Minecraft:Glow Item Frame: Difference between revisions
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{{ | {{MC/For|the normal variant|Item Frame}} | ||
{{infobox | {{infobox | ||
| image = Glow Item Frame.png | | image = Glow Item Frame.png | ||
| Line 5: | Line 5: | ||
| extratext = [[#Renders|View all renders]] | | extratext = [[#Renders|View all renders]] | ||
| rows = | | rows = | ||
{{ | {{MC/Infobox row|Rarity tier|Common}} | ||
{{ | {{MC/Infobox row|Renewable|Yes}} | ||
{{ | {{MC/Infobox row|Stackable|Yes (64)}} | ||
{{infobox row|Tool|Any{{only|be|short=1}}}} | {{infobox row|Tool|Any{{only|be|short=1}}}} | ||
{{infobox row|Drops|{{ | {{infobox row|Drops|{{MC/Itemlink|Glow Item Frame}} (1)<br>{{MC/EnvSprite|items}} The item it contains.}} | ||
{{infobox row| | {{infobox row|Blast resistance|0.25{{only|be|short=1}}}} | ||
{{infobox row | {{infobox row|Hardness|0.25{{only|be|short=1}}}} | ||
{{infobox row | {{infobox row|Luminous|No{{only|be|short=1}}}} | ||
{{infobox row | {{infobox row|Transparent|Yes{{only|be|short=1}}}} | ||
{{infobox row | {{infobox row|Waterloggable|Yes{{only|be|short=1}}}} | ||
{{infobox row| | {{infobox row|Flammable|No{{only|be|short=1}}}} | ||
{{infobox row|Catches fire from [[Minecraft:lava]]|No{{only|be|short=1}}}} | {{infobox row|Catches fire from [[Minecraft:lava]]|No{{only|be|short=1}}}} | ||
}} | }} | ||
A '''glow item frame''' is an | A '''glow item frame''' is an entity{{only|JE}} or [[Minecraft:block]]{{only|Bedrock}} that keeps itself and the item inside it, illuminated, even in the dark. | ||
== Obtaining == | == Obtaining == | ||
=== Breaking === | === Breaking === | ||
{{ | {{MC/In|java}}, because the glow item frame is an entity, it can be broken by simply punching it, even in Adventure mode. It is also targeted by commands using the {{MC/Cd|@e}} selector. | ||
{{ | {{MC/In|bedrock}}, no tool can accelerate the breaking process of the glow item frame. | ||
{{ | {{MC/Breaking row|Glow Item Frame|horizontal=1}} | ||
Glow item frame drops itself when it's destroyed. | Glow item frame drops itself when it's destroyed. | ||
If the glow item frame contains an item, punching it drops the item, leaving the frame. | If the glow item frame contains an item, punching it drops the item, leaving the frame. | ||
| Line 37: | Line 37: | ||
== Usage == | == Usage == | ||
{{ | {{MC/Main|Item Frame#Usage}} | ||
Glow item frames have the same properties, usage, and rotation functionalities as regular | Glow item frames have the same properties, usage, and rotation functionalities as regular item frames. | ||
<!--{{:Item Frame}}--> | <!--{{:Item Frame}}--> | ||
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[[File:Item Frames Comparison.png|thumb|260px|Comparison between ordinary item frame and glow item frame in the dark.]] | [[File:Item Frames Comparison.png|thumb|260px|Comparison between ordinary item frame and glow item frame in the dark.]] | ||
When an item is placed inside a glow item frame, it appears to glow, though it does not emit any | When an item is placed inside a glow item frame, it appears to glow, though it does not emit any light level. | ||
== Sounds == | == Sounds == | ||
| Line 50: | Line 50: | ||
=== Generic === | === Generic === | ||
{{Edition|Bedrock}}:<!--Item frames are blocks in BE, so they get the generic section.--> | {{MC/Edition|Bedrock}}:<!--Item frames are blocks in BE, so they get the generic section.--> | ||
{{Sound table/Block/Item frame/BE}} | {{MC/Sound table/Block/Item frame/BE}} | ||
=== Unique === | === Unique === | ||
| Line 58: | Line 58: | ||
== Data values == | == Data values == | ||
=== ID === | === ID === | ||
{{ | {{MC/Edition|java}}: | ||
{{ID table | {{ID table | ||
|edition=java | |edition=java | ||
| Line 80: | Line 80: | ||
}} | }} | ||
{{ | {{MC/Edition|bedrock}}: | ||
{{ID table | {{ID table | ||
|edition=bedrock | |edition=bedrock | ||
| Line 114: | Line 114: | ||
=== Block states === | === Block states === | ||
{{ | {{MC/See also|Block states}} | ||
{{info needed section|{{ | {{info needed section|{{MC/In|Java}}, there appears to be some internal block states for glow item frames, as suggested by the contents of {{MC/Code|assets/minecraft/blockstates/glow_item_frame.json}}}} | ||
{{ | {{MC/El|je}}:<br> | ||
Despite being an | Despite being an entity in ''Java Edition'', item frames utilize block states internally. | ||
{{bst|map|false|false,true|If this item frame contains a map.|foot=1}} | {{bst|map|false|false,true|If this item frame contains a map.|foot=1}} | ||
{{ | {{MC/El|be}}: | ||
{{bst|showaux=1|facing_direction|0 | {{bst|showaux=1|facing_direction|0 | ||
|5|East facing item frame|Unsupported | |5|East facing item frame|Unsupported | ||
| Line 133: | Line 133: | ||
=== Item data === | === Item data === | ||
{{JE}}: | {{MC/JE}}: | ||
{{ | {{MC/See also|Data component format}} | ||
<div class="treeview"> | <div class="treeview"> | ||
* {{ | * {{MC/Nbt|compound|components}}: the item's '''components''' tag. | ||
{{:Data component format/entity_data}} Unlike spawn eggs, cannot change the type of entity created using the <code>id</code> tag. Data that item frames do not normally use (see below) has no effect. | {{:Data component format/entity_data}} Unlike spawn eggs, cannot change the type of entity created using the <code>id</code> tag. Data that item frames do not normally use (see below) has no effect. | ||
</div> | </div> | ||
=== Entity data === | === Entity data === | ||
{{ | {{MC/Main|Entity format}} | ||
{{ | {{MC/In|java}}, glow item frames have entity data that define various properties of the entity. | ||
{{#lst:Item Frame|entity data}} | {{#lst:Item Frame|entity data}} | ||
=== Block data === | === Block data === | ||
{{ | {{MC/In|bedrock}}, a glow item frame has a block entity associated with it that holds additional data about the block. | ||
See [[Minecraft:Bedrock Edition level format/Block entity format]]. | See [[Minecraft:Bedrock Edition level format/Block entity format]]. | ||
== History == | == History == | ||
{{See technical block}} | {{MC/See technical block}} | ||
=== ''Java Edition'' === | === ''Java Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{MC/HistoryLine|java}} | ||
|{{HistoryLine||1.17|dev=21w03a|[[File:Glow Item Frame JE1 BE3.png|32px]] [[File:Glow Item Frame (map) JE1 BE3.png|32px]] [[File:Glow Item Frame (item) JE1 BE1.png|32px]] Added glow item frames.}} | |{{MC/HistoryLine||1.17|dev=21w03a|[[File:Glow Item Frame JE1 BE3.png|32px]] [[File:Glow Item Frame (map) JE1 BE3.png|32px]] [[File:Glow Item Frame (item) JE1 BE1.png|32px]] Added glow item frames.}} | ||
|{{HistoryLine|||dev=21w10a|Added new | |{{MC/HistoryLine|||dev=21w10a|Added new subtitles for glow item frames.}} | ||
|{{HistoryLine||1.18|dev=21w41a|[[File:Glow Item Frame (item) JE2.png|32px]] The textures of glow item frames as item have been changed.}} | |{{MC/HistoryLine||1.18|dev=21w41a|[[File:Glow Item Frame (item) JE2.png|32px]] The textures of glow item frames as item have been changed.}} | ||
}} | }} | ||
=== ''Bedrock Edition'' === | === ''Bedrock Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|bedrock}} | |{{MC/HistoryLine|bedrock}} | ||
|{{HistoryLine||1.16.210|exp=Caves and Cliffs|dev=beta 1.16.210.59|[[File:Glow Item Frame (item) JE1 BE1.png|32px]] Added glow item frames. | |{{MC/HistoryLine||1.16.210|exp=Caves and Cliffs|dev=beta 1.16.210.59|[[File:Glow Item Frame (item) JE1 BE1.png|32px]] Added glow item frames. | ||
|Has the default item frame block texture.}} | |Has the default item frame block texture.}} | ||
|{{HistoryLine|||dev=beta 1.16.210.60|Temporarily removed glow item frames due to a crash.}} | |{{MC/HistoryLine|||dev=beta 1.16.210.60|Temporarily removed glow item frames due to a crash.}} | ||
|{{HistoryLine||1.16.220|exp=Caves and Cliffs|dev=beta 1.16.220.50|[[File:Glow Item Frame (item) JE1 BE1.png|32px]] Re-added glow item frames.}} | |{{MC/HistoryLine||1.16.220|exp=Caves and Cliffs|dev=beta 1.16.220.50|[[File:Glow Item Frame (item) JE1 BE1.png|32px]] Re-added glow item frames.}} | ||
|{{HistoryLine|||dev=beta 1.16.220.52|[[File:Glow Item Frame BE2.png|32px]] [[File:Glow Item Frame (map) BE2.png|32px]] Glow item frame block texture uses update block texture due to a bug.}} | |{{MC/HistoryLine|||dev=beta 1.16.220.52|[[File:Glow Item Frame BE2.png|32px]] [[File:Glow Item Frame (map) BE2.png|32px]] Glow item frame block texture uses update block texture due to a bug.}} | ||
|{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.16.230.52|[[File:Item Frame.png|32px]] [[File:Item Frame (map) JE2 BE2.png|32px]] The glow item frame block textures have been reverted back to the previous one.}} | |{{MC/HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.16.230.52|[[File:Item Frame.png|32px]] [[File:Item Frame (map) JE2 BE2.png|32px]] The glow item frame block textures have been reverted back to the previous one.}} | ||
|{{HistoryLine|||dev=beta 1.17.0.50|[[File:Glow Item Frame JE1 BE3.png|32px]] [[File:Glow Item Frame (map) JE1 BE3.png|32px]] The textures of glow item frames have been changed to match ''Java Edition''. | |{{MC/HistoryLine|||dev=beta 1.17.0.50|[[File:Glow Item Frame JE1 BE3.png|32px]] [[File:Glow Item Frame (map) JE1 BE3.png|32px]] The textures of glow item frames have been changed to match ''Java Edition''. | ||
|Now produces [[Minecraft:redstone]] signals.}} | |Now produces [[Minecraft:redstone]] signals.}} | ||
|{{HistoryLine|||dev=beta 1.17.0.52|Maps now glow in glow item frames. | |{{MC/HistoryLine|||dev=beta 1.17.0.52|Maps now glow in glow item frames. | ||
|Glow Item Frames are no longer available only through | |Glow Item Frames are no longer available only through Experimental Gameplay.}} | ||
|{{HistoryLine||1.18.10|dev=beta 1.18.10.20|[[File:Glow Item Frame (item) JE2.png|32px]] The textures of glow item frames as item have been changed.}} | |{{MC/HistoryLine||1.18.10|dev=beta 1.18.10.20|[[File:Glow Item Frame (item) JE2.png|32px]] The textures of glow item frames as item have been changed.}} | ||
}} | }} | ||
== Issues == | == Issues == | ||
{{Issue list}} | {{MC/Issue list}} | ||
== Gallery == | == Gallery == | ||
| Line 195: | Line 195: | ||
== See also == | == See also == | ||
* {{ | * {{MC/Itemlink|Item Frame}} | ||
* {{ | * {{MC/Itemlink|Painting}} | ||
== Navigation == | == Navigation == | ||
{{Navbox blocks|Utility}} | {{MC/Navbox blocks|Utility}} | ||
{{Navbox items|Utilities}} | {{MC/Navbox items|Utilities}} | ||
{{Navbox entities|Other}} | {{MC/Navbox entities|Other}} | ||
[[Category:Block entities]] | [[Category:Block entities]] | ||
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[[Category:Missing hardness]] | [[Category:Missing hardness]] | ||
es:Marco luminoso | |||
fr:Cadre luisant | |||
ko:발광 아이템 액자 | |||
pt:Moldura Brilhante | |||
uk:Сяйна рамка для предметів | |||
Latest revision as of 20:25, 9 April 2026
Template:Hatnote Template:Infobox A glow item frame is an entityTemplate:Only or Minecraft:blockTemplate:Only that keeps itself and the item inside it, illuminated, even in the dark.
Obtaining
Breaking
in Template:Editions, because the glow item frame is an entity, it can be broken by simply punching it, even in Adventure mode. It is also targeted by commands using the
- REDIRECT Template:Code
Template:Redr selector. in Template:Editions, no tool can accelerate the breaking process of the glow item frame. Script error: No such module "breaking row". Glow item frame drops itself when it's destroyed. If the glow item frame contains an item, punching it drops the item, leaving the frame.
Crafting
Usage
{{#vardefine:params|0 }}Template:Hatnote Glow item frames have the same properties, usage, and rotation functionalities as regular item frames.
Unique properties
When an item is placed inside a glow item frame, it appears to glow, though it does not emit any light level.
Sounds
Glow item frames share the same sounds as item frames.
Generic
Template:!((Bedrock EditionTemplate:))!: Template:SoundTable
Unique
Data values
ID
Template:!((Java EditionTemplate:))!: Template:ID table Template:ID table
Template:!((Bedrock EditionTemplate:))!: Template:ID table Template:ID table2 Template:ID table
Block states
{{#vardefine:params|0 }}Template:Hatnote Template:Info needed section
- REDIRECT Template:Edition
Template:Rcat:
Despite being an entity in Java Edition, item frames utilize block states internally.
Template:Bst
- REDIRECT Template:Edition
Template:Rcat: Template:Bst Template:Bst Template:Bst
Item data
Java Edition: {{#vardefine:params|0 }}Template:Hatnote
- Template:Nbt/sprite components: the item's components tag.
Data component format/entity data Unlike spawn eggs, cannot change the type of entity created using the id tag. Data that item frames do not normally use (see below) has no effect.
Entity data
{{#vardefine:params|0 }}Template:Hatnote
in Template:Editions, glow item frames have entity data that define various properties of the entity.
{{#lst:Item Frame|entity data}}
Block data
in Template:Editions, a glow item frame has a block entity associated with it that holds additional data about the block.
See Minecraft:Bedrock Edition level format/Block entity format.
History
Java Edition
Bedrock Edition
Issues
Script error: No such module "Issue list".
Gallery
Renders
-
Glow item frame.
-
Glow item frame texture, used when there is a map inside.
Screenshots
-
A glow item frame inside a glow item frame.
See also
- REDIRECT Template:ItemLink
- REDIRECT Template:ItemLink
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es:Marco luminoso fr:Cadre luisant ko:발광 아이템 액자 pt:Moldura Brilhante uk:Сяйна рамка для предметів