StarCitizen:Sightseeing and Travel Guide: Difference between revisions
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Spoiler!
Welcome to the unofficial tourist guide to the Star Citizen 'verse! There are countless sights and locations worth a visit, and we're here to help you find them all!
Considerations
Planning is essential before embarking on a long journey. Remember your three S's: Ships, Safety, and Supplies.
Ships
Some StarCitizen:ships are better suited for long-distance travel than others. Look for ships with large StarCitizen:quantum fuel tanks, such as [[StarCitizen::Category:Reconnaissance ships|exploration]], [[StarCitizen::Category:Touring ships|touring]], [[StarCitizen::Category:Grand tourers|grand tourer]] and long-haul transport ships, to avoid getting stranded in the depths of space. Or, consider upgrading your StarCitizen:quantum drive for a more fuel-efficient one - swapping components is as matter of plug-and-fly!
Safety
Research your destinations ahead of time. Many of the 'verse's most beautiful locations may not offer the security of StarCitizen:UEE law enforcement or other local security organizations. If you're venturing into frontier territories, choose a ship with ample armor plating and armaments, and/or consider hiring an StarCitizen:escort, additional security staff, or gunners if your ship has StarCitizen:turrets. Follow up-to-date news reports for insight into current pirate activity and avoid well-known criminal hotspots to increase your chances of a successful tour.
Piracy and unauthorized ship boarding are always a possibility, even in high-security space, where SOS-calls can (sometimes) take hours to be answered. It's better to be prepared by having armor, firearms, melee weapons, and ammunition on hand for each member of your party. But don't forget target practice! The best weapon is useless when wielded by incompetent hands, or could even cause disaster should stray bullets puncture your ship's hull or fuel tanks.
Supplies
Long-haul trips can stretch out for days - don't forget to pack StarCitizen:food and StarCitizen:drink for your journey, and consider bringing surplus rations in case of unforeseen delays.
Many of the exotic destinations may not be located in hospitable environments. Consider bringing specialized equipment such as a Novikov suit (for frigid environments), Pembroke suit (for boiling environments), or a StarCitizen:Stirling Exploration Suit (for irradiated environments), as well as jackets and StarCitizen:gloves for colder locales. In case of ship decompression, we also recommend carrying at least one StarCitizen:undersuit and StarCitizen:helmet for every passenger, and keeping spare OxyPens aboard.
Don't forget your ship! Maintenance is key for a safe voyage in the void, Some spare components can be a lifesaver, especially life support generators and quantum drives - bring a handheld tractor beam to move the equipment. Pack a couple of salvage tools and canisters filled with StarCitizen:RMC for on-the-go repairs, and always remember to stock up on fuses!
Destinations
Nyx
| Name | Type | Location | Description | Image |
|---|---|---|---|---|
| StarCitizen:Glaciem Ring | Natural wonder | System-wide, 8 AU from the star | A dense and dusty asteroid belt. The particles and ice crystals put on a coruscating light show while flying through this nebulous zone. | File:Glaciem Ring.png |
Pyro
Pyro I
| Name | Type | Location | Description | Image |
|---|---|---|---|---|
| StarCitizen:Pyro I storm | Natural wonder | Northern hemisphere, Pyro I | Pyro I's northern hemisphere is home to a permanent storm which is clearly visible from orbit. | File:Pyro I polar storm.png |
| Petrified structures | Natural wonder | Surface | Petrified irregular structures of unknown origin are present all across the planet's surface, perhaps related to the intense beating it takes from the star. | File:Pyro I - Petrified structures.jpg |
| Pedestal rocks | Natural wonder | Surface | Rock formations shaped by the relentless wind. | File:Pyro I - Pedestal rocks.jpg |
Pyro IV
| Name | Type | Location | Description | Image |
|---|---|---|---|---|
| StarCitizen:Pyro IV impact crater | Natural wonder | Northern hemisphere, Pyro IV | At some point in the past, Pyro IV experienced a collision with another astronomical object. The impact was so massive that it altered the planet's orbit. Eventually, the gas giant StarCitizen:Pyro V captured this planet, making it its outermost moon. The scars left behind by this cataclysmic event are visible to this day. | File:Pyro IV crater and rings.png |
| Stone arches | Natural Wonder | Red mountain biomes. StarCitizen:Fallow Field is nestled within a cluster of stone arches. | Huge stone arches are scattered throughout some of Pyro IV's biomes. Their origin is unknown. | File:Pyro IV stone arches.jpg |
Pyro V
Adir
| Name | Type | Location | Description | Image |
|---|---|---|---|---|
| Obsidian crack | Natural wonder | Equatorial region, StarCitizen:Adir. Navigate to OM4 or visit StarCitizen:Prophet's Peak. | Adir, Pyro V's third moon, features a huge scar streaking across its surface. While its origins are currently unknown, it may have been caused by ejecta from the collision of Pyro IV with another astronomical object. | File:Obsidian crack, Adir, Pyro.png |
Fairo
| Name | Type | Location | Description | Image |
|---|---|---|---|---|
| Equatorial ocean | Natural wonder | Equatorial region, StarCitizen:Fairo | Fairo's equator is completely encircled by a blood-red colored ocean. | File:Fairo equatorial ocean, Pyro system.jpg |
Stanton
Template:Note The first star system to feature in the game. Stanton's planets were sold off to four mega-corporations in StarCitizen:2865. While StarCitizen:UEE Common Law still applies system-wide, UEE presence is lower than in fully-policed systems, and the corporations use a combination of their own forces and contracted private security organizations to manage their respective sectors. Security is generally acceptable, although various outlaw factions have targeted Stanton in recent years, including the StarCitizen:Nine Tails, StarCitizen:XenoThreat, and StarCitizen:Slicers.
ArcCorp
| Name | Type | Location | Description | Image |
|---|---|---|---|---|
| ArcCorp | Architecture | Planet-wide | Owned by the company of the same name, this planet is the most industrialized world in Human space. In just 80 years, the terrain has been built up into a planet-spanning city (ecumenopolis). | File:Arccorp-atv-2018-11-15.png |
| Floating Sculpture | Art | Area18 | Designed by StarCitizen:Memphis Avery, this iconic floating sculpture of rotating gears sits at the center of ArcCorp's main district, symbolizing the never-ending activity of the planet. | File:RSI-Arccorp 03-Min.jpg |
| Million Mile High Club | Venue | IO-North Tower, Area18 | Located on the 172nd floor of the IO-North Tower, you either need to be a member or be accompanied by one to get into this exclusive venue. It may not literally be million miles high, but the drink prices definitely are. Sadly, the club is so exclusive that you can't even look outside a window to enjoy the lofty view -- the MMHC is well known for its plethora of reviews calling it "anticlimactic." | File:MMHC.png |
Wala
| Name | Type | Location | Description | Image |
|---|---|---|---|---|
| StarCitizen:Wala | Natural Wonder | Moonwide | A striking barren moon with outcroppings of aquamarine crystal geode formations. | File:Arccorp-wala-atv-20190118.png |
Crusader
| Name | Type | Location | Description | Image |
|---|---|---|---|---|
| StarCitizen:Orison | Architecture | Orison | Originally a shipyard built by the UEE Navy, these floating platforms were repurposed into factories and living spaces by StarCitizen:Crusader Industries when the company purchased the gas giant in 2865. Be sure to check out the various Discovery Spots scattered throughout the city to learn more. | File:Orison - Cloudview and surrounding platforms.png |
| StarCitizen:Crusader Discovery Center | Museum / Attraction | Providence industrial platform, Orison | Get an inside look at Crusader Industries' shipbuilding endeavors and watch as engineers put the final touches on brand-new C2 Hercules ships as they glide off of the assembly lines. | File:Hercules assembly line, Providence Industrial Platform, Orison.webp |
| StarCitizen:Crusader Industries Showroom | Shopping / Attraction | Cloudview Center, Orison | Crusader Industries' headquarters and ship sales center. | File:CrusaderShowroom-Interior-Alpha3.15.jpg |
| Stormwals | Wildlife | Planet Crusader | These Crusader-native animals live in the gas giant's atmosphere. Catch a StarCitizen:Discovery Tours shuttle in Orison's Cloudview Center for a guided wildlife tour, or venture out on your own and meet these gentle giants in their natural habitat. | File:Stormwal above Crusader.png |
| StarCitizen:Until Again | Art | Cloudview Center, Orison | A large sculpture and wind instrument designed by StarCitizen:Bipasha Zhu, depicting one of Crusader's Stormwals. | File:Orison - Stormwal Sculpture by Bipasha Zhu.jpg |
Daymar
| Name | Type | Location | Description | Image |
|---|---|---|---|---|
| StarCitizen:UEES Flyssa | Historical Site / Shipwreck | Unmarked, Daymar surface | The remains of a StarCitizen:Javelin-class destroyer which crashed in 2862. | File:Javelin Wreck (UEES Flyssa), Daymar, Alpha 3.17.jpg |
Yela
| Name | Type | Location | Description | Image |
|---|---|---|---|---|
| StarCitizen:Benny Henge | Art | Unmarked, rings of Yela | A monument built to protest the commercialization of art and commodification of humanity. One of the first easter eggs present in the game, its location is unmarked and visitors must triangulate their way to it. | File:Benny Henge 1.webp |
Hurston
| Name | Type | Location | Description | Image |
|---|---|---|---|---|
| Central Business District | Architecture | StarCitizen:Lorville | The headquarters of StarCitizen:Hurston Dynamics, an imposing 2.5-kilometer tall megabuilding looming over the city. | File:Lorville-Teasa-Spaceport-3.19.jpg |
| L19 drain pipes | Infrastructure | StarCitizen:L19 Residences entrance, Lorville | Nobody knows why or what is being dumped into the depths of Lorville, but the drainage pipes are the first sight of the city for many people who live in Lorville's L19 Residences in Leavsden Square. Considering Hurston Dynamics' general demeanor, many wouldn't be surprised if the corporation quite literally is defecating on its workers. | File:Lorville L19 drain pipes and skyline.jpg |
| StarCitizen:Archibald Hurston Memorial Hall | Art / Museum | Central Business District, Lorville | A golden statue of StarCitizen:Archibald Hurston, Hurston's youngest CEO, greets visitors in the CBD's main lobby. Take a look at the timeline wall to learn more about the history of Hurston Dynamics, and see some of the company's ship weapons on display as well. | File:Lorville - Archibald Hurston Memorial Hall.jpg |
microTech
| Name | Type | Location | Description | Image |
|---|---|---|---|---|
| StarCitizen:The Factory Line | Shopping / Exhibit | The Commons, StarCitizen:New Babbage | microTech's stunning flagship store. A haven for gadget lovers and tech nerds, and the only place to buy a new case for your StarCitizen:mobiGlas. While you're there, check out the very first mobiGlas, which is on display in the lobby. | File:MicroTech Factory Line Store.jpg |
| Growing the Plants of Tomorrow | Exhibit | New Babbage | Some of the StarCitizen:Rayari Inc.'s genetically engineered flora are on display throughout The Commons and the Aspire Grand. | File:Flora-MidnightCalathea-NewBabbage.jpg |
| Sublimate | Art | The Promenade, New Babbage | An ice sculpture created in 2891 by StarCitizen:Fay Womak adorns the main floor of Wally's Bar, intended to reflect the city and evoke the interplay between cold and creativity that are the hallmarks of life in New Babbage. | File:Wally's Bar Sublimate Ice Sculpture.jpg |
| Aspire Grand sculpture exhibit | Art | Entrance to the StarCitizen:Nest Apartments, StarCitizen:Aspire Grand, New Babbage | A small permanent gallery displays pieces by StarCitizen:Tamsa Wheel and StarCitizen:Fay Womak. | File:Aspire Grand art gallery.jpg |
| Holographic sculpture | Art | Nest Apartments lobby, Aspire Grand, New Babbage | A slowly shifting holographic "chandelier" adorns the lobby. | File:Nest Apartments holographic sculpture, New Babbage.jpg |
| Holiday scene | Art / Easter egg | Beneath Aspire Grand | Follow the StarCitizen:MT Metroloop tracks from StarCitizen:New Babbage Interstellar Spaceport towards the Aspire Grand. Enter the cavernous space below the building and enjoy some StarCitizen:Luminalia cheer! | File:MicroTech Luminalia easter egg.jpg |
Other locations
| Name | Type | Location | Description | Image |
|---|---|---|---|---|
| Pyro Jump Point nebula | Natural Wonder | Jump point to Pyro | A stunning nebula, shaped into curious formations by the jump point's magnetic field lines. | File:Stanton-pyro-jump-point-citizencon-2951-02.png |