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StarCitizen:Wing Commander IV: Difference between revisions

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|content6 = February 4, 1996
|content6 = February 4, 1996
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'''Wing Commander IV: The Price of Freedom''' is the fourth main game in the [[StarCitizen:Wing Commander (series)|''Wing Commander'' series]], produced by [[StarCitizen:Origin Systems]] and released by Electronic Arts for PC {{Years or months ago|1996|02}} on February 4, 1996 and [[StarCitizen:Playstation|PlayStation]] on October 14, 1997.
'''Wing Commander IV: The Price of Freedom''' is the fourth main [[StarCitizen::Category:Video games|video game]] in the [[StarCitizen:Wing Commander (series)|''Wing Commander'' series]], produced by [[StarCitizen:Origin Systems]] and released by Electronic Arts for PC {{Years or months ago|1996|02}} on February 4, 1996 and [[StarCitizen:Playstation|PlayStation]] on October 14, 1997.


The first game set after the end of the Terran-Kilrathi War, ''Wing Commander IV'' depicts a galaxy in the midst of a chaotic transition, with human civilians, Kilrathi survivors and former soldiers on both sides attempting to restabilize their lives.
The first game set after the end of the Terran-Kilrathi War, ''Wing Commander IV'' depicts a galaxy in the midst of a chaotic transition, with human civilians, Kilrathi survivors and former soldiers on both sides attempting to restabilize their lives.
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The game featured among others [[StarCitizen:Mark Hamill]] as Christopher 'Maverick' Blair and [[StarCitizen:Randall Graves|John Rhys-Davies]] as James 'Paladin' Taggart. Whereas ''[[StarCitizen:Wing Commander III]]'' scenes were filmed on green screen backgrounds, Wing ''Commander IV'' used actual sets.<ref>[https://youtu.be/cTQF2Gpgiw8?feature=shared Space Madness! The Resurgence of Space & Sci Fi Games], Trelane, YouTube, 27 oct. 2017</ref>
The game featured among others [[StarCitizen:Mark Hamill]] as Christopher 'Maverick' Blair and [[StarCitizen:Randall Graves|John Rhys-Davies]] as James 'Paladin' Taggart. Whereas ''[[StarCitizen:Wing Commander III]]'' scenes were filmed on green screen backgrounds, Wing ''Commander IV'' used actual sets.<ref>[https://youtu.be/cTQF2Gpgiw8?feature=shared Space Madness! The Resurgence of Space & Sci Fi Games], Trelane, YouTube, 27 oct. 2017</ref>


It was the first video game with a budget of over $10 Millions.<ref>[https://www.cgwmuseum.org/galleries/issues/cgw_137.pdf Computer Gaming World], December 1995 issue</ref>
Despite being a later game it actually ran more smoothly on a lower spec machine than ''Wing Commander III'' thanks to Frank Savage optimization work.
 
It was the first video game with a budget of over $10 Millions.<ref>[https://www.cgwmuseum.org/galleries/issues/cgw_137.pdf Computer Gaming World], December 1995 issue</ref> It missed the initial release date of Christmas 1995.
 
It spawned a TV show and a [[StarCitizen:Wing Commander (movie)|movie]] the next year.


== Gallery ==
== Gallery ==
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{{gallery
{{gallery
|Wing Commander IV ad.jpg
|Wing Commander IV ad.jpg
|Chris_Robert_and_Mark_Hamill_Wing_Commander_IV.png
}}
}}
</tabber>
</tabber>

Latest revision as of 11:42, 13 June 2026

Template:InfoboxNeue Wing Commander IV: The Price of Freedom is the fourth main [[StarCitizen::Category:Video games|video game]] in the Wing Commander series, produced by StarCitizen:Origin Systems and released by Electronic Arts for PC Template:Years or months ago on February 4, 1996 and PlayStation on October 14, 1997.

The first game set after the end of the Terran-Kilrathi War, Wing Commander IV depicts a galaxy in the midst of a chaotic transition, with human civilians, Kilrathi survivors and former soldiers on both sides attempting to restabilize their lives.

The game featured among others StarCitizen:Mark Hamill as Christopher 'Maverick' Blair and John Rhys-Davies as James 'Paladin' Taggart. Whereas StarCitizen:Wing Commander III scenes were filmed on green screen backgrounds, Wing Commander IV used actual sets.<ref>Space Madness! The Resurgence of Space & Sci Fi Games, Trelane, YouTube, 27 oct. 2017</ref>

Despite being a later game it actually ran more smoothly on a lower spec machine than Wing Commander III thanks to Frank Savage optimization work.

It was the first video game with a budget of over $10 Millions.<ref>Computer Gaming World, December 1995 issue</ref> It missed the initial release date of Christmas 1995.

It spawned a TV show and a movie the next year.

Gallery

<tabber>

Gallery=

Template:Gallery </tabber>

Trivia

See also

External links

References

<references /> StarCitizen:category:Video games