Minecraft:Bedrock Edition beta 1.16.0.55: Difference between revisions
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* Lighting now propagates correctly through chunk/subchunk borders ({{bug|MCPE-58182}}). | * Lighting now propagates correctly through chunk/subchunk borders ({{bug|MCPE-58182}}). | ||
* Fixed an issue that could cause areas to show lighting errors on servers. | * Fixed an issue that could cause areas to show lighting errors on servers. | ||
* Added new overload for {{ | * Added new overload for {{MC/Cmd|replaceitem}} with an option for destroy (the old behavior) or keep (the command will return an error if an item occupies that slot). | ||
* The smooth camera option (from full keyboard gameplay) is no longer jittery and is smooth again ({{bug|MCPE-54969}}). | * The smooth camera option (from full keyboard gameplay) is no longer jittery and is smooth again ({{bug|MCPE-54969}}). | ||
* The screen no longer twitches when the player dies in the Nether or End. | * The screen no longer twitches when the player dies in the Nether or End. | ||
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'''Scripting and components''' | '''Scripting and components''' | ||
* Removed type property from {{ | * Removed type property from {{MC/Cd|minecraft:shooter}} as it was never used. | ||
* Updated {{ | * Updated {{MC/Cd|minecraft:spawn_entity}} to have an internal entities object or array. | ||
* Updated the {{ | * Updated the {{MC/Cd|minecraft:behavior.circle_around_anchor}} behavior. | ||
* Added {{ | * Added {{MC/Cd|attack_chance}} to the {{MC/Cd|minecraft:behavior.defend_village_target}} goal. | ||
* Fixed removed or destroyed entities querying as valid in script. | * Fixed removed or destroyed entities querying as valid in script. | ||
* Invalid items in the {{ | * Invalid items in the {{MC/Cd|spawn_item}} field of a {{MC/Cd|minecraft:spawn_entity}} now display an error. | ||
* {{ | * {{MC/Cd|StompEggGoal}} no longer uses {{MC/Cd|search_count}} as it now searches all blocks in the specified area. | ||
* Fixed {{ | * Fixed {{MC/Cd|navigation.walk}} to handle the case where it is used on a flying entity, so that the flying entity will not cause lag while it is touching the ground. | ||
* The {{ | * The {{MC/Cd|minecraft:density_limit}} component is now documented in the Spawn Rules documentation section ({{bug|MCPE-61126}}). | ||
* A content error will now show up if you provide an invalid item name to {{ | * A content error will now show up if you provide an invalid item name to {{MC/Cd|minecraft:interact}} in the {{MC/Cd|transform_to_item}} field.</onlyinclude> | ||
== References == | == References == | ||
{{Reflist}} | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox Bedrock Edition versions|1.1x}} | {{MC/Navbox Bedrock Edition versions|1.1x}} | ||
de:Bedrock Edition beta 1.16.0.55 | de:Bedrock Edition beta 1.16.0.55 | ||
Latest revision as of 19:28, 9 April 2026
Beta 1.16.0.55 is the eighth beta version for Minecraft:Bedrock Edition 1.16.0, released on April 2, 2020,<ref>Template:Cite</ref> which fixes bugs.
Fixes
Crashes
- Fixed several crashes that could occur during gameplay.
- Fixed a crash that could occur when creating a new world on iOS.
- Fixed a crash that could occur when exiting a world with particles present.
- Fixed several crash issues related to the player entering water.
- Fixed a crash that could happen when a mob's state changed.
General
- Light propagation now works correctly, fixing hostile mob spawning. (Template:Bug)
- Chunks should no longer fail to load properly in +250MB worlds. (Template:Bug)
- Fixed a bug with light persisting after a block change.
- Ticking areas can no longer be removed on the same tick they are created (Template:Bug).
- Lighting now propagates correctly through chunk/subchunk borders (Template:Bug).
- Fixed an issue that could cause areas to show lighting errors on servers.
- Added new overload for
- REDIRECT Template:Command
Template:Redr with an option for destroy (the old behavior) or keep (the command will return an error if an item occupies that slot).
- The smooth camera option (from full keyboard gameplay) is no longer jittery and is smooth again (Template:Bug).
- The screen no longer twitches when the player dies in the Nether or End.
Gameplay
- Water can now be collected from bubble columns (Template:Bug)
- Casting a fishing rod will no longer attach itself to a parrot mounted on the player’s shoulder (Template:Bug).
- Fully grown sweet berry bushes can now be harvested when holding bone meal (Template:Bug).
- Parity: Carrot on a stick, shield, and shovel now lose durability consistently in Bedrock.
- Fire charges are now consumed after lighting a tnt block (Template:Bug).
- Player icons no longer appear as a white square on locator maps.
Blocks
- Wall signs attached to doors are no longer left floating after the bottom half of the door is broken (Template:Bug).
Mobs
- Creepers no longer lose aggro immediately after losing sight of its target (Template:Bug).
- Ghast hitbox now matches its rendering (Template:Bug).
- Fixed the "MeleeAttackGoal" to allow entities to hit target entities beneath them.
- The iron golem's legs don't swing as far anymore.
Graphics and rendering
- Experience orbs have been data-driven.
- Fireballs have been data-driven.
- NPC geometry and animations have been data-driven.
- Items no longer flash green when being removed from a furnace.
- Fixed a bug where glass and water could be drawn incorrectly when close to each other.
- Fixed the custom glint texture issue when added to compasses.
Scripting and components
- Removed type property from
- REDIRECT Template:Code
Template:Redr as it was never used.
- Updated
- REDIRECT Template:Code
Template:Redr to have an internal entities object or array.
- Updated the
- REDIRECT Template:Code
Template:Redr behavior.
- Added
- REDIRECT Template:Code
Template:Redr to the
- REDIRECT Template:Code
Template:Redr goal.
- Fixed removed or destroyed entities querying as valid in script.
- Invalid items in the
- REDIRECT Template:Code
Template:Redr field of a
- REDIRECT Template:Code
Template:Redr now display an error.
- REDIRECT Template:Code
Template:Redr no longer uses
- REDIRECT Template:Code
Template:Redr as it now searches all blocks in the specified area.
- Fixed
- REDIRECT Template:Code
Template:Redr to handle the case where it is used on a flying entity, so that the flying entity will not cause lag while it is touching the ground.
- The
- REDIRECT Template:Code
Template:Redr component is now documented in the Spawn Rules documentation section (Template:Bug).
- A content error will now show up if you provide an invalid item name to
- REDIRECT Template:Code
Template:Redr in the
- REDIRECT Template:Code
Template:Redr field.
References
<references group="">
</references>
de:Bedrock Edition beta 1.16.0.55 es:Bedrock Edition beta 1.16.0.55 fr:Édition Bedrock bêta 1.16.0.55 ja:Bedrock Edition beta 1.16.0.55 pt:Edição Bedrock beta 1.16.0.55 ru:Beta 1.16.0.55 (Bedrock Edition) zh:基岩版1.16.0.55