Minecraft:Developer commands: Difference between revisions
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{{ | {{MC/Exclusive|bedrock|education}} | ||
'''Developer commands''' are generally only enabled in the development and testing environment of the game. In release versions, players cannot see and execute these commands. | '''Developer commands''' are generally only enabled in the development and testing environment of the game. In release versions, players cannot see and execute these commands. | ||
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! Command | ! Command | ||
! class="unsortable" | Description | ! class="unsortable" | Description | ||
! {{Tooltip|OP level|Permission level required to perform the command}} | ! {{MC/Tooltip|OP level|Permission level required to perform the command}} | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|addrider}}</span> | ||
| style="text-align:left;" | Adds a rider to an entity | | style="text-align:left;" | Adds a rider to an entity | ||
| {{ | | {{MC/Info needed}} | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|aicreate}}</span> | ||
| style="text-align:left;" | Creates AI goals for a mob | | style="text-align:left;" | Creates AI goals for a mob | ||
| {{ | | {{MC/Info needed}} | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|aigoals}}</span> | ||
| style="text-align:left;" | Enable/disable AI display of entities | | style="text-align:left;" | Enable/disable AI display of entities | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|aistop}}</span> | ||
| style="text-align:left;" | Stops AI goals for a mob | | style="text-align:left;" | Stops AI goals for a mob | ||
| {{ | | {{MC/Info needed}} | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|anger}}</span> | ||
| style="text-align:left;" | Allows you to set or get the anger level of entities | | style="text-align:left;" | Allows you to set or get the anger level of entities | ||
| {{ | | {{MC/Info needed}} | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|audioaction}}</span> | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{MC/Info needed}} | ||
| {{ | | {{MC/Info needed}} | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automate}}</span> | ||
| style="text-align:left;" | Run a behavior tree | | style="text-align:left;" | Run a behavior tree | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automateactivetool}}</span> | ||
| style="text-align:left;" | Run ActiveTool Behavior Tree | | style="text-align:left;" | Run ActiveTool Behavior Tree | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automatebreakblock}}</span> | ||
| style="text-align:left;" | Run BreakBlock behavior tree | | style="text-align:left;" | Run BreakBlock behavior tree | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automatefindblock}}</span> | ||
| style="text-align:left;" | Run FindBlock behavior tree | | style="text-align:left;" | Run FindBlock behavior tree | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automatefly}}</span> | ||
| style="text-align:left;" | Run Fly behavior tree | | style="text-align:left;" | Run Fly behavior tree | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automategetinteractionpositionforblock}}</span> | ||
| style="text-align:left;" | Run GetInteractionPositionForBlock behavior tree | | style="text-align:left;" | Run GetInteractionPositionForBlock behavior tree | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automatelookat}}</span> | ||
| style="text-align:left;" | Run the LookAt behavior tree | | style="text-align:left;" | Run the LookAt behavior tree | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automatemove}}</span> | ||
| style="text-align:left;" | Run Move behavior tree | | style="text-align:left;" | Run Move behavior tree | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automatemoveto}}</span> | ||
| style="text-align:left;" | Run MoveTo behavior tree | | style="text-align:left;" | Run MoveTo behavior tree | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|automateplaceblock}}</span> | ||
| style="text-align:left;" | Run PlaceBlock behavior tree | | style="text-align:left;" | Run PlaceBlock behavior tree | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|bhave}}</span> | ||
| style="text-align:left;" | Run a behavior tree | | style="text-align:left;" | Run a behavior tree | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|bossbar|link=Commands/bossbar/Bedrock}}</span> | ||
| style="text-align:left;" | Creates and modifies boss bars | | style="text-align:left;" | Creates and modifies boss bars | ||
| {{ | | {{MC/Info needed}} | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|bounds}}</span> | ||
| style="text-align:left;" | Enable/disable the collision box and volume drawing of the entity | | style="text-align:left;" | Enable/disable the collision box and volume drawing of the entity | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|camera}}</span> | ||
| style="text-align:left;" | Modifies the player's camera view | | style="text-align:left;" | Modifies the player's camera view | ||
| {{ | | {{MC/Info needed}} | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|changedimension}}</span> | ||
| style="text-align:left;" | Teleports player's to a position in another dimension | | style="text-align:left;" | Teleports player's to a position in another dimension | ||
| {{ | | {{MC/Info needed}} | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|changename}}</span> | ||
| style="text-align:left;" | Changes the name of a mob | | style="text-align:left;" | Changes the name of a mob | ||
| {{ | | {{MC/Info needed}} | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|chase}}</span> | ||
| style="text-align:left;" | Allows clients to follow each others movements | | style="text-align:left;" | Allows clients to follow each others movements | ||
| {{ | | {{MC/Info needed}} | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|cleanroom}}</span> | ||
| style="text-align:left;" | This is a combination of <code>/spawning</code> and <code>/wipeout</code> command, so that remove all non-player entities | | style="text-align:left;" | This is a combination of <code>/spawning</code> and <code>/wipeout</code> command, so that remove all non-player entities | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|clearslot}}</span> | ||
| style="text-align:left;" | Clear the selected inventory | | style="text-align:left;" | Clear the selected inventory | ||
| | | | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|clearinventory}}</span> | ||
| style="text-align:left;" | Clear the player's inventory | | style="text-align:left;" | Clear the player's inventory | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|crash}}</span> | ||
| style="text-align:left;" | Crash Minecraft immediately | | style="text-align:left;" | Crash Minecraft immediately | ||
| admin | | admin | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|crashclient}}</span> | ||
| style="text-align:left;" | Crash the Minecraft client immediately | | style="text-align:left;" | Crash the Minecraft client immediately | ||
| | | | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|crashserver}}</span> | ||
| style="text-align:left;" | Instantly crash the Minecraft server | | style="text-align:left;" | Instantly crash the Minecraft server | ||
| | | | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|createlocalworld}}</span> | ||
| style="text-align:left;" | Create a new world | | style="text-align:left;" | Create a new world | ||
| admin | | admin | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|destroyblock}}</span> | ||
| style="text-align:left;" | Destroy the block at the specified coordinates | | style="text-align:left;" | Destroy the block at the specified coordinates | ||
| | | | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|dumpblocknames}}</span> | ||
| style="text-align:left;" | Get the names of all blocks in a range and output them as strings | | style="text-align:left;" | Get the names of all blocks in a range and output them as strings | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|dumpentitiesclient}}</span> | ||
| style="text-align:left;" | Get information about all entities in the current dimension | | style="text-align:left;" | Get information about all entities in the current dimension | ||
| | | | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|dumpentitiesserver}}</span> | ||
| style="text-align:left;" | Get information about all entities in the current dimension | | style="text-align:left;" | Get information about all entities in the current dimension | ||
| | | | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|enchantrandom}}</span> | ||
| style="text-align:left;" | Give random enchantments to items held by the player | | style="text-align:left;" | Give random enchantments to items held by the player | ||
| gamemasters | | gamemasters | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|fillchestblock}}</span> | ||
| style="text-align:left;" | Fill the chest with items | | style="text-align:left;" | Fill the chest with items | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|filldrive}}</span> | ||
| style="text-align:left;" | Fills the player's drive with dummy files | | style="text-align:left;" | Fills the player's drive with dummy files | ||
| admin | | admin | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|findanchoredbuildpos}}</span> | ||
| style="text-align:left;" | Given the coordinates of a target block, this command finds a valid standing position for the player to place the block at the target coordinate. | | style="text-align:left;" | Given the coordinates of a target block, this command finds a valid standing position for the player to place the block at the target coordinate. | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|findflatarea}}</span> | ||
| style="text-align:left;" | Find a flat area for the player | | style="text-align:left;" | Find a flat area for the player | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|findnearbypickups}}</span> | ||
| style="text-align:left;" | Find nearby drops for the player | | style="text-align:left;" | Find nearby drops for the player | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|fixbiomes}}</span> | ||
| style="text-align:left;" | Reload the biome of chunks around the player | | style="text-align:left;" | Reload the biome of chunks around the player | ||
| admin | | admin | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|fly}}</span> | ||
| style="text-align:left;" | Set the player's flight status | | style="text-align:left;" | Set the player's flight status | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getactivescreen}}</span> | ||
| style="text-align:left;" | Get the name of the currently screen | | style="text-align:left;" | Get the name of the currently screen | ||
| admin | | admin | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getavgendframerate}}</span> | ||
| style="text-align:left;" | Returns the average end frame time | | style="text-align:left;" | Returns the average end frame time | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getavgremaindertimepercent}}</span> | ||
| style="text-align:left;" | Returns the average percentage of calculating time | | style="text-align:left;" | Returns the average percentage of calculating time | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getavgrendertime}}</span> | ||
| style="text-align:left;" | Returns the average rendering time | | style="text-align:left;" | Returns the average rendering time | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getavgticktime}}</span> | ||
| style="text-align:left;" | Returns the average tick time | | style="text-align:left;" | Returns the average tick time | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getavgunaccountedtimepercent}}</span> | ||
| style="text-align:left;" | Returns the average percentage of unaccounted time | | style="text-align:left;" | Returns the average percentage of unaccounted time | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getblockname}}</span> | ||
| style="text-align:left;" | Get the name of the block with at specified coordinates | | style="text-align:left;" | Get the name of the block with at specified coordinates | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getbrightness}}</span> | ||
| style="text-align:left;" | Get current brightness | | style="text-align:left;" | Get current brightness | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getchestcontents}}</span> | ||
| style="text-align:left;" | Get a list of items in the chest | | style="text-align:left;" | Get a list of items in the chest | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getchunkdirtycount}}</span> | ||
| style="text-align:left;" | Returns the number of dirty chunks | | style="text-align:left;" | Returns the number of dirty chunks | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getchunkrebuildcount}}</span> | ||
| style="text-align:left;" | Return the number of created chunks | | style="text-align:left;" | Return the number of created chunks | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getchunksortcount}}</span> | ||
| style="text-align:left;" | Return the number of chunks that have been sorted | | style="text-align:left;" | Return the number of chunks that have been sorted | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getcpu}}</span> | ||
| style="text-align:left;" | Return CPU information | | style="text-align:left;" | Return CPU information | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getdurability}}</span> | ||
| style="text-align:left;" | Check the durability of the selected item | | style="text-align:left;" | Check the durability of the selected item | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getexperience}}</span> | ||
| style="text-align:left;" | Returns the player's experience level | | style="text-align:left;" | Returns the player's experience level | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getfps}}</span> | ||
| style="text-align:left;" | Returns the current frame rate of the game | | style="text-align:left;" | Returns the current frame rate of the game | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getgpu}}</span> | ||
| style="text-align:left;" | Return GPU information | | style="text-align:left;" | Return GPU information | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getgpumemory}}</span> | ||
| style="text-align:left;" | Return video memory size | | style="text-align:left;" | Return video memory size | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getguiscale}}</span> | ||
| style="text-align:left;" | Returns the current GUI scale | | style="text-align:left;" | Returns the current GUI scale | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getmsaalevel}}</span> | ||
| style="text-align:left;" | Return anti-aliasing level | | style="text-align:left;" | Return anti-aliasing level | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getos}}</span> | ||
| style="text-align:left;" | Return operation system's version | | style="text-align:left;" | Return operation system's version | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getplayerbiome}}</span> | ||
| style="text-align:left;" | Get the biome here | | style="text-align:left;" | Get the biome here | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getplayerid}}</span> | ||
| style="text-align:left;" | Return player's ID | | style="text-align:left;" | Return player's ID | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getpos}}</span> | ||
| style="text-align:left;" | Get the player's current coordinates | | style="text-align:left;" | Get the player's current coordinates | ||
| gamemasters | | gamemasters | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getpower}}</span> | ||
| style="text-align:left;" | Detect the redstone power level of the specified coordinate block | | style="text-align:left;" | Detect the redstone power level of the specified coordinate block | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getprofilersecondsperupdate}}</span> | ||
| style="text-align:left;" | Return the time taken by profiler stat | | style="text-align:left;" | Return the time taken by profiler stat | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getresolution}}</span> | ||
| style="text-align:left;" | Return screen resolution | | style="text-align:left;" | Return screen resolution | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getselecteditemcount}}</span> | ||
| style="text-align:left;" | Detect hand-held items and its count | | style="text-align:left;" | Detect hand-held items and its count | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getskin}}</span> | ||
| style="text-align:left;" | Get the name of the player's current skin | | style="text-align:left;" | Get the name of the player's current skin | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getstructure}}</span> | ||
| style="text-align:left;" | Detect the structure here | | style="text-align:left;" | Detect the structure here | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getsysteminfo}}</span> | ||
| style="text-align:left;" | Return system related information | | style="text-align:left;" | Return system related information | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getsystemmem}}</span> | ||
| style="text-align:left;" | Return system memory size | | style="text-align:left;" | Return system memory size | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getviewdistance}}</span> | ||
| style="text-align:left;" | Get the current visible distance | | style="text-align:left;" | Get the current visible distance | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|getworldname}}</span> | ||
| style="text-align:left;" | Detect the name of the current world | | style="text-align:left;" | Detect the name of the current world | ||
| gamemasters | | gamemasters | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|health}}</span> | ||
| style="text-align:left;" | Change the player's health | | style="text-align:left;" | Change the player's health | ||
| gamemasters | | gamemasters | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|hunger}}</span> | ||
| style="text-align:left;" | Change the player's hunger value | | style="text-align:left;" | Change the player's hunger value | ||
| gamemasters | | gamemasters | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|islargechestblock}}</span> | ||
| style="text-align:left;" | Check if the target block is a large chest | | style="text-align:left;" | Check if the target block is a large chest | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|isplayercrouching}}</span> | ||
| style="text-align:left;" | Check if the player is sneaking | | style="text-align:left;" | Check if the player is sneaking | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|isplayerflying}}</span> | ||
| style="text-align:left;" | Check if the player is flying | | style="text-align:left;" | Check if the player is flying | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|isplayergrounded}}</span> | ||
| style="text-align:left;" | Check if the player has landed | | style="text-align:left;" | Check if the player has landed | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|isworldloaded}}</span> | ||
| style="text-align:left;" | Check if the client has loaded the world | | style="text-align:left;" | Check if the client has loaded the world | ||
| admin | | admin | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|kit}}</span> | ||
| style="text-align:left;" | Give players preset kit | | style="text-align:left;" | Give players preset kit | ||
| gamemasters | | gamemasters | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|leaveworld}}</span> | ||
| style="text-align:left;" | Leave the world and return to the main screen | | style="text-align:left;" | Leave the world and return to the main screen | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|loadbehaviortreedefinitions}}</span> | ||
| style="text-align:left;" | Load all automated behavior tree definitions | | style="text-align:left;" | Load all automated behavior tree definitions | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|log}}</span> | ||
| style="text-align:left;" | Set and filter logs | | style="text-align:left;" | Set and filter logs | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|lookat}}</span> | ||
| style="text-align:left;" | Force the player to look at a floating point coordinate | | style="text-align:left;" | Force the player to look at a floating point coordinate | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|memwarn}}</span> | ||
| style="text-align:left;" | Issue low memory warning | | style="text-align:left;" | Issue low memory warning | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|nearbyentityisbaby}}</span> | ||
| style="text-align:left;" | Check whether the nearest entity is baby type | | style="text-align:left;" | Check whether the nearest entity is baby type | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|networkstats}}</span> | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{MC/Info needed}} | ||
| admin | | admin | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|notifyprofiler}}</span> | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{MC/Info needed}} | ||
| | | | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|paths}}</span> | ||
| style="text-align:left;" | Enable/disable pathfinding display | | style="text-align:left;" | Enable/disable pathfinding display | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|pause}}</span> | ||
| style="text-align:left;" | Simulate the action of the player pressing the pause button and enter the pause screen | | style="text-align:left;" | Simulate the action of the player pressing the pause button and enter the pause screen | ||
| | | | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|placefromhand}}</span> | ||
| style="text-align:left;" | If possible, place the blocks in your hand to the specified coordinates | | style="text-align:left;" | If possible, place the blocks in your hand to the specified coordinates | ||
| | | | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|playerstat}}</span> | ||
| style="text-align:left;" | Get player status | | style="text-align:left;" | Get player status | ||
| | | | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|profile}}</span> | ||
| style="text-align:left;" | Get player profile | | style="text-align:left;" | Get player profile | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|redstonetest}}</span> | ||
| style="text-align:left;" | Export redstone image to Visual Studio | | style="text-align:left;" | Export redstone image to Visual Studio | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|register3pserver}}</span> | ||
| style="text-align:left;" | Register a third-party server in the third-party server's repository. | | style="text-align:left;" | Register a third-party server in the third-party server's repository. | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|rot}}</span> | ||
| style="text-align:left;" | Set the player's current rotation angle | | style="text-align:left;" | Set the player's current rotation angle | ||
| | | | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|selectinventoryitem}}</span> | ||
| style="text-align:left;" | Select specific items from the player's nine hotbar slots | | style="text-align:left;" | Select specific items from the player's nine hotbar slots | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|sendmodalform}}</span> | ||
| style="text-align:left;" | Make a request to the specified player to display the form to them | | style="text-align:left;" | Make a request to the specified player to display the form to them | ||
| | | | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|sendshowstoreoffer}}</span> | ||
| style="text-align:left;" | Send a request to show players the store offer | | style="text-align:left;" | Send a request to show players the store offer | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|setbrightness}}</span> | ||
| style="text-align:left;" | Set the brightness level | | style="text-align:left;" | Set the brightness level | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|setguiscale}}</span> | ||
| style="text-align:left;" | Set GUI scale | | style="text-align:left;" | Set GUI scale | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|setskin}}</span> | ||
| style="text-align:left;" | Set player skin | | style="text-align:left;" | Set player skin | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|setviewdistance}}</span> | ||
| style="text-align:left;" | Set view distance | | style="text-align:left;" | Set view distance | ||
| | | | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|showallitems}}</span> | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{MC/Info needed}} | ||
| | | | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|showfrustum}}</span> | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{MC/Info needed}} | ||
| | | | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|simlock}}</span> | ||
| style="text-align:left;" | Lock the simulation time. | | style="text-align:left;" | Lock the simulation time. | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|simscale}}</span> | ||
| style="text-align:left;" | Scale the simulating passage. | | style="text-align:left;" | Scale the simulating passage. | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|skin}}</span> | ||
| style="text-align:left;" | Get the name of the player's current skin | | style="text-align:left;" | Get the name of the player's current skin | ||
| | | | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|spawnfeature}}</span> | ||
| style="text-align:left;" | Generate relic structure | | style="text-align:left;" | Generate relic structure | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|spawning}}</span> | ||
| style="text-align:left;" | Set whether the entity can spawn naturally | | style="text-align:left;" | Set whether the entity can spawn naturally | ||
| admin | | admin | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|spawnitem}}</span> | ||
| style="text-align:left;" | Generate an entity of the item at a specific coordinate | | style="text-align:left;" | Generate an entity of the item at a specific coordinate | ||
| | | | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|spawnmob}}</span> | ||
| style="text-align:left;" | Generate an entity with/without specific components | | style="text-align:left;" | Generate an entity with/without specific components | ||
| | | | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|stoptime}}</span> | ||
| style="text-align:left;" | Stop/continue time | | style="text-align:left;" | Stop/continue time | ||
| | | | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|systemstat}}</span> | ||
| style="text-align:left;" | Return or set video settings and runtime statistics of the game. | | style="text-align:left;" | Return or set video settings and runtime statistics of the game. | ||
| gamemasters | | gamemasters | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|test}}</span> | ||
| style="text-align:left;" | Execute a test with Test Manager | | style="text-align:left;" | Execute a test with Test Manager | ||
| | | | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|testassets}}</span> | ||
| style="text-align:left;" | Upload/download a test resource through Test Manager | | style="text-align:left;" | Upload/download a test resource through Test Manager | ||
| | | | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|timelock}}</span> | ||
| style="text-align:left;" | Stop/continue time | | style="text-align:left;" | Stop/continue time | ||
| gamemasters | | gamemasters | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|tpb}}</span> | ||
| style="text-align:left;" | Alias of {{ | | style="text-align:left;" | Alias of {{MC/Cmd|tptobiome}} | ||
| gamemasters | | gamemasters | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|tptobiome}}</span> | ||
| style="text-align:left;" | Teleport to specified biome | | style="text-align:left;" | Teleport to specified biome | ||
| gamemasters | | gamemasters | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|tptosuitabletree}}</span> | ||
| style="text-align:left;" | Returns a position where the player can destroy a tree | | style="text-align:left;" | Returns a position where the player can destroy a tree | ||
| admin | | admin | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|villages}}</span> | ||
| style="text-align:left;" | Enable/disable village debugging information display | | style="text-align:left;" | Enable/disable village debugging information display | ||
| any | | any | ||
|- | |- | ||
| style="text-align:left;" | <span class="nowrap">{{ | | style="text-align:left;" | <span class="nowrap">{{MC/Cmd|wipeout}}</span> | ||
| style="text-align:left;" | Clear all non-player entities in all dimensions | | style="text-align:left;" | Clear all non-player entities in all dimensions | ||
| any | | any | ||
| Line 522: | Line 522: | ||
== References == | == References == | ||
{{Reflist}} | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox Bedrock Edition}} | {{MC/Navbox Bedrock Edition}} | ||
de:Entwickler-Befehle | |||
ja:開発者コマンド | |||
zh:基岩版开发者命令 | |||
Latest revision as of 20:19, 9 April 2026
Template:Outdated Script error: No such module "Exclusive".
Developer commands are generally only enabled in the development and testing environment of the game. In release versions, players cannot see and execute these commands.
However, these developer exclusive commands were accidentally left in the iOS release of Minecraft:Bedrock Edition 1.2.13. They were removed in Minecraft:Bedrock Edition 1.2.14.<ref>https://twitter.com/MattGartzke/status/981691403716648960</ref><ref>https://feedback.minecraft.net/hc/en-us/articles/360004167311-Minecraft-1-2-14-iOS-Only-</ref>
List
| Command | Description | OP level |
|---|---|---|
|
Adds a rider to an entity | <more information needed></more information needed>
|
|
Creates AI goals for a mob | <more information needed></more information needed>
|
|
Enable/disable AI display of entities | any |
|
Stops AI goals for a mob | <more information needed></more information needed>
|
|
Allows you to set or get the anger level of entities | <more information needed></more information needed>
|
|
<more information needed></more information needed>
|
<more information needed></more information needed>
|
|
Run a behavior tree | any |
|
Run ActiveTool Behavior Tree | any |
|
Run BreakBlock behavior tree | any |
|
Run FindBlock behavior tree | any |
|
Run Fly behavior tree | any |
|
Run GetInteractionPositionForBlock behavior tree | any |
|
Run the LookAt behavior tree | any |
|
Run Move behavior tree | any |
|
Run MoveTo behavior tree | any |
|
Run PlaceBlock behavior tree | any |
|
Run a behavior tree | any |
|
Creates and modifies boss bars | <more information needed></more information needed>
|
|
Enable/disable the collision box and volume drawing of the entity | any |
|
Modifies the player's camera view | <more information needed></more information needed>
|
|
Teleports player's to a position in another dimension | <more information needed></more information needed>
|
|
Changes the name of a mob | <more information needed></more information needed>
|
|
Allows clients to follow each others movements | <more information needed></more information needed>
|
|
This is a combination of /spawning and /wipeout command, so that remove all non-player entities
|
any |
|
Clear the selected inventory | |
|
Clear the player's inventory | any |
|
Crash Minecraft immediately | admin |
|
Crash the Minecraft client immediately | |
|
Instantly crash the Minecraft server | |
|
Create a new world | admin |
|
Destroy the block at the specified coordinates | |
|
Get the names of all blocks in a range and output them as strings | any |
|
Get information about all entities in the current dimension | |
|
Get information about all entities in the current dimension | |
|
Give random enchantments to items held by the player | gamemasters |
|
Fill the chest with items | any |
|
Fills the player's drive with dummy files | admin |
|
Given the coordinates of a target block, this command finds a valid standing position for the player to place the block at the target coordinate. | any |
|
Find a flat area for the player | any |
|
Find nearby drops for the player | any |
|
Reload the biome of chunks around the player | admin |
|
Set the player's flight status | any |
|
Get the name of the currently screen | admin |
|
Returns the average end frame time | any |
|
Returns the average percentage of calculating time | any |
|
Returns the average rendering time | any |
|
Returns the average tick time | any |
|
Returns the average percentage of unaccounted time | any |
|
Get the name of the block with at specified coordinates | any |
|
Get current brightness | any |
|
Get a list of items in the chest | any |
|
Returns the number of dirty chunks | any |
|
Return the number of created chunks | any |
|
Return the number of chunks that have been sorted | any |
|
Return CPU information | any |
|
Check the durability of the selected item | any |
|
Returns the player's experience level | any |
|
Returns the current frame rate of the game | any |
|
Return GPU information | any |
|
Return video memory size | any |
|
Returns the current GUI scale | any |
|
Return anti-aliasing level | any |
|
Return operation system's version | any |
|
Get the biome here | any |
|
Return player's ID | any |
|
Get the player's current coordinates | gamemasters |
|
Detect the redstone power level of the specified coordinate block | any |
|
Return the time taken by profiler stat | any |
|
Return screen resolution | any |
|
Detect hand-held items and its count | any |
|
Get the name of the player's current skin | any |
|
Detect the structure here | any |
|
Return system related information | any |
|
Return system memory size | any |
|
Get the current visible distance | any |
|
Detect the name of the current world | gamemasters |
|
Change the player's health | gamemasters |
|
Change the player's hunger value | gamemasters |
|
Check if the target block is a large chest | any |
|
Check if the player is sneaking | any |
|
Check if the player is flying | any |
|
Check if the player has landed | any |
|
Check if the client has loaded the world | admin |
|
Give players preset kit | gamemasters |
|
Leave the world and return to the main screen | any |
|
Load all automated behavior tree definitions | any |
|
Set and filter logs | any |
|
Force the player to look at a floating point coordinate | any |
|
Issue low memory warning | any |
|
Check whether the nearest entity is baby type | any |
|
<more information needed></more information needed>
|
admin |
|
<more information needed></more information needed>
|
|
|
Enable/disable pathfinding display | any |
|
Simulate the action of the player pressing the pause button and enter the pause screen | |
|
If possible, place the blocks in your hand to the specified coordinates | |
|
Get player status | |
|
Get player profile | any |
|
Export redstone image to Visual Studio | any |
|
Register a third-party server in the third-party server's repository. | any |
|
Set the player's current rotation angle | |
|
Select specific items from the player's nine hotbar slots | any |
|
Make a request to the specified player to display the form to them | |
|
Send a request to show players the store offer | any |
|
Set the brightness level | any |
|
Set GUI scale | any |
|
Set player skin | any |
|
Set view distance | |
|
<more information needed></more information needed>
|
|
|
<more information needed></more information needed>
|
|
|
Lock the simulation time. | any |
|
Scale the simulating passage. | any |
|
Get the name of the player's current skin | |
|
Generate relic structure | any |
|
Set whether the entity can spawn naturally | admin |
|
Generate an entity of the item at a specific coordinate | |
|
Generate an entity with/without specific components | |
|
Stop/continue time | |
|
Return or set video settings and runtime statistics of the game. | gamemasters |
|
Execute a test with Test Manager | |
|
Upload/download a test resource through Test Manager | |
|
Stop/continue time | gamemasters |
|
Alias of
|
gamemasters |
|
Teleport to specified biome | gamemasters |
|
Returns a position where the player can destroy a tree | admin |
|
Enable/disable village debugging information display | any |
|
Clear all non-player entities in all dimensions | any |
See also
References
<references group="">
</references>
de:Entwickler-Befehle ja:開発者コマンド zh:基岩版开发者命令