Minecraft:Mod armor (China Edition): Difference between revisions
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imported>AFCA1 No edit summary |
Fix template calls: add MC/ prefix |
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{{ | {{MC/Distinguish|Mod (China Edition)}} | ||
{{ | {{MC/Exclusive|china}} | ||
{{ | {{MC/Stub}} | ||
{{Infobox item | {{Infobox item | ||
| title = Mod armor | | title = Mod armor | ||
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== Obtaining == | == Obtaining == | ||
The [[Minecraft:item]] can be obtained through the use of addons and modifying NBT data, but cannot be obtained through the {{ | The [[Minecraft:item]] can be obtained through the use of addons and modifying NBT data, but cannot be obtained through the {{MC/Cmd|give}} command. | ||
== Usage == | == Usage == | ||
In the early versions of ''[[Minecraft:China Edition]]'', <samp>mod_armor</samp> was used for custom equipment and an item frame that allows customization and modification of equipment settings (only for the equipment slot area). | In the early versions of ''[[Minecraft:China Edition]]'', <samp>mod_armor</samp> was used for custom equipment and an item frame that allows customization and modification of equipment settings (only for the equipment slot area). | ||
When worn, <samp>mod_armor</samp> provided {{ | When worn, <samp>mod_armor</samp> provided {{MC/Armor|2}} armor points. The item was not worn on the head, but on the feet. It had 0 armor toughness by default. | ||
The item used the old | The item used the old golden_helmet texture and did not have an accurate name (the name was "<samp>item.mod_armor.name</samp>"). | ||
== Data values == | == Data values == | ||
=== ID === | === ID === | ||
{{ | {{MC/Edition|bedrock}}: | ||
{{ID table | {{ID table | ||
|edition=bedrock | |edition=bedrock | ||
| Line 39: | Line 39: | ||
== History == | == History == | ||
{{ | {{MC/Expand section}} | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|china}} | |{{MC/HistoryLine|china}} | ||
|{{HistoryLine||0.15.9(?)|[[File:Golden Helmet (item) JE1 BE1.png|32px]]{{ | |{{HistoryLine||0.15.9(?)|[[File:Golden Helmet (item) JE1 BE1.png|32px]]{{MC/Verify}} Added <samp>mod_armor</samp>. | ||
Used to create early addons, and its current armor value is {{ | Used to create early addons, and its current armor value is {{MC/Armor|5}}.}} | ||
|{{HistoryLine||28/06/2024, 1.20.0|[[File:Blank.png|32px]]{{ | |{{HistoryLine||28/06/2024, 1.20.0|[[File:Blank.png|32px]]{{MC/Verify}} The texture disappeared.}} | ||
|{{HistoryLine||26/12/2024, 1.20.50|The armor value has been modified to 2.}} | |{{MC/HistoryLine||26/12/2024, 1.20.50|The armor value has been modified to 2.}} | ||
|{{HistoryLine||01/02/2026, 1.21.50|mod_armor was deleted.}} | |{{MC/HistoryLine||01/02/2026, 1.21.50|mod_armor was deleted.}} | ||
}} | }} | ||
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== Navigation == | == Navigation == | ||
{{Navbox items|creative}} | {{MC/Navbox items|creative}} | ||
Latest revision as of 20:38, 9 April 2026
Template:Hatnote Script error: No such module "Exclusive". Template:Message box Template:Infobox item Mod armor is an Minecraft:item exclusive to Minecraft:China Edition, used for Minecraft:add-on development, which has now become obsolete.
Obtaining
The Minecraft:item can be obtained through the use of addons and modifying NBT data, but cannot be obtained through the
- REDIRECT Template:Command
Template:Redr command.
Usage
In the early versions of Minecraft:China Edition, mod_armor was used for custom equipment and an item frame that allows customization and modification of equipment settings (only for the equipment slot area).
When worn, mod_armor provided 2 (Template:Armorbar) armor points. The item was not worn on the head, but on the feet. It had 0 armor toughness by default.
The item used the old golden_helmet texture and did not have an accurate name (the name was "item.mod_armor.name").
Data values
ID
Template:!((Bedrock EditionTemplate:))!: Template:ID table
History
Template:Message boxTemplate:Article other Template:HistoryTable
Gallery
Screenshots
-
The texture of mod_armor when held.
-
The appearance of mod_armor when worn.
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The appearance in early versions.