StarCitizen:Provide Backup: Difference between revisions
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The legal '''Provide Backup''' [[StarCitizen:contract]] tasks the player with going to a Security Post (Bunker) and helping the [[StarCitizen:Crusader Security]] forces eliminate the attacking [[StarCitizen:Nine Tails|Nine-tails]] bandits. Once the Security Post is clear of hostiles, the mission is complete and the player has 15 minutes to leave the area. It's essential that every member aboard a ship or vehicle has the mission assigned to them, as failure to do so may trigger defense turrets in this normally restricted zone. Harming the [[StarCitizen:Crusader Security]] NPCs will result in mission failure for the entire group. The player will typically face 15 hostiles, with security personnel contributing by engaging some of them.<ref>{{Cite game|build=[[StarCitizen:Update:Star Citizen Alpha 4.10.0|Alpha 4.10.0]]|text=Datamine|accessdate=2026-09-14}}</ref> | |||
== Description == | |||
{{Entity/Description}} | |||
== | == Orders == | ||
{{Entity/Orders}} | |||
== Rewards == | |||
{{Entity/Rewards}} | |||
== Combat == | |||
{{Entity/Combat}} | |||
== References == | == References == | ||
<references/> | <references /> | ||
Latest revision as of 11:32, 15 September 2026
Template:Entity The legal Provide Backup StarCitizen:contract tasks the player with going to a Security Post (Bunker) and helping the StarCitizen:Crusader Security forces eliminate the attacking Nine-tails bandits. Once the Security Post is clear of hostiles, the mission is complete and the player has 15 minutes to leave the area. It's essential that every member aboard a ship or vehicle has the mission assigned to them, as failure to do so may trigger defense turrets in this normally restricted zone. Harming the StarCitizen:Crusader Security NPCs will result in mission failure for the entire group. The player will typically face 15 hostiles, with security personnel contributing by engaging some of them.<ref>Template:Cite game</ref>
Description
Orders
Rewards
Combat
References
<references />