Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Bedrock Edition Preview 1.21.50.28: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Remove broken links to missing pages
SyncBot (talk | contribs)
Fix template calls: add MC/ prefix
 
Line 28: Line 28:
=== Blocks ===
=== Blocks ===
'''[[Minecraft:Creaking Heart]]'''
'''[[Minecraft:Creaking Heart]]'''
*Adjusted the frequency of ambient sounds emitted by creaking hearts to better align with {{JE}}.
*Adjusted the frequency of ambient sounds emitted by creaking hearts to better align with {{MC/JE}}.
*Creaking Heart breaking and placing sounds are now quieter.
*Creaking Heart breaking and placing sounds are now quieter.


Line 35: Line 35:
*The poison effect from open eyeblossoms now also damages bees while they are within the block, rather than only upon exiting.
*The poison effect from open eyeblossoms now also damages bees while they are within the block, rather than only upon exiting.
*Reduced the duration of the poison effect applied by open eyeblossoms.
*Reduced the duration of the poison effect applied by open eyeblossoms.
*Adjusted the frequency of ambient sounds emitted by eyeblossoms to better align with {{JE}}.
*Adjusted the frequency of ambient sounds emitted by eyeblossoms to better align with {{MC/JE}}.


'''[[Minecraft:Pale Hanging Moss]]'''
'''[[Minecraft:Pale Hanging Moss]]'''
*Adjusted the frequency of ambient sounds emitted by pale hanging moss to better align with {{JE}}.
*Adjusted the frequency of ambient sounds emitted by pale hanging moss to better align with {{MC/JE}}.


'''Resin'''
'''Resin'''
Line 70: Line 70:
'''[[Minecraft:Feature]]s'''
'''[[Minecraft:Feature]]s'''
*The following feature types are now unable to place internal-only features:
*The following feature types are now unable to place internal-only features:
**{{cd|minecraft:aggregate_feature}}
**{{MC/Cd|minecraft:aggregate_feature}}
**{{cd|minecraft:snap_to_surface_feature}}
**{{MC/Cd|minecraft:snap_to_surface_feature}}
**{{cd|minecraft:surface_relative_threshold_feature}}
**{{MC/Cd|minecraft:surface_relative_threshold_feature}}
**{{cd|minecraft:weighted_random_feature}}
**{{MC/Cd|minecraft:weighted_random_feature}}


=== Technical ===
=== Technical ===
'''Entity Components'''
'''Entity Components'''
*Added the {{cd|minecraft:ignore_cannot_be_attacked}} component and moved the filter from {{cd|minecraft:cannot_be_attacked}} to it. This allows content to have custom mobs which bypass the {{cd|cannot_be_attacked}} component (for example the one on the ghast) without requiring a modification of the attacked mob's settings.
*Added the {{MC/Cd|minecraft:ignore_cannot_be_attacked}} component and moved the filter from {{MC/Cd|minecraft:cannot_be_attacked}} to it. This allows content to have custom mobs which bypass the {{MC/Cd|cannot_be_attacked}} component (for example the one on the ghast) without requiring a modification of the attacked mob's settings.
*The {{Cd|code=minecraft:angry}} component now has a new field:  
*The {{MC/Cd|code=minecraft:angry}} component now has a new field:  
**{{Cd|code=broadcast_anger_when_dying}} defines whether an entity should broadcast anger to entities of the same type if killed in one hit. This is set to {{Cd|code=true}} by default.
**{{MC/Cd|code=broadcast_anger_when_dying}} defines whether an entity should broadcast anger to entities of the same type if killed in one hit. This is set to {{MC/Cd|code=true}} by default.
**This change was not mentioned in the changelog.
**This change was not mentioned in the changelog.


Line 87: Line 87:
==== Technical ====
==== Technical ====
'''API'''
'''API'''
*{{cd|CameraFixedBoomOptions}}
*{{MC/Cd|CameraFixedBoomOptions}}
**Added property {{cd|entityOffset?: Vector3}}.
**Added property {{MC/Cd|entityOffset?: Vector3}}.
*Added new {{cd|CameraTargetOptions}} parameter inside {{cd|setCamera}} for {{cd|beta}}. This can be used to modify the {{cd|minecraft:free}} preset if the Focus Target experimental camera toggle is enabled.
*Added new {{MC/Cd|CameraTargetOptions}} parameter inside {{MC/Cd|setCamera}} for {{MC/Cd|beta}}. This can be used to modify the {{MC/Cd|minecraft:free}} preset if the Focus Target experimental camera toggle is enabled.


'''Cameras'''
'''Cameras'''
Line 95: Line 95:


'''UI'''
'''UI'''
*Added support for input glyph replacement for signed books. For example, using input string {{cd|:_input_key.jump:}} will be replaced with "JUMP" when using keyboard, or an emoji in case of using a gamepad.
*Added support for input glyph replacement for signed books. For example, using input string {{MC/Cd|:_input_key.jump:}} will be replaced with "JUMP" when using keyboard, or an emoji in case of using a gamepad.


=== Changes ===
=== Changes ===
==== Technical ====
==== Technical ====
'''API'''
'''API'''
*Moved {{cd|BlockFillOptions}} from {{cd|beta}} to {{cd|v1.16.0}}.
*Moved {{MC/Cd|BlockFillOptions}} from {{MC/Cd|beta}} to {{MC/Cd|v1.16.0}}.
*Moved {{cd|UnloadedChunksError}} from {{cd|beta}} to {{cd|v1.16.0}}.
*Moved {{MC/Cd|UnloadedChunksError}} from {{MC/Cd|beta}} to {{MC/Cd|v1.16.0}}.
*Dimension
*Dimension
**Moved {{cd|containsBlock(volume: BlockVolumeBase, filter: BlockFilter, allowUnloadedChunks?: boolean): boolean}} from {{cd|beta}} to {{cd|v1.16.0}}.
**Moved {{MC/Cd|containsBlock(volume: BlockVolumeBase, filter: BlockFilter, allowUnloadedChunks?: boolean): boolean}} from {{MC/Cd|beta}} to {{MC/Cd|v1.16.0}}.
**Moved {{cd|getBlocks(volume: BlockVolumeBase, filter: BlockFilter, allowUnloadedChunks?: boolean): ListBlockVolume}} from {{cd|beta}} to {{cd|v1.16.0}}.
**Moved {{MC/Cd|getBlocks(volume: BlockVolumeBase, filter: BlockFilter, allowUnloadedChunks?: boolean): ListBlockVolume}} from {{MC/Cd|beta}} to {{MC/Cd|v1.16.0}}.
**Moved {{cd|fillBlocks(volume: BlockVolumeBase, block: BlockPermutation | BlockType | string, options?: BlockFillOptions): ListBlockVolume;}} from {{cd|beta}} to {{cd|v1.16.0}}.
**Moved {{MC/Cd|fillBlocks(volume: BlockVolumeBase, block: BlockPermutation | BlockType | string, options?: BlockFillOptions): ListBlockVolume;}} from {{MC/Cd|beta}} to {{MC/Cd|v1.16.0}}.
*{{cd|ItemUseOnBeforeEvent}}
*{{MC/Cd|ItemUseOnBeforeEvent}}
**Move property {{cd|readonly isFirstEvent: boolean}} from {{cd|beta}} to {{cd|v1.16.0}}.
**Move property {{MC/Cd|readonly isFirstEvent: boolean}} from {{MC/Cd|beta}} to {{MC/Cd|v1.16.0}}.
*{{cd|ItemUseOnAfterEvent}}
*{{MC/Cd|ItemUseOnAfterEvent}}
**Move property {{cd|readonly isFirstEvent: boolean}} from {{cd|beta}} to {{cd|v1.16.0}}.
**Move property {{MC/Cd|readonly isFirstEvent: boolean}} from {{MC/Cd|beta}} to {{MC/Cd|v1.16.0}}.


'''Block Components'''
'''Block Components'''
*Modified {{cd|ambient_occlusion}} field for {{cd|minecraft:material_instances}} component to be a float value, requires Upcoming Creator Features experiment.
*Modified {{MC/Cd|ambient_occlusion}} field for {{MC/Cd|minecraft:material_instances}} component to be a float value, requires Upcoming Creator Features experiment.


'''Cameras'''
'''Cameras'''
*Tracking a target using the free camera preset: optional {{cd|tracking_radius}} float value for setting a listening radius for a target entity
*Tracking a target using the free camera preset: optional {{MC/Cd|tracking_radius}} float value for setting a listening radius for a target entity


== Fixes ==
== Fixes ==
{{fixes|project=MCPE|fixedin=1.21.50.28 Preview
{{MC/Fixes|project=MCPE|fixedin=1.21.50.28 Preview
|;old
|;old
|68327|Other zombified piglins aggro when you one-hit kill one of them
|68327|Other zombified piglins aggro when you one-hit kill one of them
Line 145: Line 145:
*Decorated pots no longer activate observers on world load.
*Decorated pots no longer activate observers on world load.
*Sculk sensors now detect Eyeblossoms opening and closing.
*Sculk sensors now detect Eyeblossoms opening and closing.
*Fixed all skull block variants being turned into {{cd|skeleton_skull}} when opening a world-template version locked below 1.21.40 or structures. Note, this fix will not apply to already overwritten chunks.
*Fixed all skull block variants being turned into {{MC/Cd|skeleton_skull}} when opening a world-template version locked below 1.21.40 or structures. Note, this fix will not apply to already overwritten chunks.
*The creaking will no longer sometimes phase through blocks if you are looking at it far away.
*The creaking will no longer sometimes phase through blocks if you are looking at it far away.
*Magma cube model part UVs no longer overlap each other.
*Magma cube model part UVs no longer overlap each other.
Line 155: Line 155:
*Head blocks can now be placed on the side of blocks even if they lack a supporting block below them.
*Head blocks can now be placed on the side of blocks even if they lack a supporting block below them.
*The game no longer crashes if a mob attacks with an item that breaks during the attack.
*The game no longer crashes if a mob attacks with an item that breaks during the attack.
*Fixed a bug where vanilla items with the {{cd|minecraft:block_placer}} component had the wrong icon on split-screen clients.
*Fixed a bug where vanilla items with the {{MC/Cd|minecraft:block_placer}} component had the wrong icon on split-screen clients.
*Fixed an API script processing error that could result in an infinite loop.
*Fixed an API script processing error that could result in an infinite loop.
*Fixed a bug where {{cd|Dimension.fillBlocks}} would set blocks outside of the ticking area when {{cd|ignoreChunkBoundErrors}} was set to {{cd|true}}.</onlyinclude>
*Fixed a bug where {{MC/Cd|Dimension.fillBlocks}} would set blocks outside of the ticking area when {{MC/Cd|ignoreChunkBoundErrors}} was set to {{MC/Cd|true}}.</onlyinclude>


== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox Bedrock Edition versions|1.2x}}
{{MC/Navbox Bedrock Edition versions|1.2x}}


[[Category:Bedrock Edition 1.21.50 betas]]
[[Category:Bedrock Edition 1.21.50 betas]]

Latest revision as of 19:23, 9 April 2026

Template:Infobox version


Beta 1.21.50.28 (ChromeOS, Android) or Preview 1.21.50.28 (Windows, iOS, iPadOS, Xbox, PlayStation) is the sixth beta and fifth Preview version for Minecraft:Bedrock Edition 1.21.50, released on November 7, 2024,<ref>Template:Cite</ref> which fixes bugs.

Changes

Blocks

Minecraft:Creaking Heart

  • Adjusted the frequency of ambient sounds emitted by creaking hearts to better align with Java Edition.
  • Creaking Heart breaking and placing sounds are now quieter.

Minecraft:Eyeblossom

  • Closed eyeblossoms no longer poison bees.
  • The poison effect from open eyeblossoms now also damages bees while they are within the block, rather than only upon exiting.
  • Reduced the duration of the poison effect applied by open eyeblossoms.
  • Adjusted the frequency of ambient sounds emitted by eyeblossoms to better align with Java Edition.

Minecraft:Pale Hanging Moss

  • Adjusted the frequency of ambient sounds emitted by pale hanging moss to better align with Java Edition.

Resin

  • Added more breaking sounds for resin.

Slate

Mobs

Bees

  • Bees can no longer be tempted or pollinate within closed eyeblossoms.
  • Feeding bees open eyeblossoms now applies the poison effect.

Creaking

  • Creaking now plays 4 different sway sounds.
  • Creaking now plays new attack sounds.

Items

Minecraft:Resin Brick

  • Resin Bricks are now used to apply the resin armor trim instead of resin clumps.

Minecraft:Suspicious Stew

  • The effect durations of Suspicious Stew have been adjusted to be the same across versions.

General

UI

  • Items in a Minecraft:bundle tooltip now have a gray background.
  • Minecraft:Screenshots: Added the ability to Feature and Showcase screenshots for others to see when they visit player's Profile. Added ability to set custom world thumbnail from screenshots.

World generation

Minecraft:Features

  • The following feature types are now unable to place internal-only features:
  1. REDIRECT Template:Code

Template:Redr

  1. REDIRECT Template:Code

Template:Redr

  1. REDIRECT Template:Code

Template:Redr

  1. REDIRECT Template:Code

Template:Redr

Technical

Entity Components

  • Added the
  1. REDIRECT Template:Code

Template:Redr component and moved the filter from

  1. REDIRECT Template:Code

Template:Redr to it. This allows content to have custom mobs which bypass the

  1. REDIRECT Template:Code

Template:Redr component (for example the one on the ghast) without requiring a modification of the attacked mob's settings.

  • The
  1. REDIRECT Template:Code

Template:Redr component now has a new field:

  1. REDIRECT Template:Code

Template:Redr defines whether an entity should broadcast anger to entities of the same type if killed in one hit. This is set to

  1. REDIRECT Template:Code

Template:Redr by default.

    • This change was not mentioned in the changelog.

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Focus Target" experimental toggles.

Additions

Technical

API

  1. REDIRECT Template:Code

Template:Redr

    • Added property
  1. REDIRECT Template:Code

Template:Redr.

  • Added new
  1. REDIRECT Template:Code

Template:Redr parameter inside

  1. REDIRECT Template:Code

Template:Redr for

  1. REDIRECT Template:Code

Template:Redr. This can be used to modify the

  1. REDIRECT Template:Code

Template:Redr preset if the Focus Target experimental camera toggle is enabled.

Cameras

  • Added content error when trying to target an entity when not on a free camera.

UI

  • Added support for input glyph replacement for signed books. For example, using input string
  1. REDIRECT Template:Code

Template:Redr will be replaced with "JUMP" when using keyboard, or an emoji in case of using a gamepad.

Changes

Technical

API

  • Moved
  1. REDIRECT Template:Code

Template:Redr from

  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr.

  • Moved
  1. REDIRECT Template:Code

Template:Redr from

  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr.

  • Dimension
    • Moved
  1. REDIRECT Template:Code

Template:Redr from

  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr.

    • Moved
  1. REDIRECT Template:Code

Template:Redr from

  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr.

    • Moved
  1. REDIRECT Template:Code

Template:Redr from

  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr.

  1. REDIRECT Template:Code

Template:Redr

    • Move property
  1. REDIRECT Template:Code

Template:Redr from

  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr.

  1. REDIRECT Template:Code

Template:Redr

    • Move property
  1. REDIRECT Template:Code

Template:Redr from

  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr.

Block Components

  • Modified
  1. REDIRECT Template:Code

Template:Redr field for

  1. REDIRECT Template:Code

Template:Redr component to be a float value, requires Upcoming Creator Features experiment.

Cameras

  • Tracking a target using the free camera preset: optional
  1. REDIRECT Template:Code

Template:Redr float value for setting a listening radius for a target entity

Fixes

Script error: No such module "fixes". Other

  • The orientation of the pale oak leaves texture is no longer randomized for each block.
  • Decorated pots no longer activate observers on world load.
  • Sculk sensors now detect Eyeblossoms opening and closing.
  • Fixed all skull block variants being turned into
  1. REDIRECT Template:Code

Template:Redr when opening a world-template version locked below 1.21.40 or structures. Note, this fix will not apply to already overwritten chunks.

  • The creaking will no longer sometimes phase through blocks if you are looking at it far away.
  • Magma cube model part UVs no longer overlap each other.
  • Fixed a crash on several platforms when navigating back to Realms Stories after inviting a player on the manage members screen.
  • Fall & step sound events for sponge, wet sponge, creaking heart, resin brick and resin blocks changed to "player".
  • Bundle tooltip correctly appears after being placed from the cursor.
  • Gamepad tooltips are now correct when hovering the crafting output in inventory screen and crafting table Screen with a bundle on the cursor.
  • Managing to kill a wolf, bee, or silverfish in one hit no longer angers nearby mobs of the same type.
  • Head blocks can now be placed on the side of blocks even if they lack a supporting block below them.
  • The game no longer crashes if a mob attacks with an item that breaks during the attack.
  • Fixed a bug where vanilla items with the
  1. REDIRECT Template:Code

Template:Redr component had the wrong icon on split-screen clients.

  • Fixed an API script processing error that could result in an infinite loop.
  • Fixed a bug where
  1. REDIRECT Template:Code

Template:Redr would set blocks outside of the ticking area when

  1. REDIRECT Template:Code

Template:Redr was set to

  1. REDIRECT Template:Code

Template:Redr.

References

<references group="">

 </references>

Navigation

Template:BlockSprite Demo
(Guide)
Template:BlockSprite 0.1
(Guide)
Template:FileLink 0.2
(Guide)
Template:BlockSprite 0.3
(Guide)
Template:BlockSprite 0.4
(Guide)
Template:BlockSprite 0.5
(Guide)
Template:ItemSprite 0.6
(Guide)
Template:ItemSprite 0.7
(Guide)
v0.7.0
Template:LegacyItemSprite 0.8
(Guide)
v0.8.0
Template:LegacyBlockSprite 0.9
(Guide)
v0.9.0
Template:EnvSprite 0.10
(Guide)
v0.10.0
Template:ItemSprite 0.11
(Guide)
v0.11.0
Template:EnvSprite 0.12
(Guide)
v0.12.1
Template:ItemSprite 0.13
(Guide)
v0.13.0
Template:ItemSprite Overworld Update
(Guide)
v0.14.0
Template:EntitySprite Friendly Update
(Guide)
v0.15.0
Realms
v0.15.1
Template:ItemSprite Boss Update
(Guide)
v0.16.0
Template:EntitySprite Ender Update
(Guide)
1.0.0
1.0.3
1.0.4
1.0.5
1.0.6
Template:ItemSprite Discovery Update
(Guide)
1.1.0
1.1.1
1.1.3
Template:FileLink Better Together Update
(Guide)
1.2.0
1.2.3
1.2.5
1.2.6
1.2.10
1.2.13
Template:ItemSprite Update Aquatic (Phase One)
(Guide)
1.4.0
Template:BlockSprite Update Aquatic (Phase Two)
(Guide)
1.5.0
Template:EntitySprite 1.6
(Guide)
1.6.0
Template:BlockSprite 1.7
(Guide)
1.7.0
Template:EntitySprite 1.8
(Guide)
1.8.0
Template:EntitySprite 1.9
(Guide)
1.9.0
Template:BlockSprite Texture Update
(Guide)
1.10.0
Template:EffectSprite Village & Pillage
(Guide)
1.11.0
Template:BlockSprite 1.12
(Guide)
1.12.0
Template:EntitySprite 1.13
(Guide)
1.13.0
Template:EntitySprite Buzzy Bees
(Guide)
1.14.0
1.14.1
1.14.20
1.14.30
Template:ItemSprite Nether Update
(Guide)
1.16.0
1.16.20
1.16.100
1.16.200
RTX Beta
1.16.210
1.16.220
Template:BlockSprite Caves & Cliffs: Part I
(Guide)
1.17.0
1.17.10
1.17.30
1.17.40
Template:BlockSprite Caves & Cliffs: Part II
(Guide)
1.18.0
1.18.10
1.18.30
Template:BlockSprite The Wild Update
(Guide)
1.19.0
1.19.10
1.19.20
1.19.30
1.19.40
1.19.50
1.19.60
1.19.70
1.19.80
Template:ItemSprite Trails & Tales
(Guide)
1.20.0
1.20.10
1.20.30
1.20.40
Template:EntitySprite Bats and Pots
(Guide)
1.20.50
1.20.60
1.20.70
Template:EntitySprite Armored Paws
(Guide)
1.20.80
Template:ItemSprite Tricky Trials
(Guide)
1.21.0
1.21.20
1.21.30
Template:ItemSprite Bundles of Bravery
(Guide)
1.21.40
Template:BlockSprite The Garden Awakens
(Guide)
1.21.50
1.21.60
Template:BlockSprite Spring to Life
(Guide)
1.21.70
1.21.80
Template:EntitySprite Chase the Skies
(Guide)
1.21.90
1.21.100
Template:EntitySprite The Copper Age
(Guide)
1.21.111*
1.21.120
Template:ItemSprite Mounts of Mayhem
(Guide)
1.21.130
26.0
Template:Nowrap

Template:Article other

de:Bedrock Edition beta 1.21.50.28 pt:Edição Bedrock Preview 1.21.50.28 uk:Preview 1.21.50.28 (Bedrock Edition) zh:基岩版1.21.50.28