Minecraft:Commands/tp/Before Java Edition 17w45a: Difference between revisions
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{{about|the {{cmd|tp|link=none}} command before [[Minecraft:Java Edition 1.13]]|the main command in Java Edition 1.13 and Bedrock Edition|Commands/teleport}} | {{about|the {{cmd|tp|link=none}} command before [[Minecraft:Java Edition 1.13]]|the main command in Java Edition 1.13 and Bedrock Edition|Commands/teleport}} | ||
{{outdated feature}} | {{move|Commands/tp/Before Java Edition 1.13}} | ||
{{outdated feature|edition=java}} | |||
{{Infobox command | {{Infobox command | ||
|name=tp | |name=tp | ||
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Although most commands can only affect chunks that have already been generated, {{cmd|tp|link=none}} can send entities into chunks that have yet to be generated. If this happens to a player, then the chunks around and including that player's destination will be newly generated. | Although most commands can only affect chunks that have already been generated, {{cmd|tp|link=none}} can send entities into chunks that have yet to be generated. If this happens to a player, then the chunks around and including that player's destination will be newly generated. | ||
==Syntax== | == Syntax == | ||
: <code>tp <destination player></code> | : <code>tp <destination player></code> | ||
: <code>tp <x> <y> <z> [<yaw> <pitch>]</code> | : <code>tp <x> <y> <z> [<yaw> <pitch>]</code> | ||
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: <code>tp <target player> <x> <y> <z> [<yaw> <pitch>]</code> | : <code>tp <target player> <x> <y> <z> [<yaw> <pitch>]</code> | ||
==Arguments== | == Arguments == | ||
<code><target player></code> | <code><target player></code> | ||
: Specifies the entity(s) to be teleported. Must be a player name, a [[Minecraft:target selector]], or a [[Minecraft:UUID]]. | : Specifies the entity(s) to be teleported. Must be a player name, a [[Minecraft:target selector]], or a [[Minecraft:UUID]]. | ||
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: Tilde notation can be used to specify a rotation relative to the target's previous rotation. | : Tilde notation can be used to specify a rotation relative to the target's previous rotation. | ||
==Result== | == Result == | ||
Fails if the arguments are not specified correctly, if <code><target player></code> fails to resolve to one or more entities (named players must be online), or if <code><destination player></code> fails to resolve to a single entity (a named player must be online). Fails individually for each entity referenced by <code><target player></code> that is not in the same dimension as the <code><destination player></code>, if specified. | Fails if the arguments are not specified correctly, if <code><target player></code> fails to resolve to one or more entities (named players must be online), or if <code><destination player></code> fails to resolve to a single entity (a named player must be online). Fails individually for each entity referenced by <code><target player></code> that is not in the same dimension as the <code><destination player></code>, if specified. | ||
On success, teleports the targets to the specified destination. | On success, teleports the targets to the specified destination. | ||
==Examples== | == Examples == | ||
* To teleport yourself to Alice: <code>tp Alice</code> | * To teleport yourself to Alice: <code>tp Alice</code> | ||
* To teleport all players to yourself: <code>tp @a @s</code> | * To teleport all players to yourself: <code>tp @a @s</code> | ||
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== History == | == History == | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java classic}} | |{{HistoryLine|java classic}} | ||
Latest revision as of 11:05, 26 April 2026
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Move Template:Outdated feature Template:Infobox command
Teleports entities (players, mobs, items, etc.).
The primary difference between this command and the Template:Cmd command is that Template:Cmd uses coordinates relative to the teleported targets, while Template:Cmd uses coordinates relative to the command's execution.
Although most commands can only affect chunks that have already been generated, Template:Cmd can send entities into chunks that have yet to be generated. If this happens to a player, then the chunks around and including that player's destination will be newly generated.
Syntax
tp <destination player>tp <x> <y> <z> [<yaw> <pitch>]tp <target player> <destination player>tp <target player> <x> <y> <z> [<yaw> <pitch>]
Arguments
<target player>
- Specifies the entity(s) to be teleported. Must be a player name, a Minecraft:target selector, or a Minecraft:UUID.
- Permits entities other than players.
<x> <y> <z> (BE: destination: x y z)
- Specifies the coordinates to teleport the target(s) to.
<x>and<z>must fall within the range -30,000,000 to 30,000,000 (exclusive, without the commas), and<y>must be within the range -4096 to 4096, inclusive. May use tilde and Minecraft:caret notation to specify a position relative to the target's current position – an exception to tilde notation's usual rule of being relative to the executor of the command. Template:Cmd can be used to teleport relative to executor of the command.
<destination player>
- Specifies the entity to teleport the target(s) to. Must be a player name, a Minecraft:target selector, or a Minecraft:UUID.
- Permits entity other than players.
<yaw> and <pitch>
- Specifies the rotation.
- For the horizontal rotation (
yaw), -180.0 for due north, -90.0 for due east, 0.0 for due south, 90.0 for due west, to 179.9 for just west of due north, before wrapping back around to -180.0. - For the vertical rotation (
pitch), -90.0 for straight up to 90.0 for straight down.
- For the horizontal rotation (
- Tilde notation can be used to specify a rotation relative to the target's previous rotation.
Result
Fails if the arguments are not specified correctly, if <target player> fails to resolve to one or more entities (named players must be online), or if <destination player> fails to resolve to a single entity (a named player must be online). Fails individually for each entity referenced by <target player> that is not in the same dimension as the <destination player>, if specified.
On success, teleports the targets to the specified destination.
Examples
- To teleport yourself to Alice:
tp Alice - To teleport all players to yourself:
tp @a @s - To teleport yourself to x=100 and z=100, but three blocks above your current position:
tp 100 ~3 100 - To rotate the nearest player 10 degrees to the right without changing their position:
tp @p ~ ~ ~ ~10 ~
History
Minecraft:ja:コマンド/tp/Java Edition 17w45a以前 Minecraft:zh:命令/tp/Java版17w45a前