.18 Experimental Snapshot 1

References

<references group="">

 </references>

Navigation

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de:Bedrock Edition beta 1.17.30.23 es:Bedrock Edition beta 1.17.30.23 pt:Edição Bedrock beta 1.17.30.23 ru:Beta 1.17.30.23 (Bedrock Edition) zh:基岩版1.17.30.23