Minecraft:Bedrock Edition beta 1.18.0.21: Difference between revisions
More actions
Remove broken links to missing pages |
Fix template calls: add MC/ prefix |
||
| Line 21: | Line 21: | ||
== Additions == | == Additions == | ||
=== Command format === | === Command format === | ||
'''{{ | '''{{MC/Cmd|loot}}''' | ||
* Added the {{ | * Added the {{MC/Cmd|loot}} command with spawn loot overload. | ||
== Changes == | == Changes == | ||
| Line 141: | Line 141: | ||
== References == | == References == | ||
{{Reflist}} | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox Bedrock Edition versions|1.1x}} | {{MC/Navbox Bedrock Edition versions|1.1x}} | ||
de:Bedrock Edition beta 1.18.0.21 | de:Bedrock Edition beta 1.18.0.21 | ||
Latest revision as of 19:32, 9 April 2026
Beta 1.18.0.21 is the second beta version for Minecraft:Bedrock Edition 1.18.0, released on October 14, 2021,<ref>Template:Cite</ref> which makes tweaks to world generation and fixes bugs.
Additions
Command format
- REDIRECT Template:Command
- Added the
- REDIRECT Template:Command
Template:Redr command with spawn loot overload.
Changes
Blocks
- Now drops 2–5 units of raw copper when mining instead of 2–3.
- Blocks of copper can be converted to 4 cut copper using a stonecutter.
Mobs
Axolotls
- Now only spawn in water above clay blocks in lush caves.
Cod, salmon, pufferfish, tropical fish, squid, and dolphins
- Now only spawn in water from Y=50 to Y=64.
- Additionally, tropical fishes now also spawn in lush caves at any height.
Glow squid
- Now only spawn in water blocks under Y=30.
Goats
- No longer spawn in stony peaks.
World generation
Amethyst geodes
- Now only generate up to Y=30.
- Rarity has been increased to match 1.17 levels.
- Non-cave biomes (e.g. savannas) no longer change with height.
- Tweaked the relative size of some biomes, to match 1.17 a bit closer.
- Increased the average size of most biomes.
- Tweaked the blending of frozen biomes.
Canyons
- Canyons are now placed on the same height as on pre-1.18 world generation.
Dungeons
- Increased the amount of dungeons, especially below Y=0.
- Increased the number of ore blobs.
Lakes
- Water lakes were removed, because aquifers could provide local water levels.
Minecraft:Ore distribution
- Copper ore now generates between Y=-16 and Y=112, generating the most at Y=48, and the number of ore blobs has been increased.
- Added more unexposed Minecraft:diamonds.
- Extra gold generates below Y=-48.
- Decreased minimum generation height of the upper range of iron ore from Y=112 to Y=80, and increased the number of ore blobs.
Villages
- Now slightly more spread out.
General
Title screen
- Main menu background is changed to reflect Caves & Cliffs: Part II.
- The new background, however, is not visible due to the beta resource packs being applied in all beta versions.
Experimental
These additions and changes are accessible by enabling the "Enable GameTest Framework" experimental toggle.
Technical
GameTest framework
- deltaTime
- Added deltaTime read-only property to TickEvent which represents the time between the last Level tick in seconds.
Fixes
Caves & Cliffs
- Fixed shifted sub-chunks on Caves & Cliffs flat worlds (Template:Bug).
- Hoodoos now generate in eroded badlands again (Template:Bug).
- Strange pillars no longer generate below eroded badlands (Template:Bug).
- Water and lava springs now correctly generate at the expected frequency.
- Fixed issue with copper ore hanging mid-air in ravines (Template:Bug).
Actors
- Lightning bolts do not have a shadow anymore (Template:Bug).
Blocks
- Snowy grass blocks and all types of snow blocks now use similar colors (Template:Bug).
Bone meal
- Nether sprouts once again generate when using bone meal on warped nylium (Template:Bug).
Gameplay
- Re-entering a Caves & Cliffs world when in a danger zone at a valid negative Y position no longer teleports player to positive Y (Template:Bug).
- Copper ore now drops 2–5 (increased from 2–3) units of raw copper (Template:Bug).
- In the stonecutter, a block of copper can be converted to four cut copper (Template:Bug).
Player
- Fixed player hitbox not resetting after gliding with elytra (Template:Bug).
- Fixed player flight with elytra being cancelled when hitting a wall and taking damage (Template:Bug).
Items
- Ender pearls no longer generate as glow sticks in woodland mansion chests (Template:Bug).
Mobs
- Fixed an issue preventing tropical fish from spawning in lush caves (Template:Bug).
Particles
- Water drips now trigger splash effects.
Technical
- Fixed caching support for subchunk requests where it would sometimes not use the cache.
- Fixed a versioning error with animation controllers that was causing the wrong schema to be utilized on marketplace worlds with an animation controller version 1.8.0.
User interface
- Renamed some occurrences of "level" in the user interface to the more accurate "world".
- When a value for a stepped slider does not correspond to a step, it will display at the closest step.
- Fixed the "Always Day" option missing from world settings (Template:Bug).
Vanilla parity
- Shield blocking animation now plays smoothly (Template:Bug).
References
<references group="">
</references>
de:Bedrock Edition beta 1.18.0.21 es:Bedrock Edition beta 1.18.0.21 ja:Bedrock Edition beta 1.18.0.21 pt:Edição Bedrock beta 1.18.0.21 ru:Beta 1.18.0.21 (Bedrock Edition) zh:基岩版1.18.0.21