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StarCitizen:Leir system: Difference between revisions

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m Known jump points: replaced: {| class="wikitable" !Jump Gate !Type !Size !Destination |- |Leir - Yulin | |Medium |Yulin system |- |Leir - Vanguard | |Small |Vanguard system |- |Leir- Banshee | |Large |Banshee system |- |Leir - Elysium | |Small |Elysium system |- |Leir - Garron | |Small |Garron system |- |Leir - Kabal | |Medium |Kabal system |} → {{Jump points}}
 
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Fix template calls: add SC/ prefix
 
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Leir II, [[StarCitizen:Mya]], is home to [[StarCitizen:the Outsiders]], a fringe society that rejects civilization. Leir was a corporate terraformed world which was abandoned after cultists staged an armed takeover. Rather than retake the world it was decided to simply let sleeping dogs lie, cutting the group off and waiting for them to turn upon themselves. Surprisingly, this has not happened. The group stabilized into a thriving society very quickly and managed to fit in quite nicely on the world.
Leir II, [[StarCitizen:Mya]], is home to [[StarCitizen:the Outsiders]], a fringe society that rejects civilization. Leir was a corporate terraformed world which was abandoned after cultists staged an armed takeover. Rather than retake the world it was decided to simply let sleeping dogs lie, cutting the group off and waiting for them to turn upon themselves. Surprisingly, this has not happened. The group stabilized into a thriving society very quickly and managed to fit in quite nicely on the world.


The Outsiders, who claim to oppose mankind's arrogance and refuse to export anything from their sanctuary, now have quasi-normal relations with visiting traders. High quality made-goods can be purchased for a significant outlay, although the Outsiders still will not purchase anything from other planets. The Outsiders operate a strong local militia which operates top of the line ship hulls (apparently their one nod to offworld commodities.) Miners operate unobstructed on the other two worlds in the system. Neither are terraformed and as a result require standard deliveries of machinery, oxygen, food and luxury supplies.<ref>{{Cite RSI|url=comm-link/transmission/13090-System-Unlock-Leir/|text=System Unlock: Leir}}</ref>
The Outsiders, who claim to oppose mankind's arrogance and refuse to export anything from their sanctuary, now have quasi-normal relations with visiting traders. High quality made-goods can be purchased for a significant outlay, although the Outsiders still will not purchase anything from other planets. The Outsiders operate a strong local militia which operates top of the line ship hulls (apparently their one nod to offworld commodities.) Miners operate unobstructed on the other two worlds in the system. Neither are terraformed and as a result require standard deliveries of machinery, oxygen, food and luxury supplies.<ref>{{SC/Cite RSI|url=comm-link/transmission/13090-System-Unlock-Leir/|text=System Unlock: Leir}}</ref>


== Gravitational governors ==
== Gravitational governors ==
=== Leir ===
=== Leir ===
{{Main|Leir (star)}}
{{SC/Main|Leir (star)}}
Leir is a A-type main sequence star.
Leir is a A-type main sequence star.


== Planets ==
== Planets ==
=== Leir I ===
=== Leir I ===
{{Main|Leir I}}
{{SC/Main|Leir I}}
This small, mineral rich world is not terraformed, but has a paltry mining population, who are willing to trade with haulers.
This small, mineral rich world is not terraformed, but has a paltry mining population, who are willing to trade with haulers.


=== Mya : Leir II ===
=== Mya : Leir II ===
{{Main|Mya}}
{{SC/Main|Mya}}
Originally known for its majestic mountain ranges, the beauty of this terraformed terrestrial planet was overshadowed by a political group known as the Outsiders coming to power. The radical government long refused to import anything out of fear of "infecting their pure society," though recently the rhetoric has lessened.
Originally known for its majestic mountain ranges, the beauty of this terraformed terrestrial planet was overshadowed by a political group known as the Outsiders coming to power. The radical government long refused to import anything out of fear of "infecting their pure society," though recently the rhetoric has lessened.


=== Leir III ===
=== Leir III ===
{{Main|Leir III}}
{{SC/Main|Leir III}}
A rocky planet full of graphite and crystals. Though it has resources, there are no permanent settlements. Location of the [[StarCitizen:Homestead Demo]].
A rocky planet full of graphite and crystals. Though it has resources, there are no permanent settlements. Location of the [[StarCitizen:Homestead Demo]].


== Known jump points ==
== Known jump points ==
{{Jump points}}
{{SC/Jump points}}


== See also ==
== See also ==
Line 39: Line 39:


== Loremaker's Guide to the Galaxy ==
== Loremaker's Guide to the Galaxy ==
{{#ev:YouTube|https://www.youtube.com/watch?v=heIm1-VsZeU}}<ref>{{Cite RSI|text=Comm-Link:Loremaker's Guide to the Galaxy - Leir System|url=https://robertsspaceindustries.com/comm-link/transmission/15582-Loremakers-Guide-To-The-Galaxy}}</ref>
{{#ev:YouTube|https://www.youtube.com/watch?v=heIm1-VsZeU}}<ref>{{SC/Cite RSI|text=Comm-Link:Loremaker's Guide to the Galaxy - Leir System|url=https://robertsspaceindustries.com/comm-link/transmission/15582-Loremakers-Guide-To-The-Galaxy}}</ref>


== References ==
== References ==
<references />
<references />


{{System navplate|Leir}}
{{SC/System navplate|Leir}}
{{Navplate systems}}
{{SC/Navplate systems}}

Latest revision as of 22:29, 9 April 2026

Template:System

The Leir system was discovered by ICC scanning team charting Banshee in 2677. Initial surveys sparked interest but StarCitizen:Imperator StarCitizen:Illyana Messer was in the process of consolidating power and opted not to commit resources to developing the system, leaving its official status in limbo.<ref>Galactic Guide: Leir System Mya, Jump Point, vol. 04, no. 10, p. 52.</ref>

"

There's a potential for greatness in this system. The second world, in particular, features stunning landscapes, appears to be overflowing with resources, and is ripe for terraforming. If easy access to the system is ever attained, the UEE needs to ensure everything is done to bring it into the fold.

Leir II, StarCitizen:Mya, is home to StarCitizen:the Outsiders, a fringe society that rejects civilization. Leir was a corporate terraformed world which was abandoned after cultists staged an armed takeover. Rather than retake the world it was decided to simply let sleeping dogs lie, cutting the group off and waiting for them to turn upon themselves. Surprisingly, this has not happened. The group stabilized into a thriving society very quickly and managed to fit in quite nicely on the world.

The Outsiders, who claim to oppose mankind's arrogance and refuse to export anything from their sanctuary, now have quasi-normal relations with visiting traders. High quality made-goods can be purchased for a significant outlay, although the Outsiders still will not purchase anything from other planets. The Outsiders operate a strong local militia which operates top of the line ship hulls (apparently their one nod to offworld commodities.) Miners operate unobstructed on the other two worlds in the system. Neither are terraformed and as a result require standard deliveries of machinery, oxygen, food and luxury supplies.<ref>Script error: No such module "Cite RSI".</ref>

Gravitational governors

Leir

Script error: No such module "main". Leir is a A-type main sequence star.

Planets

Leir I

Script error: No such module "main". This small, mineral rich world is not terraformed, but has a paltry mining population, who are willing to trade with haulers.

Mya : Leir II

Script error: No such module "main". Originally known for its majestic mountain ranges, the beauty of this terraformed terrestrial planet was overshadowed by a political group known as the Outsiders coming to power. The radical government long refused to import anything out of fear of "infecting their pure society," though recently the rhetoric has lessened.

Leir III

Script error: No such module "main". A rocky planet full of graphite and crystals. Though it has resources, there are no permanent settlements. Location of the StarCitizen:Homestead Demo.

Known jump points

Script error: No such module "Jump points".

See also

Template:Link RSI

Loremaker's Guide to the Galaxy

{{#ev:YouTube|https://www.youtube.com/watch?v=heIm1-VsZeU}}<ref>Script error: No such module "Cite RSI".</ref>

References

<references />

  1. REDIRECT Template:Navplate system

Template:Navplate