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Minecraft:Bedrock Edition Preview 1.21.40.22: Difference between revisions

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=== Technical ===
=== Technical ===
'''API'''
'''API'''
*Moved {{cd|getRedstonePower}} from {{cd|beta}} to {{cd|1.15.0}}.
*Moved {{MC/Cd|getRedstonePower}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}.


'''[[Minecraft:Block]]s'''
'''[[Minecraft:Block]]s'''
Line 48: Line 48:


'''[[Minecraft:Commands/camera|Camera]]'''
'''[[Minecraft:Commands/camera|Camera]]'''
*The {{cd|minecraft:follow_orbit}} preset is no longer behind the experimental toggle.
*The {{MC/Cd|minecraft:follow_orbit}} preset is no longer behind the experimental toggle.


'''Components'''
'''Components'''
*Moved the {{cd|minecraft:redstone_conductivity}} component out of the Upcoming Creator Features experiment for {{cd|format_versions}} {{cd|1.21.30}} and above.
*Moved the {{MC/Cd|minecraft:redstone_conductivity}} component out of the Upcoming Creator Features experiment for {{MC/Cd|format_versions}} {{MC/Cd|1.21.30}} and above.


'''Entity Components'''
'''Entity Components'''
*Expanded {{cd|minecraft:explode}} with the following new fields:
*Expanded {{MC/Cd|minecraft:explode}} with the following new fields:
**{{cd|damage_scaling}}: A scale factor applied to the explosion's damage to entities. A value of 0 prevents the explosion from dealing any damage. Negative values cause the explosion to heal entities instead:
**{{MC/Cd|damage_scaling}}: A scale factor applied to the explosion's damage to entities. A value of 0 prevents the explosion from dealing any damage. Negative values cause the explosion to heal entities instead:
**{{cd|toggles_blocks}}: If true, the explosion will toggle blocks in the explosion radius.
**{{MC/Cd|toggles_blocks}}: If true, the explosion will toggle blocks in the explosion radius.
**{{cd|knockback_scaling}}: A scale factor applied to the knockback force caused by the explosion.
**{{MC/Cd|knockback_scaling}}: A scale factor applied to the knockback force caused by the explosion.
**{{cd|particle_effect}}: The name of the particle effect to use. The accepted strings are {{cd|wind_burst}} or {{cd|breeze_wind_burst}}. All other inputs will use the default explosion particles.
**{{MC/Cd|particle_effect}}: The name of the particle effect to use. The accepted strings are {{MC/Cd|wind_burst}} or {{MC/Cd|breeze_wind_burst}}. All other inputs will use the default explosion particles.
**{{cd|sound_effect}}: The name of the sound effect played when the explosion triggers.
**{{MC/Cd|sound_effect}}: The name of the sound effect played when the explosion triggers.
**{{cd|negates_fall_damage}}: Defines whether the explosion should apply fall damage negation to players above the point of collision.
**{{MC/Cd|negates_fall_damage}}: Defines whether the explosion should apply fall damage negation to players above the point of collision.
**{{cd|allow_underwater}}: If true, the explosion will affect blocks and entities underwater.
**{{MC/Cd|allow_underwater}}: If true, the explosion will affect blocks and entities underwater.


'''Graphical'''
'''Graphical'''
*Starting with base game version 1.21.40, built-in {{cd|biomes_client.json}} files will no longer be loaded. That file from other packs will continue to be loaded. Water and fog settings are now in individual {{cd|client_biome.json }} files in resource packs. When both {{cd|biomes_client.json}} and the individual {{cd|client_biome.json}} file specify competing values, the loaded {{cd|biomes_client.json}} from creator content will have priority.
*Starting with base game version 1.21.40, built-in {{MC/Cd|biomes_client.json}} files will no longer be loaded. That file from other packs will continue to be loaded. Water and fog settings are now in individual {{MC/Cd|client_biome.json }} files in resource packs. When both {{MC/Cd|biomes_client.json}} and the individual {{MC/Cd|client_biome.json}} file specify competing values, the loaded {{MC/Cd|biomes_client.json}} from creator content will have priority.


== Experimental ==
== Experimental ==
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==== Technical ====
==== Technical ====
'''[[Minecraft:Add-on]]s and Script Engine'''
'''[[Minecraft:Add-on]]s and Script Engine'''
*Add support for custom items with the {{cd|minecraft:block_placer}} item component to use the referenced "block" as the icon for the item:
*Add support for custom items with the {{MC/Cd|minecraft:block_placer}} item component to use the referenced "block" as the icon for the item:
**If the {{cd|minecraft:icon}} component is specified, it will override the "block" icon.
**If the {{MC/Cd|minecraft:icon}} component is specified, it will override the "block" icon.
**Requires the "Upcoming Creator Features" toggle. Must use item json version {{cd|1.21.40}} or higher.
**Requires the "Upcoming Creator Features" toggle. Must use item json version {{MC/Cd|1.21.40}} or higher.


'''API'''
'''API'''
*Added enum {{cd|PlatformType}} export enum {{cd|<nowiki>PlatformType { Console = 'Console', Desktop = 'Desktop', Mobile = 'Mobile', } Class ScriptClientSystemInfo</nowiki>}}:
*Added enum {{MC/Cd|PlatformType}} export enum {{cd|<nowiki>PlatformType { Console = 'Console', Desktop = 'Desktop', Mobile = 'Mobile', } Class ScriptClientSystemInfo</nowiki>}}:
**Added field {{cd|platformType}}.
**Added field {{MC/Cd|platformType}}.
**Added field {{cd|maxRenderDistance}}.
**Added field {{MC/Cd|maxRenderDistance}}.


'''Camera'''
'''Camera'''
*Added camera relative movement to the "New Third Person Presets" experimental toggle:
*Added camera relative movement to the "New Third Person Presets" experimental toggle:
**Camera relative movement is enabled on any camera that inherits from {{cd|minecraft:follow_orbit}} and sets {{cd|align_camera_and_target_forward}} to {{cd|false}}.
**Camera relative movement is enabled on any camera that inherits from {{MC/Cd|minecraft:follow_orbit}} and sets {{MC/Cd|align_camera_and_target_forward}} to {{MC/Cd|false}}.


=== Changes ===
=== Changes ===
==== Items ====
==== Items ====
'''[[Minecraft:Bundle]]s'''
'''[[Minecraft:Bundle]]s'''
* {{Animate|White Bundle JE1 BE1.png; Light Gray Bundle JE1 BE1.png; Light Gray Bundle JE1 BE1.png; Black Bundle JE1 BE1.png; Brown Bundle JE1 BE1.png; Red Bundle JE1 BE1.png; Orange Bundle JE1 BE1.png; Yellow Bundle JE1 BE1.png; Lime Bundle JE1 BE1.png; Green Bundle JE1 BE1.png; Cyan Bundle JE1 BE1.png; Light Blue Bundle JE1 BE1.png; Blue Bundle JE1 BE1.png; Purple Bundle JE1 BE1.png; Magenta Bundle JE1 BE1.png; Pink Bundle JE1 BE1.png|32px}} They can now be dyed 16 different colors using dyes.
* {{MC/Animate|White Bundle JE1 BE1.png; Light Gray Bundle JE1 BE1.png; Light Gray Bundle JE1 BE1.png; Black Bundle JE1 BE1.png; Brown Bundle JE1 BE1.png; Red Bundle JE1 BE1.png; Orange Bundle JE1 BE1.png; Yellow Bundle JE1 BE1.png; Lime Bundle JE1 BE1.png; Green Bundle JE1 BE1.png; Cyan Bundle JE1 BE1.png; Light Blue Bundle JE1 BE1.png; Blue Bundle JE1 BE1.png; Purple Bundle JE1 BE1.png; Magenta Bundle JE1 BE1.png; Pink Bundle JE1 BE1.png|32px}} They can now be dyed 16 different colors using dyes.


==== Technical ====
==== Technical ====
'''API'''
'''API'''
*Moved {{cd|PlayerInteractWithBlockBeforeEvent}} and {{cd|PlayerInteractWithBlockAfterEvent}} from {{cd|beta}} to {{cd|1.15.0}}.
*Moved {{MC/Cd|PlayerInteractWithBlockBeforeEvent}} and {{MC/Cd|PlayerInteractWithBlockAfterEvent}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}.
*Moved {{cd|PlayerInteractWithEntityBeforeEvent}} and {{cd|PlayerInteractWithEntityAfterEvent}} from {{cd|beta}} to {{cd|1.15.0}}.
*Moved {{MC/Cd|PlayerInteractWithEntityBeforeEvent}} and {{MC/Cd|PlayerInteractWithEntityAfterEvent}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}.


'''Graphical'''
'''Graphical'''
*Updated some JSON schemas for Deferred Technical Preview resource packs. Creators must update their packs to the new format. Documentation on the Creator Learning Portal will be updated accordingly:
*Updated some JSON schemas for Deferred Technical Preview resource packs. Creators must update their packs to the new format. Documentation on the Creator Learning Portal will be updated accordingly:
**Split up the contents of {{cd|lighting/global.json}} into 3 files: {{cd|lighting/global.json}}, {{cd|point_lights/global.json}} and {{cd|pbr/global.json}}. They contain directional lights + emissive desaturation, point light colors and MERS fallbacks respectively.
**Split up the contents of {{MC/Cd|lighting/global.json}} into 3 files: {{MC/Cd|lighting/global.json}}, {{MC/Cd|point_lights/global.json}} and {{MC/Cd|pbr/global.json}}. They contain directional lights + emissive desaturation, point light colors and MERS fallbacks respectively.
**The schema for {{cd|lighting/global.json}} is now wrapped in a new {{cd|minecraft:lighting_settings}} object and also requires a {{cd|description}} object with an {{cd|identifier}} string to act as a unique name for your settings. The {{cd|format_version}} field has also been modified to require a string as opposed to an array of integers, and must use a version of {{cd|1.21.40}}.
**The schema for {{MC/Cd|lighting/global.json}} is now wrapped in a new {{MC/Cd|minecraft:lighting_settings}} object and also requires a {{MC/Cd|description}} object with an {{MC/Cd|identifier}} string to act as a unique name for your settings. The {{MC/Cd|format_version}} field has also been modified to require a string as opposed to an array of integers, and must use a version of {{MC/Cd|1.21.40}}.
**The filepath for atmospheric scattering files has been relocated to {{cd|atmospherics/atmospherics.json}}.
**The filepath for atmospheric scattering files has been relocated to {{MC/Cd|atmospherics/atmospherics.json}}.
**The schema for {{cd|atmospherics/atmospherics.json}} is now wrapped in a new {{cd|minecraft:atmosphere_settings}} object and also requires a {{cd|description}} object with an {{cd|identifier}} string to act as a unique name for player's settings. It also requires a {{cd|format_version}} string, which must be a version of {{cd|1.21.40}}.
**The schema for {{MC/Cd|atmospherics/atmospherics.json}} is now wrapped in a new {{MC/Cd|minecraft:atmosphere_settings}} object and also requires a {{MC/Cd|description}} object with an {{MC/Cd|identifier}} string to act as a unique name for player's settings. It also requires a {{MC/Cd|format_version}} string, which must be a version of {{MC/Cd|1.21.40}}.
**The schema for {{cd|color_grading/color_grading.json}} now requires a {{cd|format_version}} string, which must be a version of {{cd|1.21.40}}.
**The schema for {{MC/Cd|color_grading/color_grading.json}} now requires a {{MC/Cd|format_version}} string, which must be a version of {{MC/Cd|1.21.40}}.
**The schema for {{cd|water/water.json}} now requires a {{cd|format_version}} string, which must be a version of {{cd|1.21.40}}.
**The schema for {{MC/Cd|water/water.json}} now requires a {{MC/Cd|format_version}} string, which must be a version of {{MC/Cd|1.21.40}}.
{{Collapse
{{Collapse
|title='''Updated JSON schemas'''
|title='''Updated JSON schemas'''
Line 188: Line 188:


'''[[Minecraft:Molang]]'''
'''[[Minecraft:Molang]]'''
*Added {{cd|query.client_max_render_distance}}. It returns the max render distance in chunks of the current client. Available on the Client (Resource Packs) only.
*Added {{MC/Cd|query.client_max_render_distance}}. It returns the max render distance in chunks of the current client. Available on the Client (Resource Packs) only.


== Fixes ==
== Fixes ==
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|185643|Minecart stopping on rail and will not proceed when pushed
|185643|Minecart stopping on rail and will not proceed when pushed
|185952|Wrong death message is displayed when being killed by a mob's smash attack
|185952|Wrong death message is displayed when being killed by a mob's smash attack
|186255|Some flattened IDs are still incorrectly overwritten by original ID in {{cd|blocks.json}} with {{cd|format_version}} {{cd|1.21.20}} or higher
|186255|Some flattened IDs are still incorrectly overwritten by original ID in {{MC/Cd|blocks.json}} with {{MC/Cd|format_version}} {{MC/Cd|1.21.20}} or higher
|186324|When attempting to respawn, it shows a loading icon and never actually respawns you.
|186324|When attempting to respawn, it shows a loading icon and never actually respawns you.
|;previous
|;previous
Line 215: Line 215:
*Fixed a bug where Realms invite links could overflow past their text boxes.
*Fixed a bug where Realms invite links could overflow past their text boxes.
*Fixed an issue where the new Bed screen wouldn't be narrated fully in certain scenarios (''Preview'' only).
*Fixed an issue where the new Bed screen wouldn't be narrated fully in certain scenarios (''Preview'' only).
*Fixed some cases when the {{cd|entityRemove}} world event would sometimes not be triggered.
*Fixed some cases when the {{MC/Cd|entityRemove}} world event would sometimes not be triggered.
*Wind charges now use the {{cd|minecraft:explode}} component instead of {{cd|minecraft:wind_burst}}.</onlyinclude>
*Wind charges now use the {{MC/Cd|minecraft:explode}} component instead of {{MC/Cd|minecraft:wind_burst}}.</onlyinclude>


== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox Bedrock Edition versions|1.2x}}
{{MC/Navbox Bedrock Edition versions|1.2x}}


[[Category:Bedrock Edition 1.21.40 betas]]
[[Category:Bedrock Edition 1.21.40 betas]]

Latest revision as of 19:23, 9 April 2026

Template:Infobox version Beta 1.21.40.22 (ChromeOS, Android) or Preview 1.21.40.22 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview version for Minecraft:Bedrock Edition 1.21.40, released on September 18, 2024,<ref>Template:Cite</ref> which adds dyed Minecraft:bundles in all 16 colors, and fixes bugs.

Changes

General

Minecraft:Realms

  • Added a new Realm Event.
File:New UI - Play Screen Menu "Realms" Tab (Bedrock Preview 1.21.40.22).png
New Play Screen "Realms" Tab.

Mobs

Bats

  • Updated the rules under which they spawn in the world:
    • Bats can now spawn at any height, provided the area is covered and sufficiently dark.
    • They must spawn on one of the following blocks: stone, granite, diorite, andesite, tuff, or deepslate.
    • As a result, bats may now happen to spawn above the surface.

Technical

API

  • Moved
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Minecraft:Blocks

  • Updated the jigsaw block:
    • Updated the jigsaw block UI.
    • Added selection priority and placement priority fields.
  • Updated references to old block names in behavior pack color recipe files.
  • Updated references to old block names in behavior pack feature files.
  • Updated references to old block names in biome definition files.

Camera

  • The
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Template:Redr preset is no longer behind the experimental toggle.

Components

  • Moved the
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Template:Redr

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Entity Components

  • Expanded
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Template:Redr with the following new fields:

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Template:Redr: A scale factor applied to the explosion's damage to entities. A value of 0 prevents the explosion from dealing any damage. Negative values cause the explosion to heal entities instead:

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Template:Redr: If true, the explosion will toggle blocks in the explosion radius.

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Template:Redr: A scale factor applied to the knockback force caused by the explosion.

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Template:Redr: The name of the particle effect to use. The accepted strings are

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Template:Redr or

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Template:Redr. All other inputs will use the default explosion particles.

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Template:Redr: The name of the sound effect played when the explosion triggers.

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Template:Redr: Defines whether the explosion should apply fall damage negation to players above the point of collision.

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Template:Redr: If true, the explosion will affect blocks and entities underwater.

Graphical

  • Starting with base game version 1.21.40, built-in
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Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Bundles", "New Third Person Presets", and "Upcoming Creator Features" experimental toggles.

Additions

Technical

Minecraft:Add-ons and Script Engine

  • Add support for custom items with the
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Template:Redr item component to use the referenced "block" as the icon for the item:

    • If the
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    • Requires the "Upcoming Creator Features" toggle. Must use item json version
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Template:Redr or higher.

API

  • Added enum
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    • Added field
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    • Added field
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Camera

  • Added camera relative movement to the "New Third Person Presets" experimental toggle:
    • Camera relative movement is enabled on any camera that inherits from
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Changes

Items

Minecraft:Bundles

  • Script error: No such module "animate". They can now be dyed 16 different colors using dyes.

Technical

API

  • Moved
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  • Moved
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Graphical

  • Updated some JSON schemas for Deferred Technical Preview resource packs. Creators must update their packs to the new format. Documentation on the Creator Learning Portal will be updated accordingly:
    • Split up the contents of
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Template:Redr into 3 files:

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Template:Redr,

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Template:Redr and

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Template:Redr. They contain directional lights + emissive desaturation, point light colors and MERS fallbacks respectively.

    • The schema for
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Template:Redr string to act as a unique name for your settings. The

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Template:Redr field has also been modified to require a string as opposed to an array of integers, and must use a version of

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Template:Redr.

    • The filepath for atmospheric scattering files has been relocated to
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Template:Redr.

    • The schema for
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Template:Redr is now wrapped in a new

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Template:Redr object and also requires a

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Template:Redr object with an

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Template:Redr string to act as a unique name for player's settings. It also requires a

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Template:Redr string, which must be a version of

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Template:Redr.

    • The schema for
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Template:Redr now requires a

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Template:Redr string, which must be a version of

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Template:Redr.

    • The schema for
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Template:Redr now requires a

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Template:Redr. Template:Collapse

Minecraft:Molang

  • Added
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Template:Redr. It returns the max render distance in chunks of the current client. Available on the Client (Resource Packs) only.

Fixes

Template:Fixes Other

  • Zombified piglins spawned by a nether portal now have 15-second cooldown before it can use the portal.
  • Fixed a bug where Realms invite links could overflow past their text boxes.
  • Fixed an issue where the new Bed screen wouldn't be narrated fully in certain scenarios (Preview only).
  • Fixed some cases when the
  1. REDIRECT Template:Code

Template:Redr world event would sometimes not be triggered.

  • Wind charges now use the
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Template:Redr component instead of

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Template:Redr.

References

<references group="">

 </references>

Navigation

Template:BlockSprite Demo
(Guide)
Template:BlockSprite 0.1
(Guide)
Template:FileLink 0.2
(Guide)
Template:BlockSprite 0.3
(Guide)
Template:BlockSprite 0.4
(Guide)
Template:BlockSprite 0.5
(Guide)
Template:ItemSprite 0.6
(Guide)
Template:ItemSprite 0.7
(Guide)
v0.7.0
Template:LegacyItemSprite 0.8
(Guide)
v0.8.0
Template:LegacyBlockSprite 0.9
(Guide)
v0.9.0
Template:EnvSprite 0.10
(Guide)
v0.10.0
Template:ItemSprite 0.11
(Guide)
v0.11.0
Template:EnvSprite 0.12
(Guide)
v0.12.1
Template:ItemSprite 0.13
(Guide)
v0.13.0
Template:ItemSprite Overworld Update
(Guide)
v0.14.0
Template:EntitySprite Friendly Update
(Guide)
v0.15.0
Realms
v0.15.1
Template:ItemSprite Boss Update
(Guide)
v0.16.0
Template:EntitySprite Ender Update
(Guide)
1.0.0
1.0.3
1.0.4
1.0.5
1.0.6
Template:ItemSprite Discovery Update
(Guide)
1.1.0
1.1.1
1.1.3
Template:FileLink Better Together Update
(Guide)
1.2.0
1.2.3
1.2.5
1.2.6
1.2.10
1.2.13
Template:ItemSprite Update Aquatic (Phase One)
(Guide)
1.4.0
Template:BlockSprite Update Aquatic (Phase Two)
(Guide)
1.5.0
Template:EntitySprite 1.6
(Guide)
1.6.0
Template:BlockSprite 1.7
(Guide)
1.7.0
Template:EntitySprite 1.8
(Guide)
1.8.0
Template:EntitySprite 1.9
(Guide)
1.9.0
Template:BlockSprite Texture Update
(Guide)
1.10.0
Template:EffectSprite Village & Pillage
(Guide)
1.11.0
Template:BlockSprite 1.12
(Guide)
1.12.0
Template:EntitySprite 1.13
(Guide)
1.13.0
Template:EntitySprite Buzzy Bees
(Guide)
1.14.0
1.14.1
1.14.20
1.14.30
Template:ItemSprite Nether Update
(Guide)
1.16.0
1.16.20
1.16.100
1.16.200
RTX Beta
1.16.210
1.16.220
Template:BlockSprite Caves & Cliffs: Part I
(Guide)
1.17.0
1.17.10
1.17.30
1.17.40
Template:BlockSprite Caves & Cliffs: Part II
(Guide)
1.18.0
1.18.10
1.18.30
Template:BlockSprite The Wild Update
(Guide)
1.19.0
1.19.10
1.19.20
1.19.30
1.19.40
1.19.50
1.19.60
1.19.70
1.19.80
Template:ItemSprite Trails & Tales
(Guide)
1.20.0
1.20.10
1.20.30
1.20.40
Template:EntitySprite Bats and Pots
(Guide)
1.20.50
1.20.60
1.20.70
Template:EntitySprite Armored Paws
(Guide)
1.20.80
Template:ItemSprite Tricky Trials
(Guide)
1.21.0
1.21.20
1.21.30
Template:ItemSprite Bundles of Bravery
(Guide)
1.21.40
Template:BlockSprite The Garden Awakens
(Guide)
1.21.50
1.21.60
Template:BlockSprite Spring to Life
(Guide)
1.21.70
1.21.80
Template:EntitySprite Chase the Skies
(Guide)
1.21.90
1.21.100
Template:EntitySprite The Copper Age
(Guide)
1.21.111*
1.21.120
Template:ItemSprite Mounts of Mayhem
(Guide)
1.21.130
26.0
Template:Nowrap

Template:Article other

de:Bedrock Edition beta 1.21.40.22 uk:Preview 1.21.40.22 (Bedrock Edition) zh:基岩版1.21.40.22